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Roadmap
Kotik Andreev edited this page Jan 1, 2017
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Singleplayer mode
GUI
- Use appropriate numbers for positions, sizes and so on ~(0..10)
- Bonuses etc.
- Sound
Other
- !! do some items from
Multiplayer
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GUI
- Create beautiful labels
- Use something different than Irrlicht's GUI :3
- Let player enter their nick somewhere
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Other
- Test the game on different machines
- Use Doxygen for documentation
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Multiplayer
- Create server taking all the inputs and giving away objects' orientation, position, angular and linear velocities.
- Make client only send inputs and receive objects' parameters.
- Make server store scores.
- Make ObstacleGenerator use several threads
- Now that client is separated from server, implement client using Ogre3D instead of Irrlicht