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Misc bugfixes #430

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merged 56 commits into from
Sep 27, 2024
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5b00db8
fix fms fuel count
BroBeansCPG Jul 11, 2023
fe99b52
possible unstow fix
BroBeansCPG Jul 12, 2023
038bc9c
fix ROF build issue
BroBeansCPG Jul 17, 2023
8f80214
hide monocle where necessary
BroBeansCPG Jul 17, 2023
7cdd992
improve monocle check
BroBeansCPG Jul 17, 2023
52746b7
fix GVAR error
BroBeansCPG Jul 17, 2023
b449af5
fix copilot attenuation
BroBeansCPG Jul 17, 2023
111bfea
DAP minigun displayname
BroBeansCPG Jul 17, 2023
1b5d448
add simple startup addon option
BroBeansCPG Jul 17, 2023
30174ea
fix cargo unloading not unlocking seats
BroBeansCPG Jul 17, 2023
0c1a401
fix fms fuel count
BroBeansCPG Jul 11, 2023
0bae633
possible unstow fix
BroBeansCPG Jul 12, 2023
f33679f
fix ROF build issue
BroBeansCPG Jul 17, 2023
7dfe096
hide monocle where necessary
BroBeansCPG Jul 17, 2023
686433b
improve monocle check
BroBeansCPG Jul 17, 2023
45eb178
fix GVAR error
BroBeansCPG Jul 17, 2023
8f999e7
fix copilot attenuation
BroBeansCPG Jul 17, 2023
80bbcc7
DAP minigun displayname
BroBeansCPG Jul 17, 2023
a0faea9
add simple startup addon option
BroBeansCPG Jul 17, 2023
098613d
fix cargo unloading not unlocking seats
BroBeansCPG Jul 17, 2023
705bcb1
Merge remote-tracking branch 'origin/bugfix/miscJuly' into bugfix/mis…
BroBeansCPG Jul 18, 2023
b4e75c3
add sound compat for AFM
Aaren882 Aug 14, 2023
735b382
Add APU startup sound (Int/Ext)
Aaren882 Sep 2, 2023
41b8151
Fix Sound Cracks
Aaren882 Sep 2, 2023
d905f85
Balance engine sounds volume
Aaren882 Sep 3, 2023
1311698
Adjust Occlusion Obstruction Factors
Aaren882 Sep 3, 2023
7a0c669
Fix APU + Engine Sounds in MP (Tested on Dedicated Server)
Aaren882 Sep 10, 2023
ec4e4cf
Tweak Sound Sources
Aaren882 Oct 10, 2023
656e1e4
Adjust Sound Balance
Aaren882 Oct 12, 2023
34daebd
fix default laser code issue
BroBeansCPG Oct 20, 2023
017fcbd
Revert "fix default laser code issue"
BroBeansCPG Nov 1, 2023
ea0b5d2
Sounds crispier + directional + less overwhelming
Aaren882 Nov 3, 2023
de03435
Merge branch 'bugfix/miscJuly' of https://github.com/Project-Hatchet/…
Aaren882 Nov 3, 2023
0caa26f
Tweak Sound Setups
Aaren882 Nov 3, 2023
ebcbd07
Change Ext Engine Noise
Aaren882 Nov 3, 2023
a54448f
Revert "possible unstow fix"
BroBeansCPG Nov 4, 2023
f6705af
more robust laser code setup
BroBeansCPG Nov 4, 2023
7aae0a3
fix helis hidden in zeus
BroBeansCPG Nov 6, 2023
e54b668
qol build change
BroBeansCPG Nov 6, 2023
f6f19e5
fix ESIS not working with simple startup
BroBeansCPG Nov 6, 2023
2c7199b
actually fix fuel discrep
BroBeansCPG Nov 6, 2023
144874b
fix another debug msg
BroBeansCPG Nov 6, 2023
a7df8e0
temp fix for flir unstow/jvmf breaking
BroBeansCPG Nov 6, 2023
1ef8283
Sound Tweaks
Aaren882 Nov 6, 2023
e2b1727
Fix JVMF compat from most used cTabs
Aaren882 Nov 7, 2023
3d6d72c
delete waypoint through fms
BroBeansCPG Nov 8, 2023
4db6b83
Merge remote-tracking branch 'origin/bugfix/miscJuly' into bugfix/mis…
BroBeansCPG Nov 8, 2023
4e1439a
Balance APU Sound Volume
Aaren882 Dec 10, 2023
800f51b
Fix multiple play at the same time
Aaren882 Dec 11, 2023
07e995c
Merge branch 'Main' into bugfix/miscJuly
BroBeansCPG Feb 1, 2024
12e17d3
Rework close rotor sound
Aaren882 Apr 5, 2024
3b8c103
Remove Sound folder (temporaly)
Aaren882 Apr 5, 2024
316de49
Add back Sound Files
Aaren882 Apr 5, 2024
1c7432c
Sound Adjustments :
Aaren882 Apr 8, 2024
bbe7acd
fix monocle staying w/ hud off
BroBeansCPG Apr 24, 2024
9d8561d
Minor optimization
Aaren882 Aug 25, 2024
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4 changes: 3 additions & 1 deletion .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -12,4 +12,6 @@ texHeaders.bin
*.biprivatekey
build/
Thumbs.db
.sconsign.dblite
.sconsign.dblite
*.wav
*.pkf
105 changes: 59 additions & 46 deletions addons/H60_SFX/CfgSoundSets.hpp
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
class vtx_Internal_Base
{
volumefactor=0.3;
volumefactor=vtx_Vol_Multi_Int(0.3);
spatial=0;
loop=1;
};
Expand All @@ -9,103 +9,115 @@ class vtx_External_Base
sound3dprocessingtype="vtx_Close_3DProcessor";
distancefilter="vtx_Close_Engine_Filter";
volumecurve="vtx_Ext_Base_Curve";
occlusionfactor=0.35;
obstructionfactor=0;
occlusionObstruction=1;
occlusionFactor=0.3;
obstructionFactor=0.2;
volumefactor=1;
spatial=1;
loop=1;
};
class vtx_Standard_External_Base: vtx_External_Base
{
sound3dprocessingtype="default3DProcessingType";
};

//External

// -Empty
class vtx_Empty_SoundSet: vtx_External_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_Empty_SoundShader"
};
};

// -Alarm
class vtx_Alarm_Damage_Ext_SoundSet_Base: vtx_External_Base
class vtx_Alarm_Damage_Ext_SoundSet_Base: vtx_Standard_External_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_Alarm_Damage_Ext_SoundShader_Base"
};
volumefactor=0.2;
};
class vtx_Alarm_RotorLow_Ext_SoundSet_Base: vtx_External_Base
class vtx_Alarm_RotorLow_Ext_SoundSet_Base: vtx_Alarm_Damage_Ext_SoundSet_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_Alarm_RotorLow_Ext_SoundShader_Base"
};
};

// -Scrub Sound
class vtx_ScrubTree_Ext_SoundSet_Base: vtx_External_Base
class vtx_ScrubTree_Ext_SoundSet_Base: vtx_Standard_External_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_ScrubTree_Ext_SoundShader_Base"
};
volumefactor=0.5;
};

// -Damage
class vtx_TransmissionDamage_Ext_phase1_SoundSet_Base: vtx_External_Base
class vtx_TransmissionDamage_Ext_phase1_SoundSet_Base: vtx_Standard_External_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_TransmissionDamage_Ext_phase1_SoundShader_Base"
};
volumefactor=0.4;
};
class vtx_TransmissionDamage_Ext_phase2_SoundSet_Base: vtx_External_Base
class vtx_TransmissionDamage_Ext_phase2_SoundSet_Base: vtx_TransmissionDamage_Ext_phase1_SoundSet_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_TransmissionDamage_Ext_phase2_SoundShader_Base"
};
};

//-SlingLoad
class vtx_SlingLoadDown_Ext_SoundSet_Base: vtx_External_Base
class vtx_SlingLoadDown_Ext_SoundSet_Base: vtx_Standard_External_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_SlingLoadUp_Ext_SoundShader_Base"
"vtx_SlingLoadDown_Ext_SoundShader_Base"
};
volumefactor=0.2;
};
class vtx_SlingLoadUp_Ext_SoundSet_Base: vtx_External_Base
class vtx_SlingLoadUp_Ext_SoundSet_Base: vtx_SlingLoadDown_Ext_SoundSet_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_SlingLoadUp_Ext_SoundShader_Base"
};
};
//-Noise
class vtx_Rain_Ext_SoundSet_Base: vtx_External_Base
class vtx_Rain_Ext_SoundSet_Base: vtx_Standard_External_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_Rain_Ext_SoundShader_Base"
};
volumefactor=0.25;
};
class vtx_Rotor_Stress_Ext_SoundSet_Base: vtx_External_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_Rotor_Stress_Ext_SoundShader_Base"
};
shape="vtx_BottomLess_Shape";
sound3dprocessingtype="vtx_Rotor_3DProcessor";
};
class vtx_Wind_Close_Ext_SoundSet_Base: vtx_External_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_Wind_Close_Ext_SoundShader_Base"
};
volumefactor=0.15;
sound3dprocessingtype="vtx_WindWash_3DProcessor";
};

//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Expand All @@ -114,39 +126,39 @@ class vtx_Wind_Close_Ext_SoundSet_Base: vtx_External_Base
// -Alarm
class vtx_Alarm_Damage_Int_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_Alarm_Damage_Int_SoundShader_Base"
};
volumefactor=3;
volumefactor=vtx_Vol_Multi_Int(2);
};
class vtx_Alarm_RotorLow_Int_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_Alarm_RotorLow_Int_SoundShader_Base"
};
volumefactor=4;
volumefactor=vtx_Vol_Multi_Int(2);
};

// -Scrub Sound
class vtx_ScrubLand_Int_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_ScrubLand_Int_SoundShader_Base"
};
};
class vtx_ScrubBuilding_Int_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_ScrubBuilding_Int_SoundShader_Base"
};
};
class vtx_ScrubTree_Int_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_ScrubTree_Int_SoundShader_Base"
};
Expand All @@ -155,21 +167,21 @@ class vtx_ScrubTree_Int_SoundSet_Base: vtx_Internal_Base
// -Damage
class vtx_TransmissionDamage_Int_phase1_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_TransmissionDamage_Int_phase1_SoundShader_Base"
};
};
class vtx_TransmissionDamage_Int_phase2_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_TransmissionDamage_Int_phase2_SoundShader_Base"
};
};
class vtx_TransmissionDamage_Int_phase3_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_TransmissionDamage_Int_phase3_SoundShader_Base"
};
Expand All @@ -178,14 +190,14 @@ class vtx_TransmissionDamage_Int_phase3_SoundSet_Base: vtx_Internal_Base
//-SlingLoad
class vtx_SlingLoadDown_Int_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_SlingLoadDown_Int_SoundShader_Base"
};
};
class vtx_SlingLoadUp_Int_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_SlingLoadUp_Int_SoundShader_Base"
};
Expand All @@ -194,53 +206,54 @@ class vtx_SlingLoadUp_Int_SoundSet_Base: vtx_Internal_Base
//-Noise
class vtx_Rain_Int_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_Rain_Int_SoundShader_Base"
};
volumefactor=vtx_Vol_Multi_Int(0.5);
};
class vtx_Wind_Int_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_Wind_Int_SoundShader_Base"
};
};
class vtx_WindWash_Int_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_WindWash_Int_SoundShader_Base"
};
volumeFactor=2;
volumeFactor=vtx_Vol_Multi_Int(1.2);
};
class vtx_WindWash_Int_Transport_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_WindWash_Int_Transport_SoundShader_Base"
};
volumeFactor=3;
volumeFactor=vtx_Vol_Multi_Int(5);
};
class vtx_FrameStress_Int_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_FrameStress_Int_SoundShader_Base"
};
volumeFactor=0.8;
volumeFactor=vtx_Vol_Multi_Int(0.8);
};
class vtx_GStress_Int_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_GStress_Int_SoundShader_Base"
};
volumeFactor=0.45;
volumeFactor=vtx_Vol_Multi_Int(0.45);
};
class vtx_SpeedStress_Int_SoundSet_Base: vtx_Internal_Base
{
soundshaders[] =
soundshaders[]=
{
"vtx_SpeedStress_Int_SoundShader_Base"
};
Expand Down
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