Releases: ElmarJ/waterlooplein-timemachine
Releases · ElmarJ/waterlooplein-timemachine
v2.3.0
What's Changed
Historical Accuracy
- Improved time travel accuracy of almost all buildings
- Accurate ground plans and heights of all still-existing buildings (from official data)
- Entirely reconstructed Uilenburg and Marken (Valkenburgerstraat) areas
Features
- Introducing a time of day / time of year setting (with accurate sun position)
- Added photo billboards: now 50 in total (!)
- Lamp posts added (with beautiful lamp lighting at night time)
- Fences (around park) added
Visual Quality
- Improved water rendering
- Many tweaks to render quality
Performance and architecture
- Performance optimization of bridge meshes
- Improved tree performance
- New Unity version: 2022.3 LTS
v2.2.0
What's Changed
- Added many photo's from Stadsarchief Amsterdam Beeldbank (now about 30!), find them all (in different places & times)
- Added controller support (e.g. XBox Controller)
- Added curbs at sidewalks and canal quai.
- Added volumetric clouds (only on higher quality levels)
- Many improvements to performance and rendering quality
- Many "under the hood" changes (Unity 2021.3 LTS, new input system)
- Added Open Source attribution to main menu page
Full Changelog: v2.1.0...v2.2.0
v2.1.0
What's Changed
- As an experiment: 8 Photo Billboards spread out over the area and time that will appear if you come close enough. All photo's come from the Beeldbank of the Amsterdam City Archive. Try to find them all! I have plans to make this much, much bigger in the future - with possibly hundred of pictures placed throughout the neighbourhood.
- Placed a number of detailed 3D-models that were all freely available (thanks to the makers!). Also will hopefully further expand on this in the future. :)
- Several technical and architectural changes (updated Unity, removed dependancy on Substance plugin etc.)
Full Changelog: v2.0.0...v2.1.0
v2.0.0
First stable release of 2.0
New (compared to 2.0.0-preview2):
- Many performance optimizations
- Quality-settings (low-normal-high) now work
- Solved "cannot walk after closing menu".
- Added sky and sun simulation
See https://github.com/ElmarJ/Waterlooplein3D/milestone/3?closed=1
v2.0.0-preview2
Preview release of v2.0-branch.
- First implementation of Time Machine feature. Now possible to time travel to any year between 1800 and 2000. Note that this is work in progress: only a small number of structures is actually time-coded now (mainly canals around Waterlooplein). Over the coming months, more buildings and other structures will receive time-codes.
v2.0.0-preview1
Preview release of v2.0-branch.
- Rebuild from the ground up using the new Unity HDRP render pipeline.
v1.0.0
v0.4.0
- Updated map of Amsterdam, with correct placement of (rough) building blocks in entire city.
- Many optimizations. Installation size went down from 250mb to 175mb
- Updated splash screen
- Resolved bug randomly showing graphics quality dropdown while walking around.
Also available from Windows Store (recommended for most users, as it includes automatic updates).
Waterlooplein 3D v0.3
- Nieuw instellingen-menu om resolutie en beeldkwaliteit in te stellen.
- Probleem met onzichtbare kademuren en zijkant stoep verholpen
- Betere modellen voor de meeste bruggen (al zijn ze nog niet perfect...)
Waterlooplein 3D v0.2
- Verbeteringen stratenpatroon Uilenburg
- Er is nu een startscherm / titelscherm
- Aanpassing materiaal stoep
- Diverse aanpassingen gevel-materiaal.