Skip to content

3D高斯论文列表,每日更新,欢迎大家使用 Discussions 讨论交流

Notifications You must be signed in to change notification settings

Flyingdog-Huang/3D-Gaussian-Splatting-Papers

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

58 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

3D Gaussian Splatting Papers

更新日志 发现错误 提交修改

⚡ 快捷链接: [10] [20] [30] [40] [50] [60] [70] [80] [90] [100] [110] [120](最新)

📚 会议期刊: [ICLR2024] (2 篇) [CVPR2024] (59 篇)


[S0] A Survey on 3D Gaussian Splatting

  • 🧑‍🔬 作者:Guikun Chen, Wenguan Wang
  • 🏫 单位:Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2401.03890]
  • 📝 说明:🔥 首篇综述

[S1] 3D Gaussian as a New Vision Era: A Survey

  • 🧑‍🔬 作者:Ben Fei, Jingyi Xu, Rui Zhang, Qingyuan Zhou, Weidong Yang, Ying He
  • 🏫 单位:Fudan University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2402.07181]
  • 📝 说明:👍 相对比较全面,推荐精读

[S2] Recent Advances in 3D Gaussian Splatting

  • 🧑‍🔬 作者:Tong Wu, Yu-Jie Yuan, Ling-Xiao Zhang, Jie Yang, Yan-Pei Cao, Ling-Qi Yan, Lin Gao
  • 🏫 单位:Chinese Academy of Sciences ⟐ VAST ⟐ University of California
  • 🔗 链接:[中英摘要] [arXiv:2403.11134]
  • 📝 说明:🔥 第三篇综述,涵盖了更多最新进展

[0] 3D Gaussian Splatting for Real-Time Radiance Field Rendering

  • 🧑‍🔬 作者:Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis
  • 🏫 单位:Université Côte d’Azurl ⟐ Max-Planck-Institut für Informatik
  • 🔗 链接:[中英摘要] [arXiv:2308.04079] [ACM TOG] [Code]
  • 📝 说明:🚀 开山之作,必读;🏆 SIGGRAPH 2023 Best Paper

[1] Dynamic 3d gaussians: Tracking by persistent dynamic view synthesis

  • 🧑‍🔬 作者:Jonathon Luiten, Georgios Kopanas, Bastian Leibe, Deva Ramanan
  • 🏫 单位:Carnegie Mellon University ⟐ RWTH Aachen University ⟐ Inria & Universite C´ ote d’Azur
  • 🔗 链接:[中英摘要] [arXiv:2308.09713] [Code]
  • 📝 说明:🏆 Accepted to 3DV 2024

[2] Flexible Techniques for Differentiable Rendering with 3D Gaussians

  • 🧑‍🔬 作者:Leonid Keselman, Martial Hebert
  • 🏫 单位:Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2308.14737] [Code]
  • 📝 说明:✏️

[3] Dynamic Gaussian Splatting from Markerless Motion Capture can Reconstruct Infants Movements

  • 🧑‍🔬 作者:R. James Cotton, Colleen Peyton
  • 🏫 单位:Shirley Ryan AbilityLab ⟐ Northwestern University
  • 🔗 链接:[中英摘要] [arXiv:2310.19441] [Code]
  • 📝 说明:🏆 Accepted to WACV 2024 Workshop

[4] Drivable 3D Gaussian Avatars

  • 🧑‍🔬 作者:Wojciech Zielonka, Timur Bagautdinov, Shunsuke Saito, Michael Zollhöfer, Justus Thies, Javier Romero
  • 🏫 单位:Meta Reality Labs Research ⟐ Technical University of Darmstadt ⟐ Max Planck Institute for Intelligent Systems
  • 🔗 链接:[中英摘要] [arXiv:2311.08581] [Code]
  • 📝 说明:✏️

[5] SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videos

  • 🧑‍🔬 作者:Rohit Jena, Ganesh Subramanian Iyer, Siddharth Choudhary, Brandon Smith, Pratik Chaudhari, James Gee
  • 🏫 单位:University of Pennsylvania ⟐ Amazon.com, Inc.
  • 🔗 链接:[中英摘要] [arXiv:2311.10812] [Code]
  • 📝 说明:✏️

[6] GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise

  • 🧑‍🔬 作者:Xinhai Li, Huaibin Wang, Kuo-Kun Tseng
  • 🏫 单位:Harbin Institute of Technology (Shenzhen)
  • 🔗 链接:[中英摘要] [arXiv:2311.11221] [Code]
  • 📝 说明:✏️

[7] An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes

  • 🧑‍🔬 作者:Kai Katsumata, Duc Minh Vo, Hideki Nakayama
  • 🏫 单位:The University of Tokyo
  • 🔗 链接:[中英摘要] [arXiv:2311.12897] [Code]
  • 📝 说明:✏️

[8] LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes

  • 🧑‍🔬 作者:Jaeyoung Chung, Suyoung Lee, Hyeongjin Nam, Jaerin Lee, Kyoung Mu Lee
  • 🏫 单位:Seoul National University
  • 🔗 链接:[中英摘要] [arXiv:2311.13384] [Code]
  • 📝 说明:✏️

[9] Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images

  • 🧑‍🔬 作者:Jaeyoung Chung, Jeongtaek Oh, Kyoung Mu Lee
  • 🏫 单位:Seoul National University
  • 🔗 链接:[中英摘要] [arXiv:2311.13398] [Code]
  • 📝 说明:Empty code repo

[10] Animatable 3D Gaussians for High-fidelity Synthesis of Human Motions

  • 🧑‍🔬 作者:Keyang Ye, Tianjia Shao, Kun Zhou
  • 🏫 单位:Unknown
  • 🔗 链接:[中英摘要] [arXiv:2311.13404] [Code]
  • 📝 说明:✏️ This paper has been withdrawn by Keyang Ye

[11] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing

  • 🧑‍🔬 作者:Jian Gao, Chun Gu, Youtian Lin, Hao Zhu, Xun Cao, Li Zhang, Yao Yao
  • 🏫 单位:Nanjing University ⟐ Fudan University
  • 🔗 链接:[中英摘要] [arXiv:2311.16043] [Code]
  • 📝 说明:✏️

[12] Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars

  • 🧑‍🔬 作者:Yang Liu, Xiang Huang, Minghan Qin, Qinwei Lin, Haoqian Wang
  • 🏫 单位: Tsinghua University ⟐ Gala Sports
  • 🔗 链接:[中英摘要] [arXiv:2311.16482] [Code]
  • 📝 说明:✏️

[13] LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS

  • 🧑‍🔬 作者:Zhiwen Fan, Kevin Wang, Kairun Wen, Zehao Zhu, Dejia Xu, Zhangyang Wang
  • 🏫 单位:University of Texas at Austin ⟐ Xiamen University
  • 🔗 链接:[中英摘要] [arXiv:2311.17245] [Code]
  • 📝 说明:✏️

[14] CG3D: Compositional Generation for Text-to-3D via Gaussian Splatting

  • 🧑‍🔬 作者:Alexander Vilesov, Pradyumna Chari, Achuta Kadambi
  • 🏫 单位:University of California, Los Angeles
  • 🔗 链接:[中英摘要] [arXiv:2311.17907] [Code]
  • 📝 说明:✏️

[15] Compact3D: Compressing Gaussian Splat Radiance Field Models with Vector Quantization

  • 🧑‍🔬 作者:KL Navaneet, Kossar Pourahmadi Meibodi, Soroush Abbasi Koohpayegani, Hamed Pirsiavash
  • 🏫 单位:University of California, Davis
  • 🔗 链接:[中英摘要] [arXiv:2311.18159] [Code]
  • 📝 说明:✏️

[16] Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering

  • 🧑‍🔬 作者:Yurui Chen, Chun Gu, Junzhe Jiang, Xiatian Zhu, Li Zhang
  • 🏫 单位:Fudan University ⟐ University of Surrey
  • 🔗 链接:[中英摘要] [arXiv:2311.18561] [Code]
  • 📝 说明:✏

[17] DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Agelos Kratimenos, Jiahui Lei, Kostas Daniilidis
  • 🏫 单位:University of Pennsylvania
  • 🔗 链接:[中英摘要] [arXiv:2312.00112] [Code]
  • 📝 说明:✏️

[18] SparseGS: Real-Time 360° Sparse View Synthesis using Gaussian Splatting

  • 🧑‍🔬 作者:Haolin Xiong, Sairisheek Muttukuru, Rishi Upadhyay, Pradyumna Chari, Achuta Kadambi
  • 🏫 单位:University of California, Los Angeles
  • 🔗 链接:[中英摘要] [arXiv:2312.00206] [Code]
  • 📝 说明:✏️

[19] FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting

  • 🧑‍🔬 作者:Zehao Zhu, Zhiwen Fan, Yifan Jiang, Zhangyang Wang
  • 🏫 单位:University of Texas at Austin
  • 🔗 链接:[中英摘要] [arXiv:2312.00451] [Code]
  • 📝 说明:✏️

[20] MD-Splatting: Learning Metric Deformation from 4D Gaussians in Highly Deformable Scenes

  • 🧑‍🔬 作者:Bardienus P. Duisterhof, Zhao Mandi, Yunchao Yao, Jia-Wei Liu, Mike Zheng Shou, Shuran Song, Jeffrey Ichnowski
  • 🏫 单位:National University of Singapore ⟐ Stanford University ⟐ Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2312.00583] [Code]
  • 📝 说明:✏️

[21] Gaussian Grouping: Segment and Edit Anything in 3D Scenes

  • 🧑‍🔬 作者:Mingqiao Ye, Martin Danelljan, Fisher Yu, Lei Ke
  • 🏫 单位:ETH Zurich
  • 🔗 链接:[中英摘要] [arXiv:2312.00732] [Code]
  • 📝 说明:✏️

[22] NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance

  • 🧑‍🔬 作者:Hanlin Chen, Chen Li, Gim Hee Lee
  • 🏫 单位:National University of Singapore
  • 🔗 链接:[中英摘要] [arXiv:2312.00846] [Code]
  • 📝 说明:✏️

[23] Segment Any 3D Gaussians

  • 🧑‍🔬 作者:Jiazhong Cen, Jiemin Fang, Chen Yang, Lingxi Xie, Xiaopeng Zhang, Wei Shen, Qi Tian
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Huawei Inc.
  • 🔗 链接:[中英摘要] [arXiv:2312.00860] [Code]
  • 📝 说明:✏️

[24] GaussianHead: Impressive 3D Gaussian-based Head Avatars with Dynamic Hybrid Neural Field

  • 🧑‍🔬 作者:Jie Wang, Xianyan Li, Jiucheng Xie, Feng Xu, Hao Gao
  • 🏫 单位:Nanjing University of Posts and Telecommunications ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2312.01632] [Code]
  • 📝 说明:✏️

[25] SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM

  • 🧑‍🔬 作者:Nikhil Keetha, Jay Karhade, Krishna Murthy Jatavallabhula, Gengshan Yang, Sebastian Scherer, Deva Ramanan, Jonathon Luiten
  • 🏫 单位:CMU ⟐ MIT
  • 🔗 链接:[中英摘要] [arXiv:2312.02126] [Code]
  • 📝 说明:✏

[26] HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting

  • 🧑‍🔬 作者:Helisa Dhamo, Yinyu Nie, Arthur Moreau, Jifei Song, Richard Shaw, Yiren Zhou, Eduardo Pérez-Pellitero
  • 🏫 单位:Huawei Noah’s Ark Lab
  • 🔗 链接:[中英摘要] [arXiv:2312.02902] [Code]
  • 📝 说明:✏️

[27] MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar

  • 🧑‍🔬 作者:Yufan Chen, Lizhen Wang, Qijing Li, Hongjiang Xiao, Shengping Zhang, Hongxun Yao, Yebin Liu
  • 🏫 单位:Harbin Institute of Technology ⟐ Tsinghua University ⟐ Communication University of China
  • 🔗 链接:[中英摘要] [arXiv:2312.04558] [Code]
  • 📝 说明:✏️

[28] EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS

  • 🧑‍🔬 作者:Sharath Girish, Kamal Gupta, Abhinav Shrivastava
  • 🏫 单位:University of Maryland
  • 🔗 链接:[中英摘要] [arXiv:2312.04564] [Code]
  • 📝 说明:✏️

[29] Learn to Optimize Denoising Scores for 3D Generation: A Unified and Improved Diffusion Prior on NeRF and 3D Gaussian Splatting

  • 🧑‍🔬 作者:Xiaofeng Yang, Yiwen Chen, Cheng Chen, Chi Zhang, Yi Xu, Xulei Yang, Fayao Liu, Guosheng Lin
  • 🏫 单位:Nanyang Technological University ⟐ OPPO US Research Center ⟐ A*STAR
  • 🔗 链接:[中英摘要] [arXiv:2312.04820] [Code]
  • 📝 说明:✏️

[30] GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization

  • 🧑‍🔬 作者:Yahao Shi, Yanmin Wu, Chenming Wu, Xing Liu, Chen Zhao, Haocheng Feng, Jingtuo Liu, Liangjun Zhang, Jian Zhang, Bin Zhou, Errui Ding, Jingdong Wang
  • 🏫 单位:Beihang University ⟐ Peking University ⟐ Baidu VIS
  • 🔗 链接:[中英摘要] [arXiv:2312.05133] [Code]
  • 📝 说明:✏️

[31] iComMa: Inverting 3D Gaussians Splatting for Camera Pose Estimation via Comparing and Matching

  • 🧑‍🔬 作者:Yuan Sun, Xuan Wang, Yunfan Zhang, Jie Zhang, Caigui Jiang, Yu Guo, Fei Wang
  • 🏫 单位:Xi’an Jiaotong University ⟐ Ant Group
  • 🔗 链接:[中英摘要] [arXiv:2312.09031] [Code]
  • 📝 说明:✏️

[32] Text2Immersion: Generative Immersive Scene with 3D Gaussians

  • 🧑‍🔬 作者:Hao Ouyang, Kathryn Heal, Stephen Lombardi, Tiancheng Sun
  • 🏫 单位:HKUST ⟐ Google
  • 🔗 链接:[中英摘要] [arXiv:2312.09242] [Code]
  • 📝 说明:✏️

[33] Exploring the Feasibility of Generating Realistic 3D Models of Endangered Species Using DreamGaussian: An Analysis of Elevation Angle's Impact on Model Generation

  • 🧑‍🔬 作者:Selcuk Anil Karatopak, Deniz Sen
  • 🏫 单位:Huawei Türkiye R&D Center
  • 🔗 链接:[中英摘要] [arXiv:2312.09682] [Code]
  • 📝 说明:✏️

[34] GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis

  • 🧑‍🔬 作者:Yiqing Liang, Numair Khan, Zhengqin Li, Thu Nguyen-Phuoc, Douglas Lanman, James Tompkin, Lei Xiao
  • 🏫 单位:Meta ⟐ Brown University
  • 🔗 链接:[中英摘要] [arXiv:2312.11458] [Supp] [Code]
  • 📝 说明:✏️

[35] Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable 2D Repainting

  • 🧑‍🔬 作者:Junwu Zhang, Zhenyu Tang, Yatian Pang, Xinhua Cheng, Peng Jin, Yida Wei, Munan Ning, Li Yuan
  • 🏫 单位:Peking University ⟐ Pengcheng Laboratory ⟐ National University of Singapore ⟐ Wuhan University
  • 🔗 链接:[中英摘要] [arXiv:2312.13271] [Code]
  • 📝 说明:✏️

[36] Compact 3D Scene Representation via Self-Organizing Gaussian Grids

  • 🧑‍🔬 作者:Wieland Morgenstern, Florian Barthel, Anna Hilsmann, Peter Eisert
  • 🏫 单位:Fraunhofer Heinrich Hertz Institute ⟐ Humboldt University of Berlin
  • 🔗 链接:[中英摘要] [arXiv:2312.13299] [Code]
  • 📝 说明:✏️

[37] SWAGS: Sampling Windows Adaptively for Dynamic 3D Gaussian Splatting

  • 🧑‍🔬 作者:Richard Shaw, Jifei Song, Arthur Moreau, Michal Nazarczuk, Sibi Catley-Chandar, Helisa Dhamo, Eduardo Perez-Pellitero
  • 🏫 单位:Huawei Noah’s Ark Lab
  • 🔗 链接:[中英摘要] [arXiv:2312.13308] [Code]
  • 📝 说明:✏️

[38] Gaussian Splatting with NeRF-based Color and Opacity

  • 🧑‍🔬 作者:Dawid Malarz, Weronika Smolak, Jacek Tabor, Sławomir Tadeja, Przemysław Spurek
  • 🏫 单位:Jagiellonian University ⟐ University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2312.13729] [Code]
  • 📝 说明:✏️

[39] Deformable 3D Gaussian Splatting for Animatable Human Avatars

  • 🧑‍🔬 作者:HyunJun Jung, Nikolas Brasch, Jifei Song, Eduardo Perez-Pellitero, Yiren Zhou, Zhihao Li, Nassir Navab, Benjamin Busam
  • 🏫 单位:Technical University of Munich ⟐ Huawei Noah’s Ark Lab ⟐ 3dwe.ai
  • 🔗 链接:[中英摘要] [arXiv:2312.15059] [Code]
  • 📝 说明:Code link 404

[40] Human101: Training 100+FPS Human Gaussians in 100s from 1 View

  • 🧑‍🔬 作者:Mingwei Li, Jiachen Tao, Zongxin Yang, Yi Yang
  • 🏫 单位:Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2312.15258] [Code]
  • 📝 说明:✏️

[41] Sparse-view CT Reconstruction with 3D Gaussian Volumetric Representation

  • 🧑‍🔬 作者:Yingtai Li, Xueming Fu, Shang Zhao, Ruiyang Jin, S. Kevin Zhou
  • 🏫 单位:University of Science and Technology of China ⟐ Chinese Academy of Sciences
  • 🔗 链接:[中英摘要] [arXiv:2312.15676] [Code]
  • 📝 说明:✏️

[42] 2D-Guided 3D Gaussian Segmentation

  • 🧑‍🔬 作者:Kun Lan, Haoran Li, Haolin Shi, Wenjun Wu, Yong Liao, Lin Wang, Pengyuan Zhou
  • 🏫 单位:University of Science and Technology of China ⟐ HKUST(GZ)
  • 🔗 链接:[中英摘要] [arXiv:2312.16047] [Code]
  • 📝 说明:✏️

[43] DreamGaussian4D: Generative 4D Gaussian Splatting

  • 🧑‍🔬 作者:Jiawei Ren, Liang Pan, Jiaxiang Tang, Chi Zhang, Ang Cao, Gang Zeng, Ziwei Liu
  • 🏫 单位:Nanyang Technological University ⟐ Shanghai AI Laboratory ⟐ Peking University ⟐ University of Michigan
  • 🔗 链接:[中英摘要] [arXiv:2312.17142] [Code]
  • 📝 说明:✏️

[44] 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency

  • 🧑‍🔬 作者:Yuyang Yin, Dejia Xu, Zhangyang Wang, Yao Zhao, Yunchao Wei
  • 🏫 单位:Beijing Jiaotong University ⟐ University of Texas at Austin
  • 🔗 链接:[中英摘要] [arXiv:2312.17225] [Code]
  • 📝 说明:✏️

[45] Deblurring 3D Gaussian Splatting

  • 🧑‍🔬 作者:Byeonghyeon Lee, Howoong Lee, Xiangyu Sun, Usman Ali, Eunbyung Park
  • 🏫 单位:Sungkyunkwan University ⟐ Hanhwa Vision
  • 🔗 链接:[中英摘要] [arXiv:2401.00834] [Code]
  • 📝 说明:✏️

[46] Street Gaussians for Modeling Dynamic Urban Scenes

  • 🧑‍🔬 作者:Yunzhi Yan, Haotong Lin, Chenxu Zhou, Weijie Wang, Haiyang Sun, Kun Zhan, Xianpeng Lang, Xiaowei Zhou, Sida Peng
  • 🏫 单位:Zhejiang University ⟐ Li Auto
  • 🔗 链接:[中英摘要] [arXiv:2401.01339] [Code]
  • 📝 说明:✏️

[47] FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding

  • 🧑‍🔬 作者:Xingxing Zuo, Pouya Samangouei, Yunwen Zhou, Yan Di, Mingyang Li
  • 🏫 单位:Google
  • 🔗 链接:[中英摘要] [arXiv:2401.01970] [Code]
  • 📝 说明:✏️

[48] PEGASUS: Physically Enhanced Gaussian Splatting Simulation System for 6DOF Object Pose Dataset Generation

  • 🧑‍🔬 作者:Lukas Meyer, Floris Erich, Yusuke Yoshiyasu, Marc Stamminger, Noriaki Ando, Yukiyasu Domae
  • 🏫 单位:Friedrich-Alexander-Universität Erlangen-Nürnberg-Fürth ⟐ Industrial CPS Research Center, National Institute of Advanced Industrial Science and Technology, Japan
  • 🔗 链接:[中英摘要] [arXiv:2401.02281] [Code]
  • 📝 说明:✏️

[49] Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis

  • 🧑‍🔬 作者:Simon Niedermayr, Josef Stumpfegger, Rüdiger Westermann
  • 🏫 单位:Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2401.02436] [Code]
  • 📝 说明:✏️

[50] Characterizing Satellite Geometry via Accelerated 3D Gaussian Splatting

  • 🧑‍🔬 作者:Van Minh Nguyen, Emma Sandidge, Trupti Mahendrakar, Ryan T. White
  • 🏫 单位:Florida Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2401.02588] [Code]
  • 📝 说明:✏️

[51] AGG: Amortized Generative 3D Gaussians for Single Image to 3D

  • 🧑‍🔬 作者:Dejia Xu, Ye Yuan, Morteza Mardani, Sifei Liu, Jiaming Song, Zhangyang Wang, Arash Vahdat
  • 🏫 单位:The University of Texas at Austin ⟐ NVIDIA
  • 🔗 链接:[中英摘要] [arXiv:2401.04099] [Code]
  • 📝 说明:✏️

[52] DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

  • 🧑‍🔬 作者:Sankeerth Durvasula, Adrian Zhao, Fan Chen, Ruofan Liang, Pawan Kumar Sanjaya, Nandita Vijaykumar
  • 🏫 单位:University of Toronto
  • 🔗 链接:[中英摘要] [arXiv:2401.05345] [Code]
  • 📝 说明:✏️

[53] CoSSegGaussians: Compact and Swift Scene Segmenting 3D Gaussians

  • 🧑‍🔬 作者:Bin Dou, Tianyu Zhang, Yongjia Ma, Zhaohui Wang, Zejian Yuan
  • 🏫 单位:Xi’an Jiaotong University
  • 🔗 链接:[中英摘要] [arXiv:2401.05925] [Code]
  • 📝 说明:✏️

[54] TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering

  • 🧑‍🔬 作者:Linus Franke, Darius Rückert, Laura Fink, Marc Stamminger
  • 🏫 单位:Friedrich-Alexander-Universität Erlangen-Nürnberg
  • 🔗 链接:[中英摘要] [arXiv:2401.06003] [Code]
  • 📝 说明:✏️

[55] Fast Dynamic 3D Object Generation from a Single-view Video

  • 🧑‍🔬 作者:Zijie Pan, Zeyu Yang, Xiatian Zhu, Li Zhang
  • 🏫 单位:Fudan University ⟐ University of Surrey
  • 🔗 链接:[中英摘要] [arXiv:2401.08742] [Code]
  • 📝 说明:✏️

[56] GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting

  • 🧑‍🔬 作者:Mengtian Li, Shengxiang Yao, Zhifeng Xie, Keyu Chen, Yu-Gang Jiang
  • 🏫 单位:Shanghai University ⟐ Fudan University ⟐ Shanghai Engineering Research Center of Motion Picture Special Effects ⟐ Tavus Inc.
  • 🔗 链接:[中英摘要] [arXiv:2401.09720] [Code]
  • 📝 说明:✏️

[57] Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting

  • 🧑‍🔬 作者:Lingting Zhu, Zhao Wang, Zhenchao Jin, Guying Lin, Lequan Yu
  • 🏫 单位:The University of Hong Kong ⟐ The Chinese University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2401.11535] [Code]
  • 📝 说明:✏️

[58] EndoGaussian: Gaussian Splatting for Deformable Surgical Scene Reconstruction

  • 🧑‍🔬 作者:Yifan Liu, Chenxin Li, Chen Yang, Yixuan Yuan
  • 🏫 单位:Chinese University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2401.12561] [Code]
  • 📝 说明:✏️

[59] PSAvatar: A Point-based Morphable Shape Model for Real-Time Head Avatar Creation with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Zhongyuan Zhao, Zhenyu Bao, Qing Li, Guoping Qiu, Kanglin Liu
  • 🏫 单位:Pengcheng Laboratory ⟐ Peking University ⟐ University of Nottingham ⟐ Shenzhen University
  • 🔗 链接:[中英摘要] [arXiv:2401.12900] [Code]
  • 📝 说明:✏️

[60] LIV-GaussMap: LiDAR-Inertial-Visual Fusion for Real-time 3D Radiance Field Map Rendering

  • 🧑‍🔬 作者:Sheng Hong, Junjie He, Xinhu Zheng, Hesheng Wang, Hao Fang, Kangcheng Liu, Chunran Zheng, Shaojie Shen
  • 🏫 单位:HKUST
  • 🔗 链接:[中英摘要] [arXiv:2401.14857] [Code]
  • 📝 说明:✏️ Empty code repo

[61] Gaussian Splashing: Dynamic Fluid Synthesis with Gaussian Splatting

  • 🧑‍🔬 作者:Yutao Feng, Xiang Feng, Yintong Shang, Ying Jiang, Chang Yu, Zeshun Zong, Tianjia Shao, Hongzhi Wu, Kun Zhou, Chenfanfu Jiang, Yin Yang
  • 🏫 单位:University of Utah ⟐ Zhejiang University ⟐ UCLA
  • 🔗 链接:[中英摘要] [arXiv:2401.15318] [Code]
  • 📝 说明:✏️

[62] Endo-4DGS: Distilling Depth Ranking for Endoscopic Monocular Scene Reconstruction with 4D Gaussian Splatting

  • 🧑‍🔬 作者:Yiming Huang, Beilei Cui, Long Bai, Ziqi Guo, Mengya Xu, Hongliang Ren
  • 🏫 单位:The Chinese University of Hong Kong ⟐ Shun Hing Institute of Advanced Engineering, CUHK ⟐ Shenzhen Research Institute, CUHK
  • 🔗 链接:[中英摘要] [arXiv:2401.16416] [Code]
  • 📝 说明:✏️

[63] VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

  • 🧑‍🔬 作者:Ying Jiang, Chang Yu, Tianyi Xie, Xuan Li, Yutao Feng, Huamin Wang, Minchen Li, Henry Lau, Feng Gao, Yin Yang, Chenfanfu Jiang
  • 🏫 单位:UCLA ⟐ HKU ⟐ Utah ⟐ ZJU ⟐ Style3D Research ⟐ CMU ⟐ Amazon
  • 🔗 链接:[中英摘要] [arXiv:2401.16663] [Code]
  • 📝 说明:✏️

[64] Segment Anything in 3D Gaussians

  • 🧑‍🔬 作者:Xu Hu, Yuxi Wang, Lue Fan, Junsong Fan, Junran Peng, Zhen Lei, Qing Li, Zhaoxiang Zhang
  • 🏫 单位:The Hong Kong Polytechnic University ⟐ Center for Artificial Intelligence and Robotics, HKISI, CAS ⟐ Institute of Automation, Chinese Academy of Sciences ⟐ University of Chinese Academy of Sciences ⟐ Chongyue Technology
  • 🔗 链接:[中英摘要] [arXiv:2401.17857] [Code]
  • 📝 说明:✏️

[65] StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering

  • 🧑‍🔬 作者:Lukas Radl, Michael Steiner, Mathias Parger, Alexander Weinrauch, Bernhard Kerbl, Markus Steinberger
  • 🏫 单位:Graz University of Technology ⟐ TU Wien, Austria ⟐ Huawei Technologies, Austria
  • 🔗 链接:[中英摘要] [arXiv:2402.00525] [Code]
  • 📝 说明:✏️

[66] Optimal Projection for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Letian Huang, Jiayang Bai, Jie Guo, Yanwen Guo
  • 🏫 单位:Nanjing University
  • 🔗 链接:[中英摘要] [arXiv:2402.00752] [Code]
  • 📝 说明:✏️

[67] 360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roaming

  • 🧑‍🔬 作者:Jiayang Bai, Letian Huang, Jie Guo, Wen Gong, Yuanqi Li, Yanwen Guo
  • 🏫 单位:Nanjing University
  • 🔗 链接:[中英摘要] [arXiv:2402.00763] [Code]
  • 📝 说明:✏️

[68] GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting

  • 🧑‍🔬 作者:Joanna Waczyńska, Piotr Borycki, Sławomir Tadeja, Jacek Tabor, Przemysław Spurek
  • 🏫 单位:Jagiellonian University ⟐ University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2402.01459] [Code]
  • 📝 说明:✏️

[69] SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM

  • 🧑‍🔬 作者:Mingrui Li, Shuhong Liu, Heng Zhou
  • 🏫 单位:Dalian University of Technology ⟐ The University of Tokyo ⟐ Columbia University
  • 🔗 链接:[中英摘要] [arXiv:2402.03246] [Code]
  • 📝 说明:✏️

[70] 4D Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes

  • 🧑‍🔬 作者:Yuanxing Duan, Fangyin Wei, Qiyu Dai, Yuhang He, Wenzheng Chen, Baoquan Chen
  • 🏫 单位:Peking University ⟐ Princeton University ⟐ NVIDIA ⟐ National Key Lab of General AI, China
  • 🔗 链接:[中英摘要] [arXiv:2402.03307] [Code]
  • 📝 说明:✏️

[71] Rig3DGS: Creating Controllable Portraits from Casual Monocular Videos

  • 🧑‍🔬 作者:Alfredo Rivero, ShahRukh Athar, Zhixin Shu, Dimitris Samaras
  • 🏫 单位:Stony Brook University ⟐ Adobe Research
  • 🔗 链接:[中英摘要] [arXiv:2402.03723] [Code]
  • 📝 说明:✏️

[72] Mesh-based Gaussian Splatting for Real-time Large-scale Deformation

  • 🧑‍🔬 作者:Lin Gao, Jie Yang, Bo-Tao Zhang, Jia-Mu Sun, Yu-Jie Yuan, Hongbo Fu, Yu-Kun Lai
  • 🏫 单位:University of Chinese Academy of Sciences ⟐ City University of Hong Kong ⟐ Cardiff University
  • 🔗 链接:[中英摘要] [arXiv:2402.04796] [Code]
  • 📝 说明:✏️

[73] LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation

  • 🧑‍🔬 作者:Jiaxiang Tang, Zhaoxi Chen, Xiaokang Chen, Tengfei Wang, Gang Zeng, Ziwei Liu
  • 🏫 单位:Peking University ⟐ Nanyang Technological University ⟐ Shanghai AI Lab
  • 🔗 链接:[中英摘要] [arXiv:2402.05054] [Code]
  • 📝 说明:✏️

[74] HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Zhenglin Zhou, Fan Ma, Hehe Fan, Yi Yang
  • 🏫 单位:Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2402.06149] [Code]
  • 📝 说明:✏️

[75] GS-CLIP: Gaussian Splatting for Contrastive Language-Image-3D Pretraining from Real-World Data

  • 🧑‍🔬 作者:Haoyuan Li, Yanpeng Zhou, Yihan Zeng, Hang Xu, Xiaodan Liang
  • 🏫 单位:Shenzhen campus of Sun Yat-sen University ⟐ Huawei Noah’s Ark Lab
  • 🔗 链接:[中英摘要] [arXiv:2402.06198] [Code]
  • 📝 说明:✏️

[76] GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting

  • 🧑‍🔬 作者:Xiaoyu Zhou, Xingjian Ran, Yajiao Xiong, Jinlin He, Zhiwei Lin, Yongtao Wang, Deqing Sun, Ming-Hsuan Yang
  • 🏫 单位:Peking University ⟐ Google Research ⟐ University of California, Merced
  • 🔗 链接:[中英摘要] [arXiv:2402.07207] [Code]
  • 📝 说明:✏️

[77] GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering

  • 🧑‍🔬 作者:Abdullah Hamdi, Luke Melas-Kyriazi, Guocheng Qian, Jinjie Mai, Ruoshi Liu, Carl Vondrick, Bernard Ghanem, Andrea Vedaldi
  • 🏫 单位:VGG, University of Oxford ⟐ KAUST ⟐ Columbia University ⟐ Snap Inc.
  • 🔗 链接:[中英摘要] [arXiv:2402.10128] [Code]
  • 📝 说明:✏️

[78] GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting

  • 🧑‍🔬 作者:Chen Yang, Sikuang Li, Jiemin Fang, Ruofan Liang, Lingxi Xie, Xiaopeng Zhang, Wei Shen, Qi Tian
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Huawei ⟐ University of Toronto
  • 🔗 链接:[中英摘要] [arXiv:2402.10259] [Code]
  • 📝 说明:✏️

[79] GaussianHair: Hair Modeling and Rendering with Light-aware Gaussians

  • 🧑‍🔬 作者:Haimin Luo, Min Ouyang, Zijun Zhao, Suyi Jiang, Longwen Zhang, Qixuan Zhang, Wei Yang, Lan Xu, Jingyi Yu
  • 🏫 单位:ShanghaiTech University ⟐ Huazhong University of Science and Technology ⟐ Deemos Technology ⟐ LumiAni Technology
  • 🔗 链接:[中英摘要] [arXiv:2402.10483] [Code]
  • 📝 说明:✏️

[80] Identifying Unnecessary 3D Gaussians using Clustering for Fast Rendering of 3D Gaussian Splatting

  • 🧑‍🔬 作者:Joongho Jo, Hyeongwon Kim, Jongsun Park
  • 🏫 单位:Korea University
  • 🔗 链接:[中英摘要] [arXiv:2402.13827] [Code]
  • 📝 说明:✏️

[81] GaussianPro: 3D Gaussian Splatting with Progressive Propagation

  • 🧑‍🔬 作者:Kai Cheng, Xiaoxiao Long, Kaizhi Yang, Yao Yao, Wei Yin, Yuexin Ma, Wenping Wang, Xuejin Chen
  • 🏫 单位:University of Science and Technology of China ⟐ The University of Hong Kong ⟐ Nanjing University ⟐ The University of Adelaide ⟐ ShanghaiTech University ⟐ Texas A&M University
  • 🔗 链接:[中英摘要] [arXiv:2402.14650] [Code]
  • 📝 说明:✏️

[82] Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Ziyi Yang, Xinyu Gao, Yangtian Sun, Yihua Huang, Xiaoyang Lyu, Wen Zhou, Shaohui Jiao, Xiaojuan Qi, Xiaogang Jin
  • 🏫 单位:Zhejiang University ⟐ The University of Hong Kong ⟐ ByteDance Inc.
  • 🔗 链接:[中英摘要] [arXiv:2402.15870] [Code]
  • 📝 说明:✏️

[83] GEA: Reconstructing Expressive 3D Gaussian Avatar from Monocular Video

  • 🧑‍🔬 作者:Xinqi Liu, Chenming Wu, Xing Liu, Jialun Liu, Jinbo Wu, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang
  • 🏫 单位:Baidu Inc.
  • 🔗 链接:[中英摘要] [arXiv:2402.16607] [Code]
  • 📝 说明:✏️

[84] 3D Gaussian Model for Animation and Texturing

  • 🧑‍🔬 作者:Xiangzhi Eric Wang, Zackary P. T. Sin
  • 🏫 单位:The Hong Kong Polytechnic University
  • 🔗 链接:[中英摘要] [arXiv:2402.19441] [Code]
  • 📝 说明:✏️

[85] Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Maps

  • 🧑‍🔬 作者:Timothy Chen, Ola Shorinwa, Weijia Zeng, Joseph Bruno, Philip Dames, Mac Schwager
  • 🏫 单位:Stanford University ⟐ University of California San Diego ⟐ Temple University
  • 🔗 链接:[中英摘要] [arXiv:2403.02751] [Code]
  • 📝 说明:✏️

[86] Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis

  • 🧑‍🔬 作者:Yuanhao Cai, Yixun Liang, Jiahao Wang, Angtian Wang, Yulun Zhang, Xiaokang Yang, Zongwei Zhou, Alan Yuille
  • 🏫 单位:Johns Hopkins University ⟐ HKUST(GZ) ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2403.04116] [Code]
  • 📝 说明:✏️

[87] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling

  • 🧑‍🔬 作者:Cheng Peng, Yutao Tang, Yifan Zhou, Nengyu Wang, Xijun Liu, Deming Li, Rama Chellappa
  • 🏫 单位:Johns Hopkins University
  • 🔗 链接:[中英摘要] [arXiv:2403.04926] [Code]
  • 📝 说明:✏️

[88] GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting

  • 🧑‍🔬 作者:Francesco Palandra, Andrea Sanchietti, Daniele Baieri, Emanuele Rodolà
  • 🏫 单位:Sapienza University of Rome
  • 🔗 链接:[中英摘要] [arXiv:2403.05154] [Code]
  • 📝 说明:✏️

[89] SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM

  • 🧑‍🔬 作者:Siting Zhu, Renjie Qin, Guangming Wang, Jiuming Liu, Hesheng Wang
  • 🏫 单位:Shanghai Jiao Tong University ⟐ University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2403.07494] [Code]
  • 📝 说明:✏️

[90] StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting

  • 🧑‍🔬 作者:Kunhao Liu, Fangneng Zhan, Muyu Xu, Christian Theobalt, Ling Shao, Shijian Lu
  • 🏫 单位:Nanyang Technological University ⟐ Max Planck Institute for Informatics ⟐ UCAS-Terminus AI Lab
  • 🔗 链接:[中英摘要] [arXiv:2403.07807] [Code]
  • 📝 说明:✏️

[91] ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation

  • 🧑‍🔬 作者:Guanxing Lu, Shiyi Zhang, Ziwei Wang, Changliu Liu, Jiwen Lu, Yansong Tang
  • 🏫 单位:Tsinghua Shenzhen International Graduate School ⟐ Carnegie Mellon University ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2403.08321] [Code]
  • 📝 说明:✏️

[92] Gaussian Splatting in Style

  • 🧑‍🔬 作者:Abhishek Saroha, Mariia Gladkova, Cecilia Curreli, Tarun Yenamandra, Daniel Cremers
  • 🏫 单位:Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2403.08498] [Code]
  • 📝 说明:✏️

[93] GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing

  • 🧑‍🔬 作者:Jing Wu, Jia-Wang Bian, Xinghui Li, Guangrun Wang, Ian Reid, Philip Torr, Victor Adrian Prisacariu
  • 🏫 单位:University of Oxford ⟐ Mohamed bin Zayed University of Artificial Intelligence
  • 🔗 链接:[中英摘要] [arXiv:2403.08733] [Code]
  • 📝 说明:✏️

[94] A New Split Algorithm for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Qiyuan Feng, Gengchen Cao, Haoxiang Chen, Tai-Jiang Mu, Ralph R. Martin, Shi-Min Hu
  • 🏫 单位:Tsinghua University ⟐ Cardiff University
  • 🔗 链接:[中英摘要] [arXiv:2403.09143] [Code]
  • 📝 说明:✏️

[95] Hyper-3DG: Text-to-3D Gaussian Generation via Hypergraph

  • 🧑‍🔬 作者:Donglin Di, Jiahui Yang, Chaofan Luo, Zhou Xue, Wei Chen, Xun Yang, Yue Gao
  • 🏫 单位:Space AI, Li Auto ⟐ Tsinghua University ⟐ University of Science and Technology of China ⟐ Harbin Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2403.09236] [Code]
  • 📝 说明:✏️

[96] Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Jaewoo Jung, Jisang Han, Honggyu An, Jiwon Kang, Seonghoon Park, Seungryong Kim
  • 🏫 单位:Korea University
  • 🔗 链接:[中英摘要] [arXiv:2403.09413] [Code]
  • 📝 说明:✏️

[97] Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians

  • 🧑‍🔬 作者:Licheng Zhong, Hong-Xing Yu, Jiajun Wu, Yunzhu Li
  • 🏫 单位:Stanford University ⟐ University of Illinois Urbana-Champaign
  • 🔗 链接:[中英摘要] [arXiv:2403.09434] [Code]
  • 📝 说明:Code link 404

[98] GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping

  • 🧑‍🔬 作者:Yuhang Zheng, Xiangyu Chen, Yupeng Zheng, Songen Gu, Runyi Yang, Bu Jin, Pengfei Li, Chengliang Zhong, Zengmao Wang, Lina Liu, Chao Yang, Dawei Wang, Zhen Chen, Xiaoxiao Long, Meiqing Wang
  • 🏫 单位: Beihang University ⟐ Chinese Academy of Sciences ⟐ Tsinghua University ⟐ Imperial College London ⟐ China Mobile Research Institute ⟐ Wuhan University ⟐ Shanghai AI Laboratory ⟐ University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2403.09637] [Code]
  • 📝 说明:✏️

[99] Touch-GS: Visual-Tactile Supervised 3D Gaussian Splatting

  • 🧑‍🔬 作者:Aiden Swann, Matthew Strong, Won Kyung Do, Gadiel Sznaier Camps, Mac Schwager, Monroe Kennedy III
  • 🏫 单位:Stanford University
  • 🔗 链接:[中英摘要] [arXiv:2403.09875] [Code]
  • 📝 说明:✏️

[100] Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting

  • 🧑‍🔬 作者:Zhiqi Li, Yiming Chen, Lingzhe Zhao, Peidong Liu
  • 🏫 单位:Zhejiang University ⟐ Westlake University ⟐ Tongji University
  • 🔗 链接:[中英摘要] [arXiv:2403.09981] [Code]
  • 📝 说明:✏️

[101] Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing

  • 🧑‍🔬 作者:Tian-Xing Xu, Wenbo Hu, Yu-Kun Lai, Ying Shan, Song-Hai Zhang
  • 🏫 单位:Tsinghua University ⟐ Tencent AI Lab ⟐ Cardiff University
  • 🔗 链接:[中英摘要] [arXiv:2403.10050] [Code]
  • 📝 说明:✏️

[102] GGRt: Towards Generalizable 3D Gaussians without Pose Priors in Real-Time

  • 🧑‍🔬 作者:Hao Li, Yuanyuan Gao, Dingwen Zhang, Chenming Wu, Yalun Dai, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang, Junwei Han
  • 🏫 单位:Northwestern Polytechnical University ⟐ Baidu Inc. ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2403.10147] [Code]
  • 📝 说明:✏️

[103] FDGaussian: Fast Gaussian Splatting from Single Image via Geometric-aware Diffusion Model

  • 🧑‍🔬 作者:Qijun Feng, Zhen Xing, Zuxuan Wu, Yu-Gang Jiang
  • 🏫 单位:Fudan University
  • 🔗 链接:[中英摘要] [arXiv:2403.10242] [Code]
  • 📝 说明:✏️

[104] SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians

  • 🧑‍🔬 作者:Hiba Dahmani, Moussab Bennehar, Nathan Piasco, Luis Roldao, Dzmitry Tsishkou
  • 🏫 单位:Noah’s Ark, Huawei Paris Research Center
  • 🔗 链接:[中英摘要] [arXiv:2403.10427] [Code]
  • 📝 说明:✏️

[105] GS-Pose: Cascaded Framework for Generalizable Segmentation-based 6D Object Pose Estimation

  • 🧑‍🔬 作者:Dingding Cai, Janne Heikkilä, Esa Rahtu
  • 🏫 单位:Tampere University ⟐ University of Oulu
  • 🔗 链接:[中英摘要] [arXiv:2403.10683] [Code]
  • 📝 说明:✏️

[106] DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Dark

  • 🧑‍🔬 作者:Tianyi Zhang, Kaining Huang, Weiming Zhi, Matthew Johnson-Roberson
  • 🏫 单位:Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2403.10814] [Code]
  • 📝 说明:✏️

[107] Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration

  • 🧑‍🔬 作者:Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration
  • 🏫 单位:South China University of Technology ⟐ Tencent AI Lab ⟐ City University of Hong Kong ⟐ The Chinese University of Hong Kong, Shenzhen
  • 🔗 链接:[中英摘要] [arXiv:2403.11056] [Code]
  • 📝 说明:✏️

[108] Compact 3D Gaussian Splatting For Dense Visual SLAM

  • 🧑‍🔬 作者:Tianchen Deng, Yaohui Chen, Leyan Zhang, Jianfei Yang, Shenghai Yuan, Danwei Wang, Weidong Chen
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2403.11247] [Code]
  • 📝 说明:✏️

[109] BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis

[110] GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering

  • 🧑‍🔬 作者:Yanyan Li, Chenyu Lyu, Yan Di, Guangyao Zhai, Gim Hee Lee, Federico Tombari
  • 🏫 单位:Technical University of Munich ⟐ Tianjin University ⟐ National University of Singapore ⟐ Google
  • 🔗 链接:[中英摘要] [arXiv:2403.11324] [Code]
  • 📝 说明:✏️

[111] 3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization

  • 🧑‍🔬 作者:Peng Jiang, Gaurav Pandey, Srikanth Saripalli
  • 🏫 单位:Texas A&M University
  • 🔗 链接:[中英摘要] [arXiv:2403.11367] [Code]
  • 📝 说明:✏️

[112] BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priors

  • 🧑‍🔬 作者:Tingyang Zhang, Qingzhe Gao, Weiyu Li, Libin Liu, Baoquan Chen
  • 🏫 单位:Peking University ⟐ Shandong University ⟐ The Hong Kong University of Science and Technology ⟐
  • 🔗 链接:[中英摘要] [arXiv:2403.11427] [Code]
  • 📝 说明:✏️

[113] Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction

  • 🧑‍🔬 作者:Zhiyang Guo, Wengang Zhou, Li Li, Min Wang, Houqiang Li
  • 🏫 单位:University of Science and Technology of China ⟐ Institute of Artificial Intelligence, Hefei Comprehensive National Science Center
  • 🔗 链接:[中英摘要] [arXiv:2403.11447] [Code]
  • 📝 说明:✏️

[114] Bridging 3D Gaussian and Mesh for Freeview Video Rendering

  • 🧑‍🔬 作者:Yuting Xiao, Xuan Wang, Jiafei Li, Hongrui Cai, Yanbo Fan, Nan Xue, Minghui Yang, Yujun Shen, Shenghua Gao
  • 🏫 单位:Shanghai Tech University ⟐ Ant Group ⟐ Xi’an Jiaotong University ⟐ University of Science and Technology of China
  • 🔗 链接:[中英摘要] [arXiv:2403.11453] [Code]
  • 📝 说明:✏️

[115] Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning

[116] 3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibration

  • 🧑‍🔬 作者:Quentin Herau, Moussab Bennehar, Arthur Moreau, Nathan Piasco, Luis Roldao, Dzmitry Tsishkou, Cyrille Migniot, Pascal Vasseur, Cédric Demonceaux
  • 🏫 单位:Noah’s Ark ⟐ Universite de Bourgogne ⟐ Universite de Picardie Jules Verne
  • 🔗 链接:[中英摘要] [arXiv:2403.11577] [Code]
  • 📝 说明:✏️

[117] UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modeling

  • 🧑‍🔬 作者:Yujiao Jiang, Qingmin Liao, Xiaoyu Li, Li Ma, Qi Zhang, Chaopeng Zhang, Zongqing Lu, Ying Shan
  • 🏫 单位:Tsinghua Shenzhen International Graduate School ⟐ Tencent AI Lab ⟐ The Hong Kong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2403.11589] [Code]
  • 📝 说明:✏️

[118] GaussNav: Gaussian Splatting for Visual Navigation

  • 🧑‍🔬 作者:Xiaohan Lei, Min Wang, Wengang Zhou, Houqiang Li
  • 🏫 单位:Univerisity of Science and Technology of China ⟐ Hefei Comprehensive National Science Center
  • 🔗 链接:[中英摘要] [arXiv:2403.11625] [Code]
  • 📝 说明:✏️

[119] NEDS-SLAM: A Novel Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splatting

  • 🧑‍🔬 作者:Yiming Ji, Yang Liu, Guanghu Xie, Boyu Ma, Zongwu Xie
  • 🏫 单位:Harbin Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2403.11679] [Code]
  • 📝 说明:✏️

[120] BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting

  • 🧑‍🔬 作者:Lingzhe Zhao, Peng Wang, Peidong Liu
  • 🏫 单位:Westlake University ⟐ Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2403.11831] [Code]
  • 📝 说明:✏️

[121] View-Consistent 3D Editing with Gaussian Splatting

  • 🧑‍🔬 作者:Yuxuan Wang, Xuanyu Yi, Zike Wu, Na Zhao, Long Chen, Hanwang Zhang
  • 🏫 单位:Nanyang Technological University ⟐ Singapore University of Technology and Design ⟐ Hong Kong University of Science and Technology ⟐ Skywork AI
  • 🔗 链接:[中英摘要] [arXiv:2403.11868] [Code]
  • 📝 说明:✏️

[122] VideoMV: Consistent Multi-View Generation Based on Large Video Generative Model

  • 🧑‍🔬 作者:Qi Zuo, Xiaodong Gu, Lingteng Qiu, Yuan Dong, Zhengyi Zhao, Weihao Yuan, Rui Peng, Siyu Zhu, Zilong Dong, Liefeng Bo, Qixing Huang
  • 🏫 单位:Alibaba Group ⟐ CUHKSZ ⟐ Fudan University ⟐ Peking University ⟐ The University of Texas at Austin
  • 🔗 链接:[中英摘要] [arXiv:2403.12010] [Code]
  • 📝 说明:✏️

About

3D高斯论文列表,每日更新,欢迎大家使用 Discussions 讨论交流

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Python 100.0%