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Gaffer 1.4.0.0b4

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@johnhaddon johnhaddon released this 15 Mar 14:06
· 1317 commits to main since this release

Features

  • Render, InteractiveRender : Added new nodes capable of rendering to any supported renderer, and using the render:defaultRenderer option to determine which to use by default.
  • StandardOptions : Added render:defaultRenderer option, allowing the scene globals to specify which renderer is used by the Render and InteractiveRender nodes.
  • RenderPassEditor : Added a column for the render:defaultRenderer option, allowing each pass to be rendered in a different renderer.

Improvements

  • GraphEditor : Removed all renderer-specific Render and InteractiveRender nodes from the node menu. These nodes still exist for backwards compatibility with old scenes, but the generic Render and InteractiveRender nodes should now be used instead.

Fixes

  • Windows : Removed "Error(s) running Gaffer" shutdown message. It was misleading when errors originated in the renderer rather than Gaffer itself.

Documentation

  • Updated with generic Render and InteractiveRender nodes in place of deprecated renderer-specific nodes.

Breaking Changes

  • CyclesOptions : Removed cycles:integrator:sampling_pattern option. This is intended only for debugging, but is still available via a CustomOptions node.
  • CyclesAttributes : Removed the cycles:dupliGenerated and cycles:dupliUV attributes.