Add support for offline warns and kicks #46
Merged
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This makes it so that when you warn or kick an offline player it performs the punishment action on the player 5 seconds after they next login.
The punishment reason is prefixed with how long ago the punishment was issued.
This is implemented by setting the Warns and Kicks issued while the player is offline to
active = true
. Then when the player next joins, the server checks for all active warns and kicks. It then subsequently executes these punishments and setsactive = false
.I used the
active
column since it seemed to fit and it meant I didn't need to modify the DB structure.