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Arcade-style game with a retro feel based on Pac-Man's logic. Where my programming journey started.

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Catch Me If You Can

Catch Me If You Can cover photo

Co-created with Mattias Larsson, my programming journey started with this arcade-style game based on Pac-Man's logic. The game has multiple levels, increasing difficulty, various power-ups, enemy types, and locally saved game files.

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Arcade-style game with a retro feel based on Pac-Man's logic. Where my programming journey started.

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