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  1. Frank-Devon Frank-Devon Public

    Config files for my GitHub profile.

  2. quadtree_and_dijkstra quadtree_and_dijkstra Public

    This is an implementation of a quadtree and Dijkstra's algorithm. It can be compiled to a DLL. I'm using this for a game I've written in python. This C code is much faster than pure python code.

    C++

  3. physics_engine physics_engine Public

    Mechanics simulation. Springs, bungees, rods, cables and collisions are simulated.

    C++