Autodesk: Enable -fvisibility=hidden and -fvisibility-inlines-hidden to hide symbols on Linux and macOS #3452
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Description of Change(s)
This change intends to enable building with
-fvisibility=hidden
to hide the symbols. for these benefits:Post on AOUSD: Support building with -fvisibility=hidden
General technical comment
We have added ARCH_EXPORT_TYPE to classes, structs, enums, and some instantiated templates that require visible symbols, to instruct the compiler to generate visible symbols.
On windows, the macro ARCH_EXPORT_TYPE is expanded to empty in MSVC because the current symbol export works fine and does not need to be modified. The reason for not replacing the member function export with a class-level export in this PR is to reduce the workload and to avoid cumbersome and complex technical constraints, which would require a lot of non-patterned modifications.
It's worth noting that visible and export are not equivalent terms, even though we may not be aware of the difference in our day-to-day work. It helps to understand some seemingly strange problems. For example, Clang can optimize and not to generate code and symbols for inline functions marked as visible, which can lead to symbol lookups failure when linking across modules.
Further cleanup can be done by following up with smaller PRs, which do not have to be as large as this one, so the effort and risk is more manageable.
In Clang, the visibility of an instantiated type of a template depends on both the template and template arguments.
the visibility of
Foo<Bar>
would be hidden other than default, even Foo is marked as default. That is why this PR added "default" to some enums and lots of simple struct types.Link to proposal (if applicable)
Fixes Issue(s)
Related issues:
Checklist
I have created this PR based on the dev branch
I have followed the coding conventions
I have added unit tests that exercise this functionality (Reference:
testing guidelines)
I have verified that all unit tests pass with the proposed changes
I have submitted a signed Contributor License Agreement (Reference:
Contributor License Agreement instructions)