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Filling In Gaps

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@EamonnMR EamonnMR released this 05 Jun 00:35
· 15 commits to main since this release
4fc50c9
  • Gun Turret station now works; fires on your enemies if they get too close. This required a non-trivial AI revamp.
  • Two new ships:
    • Igor's Gudgeon medium hauler and the "Pintle" up-gunned pirate version.
  • Hull and Energy damage can now be separate values for weapons.
  • Adds beam weapons.
  • Two new asteroids and corresponding resource types
  • Various map generation fixes
  • You can now purchase ships for money on some spobs
  • Ship descriptions now feature dynamic stat blocks that reflect ship performance
  • Double-click now equips an item if possible