Skip to content

GuOrg/Gu.Units

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Gu.Units.

License Gitter NuGet Build status Build Status

Contents.

1. Quantity types.

  • Acceleration
  • AmountOfSubstance
  • Angle
  • AnglePerUnitless
  • AngularAcceleration
  • AngularJerk
  • AngularSpeed
  • Area
  • AreaDensity
  • Capacitance
  • CatalyticActivity
  • Current
  • Data
  • Density
  • ElectricalConductance
  • ElectricCharge
  • Energy
  • Flexibility
  • Force
  • ForcePerUnitless
  • Frequency
  • Illuminance
  • Inductance
  • Jerk
  • KinematicViscosity
  • Length
  • LengthPerUnitless
  • LuminousFlux
  • LuminousIntensity
  • MagneticFieldStrength
  • MagneticFlux
  • Mass
  • MassFlow
  • Momentum
  • Power
  • Pressure
  • Resistance
  • SolidAngle
  • SpecificEnergy
  • SpecificVolume
  • Speed
  • Stiffness
  • Temperature
  • Time
  • Torque
  • Unitless
  • Voltage
  • Volume
  • VolumetricFlow
  • Wavenumber

2. Features

2.1. Arithmetic.

private static LengthUnit m = LengthUnit.m;
private static TimeUnit s = TimeUnit.s;

[Test]
public void ArithmeticSample()
{
    Length length = 1*m;
    Time time = 2*s;
    Speed speed = length/time;
    Assert.AreEqual(0.5, speed.MetresPerSecond);
}

2.2. Conversion.

[Test]
public void Sample()
{
    var l = Length.FromCentimetres(1.2);
    Assert.AreEqual(0.012, l.Metres);
}

2.3. Formatting.

A large number of overloads for ToString()

[Test]
public void FormatSpeed()
{
    var speed = Speed.FromMetresPerSecond(1.2);
    using (Thread.CurrentThread.UsingTempCulture(CultureInfo.InvariantCulture))
    {
        Assert.AreEqual("1.2\u00A0m/s", speed.ToString());
        Assert.AreEqual("1.20 m/s", speed.ToString("F2 m/s"));
        Assert.AreEqual(UnknownFormat, 1.2.ToString(UnknownFormat)); // for comparison
        Assert.AreEqual(UnknownFormat, speed.ToString(UnknownFormat));
        Assert.AreEqual("F1\u00A0{unit: invalid}", speed.ToString("F1 invalid"));
        Assert.AreEqual("1.20 m⋅s⁻¹", speed.ToString("F2 m⋅s⁻¹"));
        Assert.AreEqual("1.2\u00A0m⋅s⁻¹", speed.ToString("f1", "m⋅s⁻¹"));
        Assert.AreEqual("1.2 m⋅s⁻¹", speed.ToString("f1 ", "m⋅s⁻¹"));
        Assert.AreEqual("1.2 m⋅s⁻¹", speed.ToString("f1", " m⋅s⁻¹"));
        Assert.AreEqual("1.2  m⋅s⁻¹", speed.ToString("f1 ", " m⋅s⁻¹"));
        Assert.AreEqual("{value: null} mm⋅s⁻¹", speed.ToString("mm⋅s⁻¹"));
        Assert.AreEqual("1200\u00A0s⁻¹⋅mm", speed.ToString("F0", "s⁻¹⋅mm"));
        Assert.AreEqual("1200\u00A0s⁻¹⋅mm¹", speed.ToString("F0", "s⁻¹⋅mm¹"));
        Assert.AreEqual("1.2\u00A0m*s^-1", speed.ToString("F1", "m*s^-1"));
        Assert.AreEqual("1.2\u00A0s^-1*m", speed.ToString("F1", "s^-1*m"));
        Assert.AreEqual("1.2\u00A0s^-1*m^1", speed.ToString("F1", "s^-1*m^1"));
        Assert.AreEqual("4.32\u00A0km/h", speed.ToString(SpeedUnit.KilometresPerHour));
        Assert.AreEqual("1.2\u00A0m/s", speed.ToString(SpeedUnit.MetresPerSecond, SymbolFormat.Default));
        Assert.AreEqual("1.2\u00A0m/s", speed.ToString(SpeedUnit.MetresPerSecond, SymbolFormat.FractionHatPowers));
        Assert.AreEqual("1.2\u00A0m*s^-1", speed.ToString(SpeedUnit.MetresPerSecond, SymbolFormat.SignedHatPowers));
        Assert.AreEqual("1.2\u00A0m/s", speed.ToString(SpeedUnit.MetresPerSecond, SymbolFormat.FractionSuperScript));
        Assert.AreEqual("1.2\u00A0m⋅s⁻¹", speed.ToString(SpeedUnit.MetresPerSecond, SymbolFormat.SignedSuperScript));
        Assert.AreEqual("4.3\u00A0km/h", speed.ToString("F1", SpeedUnit.KilometresPerHour));
        Assert.AreEqual("1.2\u00A0m/s", speed.ToString("F1", SpeedUnit.MetresPerSecond, SymbolFormat.Default));
        Assert.AreEqual("1.2\u00A0m/s", speed.ToString("F1", SpeedUnit.MetresPerSecond, SymbolFormat.FractionHatPowers));
        Assert.AreEqual("1.2\u00A0m*s^-1", speed.ToString("F1", SpeedUnit.MetresPerSecond, SymbolFormat.SignedHatPowers));
        Assert.AreEqual("1.2\u00A0m/s", speed.ToString("F1", SpeedUnit.MetresPerSecond, SymbolFormat.FractionSuperScript));
        Assert.AreEqual("1.2\u00A0m⋅s⁻¹", speed.ToString("F1", SpeedUnit.MetresPerSecond, SymbolFormat.SignedSuperScript));
        Assert.AreEqual("1,200.00 mm⋅s⁻¹", speed.ToString("N mm⋅s⁻¹"));
    }

    var sv = CultureInfo.GetCultureInfo("sv-SE");

    Assert.AreEqual("1,2\u00A0m/s", speed.ToString(sv));
    Assert.AreEqual("1,20 m/s", speed.ToString("F2 m/s", sv));
    Assert.AreEqual(UnknownFormat, 1.2.ToString(UnknownFormat, sv)); // for comparison
    Assert.AreEqual(UnknownFormat, speed.ToString(UnknownFormat, sv));
    Assert.AreEqual("F1\u00A0{unit: invalid}", speed.ToString("F1 invalid", sv));
    Assert.AreEqual("1,20 m⋅s⁻¹", speed.ToString("F2 m⋅s⁻¹", sv));
    Assert.AreEqual("1,2\u00A0m⋅s⁻¹", speed.ToString("f1", "m⋅s⁻¹", sv));
    Assert.AreEqual("1,2 m⋅s⁻¹", speed.ToString("f1 ", "m⋅s⁻¹", sv));
    Assert.AreEqual("1,2 m⋅s⁻¹", speed.ToString("f1", " m⋅s⁻¹", sv));
    Assert.AreEqual("1,2  m⋅s⁻¹", speed.ToString("f1 ", " m⋅s⁻¹", sv));
    Assert.AreEqual("{value: null} mm⋅s⁻¹", speed.ToString("mm⋅s⁻¹", sv));
    Assert.AreEqual("1200\u00A0s⁻¹⋅mm", speed.ToString("F0", "s⁻¹⋅mm", sv));
    Assert.AreEqual("1200\u00A0s⁻¹⋅mm¹", speed.ToString("F0", "s⁻¹⋅mm¹", sv));
    Assert.AreEqual("1,2\u00A0m*s^-1", speed.ToString("F1", "m*s^-1", sv));
    Assert.AreEqual("1,2\u00A0s^-1*m", speed.ToString("F1", "s^-1*m", sv));
    Assert.AreEqual("1,2\u00A0s^-1*m^1", speed.ToString("F1", "s^-1*m^1", sv));
    Assert.AreEqual("4,32\u00A0km/h", speed.ToString(SpeedUnit.KilometresPerHour, sv));
    Assert.AreEqual("1,2\u00A0m/s", speed.ToString(SpeedUnit.MetresPerSecond, SymbolFormat.Default, sv));
    Assert.AreEqual("1,2\u00A0m/s", speed.ToString(SpeedUnit.MetresPerSecond, SymbolFormat.FractionHatPowers, sv));
    Assert.AreEqual("1,2\u00A0m*s^-1", speed.ToString(SpeedUnit.MetresPerSecond, SymbolFormat.SignedHatPowers, sv));
    Assert.AreEqual("1,2\u00A0m/s", speed.ToString(SpeedUnit.MetresPerSecond, SymbolFormat.FractionSuperScript, sv));
    Assert.AreEqual("1,2\u00A0m⋅s⁻¹", speed.ToString(SpeedUnit.MetresPerSecond, SymbolFormat.SignedSuperScript, sv));
    Assert.AreEqual("4,3\u00A0km/h", speed.ToString("F1", SpeedUnit.KilometresPerHour, sv));
    Assert.AreEqual("1,2\u00A0m/s", speed.ToString("F1", SpeedUnit.MetresPerSecond, SymbolFormat.Default, sv));
    Assert.AreEqual("1,2\u00A0m/s", speed.ToString("F1", SpeedUnit.MetresPerSecond, SymbolFormat.FractionHatPowers, sv));
    Assert.AreEqual("1,2\u00A0m*s^-1", speed.ToString("F1", SpeedUnit.MetresPerSecond, SymbolFormat.SignedHatPowers, sv));
    Assert.AreEqual("1,2\u00A0m/s", speed.ToString("F1", SpeedUnit.MetresPerSecond, SymbolFormat.FractionSuperScript, sv));
    Assert.AreEqual("1,2\u00A0m⋅s⁻¹", speed.ToString("F1", SpeedUnit.MetresPerSecond, SymbolFormat.SignedSuperScript, sv));
    Assert.AreEqual("1\u00A0200,00 mm⋅s⁻¹", speed.ToString("N mm⋅s⁻¹", sv));
}

2.4. Parsing.

[TestCase("1.2m/s")]
[TestCase("1.2m^1/s^1")]
[TestCase("1.2m^1*s^-1")]
[TestCase("1.2m^1*s^-1")]
[TestCase("1.2m⋅s⁻¹")]
[TestCase("1.2m¹/s¹")]
[TestCase("1.2m^1/s¹")]
public void ParsingSample(string text)
{
    var speed = Speed.Parse(text, CultureInfo.InvariantCulture);
    Assert.AreEqual(Speed.FromMetresPerSecond(1.2), Speed.Parse(text));
    Assert.IsTrue(Speed.TryParse(text, CultureInfo.InvariantCulture, out speed));
    Assert.AreEqual(Speed.FromMetresPerSecond(1.2), Speed.Parse(text));
}

3. Gu.Units.WPF.

NuGet

Valueconverters for binding to quantity types.

3.1. Simple sample.

<TextBox Text="{Binding Length, Converter={units:LengthConverter mm}}" />

Where the viewmodel has this property.

public Length Length
{
    get { return this.length; }
    set
    {
        if (value.Equals(this.length))
        {
            return;
        }

        this.length = value;
        this.OnPropertyChanged();
    }
}

3.2. ValueFormat.

Specifies how the scalar part is formatted, formats valid for double are valid.

<TextBox Text="{Binding Length, Converter={units:LengthConverter cm, ValueFormat='F2'}}" />

3.3. SymbolFormat.

Specifies how the symbol is formatted.

Text="{Binding Speed,
               Converter={units:SpeedConverter mm/s, SymbolFormat=SignedSuperScript}}" />

3.4. UnitInput

Specifies how the symbol is formatted. The default value is ScalarOnly.

Text="{Binding Length,
               Converter={units:LengthConverter m, UnitInput=SymbolRequired}}" />

4. Gu.Units.Json.

NuGet

Jsonconverters for serializtion using Json.NET.

5. Code generation when adding new quantities.

For adding new units and quantities read this