This repository has been archived by the owner on Apr 7, 2023. It is now read-only.
Releases: KarlOfDuty/CustomLoadouts
Releases · KarlOfDuty/CustomLoadouts
Release 3.0.4
Changelog:
- Updated to latest smod version.
- Updated default config to be more informative and up to date.
Release 3.0.3
Changelog:
- Updated API version to 3.8.1
- Made config reading more robust
- Added more descriptive error messages on config errors
Release 3.0.2
Changelog
- Updated to the new smod beta version
Release 3.0.1
#Changelog:
- Updated to smod 3.7.0
- Make sure to chagne out your steamids in your savefiles to userids
Release 3.0.0
Changelog
- Loadout access is now entirely permission based so it requires a permission plugin and to regenerate the config.
- Updated to Smod 3.4.0
- Added vanilla config entry cl_global to decide where the plugin config is created.
- Added permission customloadouts.reload which allows a player to reload the cl config.
Release 2.1.0
Changelog:
- Updated to Smod 3.3.0
- Fixed a bug where the player could get desynced if they respawned again before the items were given
- Fixed a bug where an error occured if the player had either no steamid, no rank or no class
- Added a delay config option for compatibility with other item giving plugins
- Added further debug information and error handling
Plugin rename
Same as previous version but the plugin has been renamed from personal-items to CustomLoadouts.
Release 2.0.0
Changelog:
- Rewrite of the entire plugin.
- New server config entry:
pi_config
selects which plugin config file to use, defaults toconfig.yml
. - New yaml config system.
- Support for item groups.
- Support for ammo.
- Support for removing items and ammo.
- Updated plugin to .NET Framework 4.7.1
- Updated API to 3.2.0.
- Reload command now reloads all config options.
Release 1.2.2
Changelog
Updated API to 3.1.21
Release 1.2.1
Changelog:
- Changed
- Fixed bug with matching rank name