HDR Update v0.26.37-beta
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Samus - adjust bair gfx for adjusted animation #1272 (jobrien97)
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Samus Slight Adjustments #1245 (MadVillainLordQ)
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Villager Followup Adjustments #1243 (MadVillainLordQ)
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Clank/Rebound Tweaks #1260 (MadVillainLordQ)
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Corrin adjustments #1262 (SkewedAskew)
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Incineroar Adjustments #1252 (SkewedAskew)
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Restore Dreamland Express input #1257 (SkewedAskew)
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Decrease fighter model sizes #1239
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Zelda small change #1238 (SkewedAskew)
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Mii Swordfighter - remove heavy tornado variant #1255 (jobrien97)
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Palutena Wall Fix and damage tweaks #1222 (MadVillainLordQ)
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Yoshi Adjustments #1235 (MadVillainLordQ)
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Remove electric move knockback smoke farts #1254 (jobrien97)
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Byleth Adjustments #1214 (MadVillainLordQ)
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Clean up moonwalk logic #1104
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Mii Swordfighter minor adjustments #1227 (MadVillainLordQ)
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Replace cancel code with boma exts #861
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King K. Rool minor adjustments #1226 (MadVillainLordQ)
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Fix landing momentum when landing on slopes #1190 (jobrien97)
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Remove universal gravity-based vertical launch speed adjustment #1174 (black-calculus)
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increase asdi distance back to previous value #1181 (techyCoder81)
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Updating automatic changelog generation logic #1244 (techyCoder81)
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Falco Dair hotfix #1237 (TeamPearson)
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Update full packaging to use the new launcher #1234 (techyCoder81)