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opengl-cts-4.6.5.0: OpenGL CTS 4.6.5.0

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@lordalcol lordalcol released this 15 Aug 16:08
· 405 commits to main since this release
New Tests:
 * Port KC-CTS tests to VK-GL-CTS (transform_feedback3), PART 4
 * Re-enable few texture.mipmap tests from GLES CTS 3.2.3.x
 * Update tests to cover BGRA8 formats
 * Port KC-CTS tests to VK-GL-CTS (uniform_buffer_object_structure_declaration), PART 6
 * Port KC-CTS tests to VK-GL-CTS (sgis_texture_lod_basic), PART 3
 * Test BGRA when supported
 * Port KC-CTS tests to VK-GL-CTS (framebuffer_blit), PART 2
 * Run clip and cull distance tests on OpenGL ES
 * Port KC-CTS tests to VK-GL-CTS (transform_feedback2_states), PART 7
 * Re-enable tests dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds*
 * Port KC-CTS tests to VK-GL-CTS (texture_lod_bias), PART 1
 * Split KHR-Single-GL4x.enhanced_layouts* tests
 * Re-enable tests dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.*
 * Split KHR-GL4x.copy_image.functional test
 * Port KC-CTS tests to VK-GL-CTS (buffer_objects), PART 5
 * Added KHR-GLESEXT.* to be part of mustpass
 * Re-enable dEQP-GLES2.functional.attribute_location.bind_aliasing.max_cond*
 * Split KHR-GL4x.texture_swizzle.smoke and KHR-GL4x.texture_swizzle.functional test
 * Port read(First)InvocationARB() Vulkan tests to OpenGL

Fixes:
 * Split tests ARB_sparse_buffer and ARB_sparse_texture(2|_clamp)
 * Check for ES3.1 support in EGL Sync test
 * test that uniform blocks are accessible in at least one shader stage
 * Fix transform feedback issue
 * Fix the precision loss issue in native d16
 * Split KHR-GLES32.core.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize
 * Disable GL_DITHER in EGL color clear tests
 * use MAP_READ_BIT when querying buffer contents
 * fix R16 format checks in dEQP-GL45-ES3 FBO tests
 * Allow line width to be expected-1 for floating point line widths
 * prevent uniform access from being optimized out in interface_query tests
 * Allow slight image differences in EGL render tests for RGBA4444/5551
 * Add -f as an alias for --deqp-caselist-file
 * Restore configLogFilename in TestRunSummary
 * Initialize m_defaultFBO correctly for FramebufferBlitMultiToSingleSampledTestCase
 * Fix conversions in 3fa2b7a060 changes for 10-bit RTs
 * Fix KHR-GLES3.texture_lod_basic.lod_selection for 10-bit RTs

Improvements:
 * add BGRA support for reference context
 * add support for bgra in texture-util
 * Run clang-format + remove de* types
 * Add an optional clean up step in check_build_sanity
 * Update KC CTS
 * Fix OrderHints and SavedOrderHints indexing
 * Fix a wrong class type in tcuTestLogParserJNI
 * Modify .editorconfig file to use spaces instead of tabs
 * Add test log parser for new android activity
 * Fix variables go out of scope before getting passed to the driver
 * Add missing virtual destructor to TriangleGenerator
 * Fix build due to incorrect standard flags
 * Add the instruction to run new ES32GetTestParamActivity
 * Share test configuration between case and instance in EDS tests
 * Support arm64 as host build platform for Android CTS
 * Fix compilation issues within PlatformMemoryLimits
 * Fix missing Android build dependencies
 * Change virtual ... = DE_NULL; to virtual ... = 0; (Part 2)