Stylized vegetation build in Unity 2020.3.36f1 LTS URP project using custom lighting on shader graphs, works for mobile and desktop.
Here are some of the features included in this project:
- LODs for model & shader (tree, grass, bush).
- Mobile compatibility & performance.
- Customizable shader graphs.
- Custom lighting for toon/stylized shader provided by Cyanilux.
This list of tools used to build this project:
Use this project as a base for your own project and modify it to your needs or just export-import some stylized assets you need to your own project. See Demo
scene for an usage example.
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.
If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/AmazingFeature
) - Commit your Changes (
git commit -m 'Add some AmazingFeature'
) - Push to the Branch (
git push origin feature/AmazingFeature
) - Open a Pull Request
Distributed under the MIT License. See LICENSE
for more information.
Gamal Abdul Aziz - @si_gamalaziz - [email protected]
Project Link: ProblematicToucan/stylized-vegetation