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rubik

todo

  • 3x3 visualisation (vegret)
  • pyraminx mooves + iddfs + visualisation (vegret)
  • big cube moves + visualisation (vegret)
  • solve_cross, solve_eo_line... = solve_step_from_file (axbrisse)
  • generate or find optimal ZBLL (axbrisse)
  • random move scrambler without redundant moves
  • better reduce_moves (R L R L'-> R2)

features

  • 3x3x3 cfop solver
  • 3x3x3 zb solver (axbrisse)
  • 3x3x3 zz solver (axbrisse)
  • 3x3x3 petrus solver (axbrisse)
  • 3x3x3 thistlethwaite/kloosterman/pochmann solver (axbrisse)
  • 3x3x3 reid solver (axbrisse)
  • 3x3x3 kociemba solver
  • 3x3x3 korf solver
  • 2x2x2 iddfs solver
  • pyraminx iddfs solver (vegret)
  • big cube solver
  • megaminx solver
  • step explainer
  • random move scrambler (vegret)
  • random state scrambler (vegret)
  • 3d visualization (vegret)

before push

  • remove #[allow(dead_code)]
  • remove useless pub and use pub(crate)/pub(super) where appropriate

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