Chunk LoD #64
Labels
enhancement
New feature or request
performance
Something's slower than it should be
visuals
Something should be prettier
As of #63, we're GPU bound on weak hardware. Using simplified geometry for distant chunks could help alleviate this. A very simple approach would be to run marching cubes on entire chunks, such that each chunk is a single cell, containing only a few triangles. Challenges include:
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