Alejandro Ciuba, [email protected]
February 14, 2022-May 1, 2022
This repository seeks to explore the following avenues on a small sampleset of video game text data:
- How are orders/requests realized in video game dialogues? Are there more direct or indirect orders?
- What is the frequency of the 2nd person pronoun, you?
- Extending that, what are the frequencies of other pronouns?
- What are some common named entities in video games?
- Extending this, what are some hapaxes related to named entities?
PLEASE NOTE I am only publishing a very small sample of any dataset I did not originally make (excluding meta_kotor.pkl
); however, I am including full data of any video game texts I parsed myself. If you wish to obtain a full dataset of any samples, please visit the original repository this research is based on, which can be found here.
final_report.md
: The final full-length report where I conclude my exploratory research as well as present the statistics I found.Pragmatics in Video Games Presentation
: A copy of my original presentation given on April 19, 2022 to my Data Science for Linguists peers and professor, Dr. Na-Rae Han.progress_report.md
contains status updates on the research and data collected.data_description.md
succinctly describes and overviews the data.README.md
this, contains general repository information and necessary citations should one use research/data from this repository.
project_plan.md
is the repository's initial purpose and highlights a road map of goals, subject to change.LICENSE.md
is this repository's license,GNU General Public License v3.0
sample_data/
contains sample datasets used in this research. Any dataset originally made by me is in full, this includes:hollow_sample.pkl
.scripts/
contains any full.py
scripts I made during this research, mostly parsers. Some might not have been used (... or completed...).notebooks/
contains any.ipynb
Jupyter Notebook files I made during this research. As well as two Python packages (notebook_funcs
andspecific_funcs
) used throughout the mainresearch.ipynb
notebook (a better view ofresearch.ipynb
)images/
contains all graphs made inmatplotlib
during the project. Most graphs are used in thefinal_report.md
.
Here's what my fellow classmates said about my project while it was in development!
van Stegeren, J., & Theune, M. (2020). Fantastic Strings and Where to Find Them: The Quest for High-Quality Video Game Text Corpora. In Intelligent Narrative Technologies Workshop. essay, AAAI Press.
Bioware. (2003). Star Wars: Knights of the Old Republic (PC Version) [Video Game]. LucasArts.
Torchlight II (PC Version) [Video Game]. (2012). Runic Games.
The Elder Scrolls I-V and The Elder Scrolls Online (PC Versions) [Video Games]. (1994-2014). Bethesda Softworks.
Hollow Knight (PC Version) [Video Game]. (2017). Team Cherry.