Some of the default values chaged due to balancing. If you want to play with the new defaults the configs need to be regenerated!
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Added Wild Hunt modifier
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Added Explosive modifier
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Added Phasing modifier
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Allow players using Undead to attack other players
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Allow multiple material choices in Shaped Recipes
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Allow Piercing on Bows
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Added option to disallow axes with Sharpness
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Added option to allow Multishot hitting one target multiple times
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Added ability to show multiple materials in /mt mods
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Added a filter option to the /mt mods interface
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Added back buttons to the /mt itemstatistics GUI
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Added Exp-Gain to Extra Modifier
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Added extra permission for /mt itemstatistics for other players
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Add Exp for Fishing rods on successful catch
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Timber 2 can place some saplings automatically if in inventory
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Smaller Rework of ShadowDive and Vigilant
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Improved visibility of crafting recipes in /mt mods
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Improved Multijump to make it less exploitable
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Improved Timber Tree Detection
- Reduced chance for Modifiers from mob drops
- Removed LEGACY_WOOD from Wooden Builderswand
- Removed unused config option UseCustomModelData
- Larger code refactors
- Fixed Directing duping MT items
- Fixed Directing spawning XP-orbs with 0 xp
- Fixed Directing not working on Soulbound items from mobs
- Fixed Directing not giving the correct amount of xp
- Fixed MultiShot-Arrows reflecting from entities
- Fixed an exception from handling non-MT-arrows
- Fixed Echoing for 1.19+
- Fixed Echoing not removing the glowing effect correctly
- Fixed modifier items being consumable
- Fixed Timber on Shears
- Fixed a possible exception in the /mt info command
- Fixes for newer Minecraft Versions