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Setting up an initial LeaderLib window
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DivinityModManagerGUI_WPF/Views/LeaderLibSettingsWindow.xaml
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<Window | ||
x:Class="DivinityModManager.Views.LeaderLibSettingsWindow" | ||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | ||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" | ||
xmlns:local="clr-namespace:DivinityModManager.Views" | ||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" | ||
Title="LeaderLibSettingsWindow" | ||
Width="800" | ||
Height="450" | ||
mc:Ignorable="d"> | ||
<Grid /> | ||
</Window> |
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DivinityModManagerGUI_WPF/Views/LeaderLibSettingsWindow.xaml.cs
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
using System.Windows; | ||
using System.Windows.Controls; | ||
using System.Windows.Data; | ||
using System.Windows.Documents; | ||
using System.Windows.Input; | ||
using System.Windows.Media; | ||
using System.Windows.Media.Imaging; | ||
using System.Windows.Shapes; | ||
|
||
namespace DivinityModManager.Views | ||
{ | ||
/// <summary> | ||
/// Interaction logic for LeaderLibSettingsWindow.xaml | ||
/// </summary> | ||
public partial class LeaderLibSettingsWindow : Window | ||
{ | ||
public LeaderLibSettingsWindow() | ||
{ | ||
InitializeComponent(); | ||
} | ||
} | ||
} |