Releases: Ohjurot/DX12-YT
Video V.3 - Constant Buffers
For Video section V - Drawing
Video 3 - Constant Buffers
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Video V.2 - Texturing a Triangle
For Video section V - Drawing
Video 2 - Texturing a Triangle
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Video V.1 - Drawing a Triangle
For Video section V - Drawing
Video 1 - Drawing a Triangle
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Video IV.3 - Descriptor (Heaps) and Root Signatures
For Video section IV - GPU Pipeline
Video 3 - Descriptor (Heaps) and Root Signatures
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Video IV.2 - Shader
For Video section IV - GPU Pipeline
Video 2 - Shader
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Video IV.1 - GPU Pipeline
For Video section IV - GPU Pipeline
Video 1 - GPU Pipeline
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Video III.3 - Memory Management
For Video section III - GPU Memory Management
Video 3 - Memory Management
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Video III.2 - ID3D12Resource
For Video section III - GPU Memory Management
Video 2 - ID3D12Resource
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Video III.1 - ID3D12Heap
For Video section III - GPU Memory Management
Video 1 - ID3D12Heap
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Video II.3 - CommandLists dependencies
For Video section II - Commands on the GPU
Video 3 - CommandLists dependencies
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