Debug drawer #632
Merged
Debug drawer #632
Codacy Production / Codacy Static Code Analysis
succeeded
Apr 29, 2024 in 0s
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Here is an overview of what got changed by this pull request:
Clones added
============
- include/Core/Castor3D/Shader/Shaders/GlslRadixSort.hpp 2
- source/Core/Castor3D/Render/Clustered/BucketSortLights.cpp 14
- include/Core/Castor3D/Shader/Shaders/GlslBitonicSort.hpp 4
- source/Core/Castor3D/Render/Clustered/ComputeLightsAABB.cpp 9
- source/Core/Castor3D/Render/Clustered/ReduceLightsAABB.cpp 3
- source/Core/Castor3D/Render/Clustered/ComputeClustersAABB.cpp 8
- source/Core/Castor3D/Render/Clustered/BuildLightsBVH.cpp 2
- source/Core/CastorUtils/Platform/Linux/LinuxCpuInformations.cpp 1
- source/Core/CastorUtils/Platform/MacOS/MacOSCpuInformations.cpp 1
- source/Core/Castor3D/Shader/Shaders/GlslLight.cpp 6
Clones removed
==============
+ source/Core/Castor3D/Render/Clustered/SortAssignedLights.cpp -2
+ source/Core/Castor3D/Render/Clustered/MergeSortLights.cpp -2
+ source/Core/Castor3D/Render/Debug/DebugDrawer.cpp -1
+ source/Core/Castor3D/Shader/Ubos/ClustersUbo.cpp -2
+ source/Core/Castor3D/Render/Opaque/VisibilityResolvePass.cpp -2
+ source/Core/Castor3D/Buffer/ObjectBufferPool.cpp -4
+ include/Core/Castor3D/Buffer/ObjectBufferPool.hpp -4
+ source/Core/CastorUtils/Miscellaneous/CpuInformations.cpp -1
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