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Workaround for Linux shaders breakage #232

Workaround for Linux shaders breakage

Workaround for Linux shaders breakage #232

Triggered via pull request September 16, 2024 10:27
Status Success
Total duration 15m 18s
Artifacts 17

cibuild.yml

on: pull_request
Matrix: build
Windows Native Resources
1m 9s
Windows Native Resources
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Artifacts

Produced during runtime
Name Size
neo-20240916-45bdc78-dedicated-Linux-Debug
5.01 MB
neo-20240916-45bdc78-dedicated-Linux-Release
5.18 MB
neo-20240916-45bdc78-dedicated-Windows-Debug
5.49 MB
neo-20240916-45bdc78-dedicated-Windows-Release
3.54 MB
neo-20240916-45bdc78-dedicated-debuginfo-Linux-Debug
46.2 MB
neo-20240916-45bdc78-dedicated-debuginfo-Linux-Release
58.7 MB
neo-20240916-45bdc78-dedicated-debuginfo-Windows-Debug
22.8 MB
neo-20240916-45bdc78-dedicated-debuginfo-Windows-Release
23.7 MB
neo-20240916-45bdc78-libraries-Linux-Debug
9.43 MB
neo-20240916-45bdc78-libraries-Linux-Release
9.04 MB
neo-20240916-45bdc78-libraries-Windows-Debug
10.6 MB
neo-20240916-45bdc78-libraries-Windows-Release
6.86 MB
neo-20240916-45bdc78-libraries-debuginfo-Linux-Debug
102 MB
neo-20240916-45bdc78-libraries-debuginfo-Linux-Release
120 MB
neo-20240916-45bdc78-libraries-debuginfo-Windows-Debug
43.4 MB
neo-20240916-45bdc78-libraries-debuginfo-Windows-Release
45.4 MB
neo-20240916-45bdc78-resources
6.84 MB