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Setting up an initial LeaderLib window
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LaughingLeader committed Sep 1, 2020
1 parent e50d1b4 commit b992896
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13 changes: 13 additions & 0 deletions DivinityModManagerGUI_WPF/Views/LeaderLibSettingsWindow.xaml
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<Window
x:Class="DivinityModManager.Views.LeaderLibSettingsWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:DivinityModManager.Views"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
Title="LeaderLibSettingsWindow"
Width="800"
Height="450"
mc:Ignorable="d">
<Grid />
</Window>
27 changes: 27 additions & 0 deletions DivinityModManagerGUI_WPF/Views/LeaderLibSettingsWindow.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace DivinityModManager.Views
{
/// <summary>
/// Interaction logic for LeaderLibSettingsWindow.xaml
/// </summary>
public partial class LeaderLibSettingsWindow : Window
{
public LeaderLibSettingsWindow()
{
InitializeComponent();
}
}
}

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