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oBG2 Smashing Wave has redundant projectile
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CamDawg committed May 9, 2022
1 parent 98c1a0c commit a71d718
Showing 1 changed file with 1 addition and 2 deletions.
3 changes: 1 addition & 2 deletions iwdification/iwdspells/lib/obg2_divine.tpa
Original file line number Diff line number Diff line change
Expand Up @@ -602,6 +602,7 @@ END

COPY_EXISTING ~%CLERIC_SMASHING_WAVE%.spl~ ~override~ // make template for others
LPF DELETE_EFFECT END // delete all existing effects
LPF ALTER_SPELL_HEADER INT_VAR projectile = 1 END

COPY_EXISTING ~%CLERIC_SMASHING_WAVE%.spl~ ~override/cdid426a.spl~
~%CLERIC_SMASHING_WAVE%.spl~ ~override/cdid426b.spl~
Expand All @@ -618,15 +619,13 @@ END

COPY_EXISTING ~cdid426a.spl~ ~override~
~cdid426b.spl~ ~override~
LPF ALTER_SPELL_HEADER INT_VAR projectile = 1 END
LPF ADD_SPELL_EFFECT INT_VAR opcode = 177 target = 4 power = 4 parameter1 = 60 parameter2 = 4 timing = 1 STR_VAR resource = cdid426c END

COPY_EXISTING ~cdid426a.spl~ ~override~
LPF ALTER_EFFECT INT_VAR match_opcode = 177 target = 1 power = 0 parameter1 = 0 parameter2 = 2 STR_VAR resource = cdid426a END
LPF ADD_SPELL_EFFECT INT_VAR opcode = 146 target = 1 parameter2 = 1 timing = 4 STR_VAR resource = cdid426b END

COPY_EXISTING ~cdid426c.spl~ ~override~
LPF ALTER_SPELL_HEADER INT_VAR projectile = 1 END
LPF ADD_SPELL_EFFECT INT_VAR opcode = 235 target = 2 power = 9 parameter1 = 25 parameter2 = 2 duration = 1 END
LPF ADD_SPELL_EFFECT INT_VAR opcode = 146 target = 2 power = 4 parameter2 = 1 timing = 4 STR_VAR resource = cdid426v END

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