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Better rendering for STL #3

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daeunSong opened this issue Jul 8, 2020 · 0 comments
Open

Better rendering for STL #3

daeunSong opened this issue Jul 8, 2020 · 0 comments
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enhancement New feature or request

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@daeunSong
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daeunSong commented Jul 8, 2020

Binary STL files have no vertex normals but only the surface normals, which results in a clear distinction between the surfaces.
This can be improved by calculating the vertex normals by hand, averaging the surfaces' normals who contains the vertex.

@daeunSong daeunSong added the enhancement New feature or request label Jul 8, 2020
@daeunSong daeunSong changed the title better rendering for STL Better rendering for STL Jul 30, 2020
@daeunSong daeunSong reopened this Aug 24, 2020
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