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title: OpenTTD 1.9.3 | ||
author: nielsm | ||
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OpenTTD 1.9.3 is now published. | ||
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Yet another service release for 1.9, while we are also working towards making a 1.10 version. | ||
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This release especially focuses on two issues hitting macOS users: | ||
Many have had really bad performance, with framerates below 10 on the title screen. | ||
The cause was identified to be colourspace conversions happening (big thanks to SoothedTau in [issue #7644](https://github.com/OpenTTD/OpenTTD/issues/7644)) and found a fix. | ||
There is a risk this causes incorrect colours, hopefully that's an acceptable trade-off. | ||
Additionally, some misconfigured multiplayer servers have been sending out server names with invalid UTF-8 text, revealing a bug in text handling on macOS, causing crashes. | ||
This has also been fixed. | ||
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Apart from those two bugs, there are also some other improvements: UI scaling fixes, text fixes, file browser sorting, and it's become a little easier to send vehicles to oil rigs and other water industries. | ||
For those playing city builder scenarios in particular, a certain playstyle was causing crashes when building road stops over one-way roads, this is also fixed. | ||
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* [Download](https://www.openttd.org/downloads/openttd-releases/latest.html) | ||
* [Changelog](https://proxy.binaries.openttd.org/openttd-releases/1.9.3/changelog.txt) | ||
* [Bug tracker](https://github.com/OpenTTD/OpenTTD/issues) |