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refactor: merge universe setup into world pregen screen (#5122)
Merging UniverseSetupScreen and WorldPreGenerationScreen incl. * merging .ui representations * merging .java classes * merge widget bindings and screen logic * merge WorldSetupWrapper into UniverseWrapper * using UniverseWrapper instead of local copies of target world and seed for persisting state * binding UI widgets to persisted state * use universe seed and properly randomize seed on re-roll * remove worlds element in lower right screen section * update preview on changing seed field content and when opening screen * memorize modified (manually or via re-roll) seed field content (currently reset always to initial seed) Co-authored-by: Tobias Nett <[email protected]>
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