Unity WebGL demo of targeting particles, inspired by this Blender (Geometry Nodes) sketch.
- If I'm actively working on this, you may see things change over time!
- The cube mesh itself may not render if visiting from mobile- but everything else should be fine.
Focus (click in the game area) to activate input for moving the target.
The emitter can be controlled without focus.
- 'R' to reset.
- 'Esc' to release cursor.
- Mouse/Touch XY: move on XY axis (left/right and top/bottom).
- W, A: move on Z axis (forward/backward).
- Q, E: decrease/increase trail noise.
- A, D: decrease/increase trail width.
- F, G, and H: emit 1, 5, and 10 particles.
- L-Shift: toggle ultra slow-motion.
- Mouse Scroll: Particle rate over time (emission).