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New Crowdin updates #564

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New translations source.json (fr)
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New translations source.json (zh)
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244 changes: 122 additions & 122 deletions translations/de.json

Large diffs are not rendered by default.

20 changes: 3 additions & 17 deletions translations/en.json
Original file line number Diff line number Diff line change
Expand Up @@ -1529,22 +1529,8 @@
"hepteractAutocraft": "Hepteract Autocraft will be unlocked",
"generousOrbs": "Overflux Orbs effect on opening Cubes for Quarks can now go up to {{amount}}%",
"researchDummies": {
"hasLevel1": "You permanently keep Auto Research.",
"otherwise": "You can Research using Hover to Buy."
},
"eternalAscensions": {
"hasLevel1": "Your ascension count is multipled based on your Singularity count and unlock a new Real Time based Auto Ascension mode! Currently: x{{amount}}",
"default": "Your ascension count is multipled based on your Singularity count! Currently: x{{amount}}"
},
"antGodsCornucopia": {
"hasLevel3": "Ant Speed now has an 'uncorruptable' x4.44 multiplier and a true uncorruptable x1e12 multiplier!",
"hasLevel2": "Ant Speed now has an 'uncorruptable' x4.44 multiplier and a true uncorruptable x1e6 multiplier!",
"hasLevel1": "Ant Speed now has an 'uncorruptable' x4.44 multiplier and a true uncorruptable x1,000 multiplier!",
"default": "Ant Speed now has a permanent 'uncorruptable' x4.44 multiplier."
},
"sweepomatic":{
"hasLevel1": "The Auto Challenge Sweeper will now start Ascension Challenges at c10 and can now sweep through Ascension Challenges if you have Instant Challenges 2, saving you clicks!",
"otherwise": "The Auto Challenge Sweeper will now start Ascension Challenges at c10, saving you clicks!"
"hasLevel1": "You permanently keep Auto Research",
"otherwise": "You can Research using Hover to Buy"
},
"eternalAscensions": {
"hasLevel1": "Your ascension count is multipled based on your Singularity count and unlock a new Real Time based Auto Ascension mode! Currently: x{{amount}}",
Expand Down Expand Up @@ -3452,4 +3438,4 @@
"clickedText": "You have clicked the <<white|Unsmith>>! Until refresh, gain <<orange|+5% Offerings>>, <<pink|+5% Obtainium>>, <<white|+5% ALL Cubes>>!"
}
}
}
}
2 changes: 1 addition & 1 deletion translations/es.json
Original file line number Diff line number Diff line change
Expand Up @@ -3438,4 +3438,4 @@
"clickedText": "¡Has hecho clic en <<white|Unsmith>>! ¡Hasta que se actualice, ganas <<orange|+5% Ofrendas>>, <<pink|+5% Obtainium>>, <<white|+5% TODO Cubo>>!"
}
}
}
}
3,056 changes: 1,521 additions & 1,535 deletions translations/fr.json

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2 changes: 1 addition & 1 deletion translations/nl.json
Original file line number Diff line number Diff line change
Expand Up @@ -3438,4 +3438,4 @@
"clickedText": "You have clicked the <<white|Unsmith>>! Until refresh, gain <<orange|+5% Offerings>>, <<pink|+5% Obtainium>>, <<white|+5% ALL Cubes>>!"
}
}
}
}
40 changes: 20 additions & 20 deletions translations/pl.json
Original file line number Diff line number Diff line change
Expand Up @@ -12,10 +12,10 @@
"ambrosia": {
"ambrosia": "Ambrozja",
"amount": "Masz <<var(--lightgoldenrodyellow-text-color)|{{ambrosia}}>> Ambrozji!",
"blueberryGeneration": "Each second, gain <<var(--amber-text-color)|{{chance}}>> seconds of Blueberry Time.",
"perGen": "Currently gaining <<var(--amber-text-color)|{{guaranteed}}>> with a <<var(--amber-text-color)|{{extraChance}}%>> chance of another. [<<var(--lime-text-color)|Luck: ☘ {{ambrosiaLuck}}>>]",
"blueberryGeneration": "Na sekundę, zyskaj <<var(--amber-text-color)|{{chance}}>> sekundy czasu borówki.",
"perGen": "Aktualnie zyskuje <<var(--amber-text-color)|{{guaranteed}}>> z <<var(--amber-text-color)|{{extraChance}}%>> szansę na inne. [<<var(--lime-text-color)|Luck: ☘ {{ambrosiaLuck}}>>]",
"blueberrySecond": "You currently have <<var(--amber-text-color)|{{blueberrySecond}}>> accumulated Blueberry Seconds! Blueberry Second generation chance <<var(--amber-text-color)|x{{RNG}}>> (Guaranteed at 10,000 Blueberry Seconds)",
"bonuses": "Your ambrosia is giving <<var(--amber-text-color)|+{{cube}}%>> ALL cubes and <<cyan|+{{quark}}%>> Quarks!",
"bonuses": "Twoja ambrozja daje <<var(--amber-text-color)|+{{cube}}%>> WSZYSTKIE sześciany, a <<cyan|+{{quark}}%>> Kwarków!",
"prerequisite": "Wymagania wstępne:",
"prereqNotMet": " (Nie spełnione!)",
"blueberryCost": "Borówki (Aby aktywować):",
Expand All @@ -29,7 +29,7 @@
"ambrosiaTutorial": {
"name": "Moduł samouczka Ambrozji",
"description": "Borówki generują Ambrozję z upływem czasu. Wydaj je w drzewku Ambrozji! +5% Cubes/poziom, +1% Kwarków/poziom",
"effect": "This tutorial module increases cube gain by {{cubeAmount}}% and quarks by {{quarkAmount}}%"
"effect": "Moduł tego samouczka zwiększa przychód sześcianów o {{cubeAmount}}% i kwarki o {{quarkAmount}}%"
},
"ambrosiaQuarks1": {
"name": "Moduł Kwark Ambrozji I",
Expand All @@ -38,33 +38,33 @@
},
"ambrosiaCubes1": {
"name": "Moduł Kostek Ambrozji I",
"description": "Congrats on completing the tutorial module. You need to have it maxxed to buy levels of this. +5% Cubes/lvl. Every 10 levels gives 1.1x Cubes.",
"effect": "This cube module increases cube gain by {{amount}}%"
"description": "Gratulacje za ukończenie modułu samouczka. Musisz mieć go maksymalnie ulepszony, aby kupić ten poziom. +5% Sześcianów/lvl. Każde 10 poziomów daje 1.1x kubów.",
"effect": "Ten moduł sześcianów zwiększa zysk sześcianów o {{amount}}%"
},
"ambrosiaLuck1": {
"name": "Ambrosia Luck Module I",
"description": "Congrats on completing the tutorial module. You need to have it maxxed to buy levels of this. &#9752 +2 Ambrosia Luck/lvl. Every 10 levels gives &#9752 +12 more!",
"effect": "This luck module increases &#9752 Ambrosia Luck by {{amount}}"
"name": "Moduł Szczęścia Ambrozji I",
"description": "Gratulacje za ukończenie modułu samouczka. Musisz mieć go maksymalnie ulepszony, aby kupić ten poziom. &#9752 +2 Szczęście Ambrozy/lvl. Każde 10 poziomów daje &#9752 +12 więcej!",
"effect": "Ten moduł szczęścia zwiększa &#9752 Szczęście Ambrozji o {{amount}}"
},
"ambrosiaCubeQuark1": {
"name": "Ambrosia Cube-Quark Hybrid Module I",
"description": "A first generation hybrid module. Gain +0.01% Quarks per level per digit in the values of all cube types.",
"effect": "This first generation hybrid module increases Quark gain by {{amount}}%"
"name": "Hybrydowy Moduł Ambrozji Sześciano-Kwarkowy I",
"description": "Moduł hybrydowy pierwszej generacji. Zyskaj +0,01% kwarków na poziom na cyfrę w wartościach wszystkich typów sześcianów.",
"effect": "Moduł hybrydowy pierwszej generacji zwiększa zysk kwarków o {{amount}}%"
},
"ambrosiaLuckQuark1": {
"name": "Ambrosia Luck-Quark Hybrid Module I",
"description": "A first generation hybrid module. Gain +0.01% more Quarks per level per 1 &#9752 Ambrosia Luck! Diminishing returns after 1,000 Luck.",
"effect": "This first generation hybrid module increases Quark gain by {{amount}}%"
"name": "Hybrydowy Moduł I Ambrozji Szczęście-Kwark",
"description": "Moduł hybrydowy pierwszej generacji. Zyskaj +0.01% więcej kwarków na poziom za 1 &#9752 Szczęścię Ambrozji! Zmniejszona wydajność po 1 000 Szczęścia.",
"effect": "Moduł hybrydowy pierwszej generacji zwiększa zysk kwarków o {{amount}}%"
},
"ambrosiaQuarkCube1": {
"name": "Ambrosia Quark-Cube Hybrid Module I",
"description": "A first generation hybrid module. Gain +0.05% more cubes per level per digit in your Quark balance, squared!",
"effect": "This first generation hybrid module increases cube gain by {{amount}}%"
"description": "Moduł hybrydowy pierwszej generacji. Zyskaj o 0,05% więcej sześcianów na jeden poziom na jedną cyfrę w swoim bilansie Kwarków, do kwadratu!",
"effect": "Moduł hybrydowy pierwszej generacji zwiększa przychód sześcianów o {{amount}}%"
},
"ambrosiaLuckCube1": {
"name": "Ambrosia Luck-Cube Hybrid Module I",
"description": "A first generation hybrid module. Gain +0.02% more cubes per level per 1 &#9752 Ambrosia Luck!",
"effect": "This first generation hybrid module increases cube gain by {{amount}}%"
"description": "Moduł hybrydowy pierwszej generacji. Zyskaj +0.02% sześcianów na jeden poziom na 1 &#9752 Szczęścia Ambrozji!",
"effect": "Moduł hybrydowy pierwszej generacji zwiększa przychód sześcianów o {{amount}}%"
},
"ambrosiaCubeLuck1": {
"name": "Ambrosia Cube-Luck Hybrid Module I",
Expand Down Expand Up @@ -3438,4 +3438,4 @@
"clickedText": "Kliknięto <<white|Unsmith>>! Do odświeżenia, zyskujesz <<orange|+5% Offerings>>, <<pink|+5% Obtainium>>, <<white|+5% ALL Cubes>>!"
}
}
}
}
4 changes: 2 additions & 2 deletions translations/ru.json
Original file line number Diff line number Diff line change
Expand Up @@ -1032,7 +1032,7 @@
"72": "Вау! Уникальное Печенье от \"Vyshareth's Benefactory\""
},
"upgradeDescriptions": {
"1": "[1x1] Не вопрос! +16.666 3Д Кубов от Вознесения за уровень.",
"1": "[1x1] Не вопрос! +16.666% 3Д Кубов от Вознесения за уровень.",
"2": "[1x2] Плутус дарует вам +1 Подношение в секунду, независимо от чего-либо, за уровень. А также +0.5% к шансу Переработки!",
"3": "[1x3] Афина дарует вам +10% к Обтаниуму, и +80% Авто Обтаниума за уровень.",
"4": "[1x4] Вы сохраняете те 5 полезных улучшений автоматизации во вкладке улучшений!",
Expand Down Expand Up @@ -3438,4 +3438,4 @@
"clickedText": "Вы нажали на <<white|Unsmith>>! До обновления, получаете <<orange|+5% Подношений>>, <<pink|+5% Обтаниума>>, <<white|+5% ВСЕХ Кубов>>!"
}
}
}
}
34 changes: 17 additions & 17 deletions translations/zh.json
Original file line number Diff line number Diff line change
Expand Up @@ -1395,10 +1395,10 @@
"shopImprovedDaily2": "每级使“每日”代码获得的免费奇点升级增加1级,获得的金夸克数量增加20%!",
"shopImprovedDaily3": "每级使“每日”代码获得的免费奇点升级增加1级,获得的金夸克数量增加15%!",
"shopImprovedDaily4": "每级使“每日”代码获得的免费奇点升级增加1级,获得的金夸克数量增加100%!",
"offeringEX3": "每级使祭品获取数量增加2%,且各级效果叠乘!(即总效果变为1.02的 等级 次方)",
"obtainiumEX3": "每级使难得素获取数量增加2%,且各级效果叠乘!(即总效果变为1.02的 等级 次方)",
"chronometerInfinity": "每级使飞升的速度增加1%,且各级效果叠乘!(即总效果变为1.01的 等级 次方)",
"seasonPassInfinity": "每级使所有类型的方盒、立方和方块获取数量增加2%,且各级效果叠乘!(即总效果变为1.02的 等级 次方)",
"offeringEX3": "每级使祭品获取数量增加2%,且各级效果叠乘!(即总效果为1.02^等级)",
"obtainiumEX3": "每级使难得素获取数量增加2%,且各级效果叠乘!(即总效果为1.02^等级)",
"chronometerInfinity": "每级使飞升的速度增加1%,且各级效果叠乘!(即总效果为1.02^等级)",
"seasonPassInfinity": "每级使所有类型的方盒、立方和方块获取数量增加2%,且各级效果叠乘!(即总效果为1.02^等级)",
"shopSingularityPenaltyDebuff": "Derpsmith对您在第一个拔擢里的表现感到很骄傲,他决定让奇点的惩罚弱化一些。但是花费,您懂的。",
"obtainiumEX2": "对于每次奇点,每级使难得素获取数量增加1%!!!",
"improveQuarkHept5": "它的效果只有正常强化的1/50。原因?为了平衡啊……",
Expand Down Expand Up @@ -1472,7 +1472,7 @@
"chronometerZ": "飞升的速度增加<<orange|{{amount}}%>>!它看来能够自己产生<<orchid|动力>>……",
"offeringEX2": "祭品的获取数量增加<<goldenrod|{{amount}}%>>!之前那个升级跟它一比完全是<<red|没用的东西>>……",
"obtainiumEX2": "难得素的获取数量增加<<pink|{{amount}}%>>!之前那个升级跟它一比完全是<<red|没用的东西>>……",
"powderAuto": "每锻造<<red|{{amount}}>>超通量珠就可以获得1超通量粉块。",
"powderAuto": "每锻造<<red|{{amount}}>>超通量珠就可以获得1超通量粉。",
"seasonPassLost": "八阶方块获取数量增加<<lightgoldenrodyellow|{{amount}}%>>。",
"challenge15Auto": "就算在这个高档商店中,它的效果仍然很明显,不是么?",
"extraWarp": "您可以额外进行<<red|{{amount}}>>次时空跃迁。",
Expand Down Expand Up @@ -1752,13 +1752,13 @@
},
"singCitadel": {
"name": "奇点堡垒",
"description": "何等独特的堡垒……它每级可以使难得素获取数量、祭品获取数量、所有类型的方盒及立方获取数量永久增加2%!每10级还可以使加成数值额外增加1%!",
"effect": "使难得素获取数量、祭品获取数量、所有类型的方盒及立方获取数量增加{{n}}%。"
"description": "何等独特的堡垒……它每级可以使难得素获取数量、祭品获取数量、惊奇方盒至惊奇七阶立方获取数量永久增加2%!每10级还可以使加成数值额外增加1%!",
"effect": "使难得素获取数量、祭品获取数量、惊奇方盒至惊奇七阶立方获取数量增加{{n}}%。"
},
"singCitadel2": {
"name": "真·奇点堡垒",
"description": "真·奇点堡垒每级可以使难得素获取数量、祭品获取数量、所有类型的方盒及立方获取数量永久增加2%!每10级还可以使加成数值额外增加1%!另外还可以使前面那个假奇点堡垒升级的免费等级变为真·奇点堡垒升级的等级。",
"effect": "使难得素获取数量、祭品获取数量、所有类型的方盒及立方获取数量增加{{n}}%。"
"description": "真·奇点堡垒每级可以使难得素获取数量、祭品获取数量、惊奇方盒至惊奇七阶立方获取数量永久增加2%!每10级还可以使加成数值额外增加1%!另外还可以使前面那个假奇点堡垒升级的免费等级变为真·奇点堡垒升级的等级。",
"effect": "使难得素获取数量、祭品获取数量、惊奇方盒至惊奇七阶立方获取数量增加{{n}}%。"
},
"octeractUnlock": {
"name": "惊奇八阶方块",
Expand Down Expand Up @@ -2477,8 +2477,8 @@
"8": "本次飞升,此腐化等级为{{level}}。效果为:金币获取数量指数变为{{effect}}"
},
"prototypeLevel": {
"1": "此腐化等级将变为{{level}}。效果为:免费加速器和加倍器指数变为{{effect}}",
"2": "本次飞升,此腐化等级为{{level}}。效果为:全局速度除以{{effect}}",
"1": "下次飞升,此腐化等级将变为{{level}}。效果为:免费加速器和加倍器指数变为{{effect}}",
"2": "下次飞升,此腐化等级将变为{{level}}。效果为:全局速度除以{{effect}}",
"3": "下次飞升,此腐化等级将变为{{level}}。效果为:挑战需求指数{{effect}}",
"4": "下次飞升,此腐化等级将变为{{level}}。效果为:难得素获取数量指数变为{{effect}}",
"5": "下次飞升,此腐化等级将变为{{level}}。效果为:钻石获取数量指数变为{{effect}}",
Expand Down Expand Up @@ -2760,7 +2760,7 @@
"octeractImprovedFree3": {
"name": "真惊奇!PLATONIC,让免费升级再度强大吧!",
"description": "使免费升级的指数变为0.70。",
"effect": "第一个升级的指数增加{{n]}"
"effect": "第一个升级的指数增加{{n}}"
},
"octeractImprovedFree4": {
"name": "身无分文的Derpsmith之终极兑换券",
Expand Down Expand Up @@ -3300,13 +3300,13 @@
"purchasedOrbs": "您购买了{{x}}超通量珠[效果增加{{y}}%]。{{z}}祝您开心!",
"allCubeGain": "所有类型的方盒及立方获取数量增加{{x}}%[叠乘],夸克获取数量增加{{y}}%[叠乘]",
"allCubeGainExtended": "所有类型的方盒及立方获取数量增加{{x}}%[叠乘],夸克获取数量增加{{y}}%[叠乘],飞升次数增加{{z}}%,超立方建筑产量变为{{a}}倍[Platonic升级4x1的效果]",
"powderEffect": "超通量粉块效果:{{x}}",
"powderLumps": "您拥有{{x}}超通量粉块。",
"expiredOrbs": "粉碎的超通量珠可以转化为超通量粉,比率为:每超通量粉块需要{{x}}超通量珠!",
"powderEffect": "超通量粉效果:{{x}}",
"powderLumps": "您拥有{{x}}超通量粉。",
"expiredOrbs": "粉碎的超通量珠可以转化为超通量粉,比率为:每超通量粉需要{{x}}超通量珠!",
"dayWarpsRemaining": "今日剩余的时空跃迁次数:{{x}}",
"warpImpossible": "您无法进行时空跃迁(变为获得更多夸克)",
"machineCooldown": "抱歉,机器目前还无法使用。",
"atleastPowder": "抱歉,您需要25超通量粉块才可以进行时空跃迁。",
"atleastPowder": "抱歉,您需要25超通量粉才可以进行时空跃迁。",
"stumbleMachine": "您偶然发现了一台神秘的机器。上面附着一张说明,您可以使用25超通量粉来重置当天开启方盒及立方获得的夸克计数。但现实时间一天只能使用一次。您要使用它吗?",
"walkAwayMachine": "您离开了那台机器,超通量粉分毫未少。",
"useMachine": "使用机器后,当天开启方盒及立方获得的夸克计数被重置了![消耗25超通量粉]",
Expand Down Expand Up @@ -3438,4 +3438,4 @@
"clickedText": "您点击了<<white|Unsmith>>!在刷新页面之前,可以使<<orange|祭品获取数量增加5%>>,<<pink|难得素获取数量增加5%>>,且<<white|所有类型的方盒及立方产量增加5%>>!"
}
}
}
}