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Binary STL files have no vertex normals but only the surface normals, which results in a clear distinction between the surfaces.
This can be improved by calculating the vertex normals by hand, averaging the surfaces' normals who contains the vertex.
The text was updated successfully, but these errors were encountered:
Binary STL files have no vertex normals but only the surface normals, which results in a clear distinction between the surfaces.
This can be improved by calculating the vertex normals by hand, averaging the surfaces' normals who contains the vertex.
The text was updated successfully, but these errors were encountered: