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add Write Texture Format #48

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TodicaIonut
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Texture Format:
Plain Texture for MIP-mapped OpenEXR files.
CubeFace Environment for environment maps.
Latlong Environment for environment maps.
Shadow for One level.
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@devernay @YakoYakoYokuYoku @rodlie @acolwell you please review before I merge?

I only basic testing

@YakoYakoYokuYoku
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This LGTM, although before merging please wait for the approval of another reviewer too.

@TodicaIonut
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OpenEXR TextureFormat here. cc @devernay

"Plain Texture" for MIP-mapped OpenEXR files, "CubeFace Environment" or "Latlong Environment" for OpenEXR environment maps. Non-environment non-MIP-mapped OpenEXR files will not set this attribute.

@devernay
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Hi, why not use all the textureformat values suggested here, and why not use those descriptions from the oiio doc as help strings?

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