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PeerGaming Server

A brookering service for bootstrapping the initial connections. Incoming request will be handled and delegated towards WebSockets or Server-Sent Events.

In the future different environments/languages should be supported.

Info

The sole usage of the server is:

  • subnetting the domain, using seperate rooms

  • providing initial handshake / transfer information

  • proxy for CORS + OAuth settings

  • possibility to offer data as an external API

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Brookering server & handler for PeerGaming

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