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Remove % from ambiguity (#1017)
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* Remove % from ambiguity

* Update javadocs

---------

Co-authored-by: Sriman Achanta <[email protected]>
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mcm001 and srimanachanta committed Nov 25, 2023
1 parent 3268e0d commit 16f63e4
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Showing 3 changed files with 9 additions and 6 deletions.
4 changes: 2 additions & 2 deletions photon-client/src/components/dashboard/tabs/TargetsTab.vue
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@ const currentPipelineSettings = useCameraSettingsStore().currentPipelineSettings
useCameraSettingsStore().currentPipelineSettings.solvePNPEnabled
"
>
<th class="text-center">Ambiguity %</th>
<th class="text-center">Ambiguity Ratio</th>
</template>
</tr>
</thead>
Expand Down Expand Up @@ -73,7 +73,7 @@ const currentPipelineSettings = useCameraSettingsStore().currentPipelineSettings
useCameraSettingsStore().currentPipelineSettings.solvePNPEnabled
"
>
<td>{{ target.ambiguity >= 0 ? target.ambiguity?.toFixed(2) + "%" : "(In Multi-Target)" }}</td>
<td>{{ target.ambiguity >= 0 ? target.ambiguity?.toFixed(2) : "(In Multi-Target)" }}</td>
</template>
</tr>
</tbody>
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Expand Up @@ -97,8 +97,9 @@ public int getFiducialId() {
}

/**
* Get the ratio of pose reprojection errors, called ambiguity. Numbers above 0.2 are likely to be
* ambiguous. -1 if invalid.
* Get the ratio of best:alternate pose reprojection errors, called ambiguity. This is betweeen 0
* and 1 (0 being no ambiguity, and 1 meaning both have the same reprojection error). Numbers
* above 0.2 are likely to be ambiguous. -1 if invalid.
*/
public double getPoseAmbiguity() {
return poseAmbiguity;
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Original file line number Diff line number Diff line change
Expand Up @@ -112,8 +112,10 @@ class PhotonTrackedTarget {
}

/**
* Get the ratio of pose reprojection errors, called ambiguity. Numbers above
* 0.2 are likely to be ambiguous. -1 if invalid.
* Get the ratio of best:alternate pose reprojection errors, called ambiguity.
* This is betweeen 0 and 1 (0 being no ambiguity, and 1 meaning both have the
* same reprojection error). Numbers above 0.2 are likely to be ambiguous. -1
* if invalid.
*/
double GetPoseAmbiguity() const { return poseAmbiguity; }

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