-
Notifications
You must be signed in to change notification settings - Fork 7.6k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
fix(blizzard): 新闻路由报错不能使用 #17956
Merged
Merged
fix(blizzard): 新闻路由报错不能使用 #17956
+120
−31
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
github-actions
bot
added
Route
Auto: Route Test Complete
Auto route test has finished on given PR
labels
Dec 22, 2024
Successfully generated as following: http://localhost:1200/blizzard/news - Success ✔️<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0">
<channel>
<title>All News</title>
<link>https://news.blizzard.com/en-us</link>
<atom:link href="http://localhost:1200/blizzard/news" rel="self" type="application/rss+xml"></atom:link>
<description>All News - Powered by RSSHub</description>
<generator>RSSHub</generator>
<webMaster>[email protected] (RSSHub)</webMaster>
<language>en</language>
<lastBuildDate>Sun, 22 Dec 2024 08:05:49 GMT</lastBuildDate>
<ttl>5</ttl>
<item>
<title>Hotfixes: December 20, 2024</title>
<description><header class="ContentHeader"><div class="subheading">World of Warcraft</div><blz-header size="medium"><h1 slot="heading">Hotfixes: December 20, 2024</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2024-12-21T02:50:10.395Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/bl/BL8EX3SEWIR31724719440084.png" alt="Hotfixes: December 20, 2024"></blz-image></header><section class="blog"><p>Here you'll find a list of hotfixes that address various issues related to World of Warcraft: The War Within, Cataclysm Classic, Season of Discovery, WoW Classic Era, and Hardcore. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.</p>
<h2><strong style="font-size: 1.5em;">Hotfixes</strong></h2>
<hr>
<p><strong><span style="color: #daa520;">December 20, 2024</span></strong></p>
<p><strong>Achievements</strong></p>
<ul>
<li><em>Khaz Algar Safari</em> now awards Waxwick as intended.</li>
<li>Fixed an issue with <em>They're Both Footballs</em>?. Using each toy will now count toward achievement progress.</li>
</ul>
<p><strong>Classes</strong></p>
<ul>
<li>Increased the amount of threat that tanks generate to help smooth out initial snap threat issues and help tanks better keep up with some of the more-threatening damage specs.</li>
<li><strong>Hunter</strong>
<ul>
<li>Dark Ranger - Fixed an issue with Shadow Surge dealing less damage than intended.</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li>Frostfire - Fixed an issue with Excess Frost not reducing Comet Storm / Meteorite's cooldown the intended amount.</li>
</ul>
</li>
</ul>
<p><strong>Creatures and NPCs</strong></p>
<ul>
<li>Zexel no longer hides in the barrel when surrounded by the snapdragons.</li>
</ul>
<p><strong>Dungeons</strong></p>
<ul>
<li><strong>Siege of Boralus</strong>
<ul>
<li>Addressed an issue where Singing Steel is inflicting more damage than intended.</li>
</ul>
</li>
<li><strong>Lost City of the Tol'vir</strong>
<ul>
<li>Fixed a bug that was causing Augh to not drop his equipment drops in Timewalking.</li>
<li>Fixed a legacy Timewalking issue where Augh and High Prophet Barim had their loot swapped in Timewalking.</li>
</ul>
</li>
<li><strong>Throne of the Tides</strong>
<ul>
<li>Fixed a bug where the new scaling in Timewalking would not allow low level players to interact with Neptulon's Cache.</li>
</ul>
</li>
</ul>
<p><strong>Items</strong></p>
<ul>
<li>Fixed an issue where the Earthen tabards that can be bought with Flame-Blessed Iron weren't learnable appearances.</li>
<li>Added Titan Disc Fragments as a drop for the Siren Isle quest “Archives: Seeking History”. You should be able to find them by slaying rare spawns, event bosses, and looting chests.</li>
<li><strong>Cyrce’s Circlet</strong>
<ul>
<li>Fixed an issue where the Fathomdweller's Runed Citrine wasn't updating often.</li>
<li>Fixed an issue that caused Thunderlord's Crackling Citrine's damage to not be reduced in PvP combat.</li>
<li>All Singing Citrines are now available.
<ul>
<li><em>Developers’ notes: This allows players to acquire all of them in the current week. The gems belonging to the goblins, Arathi, and Earthen should come from doing events on the isle that are started at the Siren Isle Command Map. After getting them once, you’ll be able to buy them and store them in your Warbank for your alts as usual. The gems that belong to enemy factions should now be purchasable from Taljori, the Tortollan vendor sitting on the large rock behind Bargus.</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Quests</strong></p>
<ul>
<li>Fixed an issue causing “On a Paler Horse” to not function.</li>
<li>Removed the extra action button from the quest "Rock n' Stone Revival" to avoid unfortunate overlap with the Go-Pack. The quest still has the tool button attached to the quest objective for activating the stones.</li>
<li>Horde players that have faction transferred from Alliance should now be able to complete the Andorhal experience in the Western Plaguelands.</li>
</ul>
<p><strong>WoW’s 20<sup>th</sup> Anniversary</strong></p>
<ul>
<li>Players must now be level 30 to accept and turn-in the Celebration Crate quests. Alyxx will continue to be available to turn the crate quests in after the celebration ends in a year-round location.</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>The Orgrimmar Commendation Officer in Orgrimmar and the Ironforge Commendation Officer in Ironforge now sell items for Commendation Signets. The items sold by other factions (Zandalar Tribe, Timbermaw Hold, Thorium Brotherhood, Steamweedle Cartel, Cenarion Circle, Hydraxian Waterlords, and Argent Dawn) can now be purchased from these two vendors.</li>
<li>The new Flask recipes from Ahn'Qiraj can now be traded to others who were eligible to loot them, with a two-hour timer.</li>
<li><strong>Hunter</strong>
<ul>
<li>The 4-piece T2.5 ranged Hunter set will no longer launch additional Kill Shots against player targets. The cooldown reset will still occur. Its tooltip will be updated later.</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li>Shock and Awe's buff is now removed when talents or gear are changed.</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li>Fixed a bug where Circle of Healing from Priests with the 4-piece set bonus from the Temple of Ahn'Qiraj was healing more targets than intended.</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li>The benefit of the Shaman tank 4-piece set from Ahn'Qiraj will now cancel if the Shaman unequips the set.</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>The T2.5 damage Warlock 2-piece set bonus will no longer incorrectly grant more than 30 stacks of Shadow Vulnerability when combined with Shadowflame.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 17, 2024</span></strong></p>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Added a Rune Broker vendor to every starting area. This vendor will provide access to all class runes at level 1.
<ul>
<li><em>Developers’ notes: Some discoveries in the game world may not function properly if you learn the related rune ability from items purchased on this vendor.</em></li>
</ul>
</li>
<li>Fixed an issue that prevented Ring Specialization runes from being available on Rune Brokers.</li>
<li>Increased the drop rates of Hive Thistle, Small Obsidian Shards, and Large Obsidian Shards in Silithus and Ahn'Qiraj. Every herb node in Silithus is now guaranteed to have 2-4 Hive Thistle. All Large Obsidian nodes now always have 1-2 Large Obsidian Shards and 3-5 Small Obsidian Shards. All Small Obsidian nodes now always have 2-4 Small Obsidian Shards and a (larger than before) chance of a Large Obsidian Shard.
<ul>
<li><em>Developers’ notes: These changes only apply to new spawns of the nodes, so until every node has been re-spawned, there may still be some that behave as they did before the change.</em></li>
</ul>
</li>
<li><strong>Temple of Ahn'Qiraj</strong>
<ul>
<li>Fixed an issue that caused the Twin Emperors to continue spawning Eye Tentacles after combat had expired.</li>
<li>Fixed an issue that caused the Twin Emperors to fail to respawn.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 13, 2024</span></strong></p>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Tarnished Undermine Real drops in Molten Core and Blackwing Lair increased to 3 per boss (was 1).</li>
<li>Damaged Undermine Supply Crates cost increased to 10 (was 5), and will now always contain some of the new Ahn’Qiraj crafting reagents, Scarabs, Idols from the Ruins or an Idol from the Temple of Ahn’Qiraj.</li>
<li>Using any of the world buff consumable items will no longer cause party and raid members to stop eating or drinking.</li>
<li><strong>Ruins of Ahn'Qiraj</strong>
<ul>
<li>Activating an Obelisk inside the raid will no longer interrupt player's eating or drinking.</li>
<li>The Obelisk to continue opting into the Descent into Madness has been shifted to be underneath the large water pipe that leads down to the encounter space.</li>
<li>Moam and Ayamiss have had their health reduced.</li>
<li>Noxious Burst should now correctly grab targets to deal damage on detonation and not application.</li>
<li>Non-boss-enemy drops from Ruins of Ahn'Qiraj have been added and distributed across the first three bosses (previously were only obtainable from the chests).</li>
</ul>
</li>
<li><strong>Temple of Ahn'Qiraj</strong>
<ul>
<li>Activating an Obelisk inside the raid will no longer interrupt player's eating or drinking.</li>
<li>Ouro should no longer summon the Eye of C'thun if the Descent into Madness is not active.</li>
<li>Noxious Burst should now correctly grab targets to deal damage to on detonation and not application.</li>
<li><strong>C'thun</strong>
<ul>
<li>Tentacles should no longer spawn while C'thun is vulnerable in Phase 2.</li>
<li>Digestive Acid once again stacks.</li>
<li>The frequency at which some tentacles spawn has been reduced.</li>
</ul>
</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 11, 2024</span></strong></p>
<p><strong>Cataclysm Classic</strong></p>
<ul>
<li>Fixed an issue with Shatter and Frostfire Bolt that caused other spells to sometimes benefit from Shatter when they should not.</li>
<li>Fixed a problem with the Hunter 4-piece Tier 12 set bonus where its effect was not being properly consumed by some Shots.</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Removed gear from player-characters who obtained it from an unintentionally available testing NPC.</li>
<li>The new relics that are crafted from Ahn'Qiraj are no longer Unique.</li>
<li>Players dying outside the entrance to the areas of the Gates of Ahn'Qiraj, The Scarab Dais, or The Scarab Wall will no longer use the same graveyard as those who die inside Ruins or Temple of Ahn'Qiraj raids.</li>
<li><strong>Paladin</strong>
<ul>
<li>Divine Light will now correctly activate Scarab Brooch.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 10, 2024</span></strong></p>
<p><strong>Dungeons and Raids</strong></p>
<ul>
<li><strong>Nerub-ar Palace</strong>
<ul>
<li><strong>The Silken Court</strong>
<ul>
<li>Stinging Swarm now releases only 4 Swarms (was 5), and having 4 stacks of Stinging Swarm now triggers Stinging Delirium on Mythic difficulty.</li>
<li>Stinging Swarm damage taken percent per stack increased to 25% (was 20%) on Mythic difficulty.</li>
<li>Decreased Shattershell Scarab melee damage by 15% on Mythic difficulty.</li>
<li>Increased number of stacks of Void Degeneration and Burning Touch that trigger Touch of Death to 5 (was 4) on Mythic difficulty.</li>
<li>Being damaged by Web Bombs no longer create Motes on Mythic difficulty.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Elixir of the Ironside now grants 450 armor.
<ul>
<li><em>Developers’ notes: This makes it so that consuming an Elixir of Superior Defense alongside an Elixir of the Ironside has no added benefit.</em></li>
</ul>
</li>
<li><strong>Ahn’Qiraj</strong>
<ul>
<li>Some Obelisks for the Descent into Madness have been moved to more accessible, easily visible locations.</li>
<li>Huhuran's berserk should now correctly clear after she resets.</li>
<li>Obelisks that were not triggered should now be correctly unavailable after a boss is defeated. The Descent into Madness should now correctly shut off after a boss is defeated if their respective Obelisk is not interacted with.</li>
<li>The Gilded Scarab should now properly award loot when defeated.</li>
<li>The hard mode caches in the Ruins of Ahn'Qiraj raid will now contain keys for the instance's scarab coffers.</li>
<li>Master Loot and item trading work once again for Viscidus and Princess Huhuran in Ahn'Qiraj from the Caches of Wagering.</li>
<li>Ouro should now correctly respawn if he despawns during his burrow phase.</li>
<li>Reduced the health of Fankriss and his spawn, and Spawn of Fankriss damage reduced.</li>
<li>Increased the health of many of the creatures inside the Ruins of Ahn'Qiraj.</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li>Fixed an issue where Druids were able to use Shred from in front of a target if they were very close to the target. It now properly always requires behind (unless they have the Season of Discovery set bonus that removes this restriction).</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li>The 3-piece Ruins of Ahn'Qiraj set bonus for Rogues will now correctly reduce the cost of Crimson Tempest.</li>
</ul>
</li>
<li><strong>Warrior</strong>
<ul>
<li>Revenge Rank 6 now correctly benefits from attack power.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 9, 2024</span></strong></p>
<p><strong>Cataclysm Classic</strong></p>
<ul>
<li>Alysrazor now has additional safeguards in place to teleport her to the ground after being defeated and allow her corpse to be looted.</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li><strong>Ahn’Qiraj</strong>
<ul>
<li>New flasks from Ahn'Qiraj now stack to 20 (was 1). Older flasks stack to 5, unchanged.</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li>Moonkin Form now grants 3 spell damage per level (was 2).</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li>The Shadow T2.5 2-piece set bonus will now correctly launch a free Mind Flay when starting the first cast of Mind Flay.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 4, 2024</span></strong></p>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Anachronos will now allow you to get another Scepter of the Shifting Sands if yours is misplaced.</li>
<li>The Season of Discovery versions of the original Darkmoon Cards are now obtainable from their quests.</li>
<li>Songflower Lullaby, Dark Fortune of Damage, and Blessing of Neptulon will no longer cancel when entering instances.</li>
<li>Players can now go into Blackwing Lair and change any Tier 2 items with Tier 1 set bonuses back into the Tier 2 item with Tier 2 set bonuses.</li>
<li>Draught of the Sands for Hunters and Rogues will no longer erroneously stack under certain conditions.</li>
<li>Unbalancing Strike from the Twin Emperors encounter in the Temple of Ahn’Qiraj will no longer affect the bonus attack power or spell damage gained from Defender’s Resolve. You will always gain these stats based on your pre-Unbalancing Strike defense skill.</li>
<li><strong>Druid</strong>
<ul>
<li>Moonkin Form now grants 3 spell damage per level (was 2).</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li>Tranquilizing Shot will no longer consume a stack of Lock and Load.</li>
<li>Resourcefulness no longer erroneously reduces the cooldown of Deterrence.</li>
<li>Tranquilizing Shot will once again correctly work against the SIlithid Darter during the Hunter Quest chain.</li>
<li>Swapping off of Rapid Killing to Lock and Load now prevents the use of Lock and Load for 60 seconds.</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li>Fire Mage Tier 2.5 4-piece bonus decreased to 10% (was 20%).</li>
<li>Fire Mage Ruins of Ahn'Qiraji 3-piece set bonus decreased to 9% (was 20%).</li>
<li>Living Bomb now has an additional line of text that reads: "Living Bomb benefits from all talents and effects that trigger from or modify Scorch" allowing ticks of Living Bomb and the Explosion to apply Fire Vulnerability if talented.</li>
<li>Fingers of Frost has a 25% chance to activate (was 15%).</li>
<li>Ice Lance damage from spell power increased by 300%.</li>
<li>Ice Lance deals 400% damage to frozen targets (was 300%).</li>
<li>The Ice Lance rune now has a passive that states "When your other frost spells deal damage to a non-player-controlled target, they increase the target's damage taken from your next Ice Lance by 20%. This effect stacks up to 5 times and requires the Winter's Chill talent."</li>
<li>Wrath of Cenarius will now correctly proc from Balefire Bolt, Spellfrost Bolt, and Frozen Orb.</li>
<li>Mages can no longer consume another mage's Glaciate stacks.</li>
</ul>
</li>
</ul>
<ul>
<li><strong>Priest</strong>
<ul>
<li>The T2.5 Shadow Priest 4-piece set bonus has been decreased to 10% increased Mind Spike damage (was 20%).</li>
<li>The T1 6-piece Shadow set bonus will now correctly consume the Melting Faces buff after casting Mind Flay.</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li>The Draught of the Sands now has a version for Rogues available from vendors.</li>
<li>Unbalancing Strike from the Twin Emperor’s encounter in the Temple of Ahn’Qiraj will no longer cause the Rogue to lose any of their Physical Damage Reduction gained through their defense skill and Blade Dance.</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li>Different ranks of Flame Shock will no longer stack.</li>
<li>Flame Shock’s original sound effect has been restored.</li>
<li>Lava Lash's bonus damage from Flametongue Weapon reduced from to 100% (was 125%).</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>Scythe of Chaos will no longer kill your pet, but instead dismiss it, allowing it to retain its buffs when resummoned.</li>
<li>Warlock pets will now correctly inherit their master's Fire or Shadow spell hit chance based on whichever is higher.</li>
<li>Warlock pets will now correctly gain full value of spell hit chance for their spells.</li>
<li>Warlock pets will now correctly gain 80% of their master's spell hit as physical hit.</li>
<li>Warlock pets will gain -0.5 reduction to their chance to be dodged or parried if any ring rune is engraved on their master.</li>
<li>The Tank Warlock T2 two-piece set bonus will no longer use the target's health to life tap if you are in a neutral city.</li>
<li>If Mark of Chaos is applied by Curse of Agony, Mark of Chaos will now linger for 3 seconds after the Curse of Agony aura fades.
<ul>
<li><em>Developers’ notes: This is to allow Warlocks who are using Curse of Agony to have a window where they can let their Curse of Agony fully fade, and not lose the raid’s Mark of Chaos debuff before they reapply it. This will eliminate the need to clip the end of a Curse of Agony in order to benefit the raid.</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 2, 2024</span></strong></p>
<p><strong>Season of Discovery</strong></p>
<ul>
<li><strong>Blackwing Lair</strong>
<ul>
<li>Applying at least 1 affix in Blackwing Lair will now add an additional item to the loot cache. This item will be one of your faction’s 8 class trinkets.</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li>Feral damage 2-piece Tier 2.5 set bonus now increases Shred damage by 15% (was 20%).</li>
<li>Mangle (Bear) Threat modifier increased to 1.5x threat per damage (was 1.0x threat per damage).</li>
<li>Lacerate's impact Threat modifier decreased to 3.33x threat per damage (was 3.5x threat per damage).</li>
<li>Lacerate's damage over time Threat modifier decreased to 3.33x threat per damage (was 3.5x threat per damage).
<ul>
<li><em>Developers’ notes: The threat changes are intended to assist in snap threat for Tank Druids, giving more value to using Berserk on the opening of a fight while retaining the value in stacking a lacerate.</em></li>
</ul>
</li>
<li><em>The following Balance Druid updates were implemented on November 19, 2024:</em>
<ul>
<li>Improved Frenzied Regeneration can no longer be used in Moonkin Form</li>
<li>Survival Instincts can no longer be used in Moonkin Form</li>
<li>Dreamstate’s increase to Nature and Arcane damage taken, can no longer be applied to players.</li>
<li><em>Developers’ notes: These changes are targeted at Moonkin's frustrations in PvP encounters. They will still have an option in these slots rune-wise for PvP, albeit way less durable or bursty, in the form of Elune's Fire. Dreamstate will still provide the mana regeneration in PvP. This also made room for the talent adjustments made recently to buff up Improved Moonfire and Moonfury.</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><strong>Hunter</strong>
<ul>
<li>Ranged Hunter Tier 2.5 2-set bonus is now a 20% increase to Kill Shot damage against non-player-controlled targets.</li>
<li>Swapping to the Kill Shot rune will now correctly place it on a 12 second cooldown (was 15 seconds), adjusted for its new base cooldown.</li>
<li>Swapping off of the Kill Shot rune will now place Flanking Strike on a 12 second cooldown, and prevent the stacking of Sniper Training for 12 seconds as well.</li>
<li>Hunter Pets will now benefit from equipped gear on the Hunter that reduces the chance to be dodged or parried.</li>
<li>Swapping Rapid Killing to Lock and Load now prevents the use of Lock and Load for 60 seconds.</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li>The cooldown of Cold Snap has been reduced to 5 minutes (was 10 minutes).</li>
<li>Fire Mage Tier 2.5 4-piece bonus decreased to 15% (was 20%).</li>
<li>Fire Mage Ruins of Ahn'Qiraji 3-piece set bonus decreased to 15% (was 20%).</li>
<li>Living Bomb now has an additional line of text that reads: "Living Bomb benefits from all talents and effects that trigger from or modify Scorch" allowing ticks of Living Bomb and the Explosion to apply Fire Vulnerability if talented.</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li>Tier 2.5 Holy Paladin set 4-set bonus has been updated – Your heals on your Beacon of Light target also heal the nearest friendly injured target for 90% as much (was 30%).</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">November 26, 2024</span></strong></p>
<p><strong>Classes</strong></p>
<ul>
<li><strong>Death Knight</strong>
<ul>
<li><strong>Blood</strong>
<ul>
<li><em>Developers’ notes: The tuning updates done to the Deathbringer hero talent tree at the beginning of the patch have notably affected Blood’s output more than Frost. The damage effects of the keystone and the capstone talents are being increased to make Deathbringer a more competitive choice again.</em></li>
<li>Deathbringer: Reaper’s Mark initial and stacking damage increased by 25%.</li>
<li>Deathbringer: Exterminate damage increased by 25%.</li>
<li>Deathbringer: Wave of Souls damage increased by 25%.</li>
</ul>
</li>
<li><strong>Frost</strong>
<ul>
<li><em>Developers’ notes: We are looking to increase Frost’s single-target damage while bringing down their AoE damage to help create a healthier damage profile.</em></li>
<li>Obliterate damage increased by 12%.</li>
<li>Frost Strike damage increased by 12%.</li>
<li>Breath of Sindragosa damage reduced by 10%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li><strong>Feral</strong>
<ul>
<li>Rip, Rake, and Rampant Ferocity damage increased by 10%. Does not apply to PvP combat.</li>
<li>Apex Predator’s chance to trigger against multiple targets increased slightly.</li>
<li>Druid of the Claw: Strike for the Heart increases the critical strike chance and damage of Shred, Swipe, and Mangle by 15% (was 10%).</li>
</ul>
</li>
<li><strong>Guardian</strong>
<ul>
<li>Druid of the Claw: Strike for the Heart increases the critical strike chance and damage of Shred, Swipe, and Mangle by 15% (was 10%).</li>
</ul>
</li>
<li><strong>Restoration</strong>
<ul>
<li>Swiftmend healing increased by 25%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li><strong>Survival</strong>
<ul>
<li><em>Developers’ notes: Survival has found a lot of success with its 11.0.5 update to Merciless Blow in concert with Pack Leader’s bleed synergies. We’re adjusting it slightly to ensure the build is still competitive, but not quite as dominant.</em></li>
<li>Merciless Blow damage reduced by 15%. Does not apply to PvP combat.</li>
<li>Pack Leader: Vicious Hunt damage reduced by 20%. Does not apply to PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li><em>Developers’ notes: Frostfire is still underperforming for both Frost and Fire. We’re targeting buffs to Frostfire’s various procs and providing a more substantial throughput buff via Fire Mastery’s Haste value.</em></li>
<li><strong>Fire</strong>
<ul>
<li><em>Developers’ notes: Fire has been underperforming in single target and could use some help. Rather than distribute this bonus through a myriad of spells, we’re opting to put most of our budget into Pyroblast to ensure this spell is keeping pace with the rest of Fire’s kit.</em></li>
<li>Frostfire: Fire Mastery now grants 2% Haste (was 1%).</li>
<li>Frostfire: Isothermic Core Comet Storm effectiveness increased to 200% (was 150%).</li>
<li>Frostfire: Frostfire Burst damage increased by 25%.</li>
<li>Frostfire: Frostfire Infusion damage increased by 50%.</li>
<li>Frostfire: Excess Frost cooldown reduction increased to 10 seconds (was 5 seconds).</li>
<li>Ashen Feather Phoenix Flames damage bonus increased to 50% (was 25%).</li>
<li>Pyroblast damage increased by 8%.</li>
<li>Meteor direct damage increased by 25%.</li>
</ul>
</li>
<li><strong>Frost</strong>
<ul>
<li>Frostfire: Fire Mastery now grants 2% Haste (was 1%). Does not apply to PvP combat.</li>
<li>Frostfire: Isothermic Core Meteor effectiveness increased to 150% (was 100%). Does not apply to PvP combat.</li>
<li>Frostfire: Frostfire Burst damage increased by 25%. Does not apply to PvP combat.</li>
<li>Frostfire: Frostfire Infusion damage increased by 50%. Does not apply to PvP combat.</li>
<li>Frostfire: Excess Frost cooldown reduction increased to 10 seconds (was 5 seconds). Does not apply to PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Monk</strong>
<ul>
<li><strong>Windwalker</strong>
<ul>
<li>Conduit of the Celestials: Strength of the Black Ox damage increased by 100%.</li>
<li>Conduit of the Celestials: Flight of the Red Crane damage increased by 100%.</li>
<li>Conduit of the Celestials: Courage of the White Tiger damage increased by 35%.</li>
<li>Fists of Fury damage increased by 20%.</li>
<li>Blackout Kick damage increased by 8%.</li>
<li>Flurry of Xuen damage increased by 40%.</li>
<li>Courageous Impulse now increases the damage of your next Blackout Kick by 200% (was 125%).</li>
<li>Shadowboxing Treads now increases the damage of Blackout Kick by 20% (was 10%) and causes additional Blackout Kicks at 80% effectiveness (was 70%).</li>
<li><em>Developers’ notes: We’re looking to increase Windwalker’s overall performance in AoE and single target through targeted adjustments to a few baseline spells, as well as to push some underrepresented talents for increased build diversity.</em></li>
</ul>
</li>
<li><strong>Mistweaver</strong>
<ul>
<li>Conduit of the Celestials: Courage of the White Tiger damage increased by 35%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li><strong>Protection</strong>
<ul>
<li>Lightsmith: Divine Inspiration’s chance to proc an Armament decreased by 50% for Protection specialization.</li>
<li>Lightsmith: Divine Guidance damage reduced by 20% for Protection specialization.</li>
<li>Lightsmith: Forge’s Reckoning damage reduced by 15% for Protection specialization.</li>
<li>Refining Fire damage reduced by 10%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li><strong>Holy</strong>
<ul>
<li>Holy Word: Serenity healing increased by 25%.</li>
<li>Holy Word: Sanctify healing increased by 25%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li><em>Developers’ notes: Deathstalker as a hero talent choice has been underserving Subtlety compared to the alternative choice of Trickster, especially in AoE circumstances. Black Powder is used far more frequently as Deathstalker than as Trickster and is receiving a sizable damage increase. Additionally, Deathstalker’s Plague damage effects are being increased (for Subtlety only) to better align the overall contribution of each hero talent choice.</em></li>
<li>Subtlety
<ul>
<li>Deathstalker: Plague damage effects increased by 45%.</li>
<li>Black Powder damage increased by 20%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li><strong>Elemental</strong>
<ul>
<li>Farseer: Chain Lightning damage from Ancestors increased by 30%.</li>
<li>Farseer: Lava Burst damage from Ancestors increased by 15%.</li>
<li>Farseer: Latent Wisdom now increases Ancestor spell damage by 25% (was 20%).</li>
<li>Farseer: Routine Communication now has an 8% chance to trigger (was 5%).</li>
<li>Farseer: Maelstrom Supremacy now increases the damage Earth Shock, Elemental, Blast, and Earthquake by 15% (was 8%).</li>
</ul>
</li>
<li><strong>Restoration</strong>
<ul>
<li>Farseer: Chain Lightning damage from Ancestors increased by 30%.</li>
<li>Farseer: Lava Burst damage from Ancestors increased by 15%.</li>
</ul>
</li>
<li><strong>Enhancement</strong>
<ul>
<li><em>Developers’ notes: We’re reducing the power of Maelstrom Weapon spenders for Enhancement to lower their overall damage output.</em></li>
<li>All Maelstrom Weapon spender damage reduced by 8%. This does not affect PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warrior</strong>
<ul>
<li><em>Developers’ notes: Colossus Warriors are meant to be innately tough and hard to kill, so we’re increasing their overall resilience. This is particularly aimed at helping level the field between Mountain Thane and Colossus for Protection Warriors, more passive resistance for Colossus versus Mountain Thane’s more active mitigation playstyle.</em></li>
<li><strong>Arms</strong>
<ul>
<li>Colossus: Mountain of Muscle and Scars now reduces damage taken by 5% (was 2.5%).</li>
<li>Colossus: Dominance of the Colossus now causes enemies damaged by Demolish to deal up to 10% less damage to you (was 5%).</li>
</ul>
</li>
<li><strong>Protection</strong>
<ul>
<li>Colossus: Mountain of Muscle and Scars now reduces damage taken by 5% (was 2.5%).</li>
<li>Colossus: Dominance of the Colossus now causes enemies damaged by Demolish to deal up to 10% less damage to you (was 5%).</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Player versus Player</strong></p>
<ul>
<li><strong>Death Knight</strong>
<ul>
<li><strong>Blood</strong>
<ul>
<li>Death Strike damage reduced by 35% in PvP combat.</li>
</ul>
</li>
<li><strong>Unholy</strong>
<ul>
<li>Festering Wound damage increased by 15% in PvP combat.</li>
<li>Festermight is now 65% effective in PvP combat (was 50%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Demon Hunter</strong>
<ul>
<li><em>Developers’ notes: Havoc’s sustained damage outside of cooldowns has been notably low, so a few related skills are getting damage increases.</em></li>
<li>Havoc
<ul>
<li>Immolation Aura damage increased by 20%</li>
<li>Demon’s Bite damage increased by 18%</li>
<li>Demon Blades damage increased by 18%</li>
<li>Felblade damage increased by 20%</li>
</ul>
</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li><strong>Restoration</strong>
<ul>
<li>Wildstalker: Symbiotic Blooms healing increased by 25% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li><strong>Marksmanship</strong>
<ul>
<li><em>Developers’ notes: Marksmanship damage has been lower than we’d like in general, and in particular their effectiveness against casters has not been shining, so we’re putting more power into their physical based abilities.</em></li>
<li>Dark Ranger: Black Arrow damage increased by 12% in PvP combat.</li>
<li>Aimed Shot damage increased by 15% in PvP combat.</li>
<li>Rapid Fire damage increased by 15% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li><strong>Arcane</strong>
<ul>
<li><em>Developers’ notes: We’re shifting Arcane’s damage profile a bit away from burst damage and into their consistent damage and increasing the effectiveness of Sunfury to increase hero talent diversity.</em></li>
<li>Sunfury: Spellfire Spheres grant 2% increased spell damage in PvP combat (was 1%).</li>
<li>Sunfury: Lingering Embers grant 2% increased spell damage in PvP combat (was 1%).</li>
<li>Sunfury: All Arcane Phoenix damage increased by 20% in PvP combat (Greater Pyroblast and Arcane Surge are not increased).</li>
<li>Arcanosphere damage increased by 40%.</li>
<li>Arcane Surge now increases damage by 20% in PvP combat (was 25%).</li>
<li>Arcane Missiles damage increased by 10% in PvP combat.</li>
<li>Arcane Blast damage increased by 10% in PvP combat.</li>
<li>Arcane Barrage damage increased by 15% in PvP combat.</li>
<li>Arcane Bombardment now increases Arcane Barrage’s damage by 20% (was 40%) in PvP combat.</li>
</ul>
</li>
<li><strong>Fire</strong>
<ul>
<li>Sunfury: Spellfire Spheres grant 2% increased spell damage in PvP combat (was 1%).</li>
<li>Sunfury: Lingering Embers grant 2% increased spell damage in PvP combat (was 1%).</li>
<li>Sunfury: All Arcane Pheonix damage increased by 20% in PvP combat besides Greater Pyroblast and Arcane Surge.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Monk</strong>
<ul>
<li><strong>Windwalker</strong>
<ul>
<li>Dance of the Wind now increases dodge chance by 2% per stack in PvP combat (was 10%).</li>
<li><em>Developers’ notes: This change moves Dance of the Wind below the base hit chance threshold even at max stacks.</em></li>
</ul>
</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li><strong>Retribution</strong>
<ul>
<li>Eye for an Eye damage increased by 50% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li>Mindgames damage and healing reversal increased by 40%.</li>
<li><strong>Holy</strong>
<ul>
<li>Flash Heal healing increased by 10% in PvP combat.</li>
<li>Heal healing increased by 10% in PvP combat.</li>
<li>Power Word: Life healing increased by 10% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li><strong>Elemental</strong>
<ul>
<li>Additional Lava Bursts from Primordial Wave now deal 25% of normal damage in PvP combat (was 50%).</li>
<li>Chain Lightning damage increased by 10% in PvP combat.</li>
<li>Lightning Bolt damage increased by 10% in PvP combat.</li>
<li>Earth Shock damage reduced by 15% in PvP combat.</li>
<li>Lava Burst damage increased b 15% in PvP combat.</li>
<li>Charged Conduit now increases the damage bonus of Lightning Rod by 50% in PvP combat (was 25%).</li>
<li>Storm Elemental’s haste bonus is now 50% more effective in PvP combat.</li>
</ul>
</li>
<li><strong>Restoration</strong>
<ul>
<li>Lava Burst damage increased by 30% in PvP combat.</li>
<li>Flame Shock damage increased by 30% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li><strong>Affliction</strong>
<ul>
<li>Hellcaller: Blackened Soul damage increased by 15%.</li>
<li>Hellcaller: Mark of Peroth’arn now increases the critical strike damage of Wither by 25% in PvP combat (was 10%).</li>
<li>Hellcaller: Zevrim’s Resilience is now 60% more effective in PvP combat.</li>
</ul>
</li>
<li><strong>Destruction</strong>
<ul>
<li>Hellcaller: Zevrim’s Resilience is now 60% more effective in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warrior</strong>
<ul>
<li><strong>Fury</strong>
<ul>
<li>Mountain Thane: Lightning Strike damage increased by 50% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li><strong>Chronoboon Displacer</strong>
<ul>
<li>Items that share exclusivity with world buffs (Horn of the Dawn, Songflower Seed, Shimmering Globe, Overseer's Anvil, "Defective" Magic 8-Ball, Firewater Cauldron (stacking change only), and Spirit Conch):
<ul>
<li>Will no longer be removed if the person with the consumable leaves raid.</li>
<li>Will extend the duration of the appropriate world buff instead of replacing it.</li>
<li>Now stack up to 5.</li>
<li><em>Known issue: these consumable items list their duration as Until Cancelled instead of 1 or 2 hours. That will be corrected in another hotfix.</em></li>
</ul>
</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li>Improved Moonfire now correctly increases the damage of Starfall.</li>
<li>Improved Moonfire and Moonfury no longer affect base damage of their associated spells.</li>
<li>Improved Moonfire and Moonfury now affect the entire damage of their associated spells.</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li>Tranquilizing Shot no longer has a minimum range.</li>
<li>Trueshot Aura will now grant the Marksmanship Hunter using it 100/150/200 additional ranged attack power (was 50/75/100).</li>
<li>Melee T2.5 set 2-piece bonus now increases Wyvern Strike damage over time by 50%, and increases the maximum focus of your pet by 50 (was Increases Wyvern Strike damage over time by 50%).</li>
<li>Melee T2.5 set 4-piece bonus now increases the impact damage of Mongoose Bite and all Strikes by 15% (was 10%).</li>
<li>Beast Mastery rune now increases your pet's damage and health by 15% (was 10%).</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li>Shadow Priest T2.5 set -piece bonus now increases the damage of Mind Spike by 20% (was 30%).</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li>5 damage set 2-piece bonus will now only affect Saber Slash and Mutilate (was Sinister Strike and Saber Slash).</li>
<li>5 tank set 2-piece bonus will now persist for 10 seconds after using Main Gauche (was tied to having the Parry buff active, and fell off when an attack was parried).</li>
<li>The Attack Power ratio on Instant Poison with Deadly Brew has been increased to 5% (was 3%).</li>
<li>Slaughter from the Shadows Ambush and Backstab increased against non-players increased to 60% (was 50%).</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li>5 Enhancement 2-piece bonus that increases the damage of Stormstrike and Lava Lash by 50%, is now twice as effective for 2-handed weapons.</li>
<li>5 Enhancement 4-piece bonus now causes your Stormstrike, Lava Lash, and Lava Burst critical strikes to burn your target for 30% of the damage done over 4 seconds (was only Stormstrike and Lava Lash).</li>
<li>Ruins of Ahn'Qiraj 3-piece set will now correctly increase the damage of Lava Burst from Overload.</li>
<li>5 Enhancement 4-piece bonus will now correctly work with Off-hand Stormstrike.</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>Haunt's increase to Shadow damage over time effects increased to 40% (was 20%).</li>
<li>Haunt now correctly has a return animation.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">November 25, 2024</span></strong></p>
<p><strong>Dungeons</strong></p>
<ul>
<li><strong>Grim Batol</strong>
<ul>
<li>Fixed a Forgemaster Throngus issue where Fiery Flurry can be cancelled using line of sight.</li>
</ul>
</li>
</ul>
<p><strong>WoW's 20th Anniversary</strong></p>
<ul>
<li>Made several adjustments and improvements to Guest Relations and Ratts' Revenge.
<ul>
<li>A curious brazier belonging to Zarhym was discovered in Ratts' lair.</li>
<li>Six additional pets are now considered secret pets.</li>
<li>Resetting the enigma machine now resets connected devices.</li>
<li>The Spirits of Collection are now more accepting.</li>
<li>Fixed an issue where a shadowy Spirit of Collection was not visible after satisfying all spirits.</li>
<li>Treasure of the Wardens can now be looted by any party member.</li>
<li>Faithful Dog is now considered a dog.</li>
<li>All-Seeing Eyes now count as a gift of the old gods.</li>
<li>All devices in Ratts' lair got a good kick. They had it coming.</li>
</ul>
</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li><strong>Items</strong>
<ul>
<li>Blessed Qiraji War Axe stamina removed (was 9 stamina) and strength increased to 9 (was 0 strength).</li>
<li>Signet Ring of the Bronze Dragonflight: Timeworn damage over time effect increased to 3% per piece (was 2%).</li>
<li>Signet Ring of the Bronze Dragonflight: Timeworn extra attack effect changed to a true extra attack (can proc things), and it can now be activated the same sources that proc Hand of Justice.</li>
<li>Wrath of Cenarius is now activated by Spellfrost Bolt, Balefire Bolt, and Frozen Orb, as intended.</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li>Divine Shield will now reduce your damage dealt by 50% while active.</li>
<li>Divine Shield will no longer reduce your attack speed&nbsp;by 100% while active.</li>
<li>Temple of Ahn’Qiraj 4-piece damage set bonus updated – Your basic attacks increase the damage of your next Exorcism cast with 20 seconds by 40%, stacking up to 3 times.</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li>Main Gauche now increases Sinister Strike threat generated by 50% (was 100%).</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">November 22, 2024</span></strong></p>
<p><strong>Cataclysm Classic</strong></p>
<ul>
<li>Fixed an issue preventing players from being able to complete the Legendary quest “Delegation” if they had the teleporter opened for them to The Anvil of Conflagration.</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Samantha Swifthoof will no longer patrol during the Bloodmoon Event in Strangelthorn Vale.</li>
<li>The Ahn’Qiraj War Commendation World Buff consumables will now only apply only the Dragonslayer, Warchief's, and Zandalar buffs to pets, as intended.</li>
<li>The world buff consumables from War Effort Commendations changed to cost 50 (was 100).</li>
<li><strong>Hunter</strong>
<ul>
<li>Kill Shot cooldown reduced to 12 seconds (was 15 seconds).</li>
<li>Kill Shot bonus damage increased to be 20% higher than Aimed Shot (weapon damage component unchanged at 100% of weapon damage).</li>
<li>Ahn'Qiraj ranged 2-piece bonus now decreases the cooldown on Kill Shot by 65% when targets are between 20% and 50% health (was 50% reduction).</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li>Fixed an issue with the Temple of Ahn'Qiraj 4-piece Arcane set bonus for players who did not have the Regeneration or Mass Regeneration runes equipped.</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li>Just a Flesh Wound now reduces your Dodge chance by half. Evasion still provides its full effect of +50% Dodge.</li>
<li>Just a Flesh Wound now reduces physical damage taken by 30% (was 20%), plus an additional 1% per 12 Defense above 300.</li>
<li>Threat generated from Unfair Advantage has been increased by 50%, to compensate for it triggering less often.</li>
<li>Main Gauche now generates 300% threat on impact (was 100%).</li>
<li>Main Gauche now has a 15 second cooldown (was 20 seconds).</li>
<li>Main Gauche now provides a 200% threat increase to Sinister Strike (was 150%).</li>
<li>Main Gauche now provides the Sinister Strike threat increase for 30 seconds (was 10 seconds).
<ul>
<li><em>Developers’ notes: Since before the introduction of Rogue tanks, we’ve foreseen conditions where they become untouchable by melee attacks, and while this is core to the original Rogue tank fantasy, it’s not sustainable or healthy. We're reducing avoidance and adding more consistency with damage reduction, so that Rogues can still tank, and we’re increasing the incentives on wearing Defensive gear while decreasing the incentives for wearing damage gear. Players can use Main Gauche in situations where they feel they want to actively mitigate incoming damage, instead of using it to maintain a buff. We’re planning to make additional adjustments to Rogue tanks, as well as to other classes and set bonuses in Ahn'Qiraj, prior to its release.</em></li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li>Shield Mastery will now provide 4 Spell Power per point of Defense (was 2).</li>
<li>Ahn'Qiraj Shaman tank set 2-piece bonus now also can trigger from Lava Burst and Molten Blast.</li>
<li>Ahn'Qiraj Shaman tank set 4-piece bonus now also increases all threat generated by 20%, and all damage done by 10%.</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>Haunt's duration increased to 15 seconds (was 12 seconds).</li>
<li>Unstable Affliction's base damage (before spell power) increased by approximately 120% over its duration. Feedback damage from being dispelled remains the same.</li>
<li>Ahn'Qiraj damage 4-piece bonus now increases Fire damage by 5% per stack, stacking up to 2 times (was 2% stacking 5 times).</li>
<li>Ahn'Qiraj damage 2-piece now also increases Shadow Bolt damage by 10%, and now also allows Chaos Bolt to trigger the Improved Shadow Bolt talent.</li>
<li>Ahn'Qiraj tank 4-piece now allows the effects of Demonic Sacrifice to persist while having a pet active, as long as the Warlock does not resummon the sacrificed pet. Warlocks may still only have one Demonic Sacrifice effect.</li>
<li>Demonic Grace can be used while a Warlock has no pet active.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>WoW Classic Era</strong></p>
<ul>
<li><strong>Blackwing Lair</strong>
<ul>
<li>Fixed an issue that could prevent Nefarian from respawning after a wipe.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">November 20, 2024</span></strong></p>
<p><strong>Classes</strong></p>
<ul>
<li><strong>Hunter</strong>
<ul>
<li><strong>Beast Mastery</strong>
<ul>
<li>Ik'thik Colossus are a bit less large when tamed.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Player versus Player</strong></p>
<ul>
<li>Fixed an issue that prevented players who met the Battleground Blitz rating requirement from purchasing Forged Equipment Chest.</li>
</ul>
<p><strong>Timewalking</strong></p>
<ul>
<li>Weekly Timewalking quests now require level 30 to drop item rewards.
<ul>
<li><em>Developers’ notes: Players from level 10-29 are still able to engage with Timewalking, however, we do not want to incentivize creating a character for one run and then deleting the character.</em></li>
</ul>
</li>
</ul>
<p><strong>WoW’s 20<sup>th</sup> Anniversary</strong></p>
<ul>
<li><strong>Ratts’ Revenge</strong>
<ul>
<li>Fixed an issue where statues would follow you without a rope.</li>
<li>Fixed an issue where the “Hear” puzzle could be solved by an unintended bug. Characters who already received the reward for this puzzle will keep their progress, but other characters will need to figure out the intended solution.</li>
<li>Ratts’ password is now present.</li>
<li>The “Light of Love” is now more accepting.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">November 18, 2024</span></strong></p& ... |
http://localhost:1200/blizzard/news/zh-tw - Success ✔️<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0">
<channel>
<title>All News</title>
<link>https://news.blizzard.com/zh-tw</link>
<atom:link href="http://localhost:1200/blizzard/news/zh-tw" rel="self" type="application/rss+xml"></atom:link>
<description>All News - Powered by RSSHub</description>
<generator>RSSHub</generator>
<webMaster>[email protected] (RSSHub)</webMaster>
<language>en</language>
<lastBuildDate>Sun, 22 Dec 2024 08:05:50 GMT</lastBuildDate>
<ttl>5</ttl>
<item>
<title>WoW Weekly: The Siren Isle Content Update is Now Live, and More!</title>
<description><header class="ContentHeader"><div class="subheading">World of Warcraft</div><blz-header size="medium"><h1 slot="heading">WoW Weekly: The Siren Isle Content Update is Now Live, and More!</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2024-12-20T18:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/pe/PE79AWP1TA2V1734560458298.png" alt="WoW Weekly: The Siren Isle Content Update is Now Live, and More!"></blz-image></header><section class="blog"><p></p>
<h2><span style="color:#DAA520;"><strong>Heed the call of Siren Isle—Now Live!</strong></span></h2>
<aside class="video-container pull-right">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" scrolling="no" src="https://www.youtube-nocookie.com/embed/Z8U8LeWuimY?cc_load_policy=1;" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>Dive into mystery and mayhem with the newest content update in <em>The War Within™</em>— Siren Isle. Explore an enigmatic outdoor zone, procure new items and rewards for you and your alternate characters, engage in new campaign chapters—Dalaran epilogue and Lingering Shadows prologue to Undermine(d)—and more!</p>
<p>As raging tempests batter against Siren Isle, set off on an expedition to face off against a weekly rotation of adversaries while unraveling baffling new mysteries surrounding the abandoned Kul Tiran Azerite mine.</p>
<p>Seek out Dawn, located in Foundation Hall, for the questline, <a href="https://www.wowhead.com/ptr/quest=84719/the-expedition-awaits?brl" target="_blank"><em>The Expedition Awaits</em></a>, to begin your journey to Siren Isle. It's up to you, intrepid adventurer, to discover the fate of those who once lived and worked here. Explore alongside goblin, earthen, and Arathi expedition teams to learn more about the "singing crystal" at Siren Isle's heart.</p>
<p>We look forward to seeing how you fare during your adventures on Siren Isle. An overview of what's coming ahead can be read in <a href="https://worldofwarcraft.blizzard.com/news/24165119">our article</a>.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Save up to 50% During Our Holiday Sale!</strong></span></h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/sf/SF0G1JW44KH21734040870858.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/sf/SF0G1JW44KH21734040870858.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>Greatfather Winter's Sleigh is brimming with festive deals—give the gift of <em>The War Within</em>, transform your in-game experience with discounts on select game services, or get your Hero up to speed with Character Level Boosts, and don't miss out on a variety of adorable pets, majestic mounts, and more!</p>
<ul>
<li>Get Back in the Fight with 30% off The War Within and choose from Base, Heroic, or Epic Edition to begin your new adventure.</li>
<li>Get up to 50% off on Select Mounts, Pets, Toys, and Transmogs to add to an ever-expanding Collection.</li>
<li>Save Up to 30% off Select Game Services in WoW and WoW Classic.</li>
</ul>
<p>Further details on these savings and more can be found in our <a href="https://worldofwarcraft.blizzard.com/news/24167167/">previously published article</a>.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>WoWCast: Take a Trip into the Undermine in Our Next Content Update</strong></span></h2>
<aside class="video-container pull-right">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" src="https://www.youtube-nocookie.com/embed/VEQ5lQ6Jf9E?cc_load_policy=1;" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>Join Game Designer, Battleground and Arenas David Hollings, Assistant Lead Quest Designer Mark Kelada, <strong>and</strong> host Community Manager Bethany Hudson for WoWCast as we go deep underground to the Undermine to learn more about what’s coming in the next content update in The War Within— Undermine(d).</p>
<p>There’s more at play here than it first seems, and goblin politics are treacherous and fraught with the underpinnings of something more where Xal’atath is concerned.&nbsp;An overview of what's coming ahead can be read in&nbsp;<a href="https://worldofwarcraft.blizzard.com/news/24166264">our article</a>.</p>
<p>Keep an eye out for the Public Test Realm (PTR) in the new year ahead.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>WoW Classic: 20th Anniversary Edition Phase 2 Arrives January 9</strong></span></h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/aq/AQ6Q2YWE051P1734483935185.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/aq/AQ6Q2YWE051P1734483935185.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>Ring in the new year with the updated Honor System, the opening of iconic battlegrounds Warsong Gulch and Alterac Valley, and the release of Dire Maul and the world bosses, Azuregos and Kazzak.&nbsp;</p>
<p><strong>Release Timetable:&nbsp;</strong></p>
<ul>
<li>1/9: Phase 2 including the updated Honor System, Dire Maul, and world bosses Azuregos and Kazzak.&nbsp;</li>
<li>1/16: Warsong Gulch and Alterac Valley Battlegrounds Open&nbsp;</li>
</ul>
<p>Phase 2 of the Anniversary Edition introduces the updated Honor System currently in use on both WoW Classic Era realms and in Season of Discovery. At the launch of the phase, the Honor cap will be set to Rank 11, with it extending to Rank 14 shortly after the release of the Blackwing Lair raid dungeon at a later date.&nbsp;&nbsp;</p>
<p>This phase also marks the release of Dire Maul dungeon and the world bosses Azuregos and Kazzak, offering even more exciting encounters to dive into. Get ready to dive into the action on January 9 at 2:00 pm PST globally.</p>
<p>More information can be found in our&nbsp;<a href="https://worldofwarcraft.blizzard.com/news/24167661" target="_blank">previously published article</a>.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Frolic in Festive Feast of Winter Veil Fun Now!</strong></span></h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_header/b6/B6NI3WOYKQBT1734138187853.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/b6/B6NI3WOYKQBT1734138187853.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>Chill and be merry with your gnomies during the Feast of Winter Veil!</p>
<p>The fine folks of Smokywood Pastures aren't letting anything get in the way of spreading holiday cheer—or gaining a bit of profit. Winter Veil has come to Azeroth, and with it come all the holiday's fripperies, fineries, and delectable comestibles.</p>
<p><span style="color:#DAA520;"><strong>When:</strong></span> December 19 – January 5<br>
<span style="color:#DAA520;"><strong>Where:</strong></span> Initial holiday quests can be found in Orgrimmar and Ironforge, but festive decorations can be found throughout Azeroth.</p>
<p>Behold!'Tis the season for celebration—the Feast of Winter Veil has arrived in <em>The War Within</em> with strongholds decked out in festive cheer, new gifts are stacked under the trees, and fresh items have been added to expand growing Collections—including new seasonal threads available from the Holiday Vendors.</p>
<p>Read more about what festivities you can participate in can be found in <a href="https://worldofwarcraft.blizzard.com/news/24165123">our article</a>.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Read The War Within Comic,"Seasons"</strong></span></h2>
<aside class="video-container pull-right">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" scrolling="no" src="https://www.youtube-nocookie.com/embed/AzIP04xEMrs?cc_load_policy=1;" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>As the Feast of Winter Veil draws near, loved ones around Azeroth gather close in celebration. The fabled Sons of Lothar are no exception, but amid their long-awaited reunion feast, something weighs on Alleria Windrunner: Xal’atath remains at large and could strike at any moment. Even against the festive trappings of Winter Veil, the paragon of the void elves can’t help but wonder if their peaceful days are indeed numbered . . .</p>
<p style="text-align: center;"><a class="btn btn-default btn-lg" href="https://bnetcmsus-a.akamaihd.net/cms/template_resource/TEFHLG7PQIL41734383405326.pdf" target="_blank" type="button">Download the Comic</a></p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Clock-In to the Trading Post in January for Steam-Powered Fun</strong></span></h2>
<p>Time is on your side and steam-powered wonders await at the January Trading Post. This month, gear up with the Arsenal: Green Clockwork Contraptions Collection.</p>
<p>Mind your Tender—we'll be celebrating the second anniversary of the Trading Post in February with an extension to the Reward Bar during that month, allowing you to earn an additional 500 Trader's Tender through a variety of activities and expand your spending power on a wide several selections—including previously released Transmogs, mounts, pets, toys, and previous monthly rewards. You’ll find these items on two new event vendors during the month.</p>
<figure class="pull-right">
<div class="image"><img alt=" " src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/2WRGQ6CLGHPF1734478518158.png" referrerpolicy="no-referrer"></div>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Arsenal: Green Clockwork Contraptions Collection</strong></span><br>
<em>“Spring into the new year with all manner of clockwork contraptions.”</em><br>
Includes: Cloak/Back, Two-Hand Mace, Fist Weapon, Gun, Shield</p>
</figcaption>
</figure>
<p>Complete activities to fill the bar at the top of the<strong> Traveler’s Log</strong> found in the <strong>Adventure Guide (Shift-J)</strong>, and you'll receive this month's bonus reward — the <strong>Arsenal: Green Clockwork Contraptions Collection</strong>. Gear up to take on any adventure at full steam.</p>
<p>Visit T&amp;W (Tawney and Wilder) just outside the Mage District in Stormwind or the Zen’shiri Trading Post next to Grommash Hold in Orgrimmar to check out all the latest items they have available.</p>
<p>Players can also visit the Trading Post in the capital city of Dornogal (The Foregrounds) on the Isle of Dorn where representatives of both Tawney and Wilder and the Zen’shiri Trading Post are open for business.</p>
<h5><span style="color:#DAA520;">Here's Some of the January Stock</span></h5>
<aside class="gallery">
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE4SYCLA34G1734478518165.png"><img alt="Brilliant Sunburst Peafowl" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE4SYCLA34G1734478518165.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Brilliant Sunburst Peafowl Mount</strong></span></p>
</figcaption>
</figure>
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/T5ZSTJWRZ3A81734478518668.png"><img alt="Wind-Up Wuffi Pet" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/T5ZSTJWRZ3A81734478518668.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Wind-Up Wuffi Pet</strong></span></p>
</figcaption>
</figure>
</aside>
<p>Read through our <a href="http://worldofwarcraft.blizzard.com/news/24166331/" target="_blank">previously published article</a> for a detailed list of <strong><em>all </em></strong>the items available from the January Trading Post and how to get them.</p>
<p>Champions new or returning to <em>World of Warcraft</em> and <em>The War Within</em> who want to know more can <a href="http://worldofwarcraft.blizzard.com/news/24131507" target="_blank">take a tour of the Trading Post </a>to learn everything you need to know, from where to find it to how you can earn additional Trader's Tender through the Traveler's Log.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Sign Up for <em>The Great Push</em> Now!</strong></span></h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/oe/OELCEQ7XZK0O1733877509826.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/oe/OELCEQ7XZK0O1733877509826.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>The Great Push (TGP) returns in January 2025! Register today for a chance to become the first Great Push champions of <em>The War Within&nbsp;</em>and to earn the Tempered Banner of the Algariby by completing the Time Trials.</p>
<p>The Time Trials begin on January 22—a five-day qualification period where any registered team can push keystones as high as possible on the Tournament Realms. The top sixteen teams from Time Trials advance to the Group Stage commencing January 31, where they’ll push pre-assigned keystones against the clock live on <a href="https://www.twitch.tv/warcraft" target="_blank">Twitch</a> and <a href="https://www.youtube.com/@Warcraft" target="_blank">YouTube</a>. The final eight teams will advance to the TGP Global Finals, where $200,000 (USD) will be on the line as well as the title of first TGP champions of <em>The War Within</em>!</p>
<p>Registration for The Great Push is <a href="https://rio.gg/tgptwws1" target="_blank">now open on Raider.IO</a>. Register by January 17 for your chance to earn the Tempered Banner of the Algari and a combined $260,000 (USD) in prizes.</p>
<p>We’re making some changes to the overall format of The Great Push in <em>The War Within™</em> ahead of the Time Trials starting on January 22. These changes are designed to keep the action exciting throughout all broadcast stages of the tournament, and we’re excited to see it play out through the Season. Be sure to read about these changes and more in our <a href="http://worldofwarcraft.blizzard.com/news/24166813/" target="_blank">previously published article</a>.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Celebrate the World of Warcraft® 20th Anniversary with Razer</strong></span></h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/ZL416PHJNFZC1734033954641.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/ZL416PHJNFZC1734033954641.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>Continue your unforgettable adventures in Azeroth with Razer’s best-in-slot gear with Razer Chroma RGB support. For a limited time, you’ll also receive the Iron Skyreaver, Coral-Stalker Waveray, and Razeshi B mounts and pet with your purchase.</p>
<p>From&nbsp;December 4, 2024, to while stocks last, be among the first to buy the Razer Naga V2 Pro, Razer Blackwidow V4 Pro, Razer Kraken V4 Pro, Razer Firefly V2 Pro, or Razer Mouse Dock Pro and receive the following legendary event bundle item, which includes:&nbsp;Iron Skyreaver, Coral-Stalker Waveray, and Razeshi&nbsp;B.</p>
<p>Visit <a href="https://blizz.ly/4ixiLHo" target="_blank">Razer’s official site</a> today to learn more!</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Don’t Delay—Support Cure Duchenne With the Reven Pack</strong></span></h2>
<aside class="video-container pull-right">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" src="https://www.youtube-nocookie.com/embed/l4gFFKXmYH4?si=lY84aMQAogFMs1lH" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>Add the Reven Pack to your collection and support CureDuchenne to accelerate research toward a cure for Duchenne muscular dystrophy and improve care for individuals worldwide living with the disease. But don’t delay! This adorable pack is only available through January 7, 2025, at 10AM PST.</p>
<p>Inspired by the incredible story captured in “The Remarkable Life of Ibelin” documentary about Mats “Ibelin” Steen—<a href="https://www.netflix.com/title/81759420" target="_blank">now live on Netflix</a>— a Norwegian WoW® player who suffered from Duchenne muscular dystrophy. You can add the Reven Pack to your collection and support CureDuchenne to accelerate research toward a cure for Duchenne and improve care for individuals worldwide living with the disease.</p>
<p>All proceeds from The Reven Pack sales will support CureDuchenne, a global nonprofit leader in research, patient care, and innovation for improving and extending the lives of individuals with Duchenne muscular dystrophy, a progressive neuromuscular disease.</p>
<p>“Reven” means “the fox” in Norwegian, and this curious little companion can’t wait to discover the secrets of Azeroth by your side, no matter if you journey through the depths of Khaz Algar in modern <em>World of Warcraft</em> or the shattered world of <em>Cataclysm Classic</em>. In addition, the pack also includes the Reven’s Comfy Carrier for modern WoW—an adorable transmog backpack item with a sleeping Reven.</p>
<p style="text-align: center;"><a class="btn btn-default btn-lg" href="https://blizz.ly/48hKbMV" target="_blank" type="button">Add the Reven Pack to your collection today!</a></p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Time is Running Out To Get The Trader’s Gilded Brutosaur!</strong></span></h2>
<aside class="pull-right">
<div style="text-align: right;">
<video action="" and="" animation="" controls="controls" engineering="" in="" machinery="" moving="" of="" preload="auto" sparks="" src="https://bnetcmsus-a.akamaihd.net/cms/connect_thumbnail/zy/ZYSQWXLWB98U1729787760066.mp4" station="" style="width:98%" the="" video="" with=""></video>
</div>
</aside>
<p>It won’t be long before the Trader’s Guilded Brutosaur leaves the shop indefinitely. Get your awe-inspiring mount now through January 6, 2025!</p>
<p>Celebrate camaraderie between the Alliance and the Horde with the awe-inspiring Trader’s Gilded Brutosaur, adorned with a 20th Anniversary themed harness encrusted with gems representing World of Warcraft’s expansions. Brave the world of Azeroth on this magnificent Zandalari beast with Morten and Killia, bringing the auction house and the mail to you on the go!</p>
<p>Don’t forget you can invest in your new gilded age with WoW Tokens. WoW Tokens purchased from the Auction house for gold can be redeemed for Battle.net Balance. Learn more in our <a href="https://battle.net/support/article/31218" target="_blank"> support article.</a></p>
<p style="text-align: center;"><a class="btn btn-default btn-lg" href="https://blizz.ly/4fAmsKv" target="_blank" type="button">Visit the Shop</a></p>
<hr class="image-divider">
<p>Follow along on the official <a href="https://worldofwarcraft.blizzard.com/news" target="_blank">World of Warcraft news site</a> for all the latest developments as we journey through the week together.</p>
</section></description>
<link>https://news.blizzard.com/en-us/article/24165126/wow-weekly-the-siren-isle-content-update-is-now-live-and-more</link>
<guid isPermaLink="false">24165126</guid>
<pubDate>Fri, 20 Dec 2024 18:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>This Week in WoW</category>
</item>
<item>
<title>Clock-In to the Trading Post in January for Steam-Powered Fun</title>
<description><header class="ContentHeader"><div class="subheading">World of Warcraft</div><blz-header size="medium"><h1 slot="heading">Clock-In to the Trading Post in January for Steam-Powered Fun</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2024-12-20T17:59:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/fr/FR6D19UUO59O1734478481858.png" alt="Clock-In to the Trading Post in January for Steam-Powered Fun"></blz-image></header><section class="blog"><p></p>
<p>Time is on your side and steam-powered wonders await at the January Trading Post. This month, gear up with the Arsenal: Green Clockwork Contraptions Collection.</p>
<blockquote><strong>Celebrate the Trading Post’s Second Anniversary in February</strong><br>
<br>
Mind your Tender— We'll be celebrating the second anniversary of the Trading Post in February with an extension to the Reward Bar during that month, allowing you to earn an additional 500 Trader's Tender through a variety of activities and expand your spending power on a wide several selections—including previously released Transmogs, mounts, pets, toys, and previous monthly rewards. You’ll find these items on two new event vendors during the month.</blockquote>
<hr class="image-divider">
<aside class="center-block">
<div class="image"><img alt="Trading Post in Dornogal" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/tz/TZ9DT87R3QU81724451426997.png" referrerpolicy="no-referrer"></div>
</aside>
<aside class="gallery">
<figure><img alt="Tawney and Wilder Trading Post in Stormwind" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/XRXVEO0S585Y1670826120823.png" referrerpolicy="no-referrer"></figure>
<figure><img alt="Zen'shiri Trading Post in Orgrimmar" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/5QSH8KA2QTA01670826120883.png" referrerpolicy="no-referrer"></figure>
</aside>
<p>Visit T&amp;W** (Tawney and Wilder) just outside the Mage District in Stormwind or the Zen’shiri Trading Post next to Grommash Hold in Orgrimmar to check out all the latest items*** they have available. Players can also visit the Trading Post in the capital city of Dornogal (The Foregrounds) on the Isle of Dorn, where representatives of both Tawney and Wilder and the Zen’shiri Trading Post are open for business.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>Sample What's in Stock for January</strong></span></h3>
<p>Here's a sample of what you can expect to see when you visit the Trading Post in January. Make sure to stop in to see the complete array of items on the vendors.</p>
<h4><span style="color:#DAA520;">Pets Mounts, and Toys</span></h4>
<h5><span style="color:#DAA520;">Mount</span></h5>
<!-- Insert Brilliant Sunburst Peafowl image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE4SYCLA34G1734478518165.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE4SYCLA34G1734478518165.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Brilliant Sunburst Peafowl</strong></span><br>
<em>“With this bird, feathers will never be out of style.”</em><br>
Mount</p>
</figcaption>
</figure>
<!-- Insert Wind-Up Wuffi image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/T5ZSTJWRZ3A81734478518668.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/T5ZSTJWRZ3A81734478518668.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Wind-Up Wuffi </strong></span><br>
<em>“With a face this loveable Wuffi is sure you’ll wind-up being the best of friends.”</em><br>
Pet</p>
</figcaption>
</figure>
<hr class="image-divider">
<h4><span style="color:#DAA520;">Armor Transmog Appearances</span></h4>
<!-- Insert Steam-Powered Golden Cloak image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/58YOY2D4W4XC1734478518714.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/58YOY2D4W4XC1734478518714.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Steam-Powered Golden Cloak </strong></span><br>
<em>"This is getting heavy."</em><br>
Back/Cloak</p>
</figcaption>
</figure>
<!-- Insert Ensemble: Green Clockwork Attire image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/TCWTTOJG8N4D1734478518144.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/TCWTTOJG8N4D1734478518144.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Green Clockwork Attire</strong></span><br>
<em>"Who needs to know the time when you’re wearing it?"</em><br>
Includes: Head, Shoulder, Chest, Waist, Legs, Feet, Wrist, Hand, and Back/Cloak</p>
</figcaption>
</figure>
<hr class="image-divider">
<h4><span style="color:#DAA520;">Weapon Transmog Appearances</span></h4>
<!-- Insert Golden Clockwork Power Hammer image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/S3T4QU6KJ9E81734478518638.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/S3T4QU6KJ9E81734478518638.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Golden Clockwork Power Hammer</strong></span><br>
<em>“Despite being found in Mechagon, none of the Mechagnomes could wield it. Perhaps this indicates the existence of an earlier mecha-civilization?"</em><br>
Two-Handed Mace</p>
</figcaption>
</figure>
<!--Steamwheedle Artifact Extractor image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/JIDM3CZ9NMUR1734478519084.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/JIDM3CZ9NMUR1734478519084.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><strong><span style="color:#DAA520;">Steamwheedle Artifact Extractor</span></strong><br>
<em>"Faster than any shovel!" – Gazrix Gearlock</em><br>
Off-Hand</p>
</figcaption>
</figure>
<hr class="image-divider">
<h3><span style="color:#DAA520;">This Month's Bonus Reward</span></h3>
<!-- Purple Snugglefin Romper image-->
<figure class="center-block">
<div class="image"><img alt=" " src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/2WRGQ6CLGHPF1734478518158.png" referrerpolicy="no-referrer"></div>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Arsenal: Green Clockwork Contraptions Collection</strong></span><br>
<em>“Spring into the new year with all manner of clockwork contraptions.”</em><br>
Includes: Cloak/Back, Two-Hand Mace, Fist Weapon, Gun, Shield</p>
</figcaption>
</figure>
<p>Complete activities to fill the bar at the top of the<strong> Traveler’s Log</strong>&nbsp;found in the&nbsp;<strong>Adventure Guide (Shift-J)<sup>***</sup></strong>, and you'll receive this month's bonus reward — the <strong>Arsenal: Green Clockwork Contraptions Collection</strong>. Gear up to take on any adventure at full steam.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;">Get the Burden of Unrelenting Justice Transmog Appearance Sets</span></h3>
<p>Players who have earned the monthly special reward from the Trading Post twelve times will be rewarded with the achievement, “Trading Post Enthusiast” along with a new color-shifting transmog appearance — the Burden of Unrelenting Justice set— and two non-color shifting sets representing the day and night version of the color-shifting transmog appearances for a total of three sets!</p>
<figure class="center-block">
<div class="image"><img alt="Night Elf in Gold and Green set during the day on the left and silver and white set under the moon on the right" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/v7/V74IO3RICL0S1702087178540.jpg" referrerpolicy="no-referrer"></div>
<figcaption><em>The Burden of Unrelenting Justice Transmog Appearance Set includes 9 pieces: Head, Shoulder, Chest, Waist, Legs, Feet, Wrist, Hand, and Back (Cloak).</em></figcaption>
</figure>
<p>You don’t need to earn the special reward twelve times consecutively to get the achievement and the transmog sets.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;">How it Works</span></h2>
<h3><span style="color:#DAA520;">Get Tender Every Month</span></h3>
<p>At the beginning of each month, players with an active account in good standing will receive 500 Trader’s Tender automatically every month from a chest called the Collector’s Cache. If you don’t have active game time on your account or aren’t a subscriber at the start of a new month, don’t worry. Your Tender will be awarded on the first day of the month when you do have game time or an active subscription. This will be the same amount for everyone, regardless of how you pay for your game time.</p>
<h3><span style="color:#DAA520;">The Traveler's Log</span></h3>
<p>Complete monthly activities listed in the new Traveler’s Log. Each month features a rotating, themed set of activities. These activities provide the opportunity to earn up to 500&nbsp;additional Trader’s Tender. There’s only a set amount of Tender you can earn each month through completing activities, so you won’t need to complete all the ones in the log each month. You’ll be able to pick and choose from a variety of fun in-game activities to easily earn Tender. Players can choose to earn by continuing to play the game as they already do, such as completing quests, competing in battlegrounds, participating in holiday activities, and even running Mythic+ dungeons. But you can also choose to take part in activities uniquely designed for the month.</p>
<h3><span style="color:#DAA520;">Freeze an Item</span></h3>
<p>Before the month comes to an end, if you haven’t purchased that one “must-have” item yet, don’t worry. You can “freeze” an item so you can purchase it later. When you freeze an item, it will stay available month over month until it is purchased or replaced.</p>
<p>If this month’s offerings didn’t have the items you wanted, you can hang on to your Trader’s Tender to spend later. It won’t go anywhere, and unspent Tender will continue to accumulate each month.</p>
<hr class="image-divider">
<p>Learn more about the Trading Post from the&nbsp;<a href="https://worldofwarcraft.blizzard.comnews/24131507/" target="_blank">news post</a>&nbsp;on the official site.</p>
<p><em>*The Trading Post feature is not available in WoW Classic titles.</em><br>
<em>**Requires World of Warcraft Subscription or Game Time</em><br>
<em>***Requires Level 10 to access the Adventure Guide.</em></p>
</section></description>
<link>https://news.blizzard.com/en-us/article/24166331/clock-in-to-the-trading-post-in-january-for-steam-powered-fun</link>
<guid isPermaLink="false">24166331</guid>
<pubDate>Fri, 20 Dec 2024 17:59:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>News</category>
</item>
<item>
<title>Don’t Delay—Support Cure Duchenne With the Reven Pack</title>
<description><header class="ContentHeader"><div class="subheading">World of Warcraft</div><blz-header size="medium"><h1 slot="heading">Don’t Delay—Support Cure Duchenne With the Reven Pack</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2024-12-20T17:31:26.838Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/2p/2PETNLE9D3D21729721548665.png" alt="Don’t Delay—Support Cure Duchenne With the Reven Pack"></blz-image></header><section class="blog"><p></p>
<p>Inspired by&nbsp; the incredible story captured in “The Remarkable Life of Ibelin” documentary about Mats “Ibelin” Steen—<a href="https://www.netflix.com/title/81759420" target="_blank">now live on Netflix</a>— a Norwegian WoW® player who suffered from Duchenne muscular dystrophy, you can add the Reven Pack to your collection and support CureDuchenne to accelerate research toward a cure for Duchenne and improve care for individuals worldwide living with the disease.&nbsp;</p>
<p>All proceeds* from The Reven Pack sales will support CureDuchenne, a global nonprofit leader in research, patient care, and innovation for improving and extending the lives of individuals with Duchenne muscular dystrophy, a progressive neuromuscular disease.</p>
<!--Insert Reven Pack Video-->
<aside class="video-container center-block">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" src="https://www.youtube-nocookie.com/embed/l4gFFKXmYH4?si=lY84aMQAogFMs1lH" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>“Reven” means “the fox” in Norwegian, and this curious little companion can’t wait to discover the secrets of Azeroth by your side, no matter if you journey through the depths of Khaz Algar in modern <em>World of Warcraft</em> or the shattered world of <em>Cataclysm Classic</em>. In addition, the pack also includes the Reven’s Comfy Carrier for modern WoW—an adorable transmog backpack item with a sleeping Reven.</p>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/av/AVW2H42IPCKU1729721575389.png" referrerpolicy="no-referrer"></div>
</aside>
<p style="text-align: center;"><a class="btn btn-default" href="https://blizz.ly/48hKbMV" target="_blank" type="button">Add the Reven Pack to your collection today!</a></p>
<p>Don’t miss out on the documentary that inspired it all, “The Remarkable Life of Ibelin” <a href="https://www.netflix.com/title/81759420" target="_blank">now live on Netflix</a>.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>About CureDuchenne</strong></span></h3>
<p>CureDuchenne is the global nonprofit leader in research, patient care, and innovation for improving and extending the lives of those with Duchenne muscular dystrophy, a progressive neuromuscular disease that affects about 300,000 individuals around the world. CureDuchenne accelerates research toward a cure for Duchenne by funding early-stage science&nbsp;with the goal of bringing treatments to everyone&nbsp;affected by Duchenne, no matter where they live, what language they speak or their financial status. &nbsp;We also support families through education and outreach and improve standards of care for individuals worldwide with Duchenne, including those in underserved communities. Visit&nbsp;<a href="https://http/www.cureduchenne.org/" target="_blank" title="http://www.cureduchenne.org/">www.cureduchenne.org</a>&nbsp;to learn more.</p>
<ul>
<li>Facebook: <a href="https://www.facebook.com/cureduchenne" target="_blank">https://www.facebook.com/cureduchenne</a><a href="https://www.facebook.com/cureduchenne" target="_blank">&nbsp;</a>&nbsp;</li>
<li>Instagram:<a href="http://https//www.instagram.com/cureduchenne/" target="_blank"> https://www.instagram.com/cureduchenne/</a><a href="http://https//www.instagram.com/cureduchenne/" target="_blank">&nbsp;</a>&nbsp;</li>
<li>X: <a href="https://x.com/CureDuchenne" target="_blank">https://x.com/CureDuchenne</a></li>
<li>YouTube:&nbsp;<a href="http://www.youtube.com/user/CureDuchenneMD" target="_blank">http://www.youtube.com/user/CureDuchenneMD</a></li>
<li>LinkedIn: <a href="https://www.linkedin.com/company/cureduchenne" target="_blank">https://www.linkedin.com/company/cureduchenne</a></li>
</ul>
<hr class="image-divider">
<p><em>*Blizzard Entertainment will donate100% of the purchase price of “The Reven Pack” digital bundle to CureDuchenne, less any chargebacks, refunds, transaction fees, and Value Added Taxes (VAT), or other similar taxes paid. These versions of items are special editions available as part of this initiative only.</em><br>
<em>** The Reven Pack is available through January 7, 2025, 10AM PST.</em><br>
<em>***Buying or purchasing this digital item is a license.</em></p>
</section></description>
<link>https://news.blizzard.com/en-us/article/24150578/dont-delaysupport-cure-duchenne-with-the-reven-pack</link>
<guid isPermaLink="false">24150578</guid>
<pubDate>Fri, 20 Dec 2024 17:31:26 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>News</category>
</item>
<item>
<title>Time is Running Out To Get The Trader’s Gilded Brutosaur!</title>
<description><header class="ContentHeader"><div class="subheading">World of Warcraft</div><blz-header size="medium"><h1 slot="heading">Time is Running Out To Get The Trader’s Gilded Brutosaur!</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2024-12-20T17:15:20.836Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/0a/0AMHSCD8TZ1R1729787723434.png" alt="Time is Running Out To Get The Trader’s Gilded Brutosaur!"></blz-image></header><section class="blog"><p></p>
<p>Celebrate camaraderie between the Alliance and the Horde with the awe-inspiring Trader’s Gilded Brutosaur*, adorned with a 20th Anniversary themed harness encrusted with gems representing World of Warcraft’s expansions. Brave the world of Azeroth on this magnificent Zandalari beast with Morten and Killia, bringing the auction house and the mail to you on the go!</p>
<!--Insert Brutosaur mp4 video-->
<center>
<video controls="" preload="auto" src="https://bnetcmsus-a.akamaihd.net/cms/connect_thumbnail/zy/ZYSQWXLWB98U1729787760066.mp4" style="width:100%"></video>
</center>
<!--Insert Brutosaur image with two vendors-->
<figure class="center-block">
<div class="image" style="text-align: center;"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/NBHSCX9Z1MH71729787813192.png" referrerpolicy="no-referrer"></div>
<figcaption><em>“Morten and Killia never realized how much their new trading partnership across faction lines would pay off. That is until the day they were able to purchase this fine creature to aid them in their travels. And of course do it in gilded style.”</em></figcaption>
</figure>
<!--Insert Brutosaur Image Side Shot-->
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/UAL70BPCHW3I1729787813259.png" referrerpolicy="no-referrer"></div>
</aside>
<p>Add this new mount to your collection* by visiting the Battle.net Shop or in-game shop through January 6, 2025.</p>
<p style="text-align: center;"><a class="btn btn-default" href="https://blizz.ly/4fAmsKv" target="_blank" type="button">Visit the Shop</a></p>
<p>Don’t forget you can invest in your new gilded age with WoW Tokens. WoW Tokens purchased from the Auction house for gold can be redeemed for Battle.net Balance. Learn more in our <a href="https://battle.net/support/article/31218" target="_blank"> support article.</a></p>
<hr class="image-divider">
<p><em>*Mount not available in WoW Classic titles.</em><br>
<em>**Buying or purchasing this digital item is a license.</em><br>
<em>***Available through January 6, 2025.</em></p>
</section></description>
<link>https://news.blizzard.com/en-us/article/24150149/time-is-running-out-to-get-the-traders-gilded-brutosaur</link>
<guid isPermaLink="false">24150149</guid>
<pubDate>Fri, 20 Dec 2024 17:15:20 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>Shop Now</category>
</item>
<item>
<title>提高警覺!暴雪娛樂防詐宣導</title>
<description><header class="ContentHeader"><div class="subheading">Battle.net</div><blz-header size="medium"><h1 slot="heading">提高警覺!暴雪娛樂防詐宣導</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-12-20T06:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/t0/T0WW7ZU5L2IN1642642647045.png" alt="提高警覺!暴雪娛樂防詐宣導"></blz-image></header><section class="blog"><p>近期詐騙案件頻傳,敬請玩家保持警覺,避免上當受騙。</p>
<p>請避免在非官方平台購買本公司之遊戲點數、產品及/或服務,並切勿匯款給來源不明的商家。此外,請不要將物品、金幣或公會銀行的權限授予任何您不信任的人,也請注意妥善保管帳號密碼等個人資訊。切勿在來歷不明的網站輸入帳號密碼或個人資料(如身份證號碼、銀行卡號等),以免遭不法分子利用。值得一提的是,暴雪員工絕不會向玩家索要物品或金幣。</p>
<p>若我們確認發生詐騙行為,將對相關檢舉帳號採取適當措施。然而,請注意,玩家應自行採取必要的防護措施,因為在此情況下,我們無法恢復被盜物品或金幣。</p>
<p>如有疑似詐騙情況,請撥打 165 反詐騙諮詢專線進行求證,或隨時聯繫本公司客服以協助查證。您的安全是我們最關心的事,請務必提高警覺,保護自己的權益。</p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24166333/%E6%8F%90%E9%AB%98%E8%AD%A6%E8%A6%BA%EF%BC%81%E6%9A%B4%E9%9B%AA%E5%A8%9B%E6%A8%82%E9%98%B2%E8%A9%90%E5%AE%A3%E5%B0%8E</link>
<guid isPermaLink="false">24166333</guid>
<pubDate>Fri, 20 Dec 2024 06:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>WoWCast: Take a Trip into the Undermine in Our Next Content Update</title>
<description><header class="ContentHeader"><div class="subheading">World of Warcraft</div><blz-header size="medium"><h1 slot="heading">WoWCast: Take a Trip into the Undermine in Our Next Content Update</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2024-12-19T18:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/nh/NH2NR8YJGYVW1734484739301.png" alt="WoWCast: Take a Trip into the Undermine in Our Next Content Update"></blz-image></header><section class="blog"><p></p>
<p>Join Game Designer, Battleground and Arenas David Hollings, Assistant Lead Quest Designer Mark Kelada, and host Community Manager Bethany Hudson for WoWCast as we go deep underground to the Undermine to learn more about what’s coming in the next content update in The War Within— Undermine(d).</p>
<aside class="video-container center-block">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" src="https://www.youtube-nocookie.com/embed/VEQ5lQ6Jf9E?cc_load_policy=1;" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<hr class="image-divider">
<h3><span style="color:#DAA520;">Journey into Undermine</span></h3>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/NU2A479D0UVC1734485531276.png" referrerpolicy="no-referrer"></div>
</aside>
<p>Players will travel deep into the goblin city of Undermine, the capital of the goblin’s trade empire! It is a city like none other seen before in World of Warcraft and stands as a testament to goblin intelligence and creativity as experts in both technology and alchemy. As our adventures continue, we’ll learn more about goblin culture and society that we have never been able to see before. We’ll learn what’s important to them, the problems they are trying to solve —everything that makes them truly unique, and what they’re capable of as a society. We’ll dig a bit deeper beyond just their humor and explosions, though there will still be explosions and a LOT of mayhem to be found.</p>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/8OB9ITV12NRA1734485531836.png" referrerpolicy="no-referrer"></div>
</aside>
<p>You’ll arrive in an Undermine that’s in conflict as things heat up between Gallywix and the Darkfuse.</p>
<p>While in the Undermine, you’ll meet the four major goblin cartels: Steamwheedle, Blackwater, Bilgewater, and the Venture Company. Each cartel is run by notorious goblins like Monte Gazlowe, Baron Revilgaz, Marin Noggenfogger, and more. There may also be a fifth cartel waiting in the wings to learn about a bit later. Which of these cartels you align yourself with is up to you.</p>
<p>Your experience will change within the Undermine depending on which of these cartels you ally with. As you progress, you’ll gain access to customizations for your car within the Undermine, new transmog appearances, toys, and more.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>Get in Your Car and D.R.I.V.E</strong></span></h3>
<p>A cool acronym needs a cool meaning, and the goblins haven’t skimped on the meaning of D.R.I.V.E.’s. Standing for Dynamic and &nbsp;Revolutionary &nbsp;Improvements to Vehicular, Experiences, &nbsp;you’ll want to make sure you have your sweet ride to roll around town in. Players can earn a customizable vehicle early on that’s designed just for use in Undermine. You’ll push the boundaries of locomotion on the roads of Undermine and speed through its causeways and byways at a higher rate than a ground mount can.</p>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/IWF30C91MOOV1734485531209.png" referrerpolicy="no-referrer"></div>
</aside>
<p>As a part of the progression with your car, you’ll meet up with Nanny Talullah who will send you out on “Shipping and Handling” activities to earn currency and buy parts for your ride.</p>
<p>Players can adjust the car’s characteristics such as adjusting its color or by buying parts to add a little extra grip to hug the roads or adjust to slide and glide as they drift around corners. Want to accelerate faster? Then, you may have to sacrifice a little speed. How you customize your car’s characteristics is up to you.</p>
<p>Join in Timekeeper races to challenge yourself in four different courses both forward and in reverse.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>New Delves Ahead</strong></span></h3>
<p>There will be two new Delves: Excavation Site 9 and Side Street Sluice. There will also be new variants of goblin themed Delves for the majority of the current The War Within Delves. Players will also experience a new Zekvir-style encounter with all new rewards including the new Delver’s Gob-Trotter mount with customization options including a gold variant for the challenge mode.</p>
<p>Side Street Sluice takes place in the sewers of Undermine and you’ll get to learn more about what Darkfuse is trying to accomplish in the sewers along with see a more unfiltered goblin culture out of the eye of the public.</p>
<p>Excavation Site 9 takes place in a new section behind Opportunity Point in the southern portion of the Ringing Deeps. Players will experience the Void corruption here as it overtakes Titan ruins and experience the ongoing conflict between the Void and Titans.</p>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/YTHYACVM9ZYW1734485531449.png" referrerpolicy="no-referrer"></div>
</aside>
<p>Adventures will continue beside Brann Bronzebeard in <em>The War Within</em> Delves. In Season 2, Brann will also gain a new Tanking specialization allowing him to utilize some ranged tanking skills to help players who are more healing focused through the Delves. Players will be able to continue leveling Brann with the addition of more levels as you progress.</p>
<p>New goblin-themed curios will make their way into Delves adding their own twist to these adventures including a new curio that will allow Brann to call in a mech that players can pilot themselves in the Delve.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>The War Within Season 2</strong></span></h3>
<p>Beginning one week after the Undermine(d) content update, Season 2 will offer a new PvP arena called Cage of Carnage. This is a small intimate arena where players will be dropped into the arena through a trapped door and into an area with metal ramps running through the center as the heart of the grounds.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>New Dungeon- Operation: Floodgate</strong></span></h3>
<p>Located in the Ringing Deeps, this new dungeon offers up four boss encounters. Operation: Floodgate builds on the narrative of Undermine as players race to stop a group of goblins from blowing a dam that will bring ruin to the Ringing Deeps.</p>
<p>This new dungeon will be available immediately as a part of the new The War Within Season 2 dungeon pool on Heroic, Mythic, and Mythic+, alongside the four other launch dungeons and three legacy dungeons: Mechagon Workshop, MOTHERLODE, and the Theater of Pain.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>New Raid- Liberation of Undermine</strong></span></h3>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/VHL3SJWE1G041734485531890.png" referrerpolicy="no-referrer"></div>
</aside>
<p>Arriving a week after the launch of the Undermine(d) content update, players will experience a new 8-boss raid dungeon that takes you through the city streets and into the magnificent Gallagio— brimming with color and extravagance, it houses the dark secrets of its owner—&nbsp; Gallywix. Here, things are done the goblin way and encounters are bound to get a little zany. Players can expect encounters such as the Cauldron of Carnage where a gorilla and mechanical tyrannosaurus face off in combat, a tank that shoots flames, and a DJ boss fight where you’ll be compelled by the power of sound to listen to Gallywix alone, as well as encounter Gallywix himself and his fantastical mech.</p>
<p>Of course, there will also be some epic mounts to earn from these encounters to take out into the world of Azeroth along with new gear sets and set bonuses themed around the magnificent Gallagio. The two-set bonuses will be unique per role while the four-set bonuses will cater to a specific specialization, lending themselves a little something special to everyone.</p>
<p>&nbsp;Players can access the Story Mode of the raid dungeon a week after the launch of the raid.</p>
<hr class="image-divider">
<p>There’s more at play here than it first seems, and goblin politics are treacherous and fraught with the underpinnings of something more where Xal’atath is concerned. Keep an eye out for the Public Test Realm (PTR) in the new year ahead.</p>
</section></description>
<link>https://news.blizzard.com/en-us/article/24166264/wowcast-take-a-trip-into-the-undermine-in-our-next-content-update</link>
<guid isPermaLink="false">24166264</guid>
<pubDate>Thu, 19 Dec 2024 18:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>New Content Update</category>
</item>
<item>
<title>Frolic in Festive Feast of Winter Veil Fun Now!</title>
<description><header class="ContentHeader"><div class="subheading">World of Warcraft</div><blz-header size="medium"><h1 slot="heading">Frolic in Festive Feast of Winter Veil Fun Now!</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2024-12-19T18:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/b6/B6NI3WOYKQBT1734138187853.png" alt="Frolic in Festive Feast o ... |
http://localhost:1200/blizzard/news/zh-tw/starcraft2 - Success ✔️<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0">
<channel>
<title>《星海爭霸II》</title>
<link>https://news.blizzard.com/zh-tw/?filter=starcraft-2</link>
<atom:link href="http://localhost:1200/blizzard/news/zh-tw/starcraft2" rel="self" type="application/rss+xml"></atom:link>
<description>《星海爭霸II》 - Powered by RSSHub</description>
<generator>RSSHub</generator>
<webMaster>[email protected] (RSSHub)</webMaster>
<language>en</language>
<lastBuildDate>Sun, 22 Dec 2024 08:05:54 GMT</lastBuildDate>
<ttl>5</ttl>
<item>
<title>《星海爭霸 II》更新檔 5.0.14 說明</title>
<description><header class="ContentHeader"><div class="subheading">《星海爭霸II》</div><blz-header size="medium"><h1 slot="heading">《星海爭霸 II》更新檔 5.0.14 說明</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-11-25T19:38:05.491Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="《星海爭霸 II》更新檔 5.0.14 說明"></blz-image></header><section class="blog"><p>《星海爭霸》平衡社群小組在此向大家致意!<br>
我們很高興能在幾週的 PTR 測試後,釋出了最後一系列的平衡更新,包括幾項 PTR 的小型調整。我們很感謝整個玩家社群積極地舉辦競賽、進行遊戲,並為新的平衡更新提供意見。我們希望這次更新能夠改善遊戲環境,讓玩家和觀賽者能有更好的體驗。</p>
<hr>
<h2>神族與人類的前期對戰</h2>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>我們認為能量恢復技能終於在神族的配置中找到了定位,而且在多個情境下,都能有效地偵察與防禦。有了下方的幾項小型調整後,我們認為相較於上個版本,神族對上人類的前期對戰穩定性,整體改善了許多。</em></p>
</blockquote>
<h4>星核</h4>
<ul>
<li>護盾充能器滿能量的啟動距離從 10 提高至 12 格(與最近星核的最大距離)。</li>
<li>能量恢復的距離從 10 提高至 12 格(與最近星核的最大距離)。</li>
</ul>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>距離提高,能讓神族玩家在放置護盾充能器時不只能防守基地,同時能拓展空間,也不會提高護盾充能器的侵略能力。</em></p>
</blockquote>
<h2>其他變更</h2>
<h4>聖母艦</h4>
<ul>
<li>模型大小改回 5.0.11 版本的數值(提高)。</li>
</ul>
<h4>雷獸</h4>
<ul>
<li>模型大小改回 5.0.10 版本的數值(提高)。</li>
</ul>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>我們會聽取社群玩家對這些強力單位的建議。聖母艦將回到其初始的強度,而把大小提高到 5.0.11 版也很符合這次的調整。因為劫持不再是反制手段,這項調整也能稍微幫助神族對抗蟲族時,能更有效地對其他單位射擊。而雷獸的改動,縮小模型大小的最初構想是為了降低其卡在盟友單位後方的情況,而這個問題也在本次更新擋中的推進優先程度改動下一併修正。</em></p>
</blockquote>
<h4>刪除變動</h4>
<ul>
<li>移除雷神爆炸彈武器的改動。</li>
</ul>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>我們聽到了人類玩家和其他種族玩家的回饋,說明他們對這項改動不甚喜歡,因為這不會引發全新玩法,同時也嚴重地負面影響了原本的遊戲方式。我們依舊會為雷神進行改動,但這個單位會暫時改回 5.0.13 的版本。</em></p>
</blockquote>
<h2>遊戲後期疑慮</h2>
<h4>鬼魂削弱</h4>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>我們聽見多位專精人類玩家對鬼魂削弱有許多疑慮,平衡社群小組對這項改動的意見也不一致。但是,我們也相信這項改動是社群玩家想要的,因此我們會在 5.0.14 版中對鬼魂的補給值進行削弱,同時也會持續觀察這項改動對人類對蟲族和神族對戰的影響。</em></p>
</blockquote>
<h4>蟲族對神族</h4>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>繼聖母艦不再能被劫持,且神族部隊的遊戲後期強度在暴風艦改動後變得更強,我們對蟲族和神族遊戲後期的各方面感到疑慮。我們聽到許多對這類對戰的實驗性改動建議,但會需要頻繁測試,這也會造成更新延遲推出。因此,我們暫時不會推出任何實驗性的改動,同時也會細細觀察這類對戰的遊戲環境。</em></p>
</blockquote>
<hr>
<h2>完整更新改動日誌</h2>
<h3>神族</h3>
<h4>星核</h4>
<ul>
<li>護盾充能器滿能量的最大啟動距離從 10 提高至 12 格。</li>
<li>移除充能器超載。</li>
<li>新技能:<b>能量恢復</b>(50 點能量/60 秒冷卻時間)
<ul>
<li>為星核 12 格距離內的任何單位或建築恢復 100 點能量。</li>
</ul>
</li>
</ul>
<h4>護盾充能器</h4>
<ul>
<li>護盾值/生命值由 150/150 點提高為 200/200 點。</li>
</ul>
<h4>追獵者</h4>
<ul>
<li>傳送門的訓練時間從 30 秒縮短至 27 秒。</li>
</ul>
<h4>巨像</h4>
<ul>
<li>護盾值/生命值由 150/200 點變更為 100/250 點。</li>
</ul>
<h4>暴風艦</h4>
<ul>
<li>補給消耗從 5 降低至 4 單位。</li>
<li>對空攻擊距離從 14 降低為 13 格。</li>
</ul>
<h4>不朽者</h4>
<ul>
<li>費用從 275 點晶礦/100 點瓦斯降低至 250 點晶礦/100 點瓦斯。</li>
<li>武器冷卻時間從 1.04 秒提高至 1.14 秒。</li>
</ul>
<h4>裂光球</h4>
<ul>
<li>淨化光球的範圍從 1.375 提高至 1.5 格。</li>
<li>淨化光球的傷害從 145 點(對護盾為 200 點)降低至 100 點(對護盾為 200 點)。</li>
</ul>
<h4>聖母艦</h4>
<ul>
<li>費用從 300 點晶礦/300 點高能瓦斯提高為 400 點晶礦/400 點高能瓦斯。</li>
<li>補給消耗從 6 單位提高至 8 單位。</li>
<li>現在聖母艦不再能被劫持鎖定。</li>
<li>傷害從 6x6 點提高至 6x4x4 點(對一個單位為 36 點傷害,對四個單位則每個造成 24 點傷害)。</li>
<li>模型大小改回 5.0.11 版本的數值(提高)。</li>
</ul>
<h3>人類</h3>
<h4>颶風飛彈車</h4>
<ul>
<li>改回 5.0.11 版。</li>
</ul>
<h4>回收</h4>
<ul>
<li>現在受到傷害便會取消回收。</li>
<li>現在敵人可以看到回收計時器。</li>
</ul>
<h4>行星要塞</h4>
<ul>
<li>裝甲值由 3 降低為 2 點。</li>
</ul>
<h4>感應塔</h4>
<ul>
<li>費用從 125 點晶礦/100 點瓦斯降低至 100 點晶礦/50 點瓦斯。</li>
<li>雷達範圍從 27 格降低為 22 格。</li>
<li>現在可被回收。</li>
</ul>
<h4>星軌指揮總部</h4>
<ul>
<li>空投:額外補給會使目標補給站當前/最大生命值提高至 500 點。</li>
</ul>
<h4>幽靈特務</h4>
<ul>
<li>補給消耗從 2 單位提高至 3 單位。</li>
</ul>
<h3>蟲族</h3>
<h4>后蟲</h4>
<ul>
<li>費用從 150 點晶礦/0 點高能瓦斯提高為 175 點晶礦/0 點高能瓦斯。</li>
</ul>
<h4>孵化所</h4>
<ul>
<li>費用從 300 點晶礦/0 點瓦斯降低至 275 點晶礦/0 點瓦斯。</li>
</ul>
<h4>孢子爬行蟲</h4>
<ul>
<li>傷害從 15 點提高至 20 點。</li>
<li>生命值從 400 點降低至 300 點。</li>
</ul>
<h4>刺蛇</h4>
<ul>
<li>肌力增強的蟲苔速度加成由 1.03 點降低至 0.74 點。</li>
<li>全新研發:<b>奈米肌聚力</b>(研發全新刺擊技能)
<ul>
<li>費用:100 點晶礦/100 點瓦斯,64 秒需要蟲巢。</li>
<li>刺擊技能(先前稱為突擊)會使移動速度提高 100%,持續 0.71 秒。</li>
</ul>
</li>
</ul>
<h4>感染蟲</h4>
<ul>
<li>現在微生物護罩在單位離開護罩後會持續 3.6 秒。</li>
</ul>
<h4>雷獸</h4>
<ul>
<li>盟友推進優先度從 0 提高至 1 級(現在在移動時會將盟友單位推開)。</li>
<li>代謝合成的移動速度加成由 0.82 點降低至 0.57 點。</li>
<li>模型大小改回 5.0.10 版本的數值(提高)。</li>
</ul>
<h3>錯誤修正與遊戲體驗更新</h3>
<ul>
<li>現在星軌指揮總部的觀測儀掃描會使用隊伍顏色。</li>
<li>現在指揮中心、星核和孵化所會自動在晶礦場集合。</li>
<li>等待瓦斯精煉廠、瓦斯萃取巢或瓦斯處理廠的工人不再會被視為閒置單位。</li>
<li>太空工程車在建造時的隨機移動延遲從 3.57- 7.14 調整至 4.64- 6.07(相同平均值)。</li>
<li>為感染蟲、惡狼、戰狼增添指令欄的圖示,來顯示尚未升級的被動技能。</li>
<li>恢復先前攻城坦克和不朽者的追蹤改動,因其造成意料外的重新鎖定行為。</li>
<li>修正障目毒霧會使特定近戰單位的攻擊更容易被取消的問題。</li>
<li>修正障目毒霧會使行星防禦部隊在特定角度下,不會攻擊近戰範圍內之單位的問題。</li>
<li>修正在迷霧中對特定類型的石頭下達指令的問題。</li>
<li>修正變形蟲狂戰士的移動動畫速度問題。</li>
<li>調整刺蛇的移動動畫速度,使其與實際移動速度相符。</li>
<li>修正重力光束可在 0.04 秒內被傳送/運輸技能取消的問題。</li>
<li>修正當目標離開範圍/陣亡或者沒有其他單位在攻擊距離內時,遁地獸的攻擊可以被取消的問題。</li>
<li>修正颶風飛彈車的最大鎖定範圍問題。</li>
</ul>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24162754/ii-5-0-14</link>
<guid isPermaLink="false">24162754</guid>
<pubDate>Mon, 25 Nov 2024 19:38:05 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>關於尚未使用完的《魔獸世界》小時制遊戲時間之調整</title>
<description><header class="ContentHeader"><div class="subheading">《魔獸世界》</div><blz-header size="medium"><h1 slot="heading">關於尚未使用完的《魔獸世界》小時制遊戲時間之調整</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-07-15T10:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/or/ORP71TIVVWGV1655227204227.jpg" alt="關於尚未使用完的《魔獸世界》小時制遊戲時間之調整"></blz-image></header><section class="blog"><p>持續優化 Battle.net 付費系統以提供玩家良好的購買流程與服務體驗,對我們來說,至關重要。因應付費系統升級,若玩家 Battle.net 帳號內仍有 2020 年 8 月 10 日前購入且尚未使用完的《魔獸世界》小時制之遊戲時間,該時數將於&nbsp;2024 年 8 月 12 日當周轉換成 Battle.net 點數。針對本次調整,我們為玩家準備了一些常見問答集。若有更進一步的問題,請<a href="https://tw.battle.net/support/zh/help/product/wow/166/2177/solution">聯繫客服團隊</a>。</p>
<p><strong>問:</strong><strong>我該如何查看</strong><strong> Battle.net </strong><strong>帳號內是否仍有未使用的《魔獸世界》小時制之遊戲時間?</strong></p>
<p>答:請前往 https://account.battle.net/overview 並登入您的 Battle.net 帳號,在下方的「訂購方案 &amp; 遊戲時間」中,以「分鐘」為單位所顯示之剩餘遊戲時間,即為您尚未使用的《魔獸世界》小時制遊戲時間。</p>
<p><strong>問:未使用完的《魔獸世界》小時制之遊戲時間轉換成等值&nbsp;</strong><strong>Battle.net </strong><strong>點數的計算公式為何?</strong></p>
<p>答:我們將以 2020 年 8 月 10 日前所販售之 30 小時遊戲時間、售價為台幣 150 元為基準,按照您所剩餘遊戲時間之比例,轉換為等值的 Battle.net 點數。</p>
<p><strong>問:我何時可以收到等值的</strong><strong> Battle.net </strong><strong>點數?</strong></p>
<p>答:轉換作業預計將於&nbsp;2024 年 8 月底前陸續完成。</p>
<p style="text-align: center;">#####</p>
<p>Continuously optimizing the Battle.net payment system to provide players with a great purchasing process and service experience is crucial to us. Due to the system upgrade, if a Battle.net account still has unused World of Warcraft <strong>hourly game time</strong> purchased before August 10, 2020, this unused hourly game time will be converted into Battle.net Balances the week of August 12, 2024.</p>
<p></p>
<p>We are here to help and provide answers on this change. You can also <a href="https://us.battle.net/support/en/help/product/wow/166/2177/solution">contact customer support</a> if you have further questions.</p>
<p></p>
<p><strong>Q: How do I check if there is unused World of Warcraft hourly game time in my Battle.net account?</strong></p>
<p>A: Please visit <a href="https://account.battle.net/overview">https://account.battle.net/overview</a> and log in to your Battle.net account.</p>
<p>If you find game time displayed in “minutes” under the “Subscriptions &amp; Game Time” section, that represents your unused hourly game time.</p>
<p></p>
<p><strong>Q: What is the conversion rate for unused World of Warcraft hourly game time into equivalent Battle.net Balances?</strong></p>
<p>A: We will use the 30-hour game time sold before August 10, 2020, priced at TWD 150, as the basis. Your remaining unused hourly game time will be converted into an equivalent value of Battle.net Balance proportionally.</p>
<p></p>
<p><strong>Q: When can I receive the equivalent Battle.net Balances in my account?</strong></p>
<p>A: The conversion is expected to be completed gradually by the end of August 2024.</p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24104600/%E9%97%9C%E6%96%BC%E5%B0%9A%E6%9C%AA%E4%BD%BF%E7%94%A8%E5%AE%8C%E7%9A%84%E3%80%8A%E9%AD%94%E7%8D%B8%E4%B8%96%E7%95%8C%E3%80%8B%E5%B0%8F%E6%99%82%E5%88%B6%E9%81%8A%E6%88%B2%E6%99%82%E9%96%93%E4%B9%8B%E8%AA%BF%E6%95%B4</link>
<guid isPermaLink="false">24104600</guid>
<pubDate>Mon, 15 Jul 2024 10:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>《星海爭霸 II》5.0.13 更新檔說明</title>
<description><header class="ContentHeader"><div class="subheading">《星海爭霸II》</div><blz-header size="medium"><h1 slot="heading">《星海爭霸 II》5.0.13 更新檔說明</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-03-26T18:05:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="《星海爭霸 II》5.0.13 更新檔說明"></blz-image></header><section class="blog"><p>我們這次推出的 5.0.13 更新檔中包含各式各樣的地圖庫與平衡性更新。感謝 ESL、平衡社群小組和地圖編輯社群全體夥伴的貢獻,我們才能順利推出 5.0.13 版。</p>
<hr>
<h2>地圖庫更新</h2>
<h3>1v1</h3>
<ul>
<li>黃金光環 LE</li>
<li>戴爾塔基地 LE</li>
<li>海洋之源 LE</li>
<li>後生青年 LE</li>
<li>安菲翁 LE</li>
<li>緋紅庭院 LE</li>
<li>王朝 LE</li>
<li>昴宿六 LE</li>
<li>幽魂之河 LE</li>
</ul>
<h3>2v2</h3>
<ul>
<li>卡塔拉斯克 CE</li>
<li>分歧地帶 CE</li>
<li>夜景 CE</li>
<li>綠寶石之城 CE</li>
<li>重型火砲 LE</li>
<li>綠溢設施</li>
<li>取回控制 LE</li>
<li>洛斯卡利安 LE</li>
<li>灰石峽谷</li>
</ul>
<h3>3v3</h3>
<ul>
<li>閃擊回防 CE</li>
<li>黑色基地 2E</li>
<li>沙塵暴 CE</li>
<li>山嶺隘口 CE</li>
<li>哨兵 CE</li>
<li>叢林深處 LE</li>
<li>秘密議會壁壘</li>
<li>迷霧沼澤</li>
<li>地底洞穴</li>
</ul>
<h3>4v4</h3>
<ul>
<li>阿萊尼飛地 CE</li>
<li>謎團 CE</li>
<li>分餾廠</li>
<li>咬文嚼字 CE</li>
<li>多工處理 CE</li>
<li>協同合作 LE</li>
<li>遺忘禁地</li>
<li>船艦遺骸 LE</li>
<li>圖奧內拉 LE</li>
</ul>
<hr>
<h2>對戰</h2>
<h4>5.0.12 版平衡性小組</h4>
<p>更新檔 5.0.12 不僅是社群平衡小組的重要工作,也是一次寶貴的學習機會。我們非常感謝各位在先前更新檔推出期間所給予的回饋,也為我們缺乏與社群溝通而深感抱歉。</p>
<p>儘管我們認為之前的部分更新檔目標已經成功實現,但其他如神族與人類的對戰相關等目標仍有待完成。</p>
<p>某些改動最初得到的社群回饋不一,還導致意外後果,尤其是針對颶風飛彈車的問題,因此我們需要重新審視這些變更。</p>
<p>在接下來的更新檔中,我們會採取更謹慎的做法,專注於少數關鍵目標,改善目前的遊戲生態。</p>
<p>參與平衡小組的軟體工程師認為,人族對蟲族以及神族對蟲族的情況不需要任何重大的平衡性變動。</p>
<h4>平衡性小組 5.0.13 版目標</h4>
<ul>
<li>精細改善神族與人類對戰情況。
<ul>
<li>主要會改動人類單位。</li>
</ul>
</li>
<li>解決颶風飛彈車一波流和寡婦詭雷空投等最具壓制性的開局對玩家造成的困擾。</li>
<li>採納地圖編輯社群提議的各項遊戲體驗更新以及小規模改動,給予競技地圖設計更大的自由度。</li>
</ul>
<hr>
<h2>平衡性更新</h2>
<h3>一般</h3>
<ul>
<li>工兵攻擊距離從 0.1 格提高至 0.2 格。</li>
<li>工兵本體範圍(與地形/建築碰撞)從 0.375 格降低至 0.3125 格。
<ul>
<li>調整高能瓦斯湧源的軌跡規模(維持以往工兵與湧源的互動情形)。</li>
</ul>
</li>
</ul>
<!-- ASSET IMAGE 1 -->
<div style="display: flex; width: 100%; justify-content: center;">
<figure><a href="https://bnetcmsus-a.akamaihd.net/cms/page_media/LBR1I47MJTSJ1709832558651.gif" target="_blank"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/LBR1I47MJTSJ1709832558651.gif" referrerpolicy="no-referrer"></a>
<figcaption style="width: 95%; text-align: center;">
<p style="text-align: left;"><i>讓地圖編輯器能夠創造「僅容工兵通過的路徑」。</i></p>
</figcaption>
</figure>
</div>
<ul>
<li>如今位於蟲苔外的「蟲族岩石」會損失生命值。</li>
</ul>
<!-- ASSET IMAGE 2 -->
<div style="display: flex; width: 100%; justify-content: center;">
<figure><a href="https://bnetcmsus-a.akamaihd.net/cms/page_media/OLOLHXYDJRCT1709832558696.gif" target="_blank"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/OLOLHXYDJRCT1709832558696.gif" referrerpolicy="no-referrer"></a>
<figcaption style="width: 95%; text-align: center;">
<p style="text-align: left;"><i>讓地圖編輯器可以創造出會隨著時間損失生命值的岩石,<br>
能夠在地圖上隨著時間自然地開闢出路徑。</i></p>
</figcaption>
</figure>
</div>
<ul>
<li>如今可透過可摧毀的岩塔破壞礦場。</li>
</ul>
<!-- ASSET IMAGE 3 -->
<p style="text-align: center;"><a class="lightbox" href="" style="text-align: -webkit-center;" target="_blank"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/Q8BMSLED97Y31709832558957.gif" referrerpolicy="no-referrer"></a></p>
<h3>人類</h3>
<p><b>解放者</b></p>
<ul>
<li>強化彈道距離加成由 3 格降低至 2 格。</li>
</ul>
<p><b>寡婦詭雷</b></p>
<ul>
<li>需要升級鑽地爪而非建造兵工廠,才能獲得在重新裝填下使用隱形術的能力。</li>
<li>擴散傷害範圍從 1.75 格降低至 1.5 格。</li>
<li>如今潛進敵方單位攻擊範圍時,會向敵人發送攻擊警報。
<ul>
<li>但若是敵方進入已遁地的寡婦詭雷攻擊範圍內,則不會發送警報。</li>
</ul>
</li>
<li>瞄準線與目標單位變得更顯眼。</li>
<li>縮減波及範圍以降低射擊的最大影響(由於單位聚集方式,射擊對礦區的影響較大)。</li>
<li>減少在遊戲中期於神族基地空投以兵工廠掩護的寡婦詭雷,導致遊戲直接分出勝負的情形。</li>
<li>如今加強視覺效果並加入警報功能,提供反擊的機會。</li>
</ul>
<!-- ASSET IMAGE 4 -->
<p style="text-align: center;"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/page_media/6OVUV6L1VZUB1709832560334.gif" style="text-align: -webkit-center;" target="_blank"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/6OVUV6L1VZUB1709832560334.gif" referrerpolicy="no-referrer"></a></p>
<p><b>兵工廠</b></p>
<ul>
<li>費用從 150 點晶礦 / 100 點瓦斯降低至 150 點晶礦 / 50 點瓦斯。</li>
</ul>
<p><b>電機工程所</b></p>
<ul>
<li>步兵武器 / 裝甲升級費用 100/175/250 降低至 100/150/200。</li>
</ul>
<p><b>颶風飛彈車</b></p>
<ul>
<li>武器冷卻時間從 0.48 秒提高至 0.58 秒。</li>
<li>如今鎖定目標的冷卻時間從 0 秒提高至 2.86 秒。</li>
<li>如今武器增添砲台追蹤功能,開火延遲從 0.119 降低至 0.036。</li>
<li>生命值從 110 點提高至 130 點。</li>
</ul>
<p><b>渡鴉</b></p>
<ul>
<li>干擾矩陣不再能夠瞄準已被干擾矩陣瞄準或影響的單位。</li>
</ul>
<h3>蟲族</h3>
<p><b>孵化所 / 蟲巢 / 蟲穴</b></p>
<ul>
<li>「蟲苔擴散」的範圍由 12 格提高至 13 格。</li>
</ul>
<p><b>感染蟲</b></p>
<ul>
<li>「真菌增生」的範圍從 9 格提高至 10 格。</li>
<li>遁地時的視野範圍從 10 格降低至 8 格。</li>
<li>鑽出時間從 0.357 - 0.714 秒延長至 0.625 - 0.714 秒。
<ul>
<li>隨機延遲影響鑽出時間。</li>
</ul>
</li>
<li>擴大已遁地感染蟲移動時的視覺效果規模。</li>
</ul>
<p><b>王蟲</b></p>
<ul>
<li>運輸王蟲的變形時間從 12.14 秒延長至 15 秒。</li>
<li>運輸王蟲的移動速度由 1.10 提高為 1.28(使用蟲殼導流時從 2.83 提高到 3.00)。</li>
</ul>
<h3>神族</h3>
<p><b>觀察者</b></p>
<ul>
<li>生產時間從 21.4 秒縮短到 17.9 秒。</li>
<li>生命值 / 護盾值由 40 / 20 點提高為 40 / 30 點。</li>
<li>單位尺寸提高 10% / 監視模式的動畫速度提高 75%。</li>
</ul>
<p><b>哨衛</b></p>
<ul>
<li>傷害從 6 點提升至 6 點(對護盾時 +4)。</li>
<li>刪除輕甲屬性類別。</li>
</ul>
<p><b>水晶塔</b></p>
<ul>
<li>視野範圍從 9 格提高至 10 格。</li>
</ul>
<hr>
<h2>錯誤修正與遊戲體驗更新</h2>
<ul>
<li>如今非攻城模式的攻城坦克炮台會追蹤先前攻擊的單位。</li>
<li>修正攻城坦克偶爾不會顯示攻擊動畫的問題。</li>
<li>修正死神 KD8 炸藥動畫的問題。</li>
<li>修正鬼魂狙擊提示說明未能對幽能顯示額外傷害的問題</li>
<li>修正毒爆蟲會對坡道造成額外傷害的問題。</li>
<li>如今所有指定的王蟲類型(空降/預設)皆可啟動在王蟲身上產生蟲苔的能力。</li>
<li>遁地獸子群組的優先順位提高(如今比劫毀蟲要高)。</li>
<li>修正不朽者被單位包圍或部分受力場籠罩時不會開火的問題。</li>
<li>如今不朽者炮台會追蹤先前攻擊的單位。</li>
<li>修正聖母艦匿蹤力場增益效果的提示說明問題。</li>
<li>修正數個和召喚相關的問題。
<ul>
<li>不再包括已召喚的單位。</li>
<li>如今所有召喚技能皆會取消教士的幽能轉移和裂光球的淨化光球。</li>
</ul>
</li>
<li>暴風艦的地質減穩器升級現在也適用於以飛行建築為目標的攻擊。</li>
<li>修正守衛者護盾無法施予與哨衛位於不同懸崖層數單位的問題。</li>
<li>修正特定高能瓦斯湧源枯竭時,視覺影像沒有隨之更新的問題。</li>
<li>修正小地圖上岩石外觀的問題。</li>
<li>修正多個治療聖殿相關的問題。</li>
<li>修正颶風飛彈車的鎖定目標會對隱藏單位生效的問題(鎖定永遠無法終止的問題)。</li>
<li>修正藉由護盾充能器充能的模型在霧中可見的問題。</li>
<li>修正啟用自動施放時,無法停止護盾充能器為建築充能的問題。</li>
<li>修正裂光球以非傳輸稜鏡的運輸裝置空投時受到不同影響的問題。</li>
<li>修正加速區域與抑制區域會影響地面建築的問題。</li>
</ul>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24078322/ii5-0-13</link>
<guid isPermaLink="false">24078322</guid>
<pubDate>Tue, 26 Mar 2024 18:05:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>更新說明</category>
</item>
<item>
<title>更新檔 5.0.11 的第二次快速修正現已上線。趕快來查看所有細節吧!</title>
<description><header class="ContentHeader"><div class="subheading">StarCraft II</div><blz-header size="medium"><h1 slot="heading">StarCraft II 5.0.11 Hotfix 2 Patch Notes</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2023-08-22T18:32:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="StarCraft II 5.0.11 Hotfix 2 Patch Notes"></blz-image></header><section class="blog"><h2>BUG FIXES</h2>
<h3>GENERAL</h3>
<ul>
<li>Fixed killing enemy Creep Tumors or Stasis Wards resetting the stalemate timer.</li>
<li>Fixed an issue with right clicking some destructible rocks and collapsible towers triggering an attack command.</li>
<li>Fixed an issue with flying units and Colossus not always revealing what is on very high cliff levels.</li>
<li>Fixed an issue with landed Terran buildings knocking back Lurkers and Archons moving close to them.</li>
<li>Fixed an issue with some Structures having a kill counter with no means to kill.</li>
<li>Reduced the animation speed of Inhibitor and Acceleration Zones to improve readability.</li>
<li>Fixed help menu's glossary not listing certain abilities and upgrades.</li>
<li>Fixed issues with doodads and neutral structures having a blob shadow on low graphic settings which is hidden behind the model.</li>
<li>Fixed an issue with destructible ice having a barely visible selection radius.</li>
<li>Fixed an issue with destructible ice having a larger model than its collision size.</li>
<li>Fixed collapsible towers not generating outlines for units behind them.</li>
<li>Fixed destructible rocks not being consistent with selection radius, armor name and description.</li>
<li>Fixed minor issues with critters:
<ul>
<li>Fixed Thorned Lizzard having the wrong death model on low graphic settings.</li>
<li>Fixed Dirgle Beetle showing an armor icon.</li>
<li>Fixed Cleaning Bot attempting to play non-existing sounds.</li>
</ul>
</li>
<li>Fixed miscellaneous data entries relevant for mapmakers:
<ul>
<li>Fixed an issue where Shakuras Statues Small doodad has a too high variation count.</li>
<li>Fixed Unbuildable Plates not generating an image in fog.</li>
<li>Fixed Dynamic Pathing Blocker 1x1/2x2 not generating an image in fog and requiring to be scouted.</li>
<li>Fixed Destructible Ramp Diagonal Huge having wrong model and wireframe.</li>
<li>Added map icons to destructible Garage doodads.</li>
</ul>
</li>
<li>Fixed an issue where Oliveira's portrait was misspelled.</li>
</ul>
<hr>
<h3>TERRAN</h3>
<p><b>General</b></p>
<ul>
<li>Fixed an issue with Structure's Landing placeholder model moving when the landing site is blocked.</li>
<li>Fixed an issue with Ghost Nova skin and Liberators not displaying an outline when behind tall structures.</li>
<li>Fixed SCVs and MULEs being able to repair hallucinations.</li>
</ul>
<p><b>Orbital Command</b></p>
<ul>
<li>Fixed an issue with Orbital Command's placeholder model looking like the Command Center on low graphic settings.</li>
<li>Fixed an issue where Orbital Command had no ghost-landing actor.</li>
</ul>
<p><b>Raven</b></p>
<ul>
<li>Fixed Interference Matrix not forcing Interceptors to return to the Carrier</li>
<li>Fixed an issue where the impact model of Interference Matrix was not displayed.</li>
</ul>
<p><b>Reaper</b></p>
<ul>
<li>Fixed KD8 Charge being listed in the Observer's Structures Leaderboard.</li>
</ul>
<p><b>Thor</b></p>
<ul>
<li>Fixed an issue with one mode transition showing a Cancel button.</li>
</ul>
<hr>
<h3>PROTOSS</h3>
<p><b>General</b></p>
<ul>
<li>Fixed an issue with Recall and Blink revealing to the enemy where a unit in combat teleported to.</li>
<li>Fixed Pylons and Stargates showing a blob shadow during Warp In on low graphic settings.</li>
</ul>
<p><b>Colossus</b></p>
<ul>
<li>Fixed an issue where Extended Thermal Lance raised the weapon range to 10 instead of 9.</li>
<li>Fixed an issue with Colossus not triggering shield impact animations when attacking a targeted, friendly unit.</li>
</ul>
<p><b>Oracle</b></p>
<ul>
<li>Added cooldown display to the weapon icon.</li>
<li>Added weapon range indicator when hovering over the command card button.</li>
</ul>
<p><b>Shield Battery</b></p>
<ul>
<li>Fixed selection circle clipping through the ground during the Warp In animation.</li>
<li>Fixed an issue which caused the creation of a duplicated model during Warp In.</li>
<li>Fixed an issue with skins displaying the wrong model.</li>
<li>Removed the blob shadow which was displayed on low graphic settings.</li>
<li>Fixed an issue with the beam not being created when switching targets.</li>
<li>Fixed an issue with sounds being played twice.</li>
<li>Fixed an issue where the Shield battery cancel button was not visible.</li>
<li>Fixed an issue where the Shield battery stop ability was not visible.</li>
</ul>
<p><b>Stalker</b></p>
<ul>
<li>Fixed an issue with Blink animation model being visible to the enemy when it is located just outside vision range.</li>
</ul>
<hr>
<h3>ZERG</h3>
<p><b>Baneling</b></p>
<ul>
<li>Fixed an issue where Banelings did not deal damage to its target when it is located on another cliff level.</li>
<li>Fixed an issue where Banelings did not trigger shield impact models on a friendly target.</li>
<li>Fixed an issue with Baneling not always playing the correct death sound when attacking.</li>
</ul>
<p><b>Lurker</b></p>
<ul>
<li>Fixed unburrowed Lurker's weapon not being displayed as disabled.</li>
</ul>
<p><b>Spine and Spore Crawlers</b></p>
<ul>
<li>Fixed an issue with Spine Crawler attack sounds being heard from several screens away.</li>
<li>Fixed an animation issue when Spine and Spore Crawlers were aborting their Root.</li>
<li>Fixed Spine and Spore Crawlers showing an outdated icon in the UI while rooting.</li>
</ul>
<p><b>Swarm Host</b></p>
<ul>
<li>Fixed an issue preventing Swarm Host's Burrow/Unburrow hotkey from being changeable.</li>
</ul>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/23987086/5-0-11</link>
<guid isPermaLink="false">23987086</guid>
<pubDate>Tue, 22 Aug 2023 18:32:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>更新說明</category>
</item>
<item>
<title>Battle.net 將開放支援港幣(HKD) | Hong Kong Dollar (HKD) currency coming to Battle.net</title>
<description><header class="ContentHeader"><div class="subheading">Battle.net</div><blz-header size="medium"><h1 slot="heading">Battle.net 將開放支援港幣(HKD) | Hong Kong Dollar (HKD) currency coming to Battle.net</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2023-02-24T10:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/or/ORP71TIVVWGV1655227204227.jpg" alt="Battle.net 將開放支援港幣(HKD) | Hong Kong Dollar (HKD) currency coming to Battle.net"></blz-image></header><section class="blog"><p>為了提供粉絲更多元的付款選項來購買喜愛的遊戲與服務,我們會定期評估 Battle.net® 平台上支援付款的幣別。近日在經過評估之後,我們計畫將於Battle.net 平台上新增港幣(HKD)幣別。</p>
<p>此次調整預計將在 2023 年 3 月 28 日正式上線。本次更新中,符合轉換港幣資格的玩家目前所持有之 Battle.net 點數將會根據最近期的即期匯率進行換算。另外,受本次改動所影響之玩家可能會看到價格上的調整。針對本次調整,我們為玩家準備了一些常見問答集。若有任何更進一步的問題,請<a href="https://tw.battle.net/support/zh/help/product/services/316/322/solution" target="_blank">聯繫客服團隊</a>。</p>
<p><strong>問:哪些玩家會在</strong><strong> Battle.net </strong><strong>上看到幣別的調整?</strong></p>
<p>答:Battle.net 帳號的地區為香港或澳門的玩家將會看到此一調整。</p>
<p><strong>問:在 3 月 28 日之後,我還能在 Battle.net 上以其他幣種來進行交易嗎?</strong></p>
<p>答:Battle.net 帳號的地區為香港或澳門的玩家未來將只能使用港幣進行交易。</p>
<p><strong>問:</strong><strong>Battle.net </strong><strong>點數餘額從台幣轉為港幣的匯率是多少?</strong></p>
<p>答:匯率為臺灣銀行於 3 月 27 日公布的港幣收盤<a href="https://rate.bot.com.tw/xrt?Lang=zh-TW" target="_blank">即期匯率</a>。</p>
<p><strong>問:這項調整對當前</strong><strong> Battle.net </strong><strong>商品的售價會有什麼影響?</strong></p>
<p>答:調整上線後,Battle.net 帳號的地區為香港或澳門的玩家將以港幣的價格購買商品。</p>
<p><strong>問:若我不想轉換幣別,我可以要求退還當前剩餘的</strong><strong> Battle.net </strong><strong>點數嗎?</strong></p>
<p>答:可以,玩家可以在 3 月 26 日之前向客服支援提出要求。若玩家在指定日期前沒有提出請求,則視同同意此調整。</p>
<p><strong>問:誰符合退款的資格?</strong></p>
<p>答:Battle.net 帳號的地區為香港或澳門,且當地銀行帳號與 Battle.net 帳號使用者名稱相符的玩家有資格要求退款。退款會以原始銷售使用之幣種退還。玩家可以<a href="https://tw.battle.net/support/zh/help/product/services/334/2098/solution" target="_blank">聯絡客服團隊尋求支援</a>。</p>
<p><strong>問:我何時會收到退款?</strong></p>
<p>答:自收到玩家申請的第一個工作日起,一般會於 30 個工作日內完成退款流程。</p>
<p><strong>問:我可以修改我</strong><strong> Battle.net </strong><strong>帳號中的地區嗎?</strong></p>
<p>答:更多相關細節請參考<a href="https://tw.battle.net/support/zh/article/7656" target="_blank">這篇支援文章</a>。</p>
<p></p>
<p>我們線上見!</p>
<p></p>
<p align="center">######</p>
<p></p>
<p>To provide our fans with various payment options to purchase their beloved games and services, Battle.net® regularly reviews the currencies we support on the platform. Following the most recent assessment, we are planning to add the Hong Kong Dollar (HKD) currency to the platform.</p>
<p>We anticipate these changes will go live March 28, 2023. As part of this update, Battle.net balance currently held by players eligible for the HKD currency will be converted at the latest spot exchange rate. In addition, players in regions affected by this change of currency may see some prices being adjusted. We are here to help and provide answers on this change. You can also <a href="https://us.battle.net/support/en/help/product/services/334/2098/solution" target="_blank" title="https://support.blizzard.com/">contact customer support</a> if you have further questions or concerns.</p>
<p><strong>Q: Who will see the currency change on Battle.net?</strong></p>
<p>A: Players whose Battle.net account’s Region is Hong Kong or Macau.</p>
<p><strong>Q: Can I still choose other currencies to make purchase on Battle.net after March 28?</strong></p>
<p>A: Players whose Battle.net account’s Region is Hong Kong or Macau can only use Hong Kong Dollar.</p>
<p><strong>Q: What is the exchange rate to convert my current Battle.net balance from TWD to HKD?</strong></p>
<p>A: The exchange rate will be the HKD closing spot rate on March 27 as published by the Bank of Taiwan (<a href="https://rate.bot.com.tw/xrt?Lang=en-US" target="_blank">LINK</a>)</p>
<p><strong>Q: What impact will this change have on current Battle.net pricing?</strong></p>
<p>A: Once the conversion takes place, all players with account Region as Hong Kong or Macau will be subject to HKD pricing</p>
<p><strong>Q: If I do not wish to change the currency, can I request to refund my currently held Battle.net balance?</strong></p>
<p>A: Yes, players can submit their request to customer support before March 26. Players who have not submitted the request by such date will be deemed to have agreed to the change.</p>
<p><strong>Q: Who are eligible to request the refund?</strong></p>
<p>A: Players whose Battle.net accounts’ Region are Hong Kong or Macau, and have local bank accounts that match their Battle.net account usernames. The refund will be supplied in the original sales transaction currency. Players can <a href="https://us.battle.net/support/en/help/product/services/334/2098/solution" target="_blank">contact customer support</a> for assistance.</p>
<p><strong>Q: When can I expect to receive my refund?</strong></p>
<p>A: It normally takes 30 business days to complete the refund after the first working day of receiving player’s application.</p>
<p><strong>Q: Can I change my Battle.net account Region?</strong></p>
<p>A: Please refer to <a href="https://us.battle.net/support/en/article/7656" target="_blank">this support article</a> for more information.</p>
<p>We'll see you online!</p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/23913675/battle-net-hkd-hong-kong-dollar-hkd-currency-coming-to-battle-net</link>
<guid isPermaLink="false">23913675</guid>
<pubDate>Fri, 24 Feb 2023 10:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>《星海爭霸 II》快速修正更新檔 5.0.11 說明</title>
<description><header class="ContentHeader"><div class="subheading">《星海爭霸II》</div><blz-header size="medium"><h1 slot="heading">《星海爭霸 II》快速修正更新檔 5.0.11 說明</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2023-01-30T19:15:26.779Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="《星海爭霸 II》快速修正更新檔 5.0.11 說明"></blz-image></header><section class="blog"><h2>錯誤修正</h2>
<ul>
<li>修正了跟隨敵方單位的單位只會在 2 格內的距離攻擊它們(例如:幽影後的教士),而非 6 格內距離的問題。</li>
<li>修正了碉堡中,死神在最大距離不會造成傷害的問題。</li>
<li>修正了裝載巨像使其遠離目標時,可能無法造成傷害的問題。</li>
<li>修正了巨像對自己的單位無法造成傷害的問題。</li>
<li>修正了蟲穴有 11 格的視野,而非 12 格的問題。</li>
<li>修正了颶風飛彈車的磁場加速器升級會對重甲單位提高 20 點傷害,而非對所有單位提高 10 點傷害的問題。</li>
<li>修正了蟲穴的攻擊目標優先度為 12,而非 11 的問題。</li>
</ul>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/23897177/ii-5-0-11</link>
<guid isPermaLink="false">23897177</guid>
<pubDate>Mon, 30 Jan 2023 19:15:26 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>《星海爭霸 II》更新檔 5.0.11 說明</title>
<description><header class="ContentHeader"><div class="subheading">《星海爭霸II》</div><blz-header size="medium"><h1 slot="heading">《星海爭霸 II》更新檔 5.0.11 說明</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2023-01-23T18:52:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="《星海爭霸 II》更新檔 5.0.11 說明"></blz-image></header><section class="blog"><p>為了亞頓的榮耀</p>
<p>更新檔 5.0.11 來啦,其中有一系列的平衡更新、遊戲操作體驗改善與錯誤修正。這些改動都是由《星海爭霸 II》玩家社群、職業玩家、內容創作者、賽事團體與組織共同努力的結果。我們想在此感謝這些人所付出的心力才會有此次的更新。<br>
–《星海爭霸 II》團隊</p>
<hr>
<h2>對戰</h2>
<h4>工作單位</h4>
<ul>
<li>現在不必等到減速完成後才能開始攻擊。</li>
</ul>
<blockquote><strong>開發者備註:</strong>由於工作單位的採礦行為讓他們減速較為緩慢,使得他們在玩家下達指令攻擊附近單位時反應性變得十分不佳。</blockquote>
<hr>
<h2>蟲族</h2>
<h4>蟲苔瘤</h4>
<ul>
<li>冷卻時間從 10.71 秒提高至 13.57 秒。</li>
<li>視野從 11 格降低為 10 格。</li>
</ul>
<blockquote><strong>開發者備註:</strong>因為現在視線距離與蟲苔瘤造成的蟲苔擴散相符,所以對蟲族視野可及之處做了一些調整。同時也稍微降低了蟲族玩家在遊戲前期蟲苔擴散的數量,特別是在一個小區域內有多個蟲苔瘤,或是沒有單位(像是惡狼)之配置的情況下來抑制蟲苔的發展。</blockquote>
<h4>孵化所、蟲巢、蟲穴</h4>
<ul>
<li>蟲苔擴散的間隔從 0.3 降為 0.25(建築擴散蟲苔的速度提高 20%。但這不會影響蟲苔瘤擴散蟲苔的速度)。</li>
<li>視野從 10、11 、12 格統一提高為 12 格。</li>
</ul>
<blockquote><strong>開發者備註:</strong>正如同對蟲苔瘤視野的改動,我們也提高了視野範圍來與蟲苔擴散的範圍相符。而蟲苔擴散速度提高是為了讓玩家能更一致地封住路徑,同時也能幫助玩家在遊戲前期做好防禦部署。</blockquote>
<h4>飛蟒</h4>
<ul>
<li>在施放劫持後,飛蟒在 0.57 秒內便無法移動或使用技能。</li>
</ul>
<blockquote><strong>開發者備註:</strong>這樣的調整能夠防止飛蟒同一時間劫持 2 個單位,也讓飛蟒在成功劫持後更容易遭到擊殺。</blockquote>
<h4>雷獸</h4>
<ul>
<li>單位尺寸縮小 12.5%。</li>
<li>目標在雷獸攻擊取消之前可移動的距離從 1 格提高至 1.25 格(開始攻擊的距離沒有改變)。</li>
</ul>
<blockquote><strong>開發者備註:</strong>因為雷獸龐大的體積,以及比其他蟲族近戰單位更為緩慢的移動速度,使得它們經常會被蟲族的單位卡住。這樣的調整能夠幫助它們更容易進到戰鬥之中。</blockquote>
<h4>刺蛇</h4>
<ul>
<li>「肌力增強」在蟲苔外的移動速度加成從 0.79 提高為 0.98。</li>
<li>開火延遲從 0.15 降低至 0.1<i>(開火延遲是指一個單位完成攻擊所需的時間。降低這個延遲能讓玩家在攻擊之間的空檔進行移動)</i>。</li>
</ul>
<blockquote><strong>開發者備註:</strong>刺蛇高度的開火延遲與快速攻擊組合讓搭配的效果大打折扣。因為在地圖上從戰鬥中撤退時,讓刺蛇容易成為敵人的目標,所以我們便提高了蟲苔的速度,讓部隊能更容易撤退並重新部署。</blockquote>
<h4>寄生王蟲</h4>
<ul>
<li>移動速度從 1.97 提高至 2.24。</li>
<li>孵化寄生蟲的持續時間從 5.71 縮短至 3.57。</li>
</ul>
<blockquote><strong>開發者備註:</strong>寄生王蟲緩慢的移動速度迫使玩家只能處於被動直到地圖被挖盡為止,讓遊戲的步調變得十分緩慢。因為寄生蟲很難被清除,寄生蟲的持續時間也遭縮短來削弱它們的戰鬥能力。同時也防止蟲族在比寄生王蟲攻擊距離還遠的位置持續派出一波又一波的寄生蟲。</blockquote>
<h4>劫毀蟲</h4>
<ul>
<li>建造時間從 8.57 秒提高至 12.14 秒,並移除了最高可長達 0.36 秒的隨機延遲。</li>
</ul>
<blockquote><strong>開發者備註:</strong>這樣迫使了蟲族必須及早準備來抵禦攻擊,同時也降低了在戰鬥中將蟑螂變異為劫毀蟲來治療它們的強度。這樣玩家在 ZvT 與 ZvZ 中能更容易抵禦以蟑螂為基礎的全力攻擊。</blockquote>
<h2>神族</h2>
<h4>護盾充能器</h4>
<ul>
<li>充能器超載的護盾充能速率從 100% 降低至 50%。<i>(護盾充能總計從 1440 降低至 1080)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>在之前,除非護盾充能器能夠被摧毀,充能器超載在失效前無論有多大的部隊落差,使得玩家很難展開戰鬥。如果玩家的部隊大幅領先的話,這樣的調整應該能讓攻擊者有機會可以交戰。</blockquote>
<h4>觀察者</h4>
<ul>
<li>移動速度由 2.63 提高為 2.82。</li>
<li>重力加速器的移動速度加成從 1.31 提高至 1.41,並維持 50% 的速度提升。</li>
<li>單位尺寸提高 10%。<i>(僅提高視覺大小,使依調整不會對距離或是也造成影響)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>這樣的調整是為了獎勵玩家使用觀察者來偵察或是遏止蟲苔擴張,也讓觀察者能更容易跟上神族部隊。尺寸提高則是為了幫助對手在主動尋找時更容易到觀察者,因為在假定對手沒有注意到你行動的情況下做出決定,可能會帶來很嚴重的後果。</blockquote>
<h4>執政官</h4>
<ul>
<li>與建築碰撞的範圍從 0.75 降低至 0.56<i>(讓執政官能夠穿過建築之間為一格的間隙了。此一調整不會對與其他單位的碰撞造成影響)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>這樣執政官在神族基地中更容易抵禦像是飛螳這樣的單位。同時也能防止召回時,執政官被建築卡住的窘竟。</blockquote>
<h4>高階聖堂武士</h4>
<ul>
<li>移動速度由 2.63 提高為 2.82。</li>
</ul>
<blockquote><strong>開發者備註:</strong>提高了以地面單位為主的部隊在高階聖堂武士支援下之移動速度,讓它們在地圖上能更方便地移動。與飛蟒劫持的削弱搭配後,這應該能減少與神族空中部隊組合的飛蟒透過持續性傷害帶來的效果與價值。</blockquote>
<h4>裂光球</h4>
<ul>
<li>淨化光球的範圍從 1.5 秒降低至 1.3575。</li>
</ul>
<blockquote><strong>開發者備註:</strong>我們降低了裂光球對沒有注意到的玩家可能會造成的最大傷害,同時也避免過度影響其隔開敵人地面單位的區域控制,或是遠距離消除駐守單位的能力。</blockquote>
<h4>航空母艦</h4>
<ul>
<li>攔截機的攻擊目標優先度從 20 降低為 19。<i>(現在攻擊者會以其他目標為優先,而非攔截機)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>對大多數不同實力水平的玩家來說,當敵方玩家的部隊著重在摧毀自己的航空母艦時(像是航空母艦與腐化飛蟲),想與它們交戰可是難上加難。這讓玩家能以更有效且實際的方式來使用單位與航空母艦交戰,同時也能在交戰期間做出微控操作。</blockquote>
<h4>哨衛</h4>
<ul>
<li>生產時間從 26.4 秒縮短到 22.9 秒。</li>
<li>移動速度從 3.15 提高至 3.5。</li>
</ul>
<blockquote><strong>開發者備註:</strong>這讓哨衛在遊戲前期能有幻影分身來盡早展開偵察,同時也幫助它們在使用守衛者護盾時能夠跟上神族部隊。</blockquote>
<h4>冶煉廠</h4>
<ul>
<li>所有等級 1 升級研發時間從 128.6 秒降低至 121.6 秒。</li>
<li>所有等級 2 升級研發時間從 153.6 秒降低至 144.6 秒。</li>
<li>所有等級 3 升級研發時間從 178.6 秒降低至 167.9 秒。</li>
</ul>
<blockquote><strong>開發者備註:</strong>最近神族的地面戰鬥都很依賴裂光球。在裂光球與充能器超載遭削弱後,盡早的升級應該能夠為地面部隊補償戰鬥上的強度。</blockquote>
<h4>黑暗聖堂武士</h4>
<ul>
<li>暗影步法的攻擊延遲從 0.75 秒縮短至 0.71 秒。<i>(時間會依據普通遊戲速度進行標準化)</i></li>
</ul>
<h2>人類</h2>
<h4>維京戰機(戰機模式)</h4>
<ul>
<li>開火延遲從 0.12 降低為 0.04。<i>(戰機模式是維京戰機的飛行模式)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>維京戰機有著緩慢的移動速度與對空中單位的高開火延遲,讓玩家除了只能 Shift 點擊敵方空中單位之外,便很難有效進行微控。當對手將注意力放在它們之上時,玩家便可進行有效的微控。</blockquote>
<h4>解放者</h4>
<ul>
<li>費用從 150 點晶礦 / 150 點瓦斯降低為 150 點晶礦 / 125 點瓦斯。</li>
</ul>
<blockquote><strong>開發者備註:</strong>當蟲族在遊戲前期建造更多后蟲之後,解放者的使用率便逐漸下降,且在進到後期以解放者來對抗神族的消耗也太高了。</blockquote>
<h4>幽靈特務</h4>
<ul>
<li>移除「強化衝擊波」升級。</li>
<li>電磁脈衝彈範圍從 1.5 格提高至 1.75 格。</li>
<li>在「精準狙擊」施法期間,若目標移動至距離幽靈特務 14 格以上的地點,該技能將被取消。<i>(精準狙擊的施放距離為 10)</i></li>
<li>精準狙擊現在可以手動取消了。</li>
</ul>
<blockquote><strong>開發者備註:</strong>我們降低了電磁脈衝彈的最大化效果,來削弱幽靈特務在遊戲後期與神族部隊與施法者的戰鬥能力,同時在研發強化衝擊波升級之前,便能夠立即帶來強力的效果。幽靈特務在移動到人類部隊附近時便需要全力發動攻擊,作為撤退單位在使用掃描來獲得視野時便會成為砲灰。而降低精準狙擊的距離上限將減少幽靈特務對上生物單位時可能會有的懲罰效果。現在這個技能能夠手動取消讓玩家在幽靈特務受到威脅時有更多微控空間,特別是在它很明顯無法完成施法的情況下。</blockquote>
<h4>女妖轟炸機</h4>
<ul>
<li>「高速旋翼飛行器」的研發時間從 121.4 秒縮短為 100 秒。</li>
<li>「高速旋翼飛行器」的升級費用從 150 點晶礦 / 150 點瓦斯降低為 125 點晶礦 / 125 點瓦斯。</li>
</ul>
<blockquote><strong>開發者備註:</strong>降低了女妖轟炸機速度研發所需要的消耗,因為過去的投資帶來的效果實在是太不成正比了。</blockquote>
<h4>颶風飛彈車</h4>
<ul>
<li>「磁場加速器」升級的傷害加成從對重甲單位 +20 點傷害改為對所有單位 +10 點傷害。</li>
<li>現在鎖定目標會以威脅颶風飛彈車的空中單位為優先目標(反地面攻擊的空中單位、施法單位)。</li>
<li>鎖定目標的自動施放距離從 7 格提高至 7.5 格<i>(與《蟲族之心》至《虛空之遺》對武器「掃描距離」的改動相似,將自動施放的距離提高,讓警界式移動的颶風飛彈車在發現目標前不會移動低於鎖定目標的實際施放距離。這個技能依舊會在 7 格的距離施放)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>因為許多人類軍工廠單位過於專精在特定角色上,我們希望磁場加速器的傷害改動讓該單位能稍微完善一些。讓鎖定目標以空中單位為優先將幫助玩家與飛螳和異化蟲之間的戰鬥,來避免鎖定目標全都使用在異化蟲上,而使得機械大軍在空中握有極大的優勢。</blockquote>
<h4>感應塔</h4>
<ul>
<li>雷達範圍從 30 格降低為 27 格。</li>
</ul>
<blockquote><strong>開發者備註:</strong>保守設置感應塔將很難偵測到人類的位置,使得遊戲速度大大減緩,特別是在 TvT 的時候。這將減少攻擊的警示時間,又或是迫使玩家將感應塔建造在更前線的位置,讓對手有機會能夠摧毀它們。</blockquote>
<h4>渡鴉</h4>
<ul>
<li>生產所需的瓦斯從 200 點降低為 150 點。</li>
<li>建造時間從 42.9 秒縮短至 34.3 秒。</li>
<li>移除「科維反應爐」升級。</li>
<li>反裝甲飛彈的降低裝甲值效果從 3 點降低為 2 點。<i>(降低了受影響單位上的顏色提示減益效果)</i></li>
<li>自動砲台的持續時間從 10 秒降低至 7.9 秒。</li>
<li>自動砲台的生命值從 150 點降低至 100 點。</li>
<li>自動砲台的基礎裝甲值從 1 點降低至 0 點。</li>
<li>自動砲台不再會受新型鋼鐵裝甲影響。</li>
</ul>
<blockquote><strong>開發者備註:</strong>藉由降低投資消耗,讓作為偵測單位之渡鴉的存活力能夠提升。也因為投資門檻降低,反裝甲飛彈的某些優勢也遭到移除。另外,自動砲塔的耐久效果也大幅降低,來削弱在 TvT 中過於強勢的自動砲塔策略,同時也避免大幅影響渡鴉在 TvP 中使用自動砲塔來騷擾的技能。</blockquote>
<hr>
<h2>其他錯誤修正/遊戲體驗改動</h2>
<h4>女妖轟炸機</h4>
<ul>
<li>第一發飛彈在攻擊完成後不再會延遲被 0.11 秒了<i>(女妖轟炸機之前在第一發飛彈發射前就可以開始移動。另外,雖然 2 個飛彈之間依舊有 0.11 秒的間隔,但第二發飛彈也會快 0.11 秒來發射。</i></li>
</ul>
<h4>軍工廠</h4>
<ul>
<li>最大生成半徑提高 1 格。</li>
</ul>
<h4>寡婦詭雷</h4>
<ul>
<li>鑽出/遁地的隨機延遲從 0.36 秒降低至 0.18 秒。<i>(平均時間維持相同)</i></li>
<li>未經手動指定情況下,不會再以蟲族蟲繭為目標。</li>
<li>未經手動指定情況下,不會再以受到神經寄生的單位為目標。現在這個行為與其他單位一致。</li>
</ul>
<h4>颶風飛彈車</h4>
<ul>
<li>修正「鎖定目標」在颶風飛彈車被裝載到運輸部隊上後可能會進入冷卻的錯誤。</li>
<li>未經手動指定情況下,鎖定目標不會再以蟲族蟲繭為目標。</li>
</ul>
<h4>護盾充能器</h4>
<ul>
<li>修正重複下達「停止」指令可以提高護盾恢復速率的錯誤。</li>
<li>修正動畫模組在霧氣中會生成圖片的錯誤。</li>
<li>修正充能的提示沒有根據遊戲速度來調整數值的錯誤。</li>
</ul>
<h4>教士</h4>
<ul>
<li>修正同時選取躍傳的教士時,玩家無法對其他教士下達取消「幽影」技能指令的錯誤。</li>
<li>現在「幽影」技能期間也可被裝載到傳輸稜鏡內,下達此指令後「幽影」會自動取消。</li>
</ul>
<h4>后蟲</h4>
<ul>
<li>修正第一個蟲苔瘤可被取消的錯誤。</li>
<li>現在生成後 0.6 秒內不會使下達之基本指令失效了。</li>
</ul>
<h4>遁地獸</h4>
<ul>
<li>鑽出的隨機延遲從 0.36 秒降低至 0.18 秒。<i>(平均時間維持相同)</i></li>
<li>現在攻擊不會再被某些低處地形裝飾物給擋住了。</li>
<li>修正裝載至運輸部隊中的單位會受到傷害的錯誤。</li>
</ul>
<h4>刺蛇</h4>
<ul>
<li>現在近戰與遠程攻擊擁有相同的攻擊冷卻時間與攻擊動畫速度。<i>(之前近戰攻擊有較長的動畫以及較短的冷卻時間)</i></li>
<li>修正下達蛻變為遁地獸之指令後馬上下達智慧指令會取消蛻變指令的錯誤。</li>
<li>移除了變異遁地獸的隨機延遲,並添加了基本建造時間的平均延遲。</li>
</ul>
<h4>靜滯詭雷</h4>
<ul>
<li>攻擊目標優先度從 10 提高至 20。<i>攻擊者不再會略過靜滯詭雷以其他目標為優先了。現在它們的優先程度皆相同。</i></li>
<li>現在能對靜滯單位下達基本指令,並且會在靜滯效果結束後執行。</li>
</ul>
<h4>渡鴉</h4>
<ul>
<li>修正無法對受到干擾矩陣影響的單位下達停止指令的錯誤。</li>
<li>修正對受到干擾矩陣影響的單位下達警戒式移動指令時,敵方進入攻擊距離內時單位仍不會發動攻擊的錯誤。</li>
<li>現在干擾矩陣會暫停不朽者屏障之冷卻時間一段正確的時間(從 5.7 秒至 7.9 秒)。</li>
</ul>
<h4>百生獸</h4>
<ul>
<li>孵化蝗蟲不再會中斷當前的指令。</li>
</ul>
<h4>孵化所、蟲巢、蟲穴</h4>
<ul>
<li>小隊優先性從孵化所>蟲巢>蟲穴改為蟲穴>蟲巢>孵化所。</li>
</ul>
<h4>一般</h4>
<ul>
<li>修正礦騾可以指揮中心附近的瓦斯精煉廠為目標空投的錯誤。</li>
<li>修正地下蠕蟲會顯示非預期之行為的錯誤。</li>
<li>修正飛螳的攻擊每次彈跳時都會播放發動攻擊音效之錯誤。</li>
<li>修正下達蛻變為劫毀蟲之指令後馬上下達智慧指令會取消蛻變指令的錯誤。</li>
<li>修正下達蛻變為遁地獸之指令後馬上下達智慧指令會取消蛻變指令的錯誤。</li>
<li>修正無法以佇列方式對異化蟲下達蛻變為毒爆蟲指令之錯誤。</li>
<li>修正異化蟲與百生獸在鑽出時不會回應指令的錯誤。</li>
<li>修正對解放者下達取消攻城模式之指令後,有一瞬間不會回應部份指令的錯誤。</li>
<li>修正雷神在高衝擊彈模式中不會與蝗蟲碰撞的錯誤。</li>
<li>修正雷神使用了泰拉朵造型時會友的攻擊動畫錯誤。</li>
<li>修正多個不正確的升級與單位分數之錯誤(玩家獲得多少「分數」理應與合計的資源消耗相同)。</li>
<li>修正特定飛行單位/建築在飛過水面時不會造成波紋的錯誤。空中單位的高度已標準化,讓所有單位皆會造成波紋。</li>
<li>修正同時使用群體召喚群體召喚(聖母艦)與戰術召回(星核)時會將召回單位移動到不正確位置的錯誤。</li>
<li>修正劫毀蟲的酸蝕體液動畫會覆蓋遁地動畫的錯誤。</li>
<li>修正與使用者介面互動時,護盾充能器充能不會顯示其距離的錯誤。</li>
<li>修正改變躍傳速度不會改變動畫速度的錯誤。</li>
<li>修正自動施放護盾充能器會以黑暗聖殿為目標的錯誤。</li>
<li>修正死神是以另一隻手投擲 KD8 炸藥的錯誤。</li>
<li>修正變形蟲在神經寄生後會永久切換勢力的錯誤。現在神經寄生會使變異無效。</li>
<li>修正遁地的百生獸與與劫毀蟲會與其他遁地的單位碰撞的錯誤。現在研發掘地爪後,蟑螂會改變它們的碰撞範圍了。</li>
<li>修正狂戰士的第二下攻擊會對靜滯、遭抬起,或遙遠的單位造成傷害的錯誤。現在受到傷害的最大距離為 2.1。</li>
<li>修正后蟲的第二下攻擊會對正在運輸、靜滯、遭抬起,或遙遠的單位造成傷害的錯誤。現在受到她近戰攻擊傷害的最大距離為 5。</li>
<li>修正死神的第二下攻擊會對正在運輸、靜滯、遭抬起,或遙遠的單位造成傷害的錯誤。現在受到傷害的最大距離為 7。</li>
<li>修正雷神的第二下攻擊會對正在運輸、靜滯,或遭抬起的單位造成傷害的錯誤。</li>
<li>修正巨像的攻擊會對靜滯、遭抬起,或遙遠的單位造成傷害的錯誤。現在受到傷害的最大距離為 9(升級後會 +2)。</li>
<li>修正醫療艇會治療受到靜滯影響之單位的錯誤。</li>
<li>修正護盾充能器會為受到靜滯影響之單位充能的錯誤。</li>
</ul>
<hr>
<h2>地圖庫</h2>
<p>1v1 的地圖庫已經過更新,並加入了下列新地圖:</p>
<ul>
<li>Altitude LE</li>
<li>Ancient Cistern LE</li>
<li>Babylon LE</li>
<li>Dragon Scales LE</li>
<li>Gresvan LE</li>
<li>NeoHumanity LE</li>
<li>Royal Blood LE</li>
</ul>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/23893118/ii-5-0-11</link>
<guid isPermaLink="false">23893118</guid>
<pubDate>Mon, 23 Jan 2023 18:52:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>《星海爭霸 II》公開測試伺服器更新檔 5.0.11 說明</title>
<description><header class="ContentHeader"><div class="subheading">《星海爭霸II》</div><blz-header size="medium"><h1 slot="heading">《星海爭霸 II》公開測試伺服器更新檔 5.0.11 說明</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2022-12-07T23:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="《星海爭霸 II》公開測試伺服器更新檔 5.0.11 說明"></blz-image></header><section class="blog"><p>為了亞頓的榮耀<br>
我們很期待推出更新檔 5.0.11,本次更新內含各式由社群成員完成的平衡改動、錯誤修正以及操作體驗改善。</p>
<hr>
<h2>蟲族</h2>
<h4>蟲苔瘤</h4>
<ul>
<li>冷卻時間從 11 秒提高至 13 秒。</li>
<li>視野從 11 格降低為 10 格。</li>
</ul>
<h4>孵化所、蟲巢、蟲穴</h4>
<ul>
<li>蟲苔擴散的間隔從 0.3 降為 0.25。</li>
<li>視野從 10、11、12 格統一提高為 12 格。</li>
</ul>
<h4>飛蟒</h4>
<ul>
<li>「劫持」新增 0.71 秒的施法時間(期間不可移動或使用其他技能)。</li>
</ul>
<h4>雷獸</h4>
<ul>
<li>單位尺寸縮小 12.5%。</li>
<li>發動攻擊到擊中前的攻擊判定距離從 1 格改為 1.4 格(目標移動超過此距離即判定未命中)。</li>
</ul>
<h4>刺蛇</h4>
<ul>
<li>「肌力增強」提供的移動速度加成從 0.79 提高為 1.05。</li>
<li>每秒輸出傷害從 0.15 點降低為 0.1 點。</li>
</ul>
<h4>寄生王蟲</h4>
<ul>
<li>移動速度由 1.97 提高為 2.3。</li>
</ul>
<h4>寄生蟲</h4>
<ul>
<li>持續時間從 5.71 秒降低至 3.57 秒。</li>
</ul>
<h4>劫毀蟲</h4>
<ul>
<li>生產時間從 8.6 秒提高為 12.9 秒。</li>
</ul>
<hr>
<h2>神族</h2>
<h4>護盾充能器</h4>
<ul>
<li>充能器超載的充能速率從 200% 降低至 150%。</li>
</ul>
<h4>觀察者</h4>
<ul>
<li>移動速度由 2.63 提高為 2.82。</li>
<li>單位尺寸提高 17.5%。</li>
</ul>
<h4>執政官</h4>
<ul>
<li>現在可通過開口為一格的築牆了。(與其他單位的碰撞體積不受影響)。</li>
</ul>
<h4>高階聖堂武士</h4>
<ul>
<li>移動速度由 2.63 提高為 2.82。</li>
</ul>
<h4>裂光球</h4>
<ul>
<li>淨化光球範圍從 1.5 格降低為 1.35 格。</li>
</ul>
<h4>航空母艦</h4>
<ul>
<li>攔截機的護盾值從 40 點降低為 30 點。</li>
<li>攔截機的攻擊目標優先度從 20 降低為 19。</li>
<li>攔截機在目標周圍的飛行半徑提高。</li>
</ul>
<h4>哨衛</h4>
<ul>
<li>生產時間從 26.4 秒縮短到 22.9 秒。</li>
</ul>
<h4>冶煉廠</h4>
<ul>
<li>所有等級 1 升級研發時間縮短 7 秒。</li>
<li>所有等級 2 升級研發時間縮短 9 秒。</li>
<li>所有等級 3 升級研發時間縮短 11 秒。</li>
</ul>
<hr>
<h2>人類</h2>
<h4>幽靈特務</h4>
<ul>
<li>移除「強化衝擊波」升級。</li>
<li>電磁脈衝彈的基本範圍從 1.5 格提高至 1.75 格。</li>
<li>在「精準狙擊」施法期間,若目標移動至距離幽靈特務 13.5 格以上的地點,該技能將被取消(施法距離為 10 格)。</li>
</ul>
<h4>女妖轟炸機</h4>
<ul>
<li>「高速旋翼飛行器」的升級時間從 121 秒縮短為 100 秒。</li>
<li>「高速旋翼飛行器」的升級費用從 150 點晶礦 / 150 點瓦斯降低為 125 點晶礦 / 125 點瓦斯。</li>
</ul>
<h4>颶風飛彈車</h4>
<ul>
<li>「磁場加速器」升級的傷害加成從對重甲單位 +20 點傷害改為對所有單位 +10 點傷害。</li>
</ul>
<h4>感應塔</h4>
<ul>
<li>雷達範圍從 30 格降低為 27 格。</li>
</ul>
<h4>渡鴉(重製)</h4>
<ul>
<li>生產所需的瓦斯從 200 點降低為 150 點。</li>
<li>生產時間從 43 秒縮短為 30 秒。</li>
<li>起始能量從 50 點提高至 75 點。</li>
<li>干擾矩陣持續時間從 11 秒降低為 8 秒。</li>
<li>反裝甲飛彈的降低裝甲值效果從 3 點降低為 2 點。</li>
<li>移除「科維反應爐」升級。</li>
<li>自動砲台的能量消耗從 50 點提高為 75 點。</li>
</ul>
<hr>
<h2>其他錯誤修正/遊戲體驗改動</h2>
<h4>所有單位</h4>
<ul>
<li>索敵範圍從 5 格降低為 2 格(單位跟隨目標時,相隔距離落在索敵範圍內則會從移動狀態進入攻擊狀態)。</li>
</ul>
<h4>黑暗聖堂武士</h4>
<ul>
<li>瞬移後發動攻擊之間隔從 0.75 秒降低為 0.71 秒(數字已依據普通遊戲速度進行標準化)。</li>
</ul>
<h4>軍工廠</h4>
<ul>
<li>最大生成半徑提高 1 格。</li>
</ul>
<h4>寡婦詭雷</h4>
<ul>
<li>鑽出/遁地的隨機延遲從 0.36 秒降低為 0.18 秒(平均時間維持相同)。</li>
<li>未經手動指定情況下,不會再以蟲族蟲卵為目標。</li>
</ul>
<h4>颶風飛彈車</h4>
<ul>
<li>修正「鎖定目標」在颶風飛彈車被裝載到醫療艇上後可能會進入冷卻的錯誤。</li>
<li>現在未經手動指定情況下,「鎖定目標」不會以蟲族蟲卵為目標。</li>
</ul>
<h4>護盾充能器</h4>
<ul>
<li>修正重複下達「停止」指令可以提高護盾恢復速率的錯誤。</li>
</ul>
<h4>教士</h4>
<ul>
<li>修正同時選取尚未躍傳完成的教士時,玩家無法對其他教士下達取消「幽影」技能指令的錯誤。</li>
<li>現在「幽影」技能期間也可被裝載到傳輸稜鏡內,下達此指令後「幽影」會自動取消。</li>
</ul>
<h4>后蟲</h4>
<ul>
<li>修正第一個蟲苔瘤可被取消的錯誤。</li>
<li>現在生成後 0.6 秒內不會使某些下達之指令失效了。</li>
</ul>
<h4>遁地獸</h4>
<ul>
<li>現在攻擊不會再被某些低處地形裝飾物給擋住了。</li>
</ul>
<h4>星軌指揮總部</h4>
<ul>
<li>修正礦騾可以指揮中心附近的瓦斯精煉廠為目標空投的錯誤。</li>
</ul>
<h4>刺蛇</h4>
<ul>
<li>修正刺蛇在近戰距離攻速較高的錯誤。</li>
<li>修正下達蛻變為遁地獸之指令後馬上下達智慧指令會取消蛻變指令的錯誤。</li>
</ul>
<h4>靜滯詭雷</h4>
<ul>
<li>攻擊目標優先度從 10 提高至 20。</li>
<li>玩家可對受到靜滯影響的單位下達任何非建造之指令(原本只能下達移動指令)。單位會在靜滯失效後執行指令。</li>
</ul>
<h4>渡鴉</h4>
<ul>
<li>修正無法對受到干擾矩陣影響的單位下達停止指令的錯誤。</li>
<li>修正對受到干擾矩陣影響的單位下達警戒式移動指令時,敵方進入攻擊距離內時單位仍不會發動攻擊的錯誤。</li>
</ul>
<h4>地下蠕蟲</h4>
<ul>
<li>修正上次更新檔推出後出現的視覺效果錯誤(地下蠕蟲的蟲苔行為)。</li>
</ul>
<h4>飛螳</h4>
<ul>
<li>修正飛螳的攻擊每次彈跳時都會播放發動攻擊音效之錯誤。</li>
</ul>
<h4>異化蟲</h4>
<ul>
<li>修正無法以佇列方式對異化蟲下達蛻變為毒爆蟲指令之錯誤。</li>
</ul>
<h4>異化蟲/百生獸</h4>
<ul>
<li>修正異化蟲與百生獸在鑽出時不會回應指令的錯誤。</li>
</ul>
<h4>蟑螂</h4>
<ul>
<li>修正下達蛻變為劫毀蟲之指令後馬上下達智慧指令會取消蛻變指令的錯誤。</li>
</ul>
<h4>解放者</h4>
<ul>
<li>修正對解放者下達取消攻城模式之指令後,有一瞬間不會回應部份指令 |
Successfully generated as following: http://localhost:1200/blizzard/news - Success ✔️<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0">
<channel>
<title>All News</title>
<link>https://news.blizzard.com/en-us</link>
<atom:link href="http://localhost:1200/blizzard/news" rel="self" type="application/rss+xml"></atom:link>
<description>All News - Powered by RSSHub</description>
<generator>RSSHub</generator>
<webMaster>[email protected] (RSSHub)</webMaster>
<language>en</language>
<lastBuildDate>Sun, 22 Dec 2024 10:11:57 GMT</lastBuildDate>
<ttl>5</ttl>
<item>
<title>Hotfixes: December 20, 2024</title>
<description><header class="ContentHeader"><div class="subheading">World of Warcraft</div><blz-header size="medium"><h1 slot="heading">Hotfixes: December 20, 2024</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2024-12-21T02:50:10.395Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/bl/BL8EX3SEWIR31724719440084.png" alt="Hotfixes: December 20, 2024"></blz-image></header><section class="blog"><p>Here you'll find a list of hotfixes that address various issues related to World of Warcraft: The War Within, Cataclysm Classic, Season of Discovery, WoW Classic Era, and Hardcore. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.</p>
<h2><strong style="font-size: 1.5em;">Hotfixes</strong></h2>
<hr>
<p><strong><span style="color: #daa520;">December 20, 2024</span></strong></p>
<p><strong>Achievements</strong></p>
<ul>
<li><em>Khaz Algar Safari</em> now awards Waxwick as intended.</li>
<li>Fixed an issue with <em>They're Both Footballs</em>?. Using each toy will now count toward achievement progress.</li>
</ul>
<p><strong>Classes</strong></p>
<ul>
<li>Increased the amount of threat that tanks generate to help smooth out initial snap threat issues and help tanks better keep up with some of the more-threatening damage specs.</li>
<li><strong>Hunter</strong>
<ul>
<li>Dark Ranger - Fixed an issue with Shadow Surge dealing less damage than intended.</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li>Frostfire - Fixed an issue with Excess Frost not reducing Comet Storm / Meteorite's cooldown the intended amount.</li>
</ul>
</li>
</ul>
<p><strong>Creatures and NPCs</strong></p>
<ul>
<li>Zexel no longer hides in the barrel when surrounded by the snapdragons.</li>
</ul>
<p><strong>Dungeons</strong></p>
<ul>
<li><strong>Siege of Boralus</strong>
<ul>
<li>Addressed an issue where Singing Steel is inflicting more damage than intended.</li>
</ul>
</li>
<li><strong>Lost City of the Tol'vir</strong>
<ul>
<li>Fixed a bug that was causing Augh to not drop his equipment drops in Timewalking.</li>
<li>Fixed a legacy Timewalking issue where Augh and High Prophet Barim had their loot swapped in Timewalking.</li>
</ul>
</li>
<li><strong>Throne of the Tides</strong>
<ul>
<li>Fixed a bug where the new scaling in Timewalking would not allow low level players to interact with Neptulon's Cache.</li>
</ul>
</li>
</ul>
<p><strong>Items</strong></p>
<ul>
<li>Fixed an issue where the Earthen tabards that can be bought with Flame-Blessed Iron weren't learnable appearances.</li>
<li>Added Titan Disc Fragments as a drop for the Siren Isle quest “Archives: Seeking History”. You should be able to find them by slaying rare spawns, event bosses, and looting chests.</li>
<li><strong>Cyrce’s Circlet</strong>
<ul>
<li>Fixed an issue where the Fathomdweller's Runed Citrine wasn't updating often.</li>
<li>Fixed an issue that caused Thunderlord's Crackling Citrine's damage to not be reduced in PvP combat.</li>
<li>All Singing Citrines are now available.
<ul>
<li><em>Developers’ notes: This allows players to acquire all of them in the current week. The gems belonging to the goblins, Arathi, and Earthen should come from doing events on the isle that are started at the Siren Isle Command Map. After getting them once, you’ll be able to buy them and store them in your Warbank for your alts as usual. The gems that belong to enemy factions should now be purchasable from Taljori, the Tortollan vendor sitting on the large rock behind Bargus.</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Quests</strong></p>
<ul>
<li>Fixed an issue causing “On a Paler Horse” to not function.</li>
<li>Removed the extra action button from the quest "Rock n' Stone Revival" to avoid unfortunate overlap with the Go-Pack. The quest still has the tool button attached to the quest objective for activating the stones.</li>
<li>Horde players that have faction transferred from Alliance should now be able to complete the Andorhal experience in the Western Plaguelands.</li>
</ul>
<p><strong>WoW’s 20<sup>th</sup> Anniversary</strong></p>
<ul>
<li>Players must now be level 30 to accept and turn-in the Celebration Crate quests. Alyxx will continue to be available to turn the crate quests in after the celebration ends in a year-round location.</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>The Orgrimmar Commendation Officer in Orgrimmar and the Ironforge Commendation Officer in Ironforge now sell items for Commendation Signets. The items sold by other factions (Zandalar Tribe, Timbermaw Hold, Thorium Brotherhood, Steamweedle Cartel, Cenarion Circle, Hydraxian Waterlords, and Argent Dawn) can now be purchased from these two vendors.</li>
<li>The new Flask recipes from Ahn'Qiraj can now be traded to others who were eligible to loot them, with a two-hour timer.</li>
<li><strong>Hunter</strong>
<ul>
<li>The 4-piece T2.5 ranged Hunter set will no longer launch additional Kill Shots against player targets. The cooldown reset will still occur. Its tooltip will be updated later.</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li>Shock and Awe's buff is now removed when talents or gear are changed.</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li>Fixed a bug where Circle of Healing from Priests with the 4-piece set bonus from the Temple of Ahn'Qiraj was healing more targets than intended.</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li>The benefit of the Shaman tank 4-piece set from Ahn'Qiraj will now cancel if the Shaman unequips the set.</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>The T2.5 damage Warlock 2-piece set bonus will no longer incorrectly grant more than 30 stacks of Shadow Vulnerability when combined with Shadowflame.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 17, 2024</span></strong></p>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Added a Rune Broker vendor to every starting area. This vendor will provide access to all class runes at level 1.
<ul>
<li><em>Developers’ notes: Some discoveries in the game world may not function properly if you learn the related rune ability from items purchased on this vendor.</em></li>
</ul>
</li>
<li>Fixed an issue that prevented Ring Specialization runes from being available on Rune Brokers.</li>
<li>Increased the drop rates of Hive Thistle, Small Obsidian Shards, and Large Obsidian Shards in Silithus and Ahn'Qiraj. Every herb node in Silithus is now guaranteed to have 2-4 Hive Thistle. All Large Obsidian nodes now always have 1-2 Large Obsidian Shards and 3-5 Small Obsidian Shards. All Small Obsidian nodes now always have 2-4 Small Obsidian Shards and a (larger than before) chance of a Large Obsidian Shard.
<ul>
<li><em>Developers’ notes: These changes only apply to new spawns of the nodes, so until every node has been re-spawned, there may still be some that behave as they did before the change.</em></li>
</ul>
</li>
<li><strong>Temple of Ahn'Qiraj</strong>
<ul>
<li>Fixed an issue that caused the Twin Emperors to continue spawning Eye Tentacles after combat had expired.</li>
<li>Fixed an issue that caused the Twin Emperors to fail to respawn.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 13, 2024</span></strong></p>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Tarnished Undermine Real drops in Molten Core and Blackwing Lair increased to 3 per boss (was 1).</li>
<li>Damaged Undermine Supply Crates cost increased to 10 (was 5), and will now always contain some of the new Ahn’Qiraj crafting reagents, Scarabs, Idols from the Ruins or an Idol from the Temple of Ahn’Qiraj.</li>
<li>Using any of the world buff consumable items will no longer cause party and raid members to stop eating or drinking.</li>
<li><strong>Ruins of Ahn'Qiraj</strong>
<ul>
<li>Activating an Obelisk inside the raid will no longer interrupt player's eating or drinking.</li>
<li>The Obelisk to continue opting into the Descent into Madness has been shifted to be underneath the large water pipe that leads down to the encounter space.</li>
<li>Moam and Ayamiss have had their health reduced.</li>
<li>Noxious Burst should now correctly grab targets to deal damage on detonation and not application.</li>
<li>Non-boss-enemy drops from Ruins of Ahn'Qiraj have been added and distributed across the first three bosses (previously were only obtainable from the chests).</li>
</ul>
</li>
<li><strong>Temple of Ahn'Qiraj</strong>
<ul>
<li>Activating an Obelisk inside the raid will no longer interrupt player's eating or drinking.</li>
<li>Ouro should no longer summon the Eye of C'thun if the Descent into Madness is not active.</li>
<li>Noxious Burst should now correctly grab targets to deal damage to on detonation and not application.</li>
<li><strong>C'thun</strong>
<ul>
<li>Tentacles should no longer spawn while C'thun is vulnerable in Phase 2.</li>
<li>Digestive Acid once again stacks.</li>
<li>The frequency at which some tentacles spawn has been reduced.</li>
</ul>
</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 11, 2024</span></strong></p>
<p><strong>Cataclysm Classic</strong></p>
<ul>
<li>Fixed an issue with Shatter and Frostfire Bolt that caused other spells to sometimes benefit from Shatter when they should not.</li>
<li>Fixed a problem with the Hunter 4-piece Tier 12 set bonus where its effect was not being properly consumed by some Shots.</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Removed gear from player-characters who obtained it from an unintentionally available testing NPC.</li>
<li>The new relics that are crafted from Ahn'Qiraj are no longer Unique.</li>
<li>Players dying outside the entrance to the areas of the Gates of Ahn'Qiraj, The Scarab Dais, or The Scarab Wall will no longer use the same graveyard as those who die inside Ruins or Temple of Ahn'Qiraj raids.</li>
<li><strong>Paladin</strong>
<ul>
<li>Divine Light will now correctly activate Scarab Brooch.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 10, 2024</span></strong></p>
<p><strong>Dungeons and Raids</strong></p>
<ul>
<li><strong>Nerub-ar Palace</strong>
<ul>
<li><strong>The Silken Court</strong>
<ul>
<li>Stinging Swarm now releases only 4 Swarms (was 5), and having 4 stacks of Stinging Swarm now triggers Stinging Delirium on Mythic difficulty.</li>
<li>Stinging Swarm damage taken percent per stack increased to 25% (was 20%) on Mythic difficulty.</li>
<li>Decreased Shattershell Scarab melee damage by 15% on Mythic difficulty.</li>
<li>Increased number of stacks of Void Degeneration and Burning Touch that trigger Touch of Death to 5 (was 4) on Mythic difficulty.</li>
<li>Being damaged by Web Bombs no longer create Motes on Mythic difficulty.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Elixir of the Ironside now grants 450 armor.
<ul>
<li><em>Developers’ notes: This makes it so that consuming an Elixir of Superior Defense alongside an Elixir of the Ironside has no added benefit.</em></li>
</ul>
</li>
<li><strong>Ahn’Qiraj</strong>
<ul>
<li>Some Obelisks for the Descent into Madness have been moved to more accessible, easily visible locations.</li>
<li>Huhuran's berserk should now correctly clear after she resets.</li>
<li>Obelisks that were not triggered should now be correctly unavailable after a boss is defeated. The Descent into Madness should now correctly shut off after a boss is defeated if their respective Obelisk is not interacted with.</li>
<li>The Gilded Scarab should now properly award loot when defeated.</li>
<li>The hard mode caches in the Ruins of Ahn'Qiraj raid will now contain keys for the instance's scarab coffers.</li>
<li>Master Loot and item trading work once again for Viscidus and Princess Huhuran in Ahn'Qiraj from the Caches of Wagering.</li>
<li>Ouro should now correctly respawn if he despawns during his burrow phase.</li>
<li>Reduced the health of Fankriss and his spawn, and Spawn of Fankriss damage reduced.</li>
<li>Increased the health of many of the creatures inside the Ruins of Ahn'Qiraj.</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li>Fixed an issue where Druids were able to use Shred from in front of a target if they were very close to the target. It now properly always requires behind (unless they have the Season of Discovery set bonus that removes this restriction).</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li>The 3-piece Ruins of Ahn'Qiraj set bonus for Rogues will now correctly reduce the cost of Crimson Tempest.</li>
</ul>
</li>
<li><strong>Warrior</strong>
<ul>
<li>Revenge Rank 6 now correctly benefits from attack power.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 9, 2024</span></strong></p>
<p><strong>Cataclysm Classic</strong></p>
<ul>
<li>Alysrazor now has additional safeguards in place to teleport her to the ground after being defeated and allow her corpse to be looted.</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li><strong>Ahn’Qiraj</strong>
<ul>
<li>New flasks from Ahn'Qiraj now stack to 20 (was 1). Older flasks stack to 5, unchanged.</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li>Moonkin Form now grants 3 spell damage per level (was 2).</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li>The Shadow T2.5 2-piece set bonus will now correctly launch a free Mind Flay when starting the first cast of Mind Flay.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 4, 2024</span></strong></p>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Anachronos will now allow you to get another Scepter of the Shifting Sands if yours is misplaced.</li>
<li>The Season of Discovery versions of the original Darkmoon Cards are now obtainable from their quests.</li>
<li>Songflower Lullaby, Dark Fortune of Damage, and Blessing of Neptulon will no longer cancel when entering instances.</li>
<li>Players can now go into Blackwing Lair and change any Tier 2 items with Tier 1 set bonuses back into the Tier 2 item with Tier 2 set bonuses.</li>
<li>Draught of the Sands for Hunters and Rogues will no longer erroneously stack under certain conditions.</li>
<li>Unbalancing Strike from the Twin Emperors encounter in the Temple of Ahn’Qiraj will no longer affect the bonus attack power or spell damage gained from Defender’s Resolve. You will always gain these stats based on your pre-Unbalancing Strike defense skill.</li>
<li><strong>Druid</strong>
<ul>
<li>Moonkin Form now grants 3 spell damage per level (was 2).</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li>Tranquilizing Shot will no longer consume a stack of Lock and Load.</li>
<li>Resourcefulness no longer erroneously reduces the cooldown of Deterrence.</li>
<li>Tranquilizing Shot will once again correctly work against the SIlithid Darter during the Hunter Quest chain.</li>
<li>Swapping off of Rapid Killing to Lock and Load now prevents the use of Lock and Load for 60 seconds.</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li>Fire Mage Tier 2.5 4-piece bonus decreased to 10% (was 20%).</li>
<li>Fire Mage Ruins of Ahn'Qiraji 3-piece set bonus decreased to 9% (was 20%).</li>
<li>Living Bomb now has an additional line of text that reads: "Living Bomb benefits from all talents and effects that trigger from or modify Scorch" allowing ticks of Living Bomb and the Explosion to apply Fire Vulnerability if talented.</li>
<li>Fingers of Frost has a 25% chance to activate (was 15%).</li>
<li>Ice Lance damage from spell power increased by 300%.</li>
<li>Ice Lance deals 400% damage to frozen targets (was 300%).</li>
<li>The Ice Lance rune now has a passive that states "When your other frost spells deal damage to a non-player-controlled target, they increase the target's damage taken from your next Ice Lance by 20%. This effect stacks up to 5 times and requires the Winter's Chill talent."</li>
<li>Wrath of Cenarius will now correctly proc from Balefire Bolt, Spellfrost Bolt, and Frozen Orb.</li>
<li>Mages can no longer consume another mage's Glaciate stacks.</li>
</ul>
</li>
</ul>
<ul>
<li><strong>Priest</strong>
<ul>
<li>The T2.5 Shadow Priest 4-piece set bonus has been decreased to 10% increased Mind Spike damage (was 20%).</li>
<li>The T1 6-piece Shadow set bonus will now correctly consume the Melting Faces buff after casting Mind Flay.</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li>The Draught of the Sands now has a version for Rogues available from vendors.</li>
<li>Unbalancing Strike from the Twin Emperor’s encounter in the Temple of Ahn’Qiraj will no longer cause the Rogue to lose any of their Physical Damage Reduction gained through their defense skill and Blade Dance.</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li>Different ranks of Flame Shock will no longer stack.</li>
<li>Flame Shock’s original sound effect has been restored.</li>
<li>Lava Lash's bonus damage from Flametongue Weapon reduced from to 100% (was 125%).</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>Scythe of Chaos will no longer kill your pet, but instead dismiss it, allowing it to retain its buffs when resummoned.</li>
<li>Warlock pets will now correctly inherit their master's Fire or Shadow spell hit chance based on whichever is higher.</li>
<li>Warlock pets will now correctly gain full value of spell hit chance for their spells.</li>
<li>Warlock pets will now correctly gain 80% of their master's spell hit as physical hit.</li>
<li>Warlock pets will gain -0.5 reduction to their chance to be dodged or parried if any ring rune is engraved on their master.</li>
<li>The Tank Warlock T2 two-piece set bonus will no longer use the target's health to life tap if you are in a neutral city.</li>
<li>If Mark of Chaos is applied by Curse of Agony, Mark of Chaos will now linger for 3 seconds after the Curse of Agony aura fades.
<ul>
<li><em>Developers’ notes: This is to allow Warlocks who are using Curse of Agony to have a window where they can let their Curse of Agony fully fade, and not lose the raid’s Mark of Chaos debuff before they reapply it. This will eliminate the need to clip the end of a Curse of Agony in order to benefit the raid.</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 2, 2024</span></strong></p>
<p><strong>Season of Discovery</strong></p>
<ul>
<li><strong>Blackwing Lair</strong>
<ul>
<li>Applying at least 1 affix in Blackwing Lair will now add an additional item to the loot cache. This item will be one of your faction’s 8 class trinkets.</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li>Feral damage 2-piece Tier 2.5 set bonus now increases Shred damage by 15% (was 20%).</li>
<li>Mangle (Bear) Threat modifier increased to 1.5x threat per damage (was 1.0x threat per damage).</li>
<li>Lacerate's impact Threat modifier decreased to 3.33x threat per damage (was 3.5x threat per damage).</li>
<li>Lacerate's damage over time Threat modifier decreased to 3.33x threat per damage (was 3.5x threat per damage).
<ul>
<li><em>Developers’ notes: The threat changes are intended to assist in snap threat for Tank Druids, giving more value to using Berserk on the opening of a fight while retaining the value in stacking a lacerate.</em></li>
</ul>
</li>
<li><em>The following Balance Druid updates were implemented on November 19, 2024:</em>
<ul>
<li>Improved Frenzied Regeneration can no longer be used in Moonkin Form</li>
<li>Survival Instincts can no longer be used in Moonkin Form</li>
<li>Dreamstate’s increase to Nature and Arcane damage taken, can no longer be applied to players.</li>
<li><em>Developers’ notes: These changes are targeted at Moonkin's frustrations in PvP encounters. They will still have an option in these slots rune-wise for PvP, albeit way less durable or bursty, in the form of Elune's Fire. Dreamstate will still provide the mana regeneration in PvP. This also made room for the talent adjustments made recently to buff up Improved Moonfire and Moonfury.</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><strong>Hunter</strong>
<ul>
<li>Ranged Hunter Tier 2.5 2-set bonus is now a 20% increase to Kill Shot damage against non-player-controlled targets.</li>
<li>Swapping to the Kill Shot rune will now correctly place it on a 12 second cooldown (was 15 seconds), adjusted for its new base cooldown.</li>
<li>Swapping off of the Kill Shot rune will now place Flanking Strike on a 12 second cooldown, and prevent the stacking of Sniper Training for 12 seconds as well.</li>
<li>Hunter Pets will now benefit from equipped gear on the Hunter that reduces the chance to be dodged or parried.</li>
<li>Swapping Rapid Killing to Lock and Load now prevents the use of Lock and Load for 60 seconds.</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li>The cooldown of Cold Snap has been reduced to 5 minutes (was 10 minutes).</li>
<li>Fire Mage Tier 2.5 4-piece bonus decreased to 15% (was 20%).</li>
<li>Fire Mage Ruins of Ahn'Qiraji 3-piece set bonus decreased to 15% (was 20%).</li>
<li>Living Bomb now has an additional line of text that reads: "Living Bomb benefits from all talents and effects that trigger from or modify Scorch" allowing ticks of Living Bomb and the Explosion to apply Fire Vulnerability if talented.</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li>Tier 2.5 Holy Paladin set 4-set bonus has been updated – Your heals on your Beacon of Light target also heal the nearest friendly injured target for 90% as much (was 30%).</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">November 26, 2024</span></strong></p>
<p><strong>Classes</strong></p>
<ul>
<li><strong>Death Knight</strong>
<ul>
<li><strong>Blood</strong>
<ul>
<li><em>Developers’ notes: The tuning updates done to the Deathbringer hero talent tree at the beginning of the patch have notably affected Blood’s output more than Frost. The damage effects of the keystone and the capstone talents are being increased to make Deathbringer a more competitive choice again.</em></li>
<li>Deathbringer: Reaper’s Mark initial and stacking damage increased by 25%.</li>
<li>Deathbringer: Exterminate damage increased by 25%.</li>
<li>Deathbringer: Wave of Souls damage increased by 25%.</li>
</ul>
</li>
<li><strong>Frost</strong>
<ul>
<li><em>Developers’ notes: We are looking to increase Frost’s single-target damage while bringing down their AoE damage to help create a healthier damage profile.</em></li>
<li>Obliterate damage increased by 12%.</li>
<li>Frost Strike damage increased by 12%.</li>
<li>Breath of Sindragosa damage reduced by 10%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li><strong>Feral</strong>
<ul>
<li>Rip, Rake, and Rampant Ferocity damage increased by 10%. Does not apply to PvP combat.</li>
<li>Apex Predator’s chance to trigger against multiple targets increased slightly.</li>
<li>Druid of the Claw: Strike for the Heart increases the critical strike chance and damage of Shred, Swipe, and Mangle by 15% (was 10%).</li>
</ul>
</li>
<li><strong>Guardian</strong>
<ul>
<li>Druid of the Claw: Strike for the Heart increases the critical strike chance and damage of Shred, Swipe, and Mangle by 15% (was 10%).</li>
</ul>
</li>
<li><strong>Restoration</strong>
<ul>
<li>Swiftmend healing increased by 25%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li><strong>Survival</strong>
<ul>
<li><em>Developers’ notes: Survival has found a lot of success with its 11.0.5 update to Merciless Blow in concert with Pack Leader’s bleed synergies. We’re adjusting it slightly to ensure the build is still competitive, but not quite as dominant.</em></li>
<li>Merciless Blow damage reduced by 15%. Does not apply to PvP combat.</li>
<li>Pack Leader: Vicious Hunt damage reduced by 20%. Does not apply to PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li><em>Developers’ notes: Frostfire is still underperforming for both Frost and Fire. We’re targeting buffs to Frostfire’s various procs and providing a more substantial throughput buff via Fire Mastery’s Haste value.</em></li>
<li><strong>Fire</strong>
<ul>
<li><em>Developers’ notes: Fire has been underperforming in single target and could use some help. Rather than distribute this bonus through a myriad of spells, we’re opting to put most of our budget into Pyroblast to ensure this spell is keeping pace with the rest of Fire’s kit.</em></li>
<li>Frostfire: Fire Mastery now grants 2% Haste (was 1%).</li>
<li>Frostfire: Isothermic Core Comet Storm effectiveness increased to 200% (was 150%).</li>
<li>Frostfire: Frostfire Burst damage increased by 25%.</li>
<li>Frostfire: Frostfire Infusion damage increased by 50%.</li>
<li>Frostfire: Excess Frost cooldown reduction increased to 10 seconds (was 5 seconds).</li>
<li>Ashen Feather Phoenix Flames damage bonus increased to 50% (was 25%).</li>
<li>Pyroblast damage increased by 8%.</li>
<li>Meteor direct damage increased by 25%.</li>
</ul>
</li>
<li><strong>Frost</strong>
<ul>
<li>Frostfire: Fire Mastery now grants 2% Haste (was 1%). Does not apply to PvP combat.</li>
<li>Frostfire: Isothermic Core Meteor effectiveness increased to 150% (was 100%). Does not apply to PvP combat.</li>
<li>Frostfire: Frostfire Burst damage increased by 25%. Does not apply to PvP combat.</li>
<li>Frostfire: Frostfire Infusion damage increased by 50%. Does not apply to PvP combat.</li>
<li>Frostfire: Excess Frost cooldown reduction increased to 10 seconds (was 5 seconds). Does not apply to PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Monk</strong>
<ul>
<li><strong>Windwalker</strong>
<ul>
<li>Conduit of the Celestials: Strength of the Black Ox damage increased by 100%.</li>
<li>Conduit of the Celestials: Flight of the Red Crane damage increased by 100%.</li>
<li>Conduit of the Celestials: Courage of the White Tiger damage increased by 35%.</li>
<li>Fists of Fury damage increased by 20%.</li>
<li>Blackout Kick damage increased by 8%.</li>
<li>Flurry of Xuen damage increased by 40%.</li>
<li>Courageous Impulse now increases the damage of your next Blackout Kick by 200% (was 125%).</li>
<li>Shadowboxing Treads now increases the damage of Blackout Kick by 20% (was 10%) and causes additional Blackout Kicks at 80% effectiveness (was 70%).</li>
<li><em>Developers’ notes: We’re looking to increase Windwalker’s overall performance in AoE and single target through targeted adjustments to a few baseline spells, as well as to push some underrepresented talents for increased build diversity.</em></li>
</ul>
</li>
<li><strong>Mistweaver</strong>
<ul>
<li>Conduit of the Celestials: Courage of the White Tiger damage increased by 35%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li><strong>Protection</strong>
<ul>
<li>Lightsmith: Divine Inspiration’s chance to proc an Armament decreased by 50% for Protection specialization.</li>
<li>Lightsmith: Divine Guidance damage reduced by 20% for Protection specialization.</li>
<li>Lightsmith: Forge’s Reckoning damage reduced by 15% for Protection specialization.</li>
<li>Refining Fire damage reduced by 10%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li><strong>Holy</strong>
<ul>
<li>Holy Word: Serenity healing increased by 25%.</li>
<li>Holy Word: Sanctify healing increased by 25%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li><em>Developers’ notes: Deathstalker as a hero talent choice has been underserving Subtlety compared to the alternative choice of Trickster, especially in AoE circumstances. Black Powder is used far more frequently as Deathstalker than as Trickster and is receiving a sizable damage increase. Additionally, Deathstalker’s Plague damage effects are being increased (for Subtlety only) to better align the overall contribution of each hero talent choice.</em></li>
<li>Subtlety
<ul>
<li>Deathstalker: Plague damage effects increased by 45%.</li>
<li>Black Powder damage increased by 20%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li><strong>Elemental</strong>
<ul>
<li>Farseer: Chain Lightning damage from Ancestors increased by 30%.</li>
<li>Farseer: Lava Burst damage from Ancestors increased by 15%.</li>
<li>Farseer: Latent Wisdom now increases Ancestor spell damage by 25% (was 20%).</li>
<li>Farseer: Routine Communication now has an 8% chance to trigger (was 5%).</li>
<li>Farseer: Maelstrom Supremacy now increases the damage Earth Shock, Elemental, Blast, and Earthquake by 15% (was 8%).</li>
</ul>
</li>
<li><strong>Restoration</strong>
<ul>
<li>Farseer: Chain Lightning damage from Ancestors increased by 30%.</li>
<li>Farseer: Lava Burst damage from Ancestors increased by 15%.</li>
</ul>
</li>
<li><strong>Enhancement</strong>
<ul>
<li><em>Developers’ notes: We’re reducing the power of Maelstrom Weapon spenders for Enhancement to lower their overall damage output.</em></li>
<li>All Maelstrom Weapon spender damage reduced by 8%. This does not affect PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warrior</strong>
<ul>
<li><em>Developers’ notes: Colossus Warriors are meant to be innately tough and hard to kill, so we’re increasing their overall resilience. This is particularly aimed at helping level the field between Mountain Thane and Colossus for Protection Warriors, more passive resistance for Colossus versus Mountain Thane’s more active mitigation playstyle.</em></li>
<li><strong>Arms</strong>
<ul>
<li>Colossus: Mountain of Muscle and Scars now reduces damage taken by 5% (was 2.5%).</li>
<li>Colossus: Dominance of the Colossus now causes enemies damaged by Demolish to deal up to 10% less damage to you (was 5%).</li>
</ul>
</li>
<li><strong>Protection</strong>
<ul>
<li>Colossus: Mountain of Muscle and Scars now reduces damage taken by 5% (was 2.5%).</li>
<li>Colossus: Dominance of the Colossus now causes enemies damaged by Demolish to deal up to 10% less damage to you (was 5%).</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Player versus Player</strong></p>
<ul>
<li><strong>Death Knight</strong>
<ul>
<li><strong>Blood</strong>
<ul>
<li>Death Strike damage reduced by 35% in PvP combat.</li>
</ul>
</li>
<li><strong>Unholy</strong>
<ul>
<li>Festering Wound damage increased by 15% in PvP combat.</li>
<li>Festermight is now 65% effective in PvP combat (was 50%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Demon Hunter</strong>
<ul>
<li><em>Developers’ notes: Havoc’s sustained damage outside of cooldowns has been notably low, so a few related skills are getting damage increases.</em></li>
<li>Havoc
<ul>
<li>Immolation Aura damage increased by 20%</li>
<li>Demon’s Bite damage increased by 18%</li>
<li>Demon Blades damage increased by 18%</li>
<li>Felblade damage increased by 20%</li>
</ul>
</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li><strong>Restoration</strong>
<ul>
<li>Wildstalker: Symbiotic Blooms healing increased by 25% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li><strong>Marksmanship</strong>
<ul>
<li><em>Developers’ notes: Marksmanship damage has been lower than we’d like in general, and in particular their effectiveness against casters has not been shining, so we’re putting more power into their physical based abilities.</em></li>
<li>Dark Ranger: Black Arrow damage increased by 12% in PvP combat.</li>
<li>Aimed Shot damage increased by 15% in PvP combat.</li>
<li>Rapid Fire damage increased by 15% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li><strong>Arcane</strong>
<ul>
<li><em>Developers’ notes: We’re shifting Arcane’s damage profile a bit away from burst damage and into their consistent damage and increasing the effectiveness of Sunfury to increase hero talent diversity.</em></li>
<li>Sunfury: Spellfire Spheres grant 2% increased spell damage in PvP combat (was 1%).</li>
<li>Sunfury: Lingering Embers grant 2% increased spell damage in PvP combat (was 1%).</li>
<li>Sunfury: All Arcane Phoenix damage increased by 20% in PvP combat (Greater Pyroblast and Arcane Surge are not increased).</li>
<li>Arcanosphere damage increased by 40%.</li>
<li>Arcane Surge now increases damage by 20% in PvP combat (was 25%).</li>
<li>Arcane Missiles damage increased by 10% in PvP combat.</li>
<li>Arcane Blast damage increased by 10% in PvP combat.</li>
<li>Arcane Barrage damage increased by 15% in PvP combat.</li>
<li>Arcane Bombardment now increases Arcane Barrage’s damage by 20% (was 40%) in PvP combat.</li>
</ul>
</li>
<li><strong>Fire</strong>
<ul>
<li>Sunfury: Spellfire Spheres grant 2% increased spell damage in PvP combat (was 1%).</li>
<li>Sunfury: Lingering Embers grant 2% increased spell damage in PvP combat (was 1%).</li>
<li>Sunfury: All Arcane Pheonix damage increased by 20% in PvP combat besides Greater Pyroblast and Arcane Surge.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Monk</strong>
<ul>
<li><strong>Windwalker</strong>
<ul>
<li>Dance of the Wind now increases dodge chance by 2% per stack in PvP combat (was 10%).</li>
<li><em>Developers’ notes: This change moves Dance of the Wind below the base hit chance threshold even at max stacks.</em></li>
</ul>
</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li><strong>Retribution</strong>
<ul>
<li>Eye for an Eye damage increased by 50% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li>Mindgames damage and healing reversal increased by 40%.</li>
<li><strong>Holy</strong>
<ul>
<li>Flash Heal healing increased by 10% in PvP combat.</li>
<li>Heal healing increased by 10% in PvP combat.</li>
<li>Power Word: Life healing increased by 10% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li><strong>Elemental</strong>
<ul>
<li>Additional Lava Bursts from Primordial Wave now deal 25% of normal damage in PvP combat (was 50%).</li>
<li>Chain Lightning damage increased by 10% in PvP combat.</li>
<li>Lightning Bolt damage increased by 10% in PvP combat.</li>
<li>Earth Shock damage reduced by 15% in PvP combat.</li>
<li>Lava Burst damage increased b 15% in PvP combat.</li>
<li>Charged Conduit now increases the damage bonus of Lightning Rod by 50% in PvP combat (was 25%).</li>
<li>Storm Elemental’s haste bonus is now 50% more effective in PvP combat.</li>
</ul>
</li>
<li><strong>Restoration</strong>
<ul>
<li>Lava Burst damage increased by 30% in PvP combat.</li>
<li>Flame Shock damage increased by 30% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li><strong>Affliction</strong>
<ul>
<li>Hellcaller: Blackened Soul damage increased by 15%.</li>
<li>Hellcaller: Mark of Peroth’arn now increases the critical strike damage of Wither by 25% in PvP combat (was 10%).</li>
<li>Hellcaller: Zevrim’s Resilience is now 60% more effective in PvP combat.</li>
</ul>
</li>
<li><strong>Destruction</strong>
<ul>
<li>Hellcaller: Zevrim’s Resilience is now 60% more effective in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warrior</strong>
<ul>
<li><strong>Fury</strong>
<ul>
<li>Mountain Thane: Lightning Strike damage increased by 50% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li><strong>Chronoboon Displacer</strong>
<ul>
<li>Items that share exclusivity with world buffs (Horn of the Dawn, Songflower Seed, Shimmering Globe, Overseer's Anvil, "Defective" Magic 8-Ball, Firewater Cauldron (stacking change only), and Spirit Conch):
<ul>
<li>Will no longer be removed if the person with the consumable leaves raid.</li>
<li>Will extend the duration of the appropriate world buff instead of replacing it.</li>
<li>Now stack up to 5.</li>
<li><em>Known issue: these consumable items list their duration as Until Cancelled instead of 1 or 2 hours. That will be corrected in another hotfix.</em></li>
</ul>
</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li>Improved Moonfire now correctly increases the damage of Starfall.</li>
<li>Improved Moonfire and Moonfury no longer affect base damage of their associated spells.</li>
<li>Improved Moonfire and Moonfury now affect the entire damage of their associated spells.</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li>Tranquilizing Shot no longer has a minimum range.</li>
<li>Trueshot Aura will now grant the Marksmanship Hunter using it 100/150/200 additional ranged attack power (was 50/75/100).</li>
<li>Melee T2.5 set 2-piece bonus now increases Wyvern Strike damage over time by 50%, and increases the maximum focus of your pet by 50 (was Increases Wyvern Strike damage over time by 50%).</li>
<li>Melee T2.5 set 4-piece bonus now increases the impact damage of Mongoose Bite and all Strikes by 15% (was 10%).</li>
<li>Beast Mastery rune now increases your pet's damage and health by 15% (was 10%).</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li>Shadow Priest T2.5 set -piece bonus now increases the damage of Mind Spike by 20% (was 30%).</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li>5 damage set 2-piece bonus will now only affect Saber Slash and Mutilate (was Sinister Strike and Saber Slash).</li>
<li>5 tank set 2-piece bonus will now persist for 10 seconds after using Main Gauche (was tied to having the Parry buff active, and fell off when an attack was parried).</li>
<li>The Attack Power ratio on Instant Poison with Deadly Brew has been increased to 5% (was 3%).</li>
<li>Slaughter from the Shadows Ambush and Backstab increased against non-players increased to 60% (was 50%).</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li>5 Enhancement 2-piece bonus that increases the damage of Stormstrike and Lava Lash by 50%, is now twice as effective for 2-handed weapons.</li>
<li>5 Enhancement 4-piece bonus now causes your Stormstrike, Lava Lash, and Lava Burst critical strikes to burn your target for 30% of the damage done over 4 seconds (was only Stormstrike and Lava Lash).</li>
<li>Ruins of Ahn'Qiraj 3-piece set will now correctly increase the damage of Lava Burst from Overload.</li>
<li>5 Enhancement 4-piece bonus will now correctly work with Off-hand Stormstrike.</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>Haunt's increase to Shadow damage over time effects increased to 40% (was 20%).</li>
<li>Haunt now correctly has a return animation.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">November 25, 2024</span></strong></p>
<p><strong>Dungeons</strong></p>
<ul>
<li><strong>Grim Batol</strong>
<ul>
<li>Fixed a Forgemaster Throngus issue where Fiery Flurry can be cancelled using line of sight.</li>
</ul>
</li>
</ul>
<p><strong>WoW's 20th Anniversary</strong></p>
<ul>
<li>Made several adjustments and improvements to Guest Relations and Ratts' Revenge.
<ul>
<li>A curious brazier belonging to Zarhym was discovered in Ratts' lair.</li>
<li>Six additional pets are now considered secret pets.</li>
<li>Resetting the enigma machine now resets connected devices.</li>
<li>The Spirits of Collection are now more accepting.</li>
<li>Fixed an issue where a shadowy Spirit of Collection was not visible after satisfying all spirits.</li>
<li>Treasure of the Wardens can now be looted by any party member.</li>
<li>Faithful Dog is now considered a dog.</li>
<li>All-Seeing Eyes now count as a gift of the old gods.</li>
<li>All devices in Ratts' lair got a good kick. They had it coming.</li>
</ul>
</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li><strong>Items</strong>
<ul>
<li>Blessed Qiraji War Axe stamina removed (was 9 stamina) and strength increased to 9 (was 0 strength).</li>
<li>Signet Ring of the Bronze Dragonflight: Timeworn damage over time effect increased to 3% per piece (was 2%).</li>
<li>Signet Ring of the Bronze Dragonflight: Timeworn extra attack effect changed to a true extra attack (can proc things), and it can now be activated the same sources that proc Hand of Justice.</li>
<li>Wrath of Cenarius is now activated by Spellfrost Bolt, Balefire Bolt, and Frozen Orb, as intended.</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li>Divine Shield will now reduce your damage dealt by 50% while active.</li>
<li>Divine Shield will no longer reduce your attack speed&nbsp;by 100% while active.</li>
<li>Temple of Ahn’Qiraj 4-piece damage set bonus updated – Your basic attacks increase the damage of your next Exorcism cast with 20 seconds by 40%, stacking up to 3 times.</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li>Main Gauche now increases Sinister Strike threat generated by 50% (was 100%).</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">November 22, 2024</span></strong></p>
<p><strong>Cataclysm Classic</strong></p>
<ul>
<li>Fixed an issue preventing players from being able to complete the Legendary quest “Delegation” if they had the teleporter opened for them to The Anvil of Conflagration.</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Samantha Swifthoof will no longer patrol during the Bloodmoon Event in Strangelthorn Vale.</li>
<li>The Ahn’Qiraj War Commendation World Buff consumables will now only apply only the Dragonslayer, Warchief's, and Zandalar buffs to pets, as intended.</li>
<li>The world buff consumables from War Effort Commendations changed to cost 50 (was 100).</li>
<li><strong>Hunter</strong>
<ul>
<li>Kill Shot cooldown reduced to 12 seconds (was 15 seconds).</li>
<li>Kill Shot bonus damage increased to be 20% higher than Aimed Shot (weapon damage component unchanged at 100% of weapon damage).</li>
<li>Ahn'Qiraj ranged 2-piece bonus now decreases the cooldown on Kill Shot by 65% when targets are between 20% and 50% health (was 50% reduction).</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li>Fixed an issue with the Temple of Ahn'Qiraj 4-piece Arcane set bonus for players who did not have the Regeneration or Mass Regeneration runes equipped.</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li>Just a Flesh Wound now reduces your Dodge chance by half. Evasion still provides its full effect of +50% Dodge.</li>
<li>Just a Flesh Wound now reduces physical damage taken by 30% (was 20%), plus an additional 1% per 12 Defense above 300.</li>
<li>Threat generated from Unfair Advantage has been increased by 50%, to compensate for it triggering less often.</li>
<li>Main Gauche now generates 300% threat on impact (was 100%).</li>
<li>Main Gauche now has a 15 second cooldown (was 20 seconds).</li>
<li>Main Gauche now provides a 200% threat increase to Sinister Strike (was 150%).</li>
<li>Main Gauche now provides the Sinister Strike threat increase for 30 seconds (was 10 seconds).
<ul>
<li><em>Developers’ notes: Since before the introduction of Rogue tanks, we’ve foreseen conditions where they become untouchable by melee attacks, and while this is core to the original Rogue tank fantasy, it’s not sustainable or healthy. We're reducing avoidance and adding more consistency with damage reduction, so that Rogues can still tank, and we’re increasing the incentives on wearing Defensive gear while decreasing the incentives for wearing damage gear. Players can use Main Gauche in situations where they feel they want to actively mitigate incoming damage, instead of using it to maintain a buff. We’re planning to make additional adjustments to Rogue tanks, as well as to other classes and set bonuses in Ahn'Qiraj, prior to its release.</em></li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li>Shield Mastery will now provide 4 Spell Power per point of Defense (was 2).</li>
<li>Ahn'Qiraj Shaman tank set 2-piece bonus now also can trigger from Lava Burst and Molten Blast.</li>
<li>Ahn'Qiraj Shaman tank set 4-piece bonus now also increases all threat generated by 20%, and all damage done by 10%.</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>Haunt's duration increased to 15 seconds (was 12 seconds).</li>
<li>Unstable Affliction's base damage (before spell power) increased by approximately 120% over its duration. Feedback damage from being dispelled remains the same.</li>
<li>Ahn'Qiraj damage 4-piece bonus now increases Fire damage by 5% per stack, stacking up to 2 times (was 2% stacking 5 times).</li>
<li>Ahn'Qiraj damage 2-piece now also increases Shadow Bolt damage by 10%, and now also allows Chaos Bolt to trigger the Improved Shadow Bolt talent.</li>
<li>Ahn'Qiraj tank 4-piece now allows the effects of Demonic Sacrifice to persist while having a pet active, as long as the Warlock does not resummon the sacrificed pet. Warlocks may still only have one Demonic Sacrifice effect.</li>
<li>Demonic Grace can be used while a Warlock has no pet active.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>WoW Classic Era</strong></p>
<ul>
<li><strong>Blackwing Lair</strong>
<ul>
<li>Fixed an issue that could prevent Nefarian from respawning after a wipe.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">November 20, 2024</span></strong></p>
<p><strong>Classes</strong></p>
<ul>
<li><strong>Hunter</strong>
<ul>
<li><strong>Beast Mastery</strong>
<ul>
<li>Ik'thik Colossus are a bit less large when tamed.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Player versus Player</strong></p>
<ul>
<li>Fixed an issue that prevented players who met the Battleground Blitz rating requirement from purchasing Forged Equipment Chest.</li>
</ul>
<p><strong>Timewalking</strong></p>
<ul>
<li>Weekly Timewalking quests now require level 30 to drop item rewards.
<ul>
<li><em>Developers’ notes: Players from level 10-29 are still able to engage with Timewalking, however, we do not want to incentivize creating a character for one run and then deleting the character.</em></li>
</ul>
</li>
</ul>
<p><strong>WoW’s 20<sup>th</sup> Anniversary</strong></p>
<ul>
<li><strong>Ratts’ Revenge</strong>
<ul>
<li>Fixed an issue where statues would follow you without a rope.</li>
<li>Fixed an issue where the “Hear” puzzle could be solved by an unintended bug. Characters who already received the reward for this puzzle will keep their progress, but other characters will need to figure out the intended solution.</li>
<li>Ratts’ password is now present.</li>
<li>The “Light of Love” is now more accepting.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">November 18, 2024</span></strong></p& ... |
http://localhost:1200/blizzard/news/zh-tw - Success ✔️<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0">
<channel>
<title>All News</title>
<link>https://news.blizzard.com/zh-tw</link>
<atom:link href="http://localhost:1200/blizzard/news/zh-tw" rel="self" type="application/rss+xml"></atom:link>
<description>All News - Powered by RSSHub</description>
<generator>RSSHub</generator>
<webMaster>[email protected] (RSSHub)</webMaster>
<language>en</language>
<lastBuildDate>Sun, 22 Dec 2024 10:11:59 GMT</lastBuildDate>
<ttl>5</ttl>
<item>
<title>WoW Weekly: The Siren Isle Content Update is Now Live, and More!</title>
<description><header class="ContentHeader"><div class="subheading">World of Warcraft</div><blz-header size="medium"><h1 slot="heading">WoW Weekly: The Siren Isle Content Update is Now Live, and More!</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2024-12-20T18:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/pe/PE79AWP1TA2V1734560458298.png" alt="WoW Weekly: The Siren Isle Content Update is Now Live, and More!"></blz-image></header><section class="blog"><p></p>
<h2><span style="color:#DAA520;"><strong>Heed the call of Siren Isle—Now Live!</strong></span></h2>
<aside class="video-container pull-right">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" scrolling="no" src="https://www.youtube-nocookie.com/embed/Z8U8LeWuimY?cc_load_policy=1;" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>Dive into mystery and mayhem with the newest content update in <em>The War Within™</em>— Siren Isle. Explore an enigmatic outdoor zone, procure new items and rewards for you and your alternate characters, engage in new campaign chapters—Dalaran epilogue and Lingering Shadows prologue to Undermine(d)—and more!</p>
<p>As raging tempests batter against Siren Isle, set off on an expedition to face off against a weekly rotation of adversaries while unraveling baffling new mysteries surrounding the abandoned Kul Tiran Azerite mine.</p>
<p>Seek out Dawn, located in Foundation Hall, for the questline, <a href="https://www.wowhead.com/ptr/quest=84719/the-expedition-awaits?brl" target="_blank"><em>The Expedition Awaits</em></a>, to begin your journey to Siren Isle. It's up to you, intrepid adventurer, to discover the fate of those who once lived and worked here. Explore alongside goblin, earthen, and Arathi expedition teams to learn more about the "singing crystal" at Siren Isle's heart.</p>
<p>We look forward to seeing how you fare during your adventures on Siren Isle. An overview of what's coming ahead can be read in <a href="https://worldofwarcraft.blizzard.com/news/24165119">our article</a>.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Save up to 50% During Our Holiday Sale!</strong></span></h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/sf/SF0G1JW44KH21734040870858.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/sf/SF0G1JW44KH21734040870858.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>Greatfather Winter's Sleigh is brimming with festive deals—give the gift of <em>The War Within</em>, transform your in-game experience with discounts on select game services, or get your Hero up to speed with Character Level Boosts, and don't miss out on a variety of adorable pets, majestic mounts, and more!</p>
<ul>
<li>Get Back in the Fight with 30% off The War Within and choose from Base, Heroic, or Epic Edition to begin your new adventure.</li>
<li>Get up to 50% off on Select Mounts, Pets, Toys, and Transmogs to add to an ever-expanding Collection.</li>
<li>Save Up to 30% off Select Game Services in WoW and WoW Classic.</li>
</ul>
<p>Further details on these savings and more can be found in our <a href="https://worldofwarcraft.blizzard.com/news/24167167/">previously published article</a>.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>WoWCast: Take a Trip into the Undermine in Our Next Content Update</strong></span></h2>
<aside class="video-container pull-right">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" src="https://www.youtube-nocookie.com/embed/VEQ5lQ6Jf9E?cc_load_policy=1;" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>Join Game Designer, Battleground and Arenas David Hollings, Assistant Lead Quest Designer Mark Kelada, <strong>and</strong> host Community Manager Bethany Hudson for WoWCast as we go deep underground to the Undermine to learn more about what’s coming in the next content update in The War Within— Undermine(d).</p>
<p>There’s more at play here than it first seems, and goblin politics are treacherous and fraught with the underpinnings of something more where Xal’atath is concerned.&nbsp;An overview of what's coming ahead can be read in&nbsp;<a href="https://worldofwarcraft.blizzard.com/news/24166264">our article</a>.</p>
<p>Keep an eye out for the Public Test Realm (PTR) in the new year ahead.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>WoW Classic: 20th Anniversary Edition Phase 2 Arrives January 9</strong></span></h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/aq/AQ6Q2YWE051P1734483935185.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/aq/AQ6Q2YWE051P1734483935185.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>Ring in the new year with the updated Honor System, the opening of iconic battlegrounds Warsong Gulch and Alterac Valley, and the release of Dire Maul and the world bosses, Azuregos and Kazzak.&nbsp;</p>
<p><strong>Release Timetable:&nbsp;</strong></p>
<ul>
<li>1/9: Phase 2 including the updated Honor System, Dire Maul, and world bosses Azuregos and Kazzak.&nbsp;</li>
<li>1/16: Warsong Gulch and Alterac Valley Battlegrounds Open&nbsp;</li>
</ul>
<p>Phase 2 of the Anniversary Edition introduces the updated Honor System currently in use on both WoW Classic Era realms and in Season of Discovery. At the launch of the phase, the Honor cap will be set to Rank 11, with it extending to Rank 14 shortly after the release of the Blackwing Lair raid dungeon at a later date.&nbsp;&nbsp;</p>
<p>This phase also marks the release of Dire Maul dungeon and the world bosses Azuregos and Kazzak, offering even more exciting encounters to dive into. Get ready to dive into the action on January 9 at 2:00 pm PST globally.</p>
<p>More information can be found in our&nbsp;<a href="https://worldofwarcraft.blizzard.com/news/24167661" target="_blank">previously published article</a>.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Frolic in Festive Feast of Winter Veil Fun Now!</strong></span></h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_header/b6/B6NI3WOYKQBT1734138187853.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/b6/B6NI3WOYKQBT1734138187853.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>Chill and be merry with your gnomies during the Feast of Winter Veil!</p>
<p>The fine folks of Smokywood Pastures aren't letting anything get in the way of spreading holiday cheer—or gaining a bit of profit. Winter Veil has come to Azeroth, and with it come all the holiday's fripperies, fineries, and delectable comestibles.</p>
<p><span style="color:#DAA520;"><strong>When:</strong></span> December 19 – January 5<br>
<span style="color:#DAA520;"><strong>Where:</strong></span> Initial holiday quests can be found in Orgrimmar and Ironforge, but festive decorations can be found throughout Azeroth.</p>
<p>Behold!'Tis the season for celebration—the Feast of Winter Veil has arrived in <em>The War Within</em> with strongholds decked out in festive cheer, new gifts are stacked under the trees, and fresh items have been added to expand growing Collections—including new seasonal threads available from the Holiday Vendors.</p>
<p>Read more about what festivities you can participate in can be found in <a href="https://worldofwarcraft.blizzard.com/news/24165123">our article</a>.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Read The War Within Comic,"Seasons"</strong></span></h2>
<aside class="video-container pull-right">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" scrolling="no" src="https://www.youtube-nocookie.com/embed/AzIP04xEMrs?cc_load_policy=1;" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>As the Feast of Winter Veil draws near, loved ones around Azeroth gather close in celebration. The fabled Sons of Lothar are no exception, but amid their long-awaited reunion feast, something weighs on Alleria Windrunner: Xal’atath remains at large and could strike at any moment. Even against the festive trappings of Winter Veil, the paragon of the void elves can’t help but wonder if their peaceful days are indeed numbered . . .</p>
<p style="text-align: center;"><a class="btn btn-default btn-lg" href="https://bnetcmsus-a.akamaihd.net/cms/template_resource/TEFHLG7PQIL41734383405326.pdf" target="_blank" type="button">Download the Comic</a></p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Clock-In to the Trading Post in January for Steam-Powered Fun</strong></span></h2>
<p>Time is on your side and steam-powered wonders await at the January Trading Post. This month, gear up with the Arsenal: Green Clockwork Contraptions Collection.</p>
<p>Mind your Tender—we'll be celebrating the second anniversary of the Trading Post in February with an extension to the Reward Bar during that month, allowing you to earn an additional 500 Trader's Tender through a variety of activities and expand your spending power on a wide several selections—including previously released Transmogs, mounts, pets, toys, and previous monthly rewards. You’ll find these items on two new event vendors during the month.</p>
<figure class="pull-right">
<div class="image"><img alt=" " src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/2WRGQ6CLGHPF1734478518158.png" referrerpolicy="no-referrer"></div>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Arsenal: Green Clockwork Contraptions Collection</strong></span><br>
<em>“Spring into the new year with all manner of clockwork contraptions.”</em><br>
Includes: Cloak/Back, Two-Hand Mace, Fist Weapon, Gun, Shield</p>
</figcaption>
</figure>
<p>Complete activities to fill the bar at the top of the<strong> Traveler’s Log</strong> found in the <strong>Adventure Guide (Shift-J)</strong>, and you'll receive this month's bonus reward — the <strong>Arsenal: Green Clockwork Contraptions Collection</strong>. Gear up to take on any adventure at full steam.</p>
<p>Visit T&amp;W (Tawney and Wilder) just outside the Mage District in Stormwind or the Zen’shiri Trading Post next to Grommash Hold in Orgrimmar to check out all the latest items they have available.</p>
<p>Players can also visit the Trading Post in the capital city of Dornogal (The Foregrounds) on the Isle of Dorn where representatives of both Tawney and Wilder and the Zen’shiri Trading Post are open for business.</p>
<h5><span style="color:#DAA520;">Here's Some of the January Stock</span></h5>
<aside class="gallery">
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE4SYCLA34G1734478518165.png"><img alt="Brilliant Sunburst Peafowl" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE4SYCLA34G1734478518165.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Brilliant Sunburst Peafowl Mount</strong></span></p>
</figcaption>
</figure>
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/T5ZSTJWRZ3A81734478518668.png"><img alt="Wind-Up Wuffi Pet" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/T5ZSTJWRZ3A81734478518668.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Wind-Up Wuffi Pet</strong></span></p>
</figcaption>
</figure>
</aside>
<p>Read through our <a href="http://worldofwarcraft.blizzard.com/news/24166331/" target="_blank">previously published article</a> for a detailed list of <strong><em>all </em></strong>the items available from the January Trading Post and how to get them.</p>
<p>Champions new or returning to <em>World of Warcraft</em> and <em>The War Within</em> who want to know more can <a href="http://worldofwarcraft.blizzard.com/news/24131507" target="_blank">take a tour of the Trading Post </a>to learn everything you need to know, from where to find it to how you can earn additional Trader's Tender through the Traveler's Log.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Sign Up for <em>The Great Push</em> Now!</strong></span></h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/oe/OELCEQ7XZK0O1733877509826.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/oe/OELCEQ7XZK0O1733877509826.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>The Great Push (TGP) returns in January 2025! Register today for a chance to become the first Great Push champions of <em>The War Within&nbsp;</em>and to earn the Tempered Banner of the Algariby by completing the Time Trials.</p>
<p>The Time Trials begin on January 22—a five-day qualification period where any registered team can push keystones as high as possible on the Tournament Realms. The top sixteen teams from Time Trials advance to the Group Stage commencing January 31, where they’ll push pre-assigned keystones against the clock live on <a href="https://www.twitch.tv/warcraft" target="_blank">Twitch</a> and <a href="https://www.youtube.com/@Warcraft" target="_blank">YouTube</a>. The final eight teams will advance to the TGP Global Finals, where $200,000 (USD) will be on the line as well as the title of first TGP champions of <em>The War Within</em>!</p>
<p>Registration for The Great Push is <a href="https://rio.gg/tgptwws1" target="_blank">now open on Raider.IO</a>. Register by January 17 for your chance to earn the Tempered Banner of the Algari and a combined $260,000 (USD) in prizes.</p>
<p>We’re making some changes to the overall format of The Great Push in <em>The War Within™</em> ahead of the Time Trials starting on January 22. These changes are designed to keep the action exciting throughout all broadcast stages of the tournament, and we’re excited to see it play out through the Season. Be sure to read about these changes and more in our <a href="http://worldofwarcraft.blizzard.com/news/24166813/" target="_blank">previously published article</a>.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Celebrate the World of Warcraft® 20th Anniversary with Razer</strong></span></h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/ZL416PHJNFZC1734033954641.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/ZL416PHJNFZC1734033954641.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>Continue your unforgettable adventures in Azeroth with Razer’s best-in-slot gear with Razer Chroma RGB support. For a limited time, you’ll also receive the Iron Skyreaver, Coral-Stalker Waveray, and Razeshi B mounts and pet with your purchase.</p>
<p>From&nbsp;December 4, 2024, to while stocks last, be among the first to buy the Razer Naga V2 Pro, Razer Blackwidow V4 Pro, Razer Kraken V4 Pro, Razer Firefly V2 Pro, or Razer Mouse Dock Pro and receive the following legendary event bundle item, which includes:&nbsp;Iron Skyreaver, Coral-Stalker Waveray, and Razeshi&nbsp;B.</p>
<p>Visit <a href="https://blizz.ly/4ixiLHo" target="_blank">Razer’s official site</a> today to learn more!</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Don’t Delay—Support Cure Duchenne With the Reven Pack</strong></span></h2>
<aside class="video-container pull-right">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" src="https://www.youtube-nocookie.com/embed/l4gFFKXmYH4?si=lY84aMQAogFMs1lH" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>Add the Reven Pack to your collection and support CureDuchenne to accelerate research toward a cure for Duchenne muscular dystrophy and improve care for individuals worldwide living with the disease. But don’t delay! This adorable pack is only available through January 7, 2025, at 10AM PST.</p>
<p>Inspired by the incredible story captured in “The Remarkable Life of Ibelin” documentary about Mats “Ibelin” Steen—<a href="https://www.netflix.com/title/81759420" target="_blank">now live on Netflix</a>— a Norwegian WoW® player who suffered from Duchenne muscular dystrophy. You can add the Reven Pack to your collection and support CureDuchenne to accelerate research toward a cure for Duchenne and improve care for individuals worldwide living with the disease.</p>
<p>All proceeds from The Reven Pack sales will support CureDuchenne, a global nonprofit leader in research, patient care, and innovation for improving and extending the lives of individuals with Duchenne muscular dystrophy, a progressive neuromuscular disease.</p>
<p>“Reven” means “the fox” in Norwegian, and this curious little companion can’t wait to discover the secrets of Azeroth by your side, no matter if you journey through the depths of Khaz Algar in modern <em>World of Warcraft</em> or the shattered world of <em>Cataclysm Classic</em>. In addition, the pack also includes the Reven’s Comfy Carrier for modern WoW—an adorable transmog backpack item with a sleeping Reven.</p>
<p style="text-align: center;"><a class="btn btn-default btn-lg" href="https://blizz.ly/48hKbMV" target="_blank" type="button">Add the Reven Pack to your collection today!</a></p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>Time is Running Out To Get The Trader’s Gilded Brutosaur!</strong></span></h2>
<aside class="pull-right">
<div style="text-align: right;">
<video action="" and="" animation="" controls="controls" engineering="" in="" machinery="" moving="" of="" preload="auto" sparks="" src="https://bnetcmsus-a.akamaihd.net/cms/connect_thumbnail/zy/ZYSQWXLWB98U1729787760066.mp4" station="" style="width:98%" the="" video="" with=""></video>
</div>
</aside>
<p>It won’t be long before the Trader’s Guilded Brutosaur leaves the shop indefinitely. Get your awe-inspiring mount now through January 6, 2025!</p>
<p>Celebrate camaraderie between the Alliance and the Horde with the awe-inspiring Trader’s Gilded Brutosaur, adorned with a 20th Anniversary themed harness encrusted with gems representing World of Warcraft’s expansions. Brave the world of Azeroth on this magnificent Zandalari beast with Morten and Killia, bringing the auction house and the mail to you on the go!</p>
<p>Don’t forget you can invest in your new gilded age with WoW Tokens. WoW Tokens purchased from the Auction house for gold can be redeemed for Battle.net Balance. Learn more in our <a href="https://battle.net/support/article/31218" target="_blank"> support article.</a></p>
<p style="text-align: center;"><a class="btn btn-default btn-lg" href="https://blizz.ly/4fAmsKv" target="_blank" type="button">Visit the Shop</a></p>
<hr class="image-divider">
<p>Follow along on the official <a href="https://worldofwarcraft.blizzard.com/news" target="_blank">World of Warcraft news site</a> for all the latest developments as we journey through the week together.</p>
</section></description>
<link>https://news.blizzard.com/en-us/article/24165126/wow-weekly-the-siren-isle-content-update-is-now-live-and-more</link>
<guid isPermaLink="false">24165126</guid>
<pubDate>Fri, 20 Dec 2024 18:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>This Week in WoW</category>
</item>
<item>
<title>Clock-In to the Trading Post in January for Steam-Powered Fun</title>
<description><header class="ContentHeader"><div class="subheading">World of Warcraft</div><blz-header size="medium"><h1 slot="heading">Clock-In to the Trading Post in January for Steam-Powered Fun</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2024-12-20T17:59:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/fr/FR6D19UUO59O1734478481858.png" alt="Clock-In to the Trading Post in January for Steam-Powered Fun"></blz-image></header><section class="blog"><p></p>
<p>Time is on your side and steam-powered wonders await at the January Trading Post. This month, gear up with the Arsenal: Green Clockwork Contraptions Collection.</p>
<blockquote><strong>Celebrate the Trading Post’s Second Anniversary in February</strong><br>
<br>
Mind your Tender— We'll be celebrating the second anniversary of the Trading Post in February with an extension to the Reward Bar during that month, allowing you to earn an additional 500 Trader's Tender through a variety of activities and expand your spending power on a wide several selections—including previously released Transmogs, mounts, pets, toys, and previous monthly rewards. You’ll find these items on two new event vendors during the month.</blockquote>
<hr class="image-divider">
<aside class="center-block">
<div class="image"><img alt="Trading Post in Dornogal" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/tz/TZ9DT87R3QU81724451426997.png" referrerpolicy="no-referrer"></div>
</aside>
<aside class="gallery">
<figure><img alt="Tawney and Wilder Trading Post in Stormwind" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/XRXVEO0S585Y1670826120823.png" referrerpolicy="no-referrer"></figure>
<figure><img alt="Zen'shiri Trading Post in Orgrimmar" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/5QSH8KA2QTA01670826120883.png" referrerpolicy="no-referrer"></figure>
</aside>
<p>Visit T&amp;W** (Tawney and Wilder) just outside the Mage District in Stormwind or the Zen’shiri Trading Post next to Grommash Hold in Orgrimmar to check out all the latest items*** they have available. Players can also visit the Trading Post in the capital city of Dornogal (The Foregrounds) on the Isle of Dorn, where representatives of both Tawney and Wilder and the Zen’shiri Trading Post are open for business.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>Sample What's in Stock for January</strong></span></h3>
<p>Here's a sample of what you can expect to see when you visit the Trading Post in January. Make sure to stop in to see the complete array of items on the vendors.</p>
<h4><span style="color:#DAA520;">Pets Mounts, and Toys</span></h4>
<h5><span style="color:#DAA520;">Mount</span></h5>
<!-- Insert Brilliant Sunburst Peafowl image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE4SYCLA34G1734478518165.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE4SYCLA34G1734478518165.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Brilliant Sunburst Peafowl</strong></span><br>
<em>“With this bird, feathers will never be out of style.”</em><br>
Mount</p>
</figcaption>
</figure>
<!-- Insert Wind-Up Wuffi image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/T5ZSTJWRZ3A81734478518668.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/T5ZSTJWRZ3A81734478518668.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Wind-Up Wuffi </strong></span><br>
<em>“With a face this loveable Wuffi is sure you’ll wind-up being the best of friends.”</em><br>
Pet</p>
</figcaption>
</figure>
<hr class="image-divider">
<h4><span style="color:#DAA520;">Armor Transmog Appearances</span></h4>
<!-- Insert Steam-Powered Golden Cloak image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/58YOY2D4W4XC1734478518714.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/58YOY2D4W4XC1734478518714.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Steam-Powered Golden Cloak </strong></span><br>
<em>"This is getting heavy."</em><br>
Back/Cloak</p>
</figcaption>
</figure>
<!-- Insert Ensemble: Green Clockwork Attire image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/TCWTTOJG8N4D1734478518144.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/TCWTTOJG8N4D1734478518144.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Green Clockwork Attire</strong></span><br>
<em>"Who needs to know the time when you’re wearing it?"</em><br>
Includes: Head, Shoulder, Chest, Waist, Legs, Feet, Wrist, Hand, and Back/Cloak</p>
</figcaption>
</figure>
<hr class="image-divider">
<h4><span style="color:#DAA520;">Weapon Transmog Appearances</span></h4>
<!-- Insert Golden Clockwork Power Hammer image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/S3T4QU6KJ9E81734478518638.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/S3T4QU6KJ9E81734478518638.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Golden Clockwork Power Hammer</strong></span><br>
<em>“Despite being found in Mechagon, none of the Mechagnomes could wield it. Perhaps this indicates the existence of an earlier mecha-civilization?"</em><br>
Two-Handed Mace</p>
</figcaption>
</figure>
<!--Steamwheedle Artifact Extractor image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/JIDM3CZ9NMUR1734478519084.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/JIDM3CZ9NMUR1734478519084.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><strong><span style="color:#DAA520;">Steamwheedle Artifact Extractor</span></strong><br>
<em>"Faster than any shovel!" – Gazrix Gearlock</em><br>
Off-Hand</p>
</figcaption>
</figure>
<hr class="image-divider">
<h3><span style="color:#DAA520;">This Month's Bonus Reward</span></h3>
<!-- Purple Snugglefin Romper image-->
<figure class="center-block">
<div class="image"><img alt=" " src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/2WRGQ6CLGHPF1734478518158.png" referrerpolicy="no-referrer"></div>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>Arsenal: Green Clockwork Contraptions Collection</strong></span><br>
<em>“Spring into the new year with all manner of clockwork contraptions.”</em><br>
Includes: Cloak/Back, Two-Hand Mace, Fist Weapon, Gun, Shield</p>
</figcaption>
</figure>
<p>Complete activities to fill the bar at the top of the<strong> Traveler’s Log</strong>&nbsp;found in the&nbsp;<strong>Adventure Guide (Shift-J)<sup>***</sup></strong>, and you'll receive this month's bonus reward — the <strong>Arsenal: Green Clockwork Contraptions Collection</strong>. Gear up to take on any adventure at full steam.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;">Get the Burden of Unrelenting Justice Transmog Appearance Sets</span></h3>
<p>Players who have earned the monthly special reward from the Trading Post twelve times will be rewarded with the achievement, “Trading Post Enthusiast” along with a new color-shifting transmog appearance — the Burden of Unrelenting Justice set— and two non-color shifting sets representing the day and night version of the color-shifting transmog appearances for a total of three sets!</p>
<figure class="center-block">
<div class="image"><img alt="Night Elf in Gold and Green set during the day on the left and silver and white set under the moon on the right" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/v7/V74IO3RICL0S1702087178540.jpg" referrerpolicy="no-referrer"></div>
<figcaption><em>The Burden of Unrelenting Justice Transmog Appearance Set includes 9 pieces: Head, Shoulder, Chest, Waist, Legs, Feet, Wrist, Hand, and Back (Cloak).</em></figcaption>
</figure>
<p>You don’t need to earn the special reward twelve times consecutively to get the achievement and the transmog sets.</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;">How it Works</span></h2>
<h3><span style="color:#DAA520;">Get Tender Every Month</span></h3>
<p>At the beginning of each month, players with an active account in good standing will receive 500 Trader’s Tender automatically every month from a chest called the Collector’s Cache. If you don’t have active game time on your account or aren’t a subscriber at the start of a new month, don’t worry. Your Tender will be awarded on the first day of the month when you do have game time or an active subscription. This will be the same amount for everyone, regardless of how you pay for your game time.</p>
<h3><span style="color:#DAA520;">The Traveler's Log</span></h3>
<p>Complete monthly activities listed in the new Traveler’s Log. Each month features a rotating, themed set of activities. These activities provide the opportunity to earn up to 500&nbsp;additional Trader’s Tender. There’s only a set amount of Tender you can earn each month through completing activities, so you won’t need to complete all the ones in the log each month. You’ll be able to pick and choose from a variety of fun in-game activities to easily earn Tender. Players can choose to earn by continuing to play the game as they already do, such as completing quests, competing in battlegrounds, participating in holiday activities, and even running Mythic+ dungeons. But you can also choose to take part in activities uniquely designed for the month.</p>
<h3><span style="color:#DAA520;">Freeze an Item</span></h3>
<p>Before the month comes to an end, if you haven’t purchased that one “must-have” item yet, don’t worry. You can “freeze” an item so you can purchase it later. When you freeze an item, it will stay available month over month until it is purchased or replaced.</p>
<p>If this month’s offerings didn’t have the items you wanted, you can hang on to your Trader’s Tender to spend later. It won’t go anywhere, and unspent Tender will continue to accumulate each month.</p>
<hr class="image-divider">
<p>Learn more about the Trading Post from the&nbsp;<a href="https://worldofwarcraft.blizzard.comnews/24131507/" target="_blank">news post</a>&nbsp;on the official site.</p>
<p><em>*The Trading Post feature is not available in WoW Classic titles.</em><br>
<em>**Requires World of Warcraft Subscription or Game Time</em><br>
<em>***Requires Level 10 to access the Adventure Guide.</em></p>
</section></description>
<link>https://news.blizzard.com/en-us/article/24166331/clock-in-to-the-trading-post-in-january-for-steam-powered-fun</link>
<guid isPermaLink="false">24166331</guid>
<pubDate>Fri, 20 Dec 2024 17:59:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>News</category>
</item>
<item>
<title>Don’t Delay—Support Cure Duchenne With the Reven Pack</title>
<description><header class="ContentHeader"><div class="subheading">World of Warcraft</div><blz-header size="medium"><h1 slot="heading">Don’t Delay—Support Cure Duchenne With the Reven Pack</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2024-12-20T17:31:26.838Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/2p/2PETNLE9D3D21729721548665.png" alt="Don’t Delay—Support Cure Duchenne With the Reven Pack"></blz-image></header><section class="blog"><p></p>
<p>Inspired by&nbsp; the incredible story captured in “The Remarkable Life of Ibelin” documentary about Mats “Ibelin” Steen—<a href="https://www.netflix.com/title/81759420" target="_blank">now live on Netflix</a>— a Norwegian WoW® player who suffered from Duchenne muscular dystrophy, you can add the Reven Pack to your collection and support CureDuchenne to accelerate research toward a cure for Duchenne and improve care for individuals worldwide living with the disease.&nbsp;</p>
<p>All proceeds* from The Reven Pack sales will support CureDuchenne, a global nonprofit leader in research, patient care, and innovation for improving and extending the lives of individuals with Duchenne muscular dystrophy, a progressive neuromuscular disease.</p>
<!--Insert Reven Pack Video-->
<aside class="video-container center-block">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" src="https://www.youtube-nocookie.com/embed/l4gFFKXmYH4?si=lY84aMQAogFMs1lH" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>“Reven” means “the fox” in Norwegian, and this curious little companion can’t wait to discover the secrets of Azeroth by your side, no matter if you journey through the depths of Khaz Algar in modern <em>World of Warcraft</em> or the shattered world of <em>Cataclysm Classic</em>. In addition, the pack also includes the Reven’s Comfy Carrier for modern WoW—an adorable transmog backpack item with a sleeping Reven.</p>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/av/AVW2H42IPCKU1729721575389.png" referrerpolicy="no-referrer"></div>
</aside>
<p style="text-align: center;"><a class="btn btn-default" href="https://blizz.ly/48hKbMV" target="_blank" type="button">Add the Reven Pack to your collection today!</a></p>
<p>Don’t miss out on the documentary that inspired it all, “The Remarkable Life of Ibelin” <a href="https://www.netflix.com/title/81759420" target="_blank">now live on Netflix</a>.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>About CureDuchenne</strong></span></h3>
<p>CureDuchenne is the global nonprofit leader in research, patient care, and innovation for improving and extending the lives of those with Duchenne muscular dystrophy, a progressive neuromuscular disease that affects about 300,000 individuals around the world. CureDuchenne accelerates research toward a cure for Duchenne by funding early-stage science&nbsp;with the goal of bringing treatments to everyone&nbsp;affected by Duchenne, no matter where they live, what language they speak or their financial status. &nbsp;We also support families through education and outreach and improve standards of care for individuals worldwide with Duchenne, including those in underserved communities. Visit&nbsp;<a href="https://http/www.cureduchenne.org/" target="_blank" title="http://www.cureduchenne.org/">www.cureduchenne.org</a>&nbsp;to learn more.</p>
<ul>
<li>Facebook: <a href="https://www.facebook.com/cureduchenne" target="_blank">https://www.facebook.com/cureduchenne</a><a href="https://www.facebook.com/cureduchenne" target="_blank">&nbsp;</a>&nbsp;</li>
<li>Instagram:<a href="http://https//www.instagram.com/cureduchenne/" target="_blank"> https://www.instagram.com/cureduchenne/</a><a href="http://https//www.instagram.com/cureduchenne/" target="_blank">&nbsp;</a>&nbsp;</li>
<li>X: <a href="https://x.com/CureDuchenne" target="_blank">https://x.com/CureDuchenne</a></li>
<li>YouTube:&nbsp;<a href="http://www.youtube.com/user/CureDuchenneMD" target="_blank">http://www.youtube.com/user/CureDuchenneMD</a></li>
<li>LinkedIn: <a href="https://www.linkedin.com/company/cureduchenne" target="_blank">https://www.linkedin.com/company/cureduchenne</a></li>
</ul>
<hr class="image-divider">
<p><em>*Blizzard Entertainment will donate100% of the purchase price of “The Reven Pack” digital bundle to CureDuchenne, less any chargebacks, refunds, transaction fees, and Value Added Taxes (VAT), or other similar taxes paid. These versions of items are special editions available as part of this initiative only.</em><br>
<em>** The Reven Pack is available through January 7, 2025, 10AM PST.</em><br>
<em>***Buying or purchasing this digital item is a license.</em></p>
</section></description>
<link>https://news.blizzard.com/en-us/article/24150578/dont-delaysupport-cure-duchenne-with-the-reven-pack</link>
<guid isPermaLink="false">24150578</guid>
<pubDate>Fri, 20 Dec 2024 17:31:26 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>News</category>
</item>
<item>
<title>Time is Running Out To Get The Trader’s Gilded Brutosaur!</title>
<description><header class="ContentHeader"><div class="subheading">World of Warcraft</div><blz-header size="medium"><h1 slot="heading">Time is Running Out To Get The Trader’s Gilded Brutosaur!</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2024-12-20T17:15:20.836Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/0a/0AMHSCD8TZ1R1729787723434.png" alt="Time is Running Out To Get The Trader’s Gilded Brutosaur!"></blz-image></header><section class="blog"><p></p>
<p>Celebrate camaraderie between the Alliance and the Horde with the awe-inspiring Trader’s Gilded Brutosaur*, adorned with a 20th Anniversary themed harness encrusted with gems representing World of Warcraft’s expansions. Brave the world of Azeroth on this magnificent Zandalari beast with Morten and Killia, bringing the auction house and the mail to you on the go!</p>
<!--Insert Brutosaur mp4 video-->
<center>
<video controls="" preload="auto" src="https://bnetcmsus-a.akamaihd.net/cms/connect_thumbnail/zy/ZYSQWXLWB98U1729787760066.mp4" style="width:100%"></video>
</center>
<!--Insert Brutosaur image with two vendors-->
<figure class="center-block">
<div class="image" style="text-align: center;"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/NBHSCX9Z1MH71729787813192.png" referrerpolicy="no-referrer"></div>
<figcaption><em>“Morten and Killia never realized how much their new trading partnership across faction lines would pay off. That is until the day they were able to purchase this fine creature to aid them in their travels. And of course do it in gilded style.”</em></figcaption>
</figure>
<!--Insert Brutosaur Image Side Shot-->
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/UAL70BPCHW3I1729787813259.png" referrerpolicy="no-referrer"></div>
</aside>
<p>Add this new mount to your collection* by visiting the Battle.net Shop or in-game shop through January 6, 2025.</p>
<p style="text-align: center;"><a class="btn btn-default" href="https://blizz.ly/4fAmsKv" target="_blank" type="button">Visit the Shop</a></p>
<p>Don’t forget you can invest in your new gilded age with WoW Tokens. WoW Tokens purchased from the Auction house for gold can be redeemed for Battle.net Balance. Learn more in our <a href="https://battle.net/support/article/31218" target="_blank"> support article.</a></p>
<hr class="image-divider">
<p><em>*Mount not available in WoW Classic titles.</em><br>
<em>**Buying or purchasing this digital item is a license.</em><br>
<em>***Available through January 6, 2025.</em></p>
</section></description>
<link>https://news.blizzard.com/en-us/article/24150149/time-is-running-out-to-get-the-traders-gilded-brutosaur</link>
<guid isPermaLink="false">24150149</guid>
<pubDate>Fri, 20 Dec 2024 17:15:20 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>Shop Now</category>
</item>
<item>
<title>提高警覺!暴雪娛樂防詐宣導</title>
<description><header class="ContentHeader"><div class="subheading">Battle.net</div><blz-header size="medium"><h1 slot="heading">提高警覺!暴雪娛樂防詐宣導</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-12-20T06:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/t0/T0WW7ZU5L2IN1642642647045.png" alt="提高警覺!暴雪娛樂防詐宣導"></blz-image></header><section class="blog"><p>近期詐騙案件頻傳,敬請玩家保持警覺,避免上當受騙。</p>
<p>請避免在非官方平台購買本公司之遊戲點數、產品及/或服務,並切勿匯款給來源不明的商家。此外,請不要將物品、金幣或公會銀行的權限授予任何您不信任的人,也請注意妥善保管帳號密碼等個人資訊。切勿在來歷不明的網站輸入帳號密碼或個人資料(如身份證號碼、銀行卡號等),以免遭不法分子利用。值得一提的是,暴雪員工絕不會向玩家索要物品或金幣。</p>
<p>若我們確認發生詐騙行為,將對相關檢舉帳號採取適當措施。然而,請注意,玩家應自行採取必要的防護措施,因為在此情況下,我們無法恢復被盜物品或金幣。</p>
<p>如有疑似詐騙情況,請撥打 165 反詐騙諮詢專線進行求證,或隨時聯繫本公司客服以協助查證。您的安全是我們最關心的事,請務必提高警覺,保護自己的權益。</p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24166333/%E6%8F%90%E9%AB%98%E8%AD%A6%E8%A6%BA%EF%BC%81%E6%9A%B4%E9%9B%AA%E5%A8%9B%E6%A8%82%E9%98%B2%E8%A9%90%E5%AE%A3%E5%B0%8E</link>
<guid isPermaLink="false">24166333</guid>
<pubDate>Fri, 20 Dec 2024 06:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>WoWCast: Take a Trip into the Undermine in Our Next Content Update</title>
<description><header class="ContentHeader"><div class="subheading">World of Warcraft</div><blz-header size="medium"><h1 slot="heading">WoWCast: Take a Trip into the Undermine in Our Next Content Update</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2024-12-19T18:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/nh/NH2NR8YJGYVW1734484739301.png" alt="WoWCast: Take a Trip into the Undermine in Our Next Content Update"></blz-image></header><section class="blog"><p></p>
<p>Join Game Designer, Battleground and Arenas David Hollings, Assistant Lead Quest Designer Mark Kelada, and host Community Manager Bethany Hudson for WoWCast as we go deep underground to the Undermine to learn more about what’s coming in the next content update in The War Within— Undermine(d).</p>
<aside class="video-container center-block">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" src="https://www.youtube-nocookie.com/embed/VEQ5lQ6Jf9E?cc_load_policy=1;" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<hr class="image-divider">
<h3><span style="color:#DAA520;">Journey into Undermine</span></h3>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/NU2A479D0UVC1734485531276.png" referrerpolicy="no-referrer"></div>
</aside>
<p>Players will travel deep into the goblin city of Undermine, the capital of the goblin’s trade empire! It is a city like none other seen before in World of Warcraft and stands as a testament to goblin intelligence and creativity as experts in both technology and alchemy. As our adventures continue, we’ll learn more about goblin culture and society that we have never been able to see before. We’ll learn what’s important to them, the problems they are trying to solve —everything that makes them truly unique, and what they’re capable of as a society. We’ll dig a bit deeper beyond just their humor and explosions, though there will still be explosions and a LOT of mayhem to be found.</p>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/8OB9ITV12NRA1734485531836.png" referrerpolicy="no-referrer"></div>
</aside>
<p>You’ll arrive in an Undermine that’s in conflict as things heat up between Gallywix and the Darkfuse.</p>
<p>While in the Undermine, you’ll meet the four major goblin cartels: Steamwheedle, Blackwater, Bilgewater, and the Venture Company. Each cartel is run by notorious goblins like Monte Gazlowe, Baron Revilgaz, Marin Noggenfogger, and more. There may also be a fifth cartel waiting in the wings to learn about a bit later. Which of these cartels you align yourself with is up to you.</p>
<p>Your experience will change within the Undermine depending on which of these cartels you ally with. As you progress, you’ll gain access to customizations for your car within the Undermine, new transmog appearances, toys, and more.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>Get in Your Car and D.R.I.V.E</strong></span></h3>
<p>A cool acronym needs a cool meaning, and the goblins haven’t skimped on the meaning of D.R.I.V.E.’s. Standing for Dynamic and &nbsp;Revolutionary &nbsp;Improvements to Vehicular, Experiences, &nbsp;you’ll want to make sure you have your sweet ride to roll around town in. Players can earn a customizable vehicle early on that’s designed just for use in Undermine. You’ll push the boundaries of locomotion on the roads of Undermine and speed through its causeways and byways at a higher rate than a ground mount can.</p>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/IWF30C91MOOV1734485531209.png" referrerpolicy="no-referrer"></div>
</aside>
<p>As a part of the progression with your car, you’ll meet up with Nanny Talullah who will send you out on “Shipping and Handling” activities to earn currency and buy parts for your ride.</p>
<p>Players can adjust the car’s characteristics such as adjusting its color or by buying parts to add a little extra grip to hug the roads or adjust to slide and glide as they drift around corners. Want to accelerate faster? Then, you may have to sacrifice a little speed. How you customize your car’s characteristics is up to you.</p>
<p>Join in Timekeeper races to challenge yourself in four different courses both forward and in reverse.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>New Delves Ahead</strong></span></h3>
<p>There will be two new Delves: Excavation Site 9 and Side Street Sluice. There will also be new variants of goblin themed Delves for the majority of the current The War Within Delves. Players will also experience a new Zekvir-style encounter with all new rewards including the new Delver’s Gob-Trotter mount with customization options including a gold variant for the challenge mode.</p>
<p>Side Street Sluice takes place in the sewers of Undermine and you’ll get to learn more about what Darkfuse is trying to accomplish in the sewers along with see a more unfiltered goblin culture out of the eye of the public.</p>
<p>Excavation Site 9 takes place in a new section behind Opportunity Point in the southern portion of the Ringing Deeps. Players will experience the Void corruption here as it overtakes Titan ruins and experience the ongoing conflict between the Void and Titans.</p>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/YTHYACVM9ZYW1734485531449.png" referrerpolicy="no-referrer"></div>
</aside>
<p>Adventures will continue beside Brann Bronzebeard in <em>The War Within</em> Delves. In Season 2, Brann will also gain a new Tanking specialization allowing him to utilize some ranged tanking skills to help players who are more healing focused through the Delves. Players will be able to continue leveling Brann with the addition of more levels as you progress.</p>
<p>New goblin-themed curios will make their way into Delves adding their own twist to these adventures including a new curio that will allow Brann to call in a mech that players can pilot themselves in the Delve.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>The War Within Season 2</strong></span></h3>
<p>Beginning one week after the Undermine(d) content update, Season 2 will offer a new PvP arena called Cage of Carnage. This is a small intimate arena where players will be dropped into the arena through a trapped door and into an area with metal ramps running through the center as the heart of the grounds.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>New Dungeon- Operation: Floodgate</strong></span></h3>
<p>Located in the Ringing Deeps, this new dungeon offers up four boss encounters. Operation: Floodgate builds on the narrative of Undermine as players race to stop a group of goblins from blowing a dam that will bring ruin to the Ringing Deeps.</p>
<p>This new dungeon will be available immediately as a part of the new The War Within Season 2 dungeon pool on Heroic, Mythic, and Mythic+, alongside the four other launch dungeons and three legacy dungeons: Mechagon Workshop, MOTHERLODE, and the Theater of Pain.</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>New Raid- Liberation of Undermine</strong></span></h3>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/VHL3SJWE1G041734485531890.png" referrerpolicy="no-referrer"></div>
</aside>
<p>Arriving a week after the launch of the Undermine(d) content update, players will experience a new 8-boss raid dungeon that takes you through the city streets and into the magnificent Gallagio— brimming with color and extravagance, it houses the dark secrets of its owner—&nbsp; Gallywix. Here, things are done the goblin way and encounters are bound to get a little zany. Players can expect encounters such as the Cauldron of Carnage where a gorilla and mechanical tyrannosaurus face off in combat, a tank that shoots flames, and a DJ boss fight where you’ll be compelled by the power of sound to listen to Gallywix alone, as well as encounter Gallywix himself and his fantastical mech.</p>
<p>Of course, there will also be some epic mounts to earn from these encounters to take out into the world of Azeroth along with new gear sets and set bonuses themed around the magnificent Gallagio. The two-set bonuses will be unique per role while the four-set bonuses will cater to a specific specialization, lending themselves a little something special to everyone.</p>
<p>&nbsp;Players can access the Story Mode of the raid dungeon a week after the launch of the raid.</p>
<hr class="image-divider">
<p>There’s more at play here than it first seems, and goblin politics are treacherous and fraught with the underpinnings of something more where Xal’atath is concerned. Keep an eye out for the Public Test Realm (PTR) in the new year ahead.</p>
</section></description>
<link>https://news.blizzard.com/en-us/article/24166264/wowcast-take-a-trip-into-the-undermine-in-our-next-content-update</link>
<guid isPermaLink="false">24166264</guid>
<pubDate>Thu, 19 Dec 2024 18:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>New Content Update</category>
</item>
<item>
<title>Frolic in Festive Feast of Winter Veil Fun Now!</title>
<description><header class="ContentHeader"><div class="subheading">World of Warcraft</div><blz-header size="medium"><h1 slot="heading">Frolic in Festive Feast of Winter Veil Fun Now!</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2024-12-19T18:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/b6/B6NI3WOYKQBT1734138187853.png" alt="Frolic in Festive Feast o ... |
http://localhost:1200/blizzard/news/zh-tw/starcraft2 - Success ✔️<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0">
<channel>
<title>《星海爭霸II》</title>
<link>https://news.blizzard.com/zh-tw/?filter=starcraft-2</link>
<atom:link href="http://localhost:1200/blizzard/news/zh-tw/starcraft2" rel="self" type="application/rss+xml"></atom:link>
<description>《星海爭霸II》 - Powered by RSSHub</description>
<generator>RSSHub</generator>
<webMaster>[email protected] (RSSHub)</webMaster>
<language>en</language>
<lastBuildDate>Sun, 22 Dec 2024 10:12:02 GMT</lastBuildDate>
<ttl>5</ttl>
<item>
<title>《星海爭霸 II》更新檔 5.0.14 說明</title>
<description><header class="ContentHeader"><div class="subheading">《星海爭霸II》</div><blz-header size="medium"><h1 slot="heading">《星海爭霸 II》更新檔 5.0.14 說明</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-11-25T19:38:05.491Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="《星海爭霸 II》更新檔 5.0.14 說明"></blz-image></header><section class="blog"><p>《星海爭霸》平衡社群小組在此向大家致意!<br>
我們很高興能在幾週的 PTR 測試後,釋出了最後一系列的平衡更新,包括幾項 PTR 的小型調整。我們很感謝整個玩家社群積極地舉辦競賽、進行遊戲,並為新的平衡更新提供意見。我們希望這次更新能夠改善遊戲環境,讓玩家和觀賽者能有更好的體驗。</p>
<hr>
<h2>神族與人類的前期對戰</h2>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>我們認為能量恢復技能終於在神族的配置中找到了定位,而且在多個情境下,都能有效地偵察與防禦。有了下方的幾項小型調整後,我們認為相較於上個版本,神族對上人類的前期對戰穩定性,整體改善了許多。</em></p>
</blockquote>
<h4>星核</h4>
<ul>
<li>護盾充能器滿能量的啟動距離從 10 提高至 12 格(與最近星核的最大距離)。</li>
<li>能量恢復的距離從 10 提高至 12 格(與最近星核的最大距離)。</li>
</ul>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>距離提高,能讓神族玩家在放置護盾充能器時不只能防守基地,同時能拓展空間,也不會提高護盾充能器的侵略能力。</em></p>
</blockquote>
<h2>其他變更</h2>
<h4>聖母艦</h4>
<ul>
<li>模型大小改回 5.0.11 版本的數值(提高)。</li>
</ul>
<h4>雷獸</h4>
<ul>
<li>模型大小改回 5.0.10 版本的數值(提高)。</li>
</ul>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>我們會聽取社群玩家對這些強力單位的建議。聖母艦將回到其初始的強度,而把大小提高到 5.0.11 版也很符合這次的調整。因為劫持不再是反制手段,這項調整也能稍微幫助神族對抗蟲族時,能更有效地對其他單位射擊。而雷獸的改動,縮小模型大小的最初構想是為了降低其卡在盟友單位後方的情況,而這個問題也在本次更新擋中的推進優先程度改動下一併修正。</em></p>
</blockquote>
<h4>刪除變動</h4>
<ul>
<li>移除雷神爆炸彈武器的改動。</li>
</ul>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>我們聽到了人類玩家和其他種族玩家的回饋,說明他們對這項改動不甚喜歡,因為這不會引發全新玩法,同時也嚴重地負面影響了原本的遊戲方式。我們依舊會為雷神進行改動,但這個單位會暫時改回 5.0.13 的版本。</em></p>
</blockquote>
<h2>遊戲後期疑慮</h2>
<h4>鬼魂削弱</h4>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>我們聽見多位專精人類玩家對鬼魂削弱有許多疑慮,平衡社群小組對這項改動的意見也不一致。但是,我們也相信這項改動是社群玩家想要的,因此我們會在 5.0.14 版中對鬼魂的補給值進行削弱,同時也會持續觀察這項改動對人類對蟲族和神族對戰的影響。</em></p>
</blockquote>
<h4>蟲族對神族</h4>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>繼聖母艦不再能被劫持,且神族部隊的遊戲後期強度在暴風艦改動後變得更強,我們對蟲族和神族遊戲後期的各方面感到疑慮。我們聽到許多對這類對戰的實驗性改動建議,但會需要頻繁測試,這也會造成更新延遲推出。因此,我們暫時不會推出任何實驗性的改動,同時也會細細觀察這類對戰的遊戲環境。</em></p>
</blockquote>
<hr>
<h2>完整更新改動日誌</h2>
<h3>神族</h3>
<h4>星核</h4>
<ul>
<li>護盾充能器滿能量的最大啟動距離從 10 提高至 12 格。</li>
<li>移除充能器超載。</li>
<li>新技能:<b>能量恢復</b>(50 點能量/60 秒冷卻時間)
<ul>
<li>為星核 12 格距離內的任何單位或建築恢復 100 點能量。</li>
</ul>
</li>
</ul>
<h4>護盾充能器</h4>
<ul>
<li>護盾值/生命值由 150/150 點提高為 200/200 點。</li>
</ul>
<h4>追獵者</h4>
<ul>
<li>傳送門的訓練時間從 30 秒縮短至 27 秒。</li>
</ul>
<h4>巨像</h4>
<ul>
<li>護盾值/生命值由 150/200 點變更為 100/250 點。</li>
</ul>
<h4>暴風艦</h4>
<ul>
<li>補給消耗從 5 降低至 4 單位。</li>
<li>對空攻擊距離從 14 降低為 13 格。</li>
</ul>
<h4>不朽者</h4>
<ul>
<li>費用從 275 點晶礦/100 點瓦斯降低至 250 點晶礦/100 點瓦斯。</li>
<li>武器冷卻時間從 1.04 秒提高至 1.14 秒。</li>
</ul>
<h4>裂光球</h4>
<ul>
<li>淨化光球的範圍從 1.375 提高至 1.5 格。</li>
<li>淨化光球的傷害從 145 點(對護盾為 200 點)降低至 100 點(對護盾為 200 點)。</li>
</ul>
<h4>聖母艦</h4>
<ul>
<li>費用從 300 點晶礦/300 點高能瓦斯提高為 400 點晶礦/400 點高能瓦斯。</li>
<li>補給消耗從 6 單位提高至 8 單位。</li>
<li>現在聖母艦不再能被劫持鎖定。</li>
<li>傷害從 6x6 點提高至 6x4x4 點(對一個單位為 36 點傷害,對四個單位則每個造成 24 點傷害)。</li>
<li>模型大小改回 5.0.11 版本的數值(提高)。</li>
</ul>
<h3>人類</h3>
<h4>颶風飛彈車</h4>
<ul>
<li>改回 5.0.11 版。</li>
</ul>
<h4>回收</h4>
<ul>
<li>現在受到傷害便會取消回收。</li>
<li>現在敵人可以看到回收計時器。</li>
</ul>
<h4>行星要塞</h4>
<ul>
<li>裝甲值由 3 降低為 2 點。</li>
</ul>
<h4>感應塔</h4>
<ul>
<li>費用從 125 點晶礦/100 點瓦斯降低至 100 點晶礦/50 點瓦斯。</li>
<li>雷達範圍從 27 格降低為 22 格。</li>
<li>現在可被回收。</li>
</ul>
<h4>星軌指揮總部</h4>
<ul>
<li>空投:額外補給會使目標補給站當前/最大生命值提高至 500 點。</li>
</ul>
<h4>幽靈特務</h4>
<ul>
<li>補給消耗從 2 單位提高至 3 單位。</li>
</ul>
<h3>蟲族</h3>
<h4>后蟲</h4>
<ul>
<li>費用從 150 點晶礦/0 點高能瓦斯提高為 175 點晶礦/0 點高能瓦斯。</li>
</ul>
<h4>孵化所</h4>
<ul>
<li>費用從 300 點晶礦/0 點瓦斯降低至 275 點晶礦/0 點瓦斯。</li>
</ul>
<h4>孢子爬行蟲</h4>
<ul>
<li>傷害從 15 點提高至 20 點。</li>
<li>生命值從 400 點降低至 300 點。</li>
</ul>
<h4>刺蛇</h4>
<ul>
<li>肌力增強的蟲苔速度加成由 1.03 點降低至 0.74 點。</li>
<li>全新研發:<b>奈米肌聚力</b>(研發全新刺擊技能)
<ul>
<li>費用:100 點晶礦/100 點瓦斯,64 秒需要蟲巢。</li>
<li>刺擊技能(先前稱為突擊)會使移動速度提高 100%,持續 0.71 秒。</li>
</ul>
</li>
</ul>
<h4>感染蟲</h4>
<ul>
<li>現在微生物護罩在單位離開護罩後會持續 3.6 秒。</li>
</ul>
<h4>雷獸</h4>
<ul>
<li>盟友推進優先度從 0 提高至 1 級(現在在移動時會將盟友單位推開)。</li>
<li>代謝合成的移動速度加成由 0.82 點降低至 0.57 點。</li>
<li>模型大小改回 5.0.10 版本的數值(提高)。</li>
</ul>
<h3>錯誤修正與遊戲體驗更新</h3>
<ul>
<li>現在星軌指揮總部的觀測儀掃描會使用隊伍顏色。</li>
<li>現在指揮中心、星核和孵化所會自動在晶礦場集合。</li>
<li>等待瓦斯精煉廠、瓦斯萃取巢或瓦斯處理廠的工人不再會被視為閒置單位。</li>
<li>太空工程車在建造時的隨機移動延遲從 3.57- 7.14 調整至 4.64- 6.07(相同平均值)。</li>
<li>為感染蟲、惡狼、戰狼增添指令欄的圖示,來顯示尚未升級的被動技能。</li>
<li>恢復先前攻城坦克和不朽者的追蹤改動,因其造成意料外的重新鎖定行為。</li>
<li>修正障目毒霧會使特定近戰單位的攻擊更容易被取消的問題。</li>
<li>修正障目毒霧會使行星防禦部隊在特定角度下,不會攻擊近戰範圍內之單位的問題。</li>
<li>修正在迷霧中對特定類型的石頭下達指令的問題。</li>
<li>修正變形蟲狂戰士的移動動畫速度問題。</li>
<li>調整刺蛇的移動動畫速度,使其與實際移動速度相符。</li>
<li>修正重力光束可在 0.04 秒內被傳送/運輸技能取消的問題。</li>
<li>修正當目標離開範圍/陣亡或者沒有其他單位在攻擊距離內時,遁地獸的攻擊可以被取消的問題。</li>
<li>修正颶風飛彈車的最大鎖定範圍問題。</li>
</ul>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24162754/ii-5-0-14</link>
<guid isPermaLink="false">24162754</guid>
<pubDate>Mon, 25 Nov 2024 19:38:05 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>關於尚未使用完的《魔獸世界》小時制遊戲時間之調整</title>
<description><header class="ContentHeader"><div class="subheading">《魔獸世界》</div><blz-header size="medium"><h1 slot="heading">關於尚未使用完的《魔獸世界》小時制遊戲時間之調整</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-07-15T10:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/or/ORP71TIVVWGV1655227204227.jpg" alt="關於尚未使用完的《魔獸世界》小時制遊戲時間之調整"></blz-image></header><section class="blog"><p>持續優化 Battle.net 付費系統以提供玩家良好的購買流程與服務體驗,對我們來說,至關重要。因應付費系統升級,若玩家 Battle.net 帳號內仍有 2020 年 8 月 10 日前購入且尚未使用完的《魔獸世界》小時制之遊戲時間,該時數將於&nbsp;2024 年 8 月 12 日當周轉換成 Battle.net 點數。針對本次調整,我們為玩家準備了一些常見問答集。若有更進一步的問題,請<a href="https://tw.battle.net/support/zh/help/product/wow/166/2177/solution">聯繫客服團隊</a>。</p>
<p><strong>問:</strong><strong>我該如何查看</strong><strong> Battle.net </strong><strong>帳號內是否仍有未使用的《魔獸世界》小時制之遊戲時間?</strong></p>
<p>答:請前往 https://account.battle.net/overview 並登入您的 Battle.net 帳號,在下方的「訂購方案 &amp; 遊戲時間」中,以「分鐘」為單位所顯示之剩餘遊戲時間,即為您尚未使用的《魔獸世界》小時制遊戲時間。</p>
<p><strong>問:未使用完的《魔獸世界》小時制之遊戲時間轉換成等值&nbsp;</strong><strong>Battle.net </strong><strong>點數的計算公式為何?</strong></p>
<p>答:我們將以 2020 年 8 月 10 日前所販售之 30 小時遊戲時間、售價為台幣 150 元為基準,按照您所剩餘遊戲時間之比例,轉換為等值的 Battle.net 點數。</p>
<p><strong>問:我何時可以收到等值的</strong><strong> Battle.net </strong><strong>點數?</strong></p>
<p>答:轉換作業預計將於&nbsp;2024 年 8 月底前陸續完成。</p>
<p style="text-align: center;">#####</p>
<p>Continuously optimizing the Battle.net payment system to provide players with a great purchasing process and service experience is crucial to us. Due to the system upgrade, if a Battle.net account still has unused World of Warcraft <strong>hourly game time</strong> purchased before August 10, 2020, this unused hourly game time will be converted into Battle.net Balances the week of August 12, 2024.</p>
<p></p>
<p>We are here to help and provide answers on this change. You can also <a href="https://us.battle.net/support/en/help/product/wow/166/2177/solution">contact customer support</a> if you have further questions.</p>
<p></p>
<p><strong>Q: How do I check if there is unused World of Warcraft hourly game time in my Battle.net account?</strong></p>
<p>A: Please visit <a href="https://account.battle.net/overview">https://account.battle.net/overview</a> and log in to your Battle.net account.</p>
<p>If you find game time displayed in “minutes” under the “Subscriptions &amp; Game Time” section, that represents your unused hourly game time.</p>
<p></p>
<p><strong>Q: What is the conversion rate for unused World of Warcraft hourly game time into equivalent Battle.net Balances?</strong></p>
<p>A: We will use the 30-hour game time sold before August 10, 2020, priced at TWD 150, as the basis. Your remaining unused hourly game time will be converted into an equivalent value of Battle.net Balance proportionally.</p>
<p></p>
<p><strong>Q: When can I receive the equivalent Battle.net Balances in my account?</strong></p>
<p>A: The conversion is expected to be completed gradually by the end of August 2024.</p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24104600/%E9%97%9C%E6%96%BC%E5%B0%9A%E6%9C%AA%E4%BD%BF%E7%94%A8%E5%AE%8C%E7%9A%84%E3%80%8A%E9%AD%94%E7%8D%B8%E4%B8%96%E7%95%8C%E3%80%8B%E5%B0%8F%E6%99%82%E5%88%B6%E9%81%8A%E6%88%B2%E6%99%82%E9%96%93%E4%B9%8B%E8%AA%BF%E6%95%B4</link>
<guid isPermaLink="false">24104600</guid>
<pubDate>Mon, 15 Jul 2024 10:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>《星海爭霸 II》5.0.13 更新檔說明</title>
<description><header class="ContentHeader"><div class="subheading">《星海爭霸II》</div><blz-header size="medium"><h1 slot="heading">《星海爭霸 II》5.0.13 更新檔說明</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-03-26T18:05:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="《星海爭霸 II》5.0.13 更新檔說明"></blz-image></header><section class="blog"><p>我們這次推出的 5.0.13 更新檔中包含各式各樣的地圖庫與平衡性更新。感謝 ESL、平衡社群小組和地圖編輯社群全體夥伴的貢獻,我們才能順利推出 5.0.13 版。</p>
<hr>
<h2>地圖庫更新</h2>
<h3>1v1</h3>
<ul>
<li>黃金光環 LE</li>
<li>戴爾塔基地 LE</li>
<li>海洋之源 LE</li>
<li>後生青年 LE</li>
<li>安菲翁 LE</li>
<li>緋紅庭院 LE</li>
<li>王朝 LE</li>
<li>昴宿六 LE</li>
<li>幽魂之河 LE</li>
</ul>
<h3>2v2</h3>
<ul>
<li>卡塔拉斯克 CE</li>
<li>分歧地帶 CE</li>
<li>夜景 CE</li>
<li>綠寶石之城 CE</li>
<li>重型火砲 LE</li>
<li>綠溢設施</li>
<li>取回控制 LE</li>
<li>洛斯卡利安 LE</li>
<li>灰石峽谷</li>
</ul>
<h3>3v3</h3>
<ul>
<li>閃擊回防 CE</li>
<li>黑色基地 2E</li>
<li>沙塵暴 CE</li>
<li>山嶺隘口 CE</li>
<li>哨兵 CE</li>
<li>叢林深處 LE</li>
<li>秘密議會壁壘</li>
<li>迷霧沼澤</li>
<li>地底洞穴</li>
</ul>
<h3>4v4</h3>
<ul>
<li>阿萊尼飛地 CE</li>
<li>謎團 CE</li>
<li>分餾廠</li>
<li>咬文嚼字 CE</li>
<li>多工處理 CE</li>
<li>協同合作 LE</li>
<li>遺忘禁地</li>
<li>船艦遺骸 LE</li>
<li>圖奧內拉 LE</li>
</ul>
<hr>
<h2>對戰</h2>
<h4>5.0.12 版平衡性小組</h4>
<p>更新檔 5.0.12 不僅是社群平衡小組的重要工作,也是一次寶貴的學習機會。我們非常感謝各位在先前更新檔推出期間所給予的回饋,也為我們缺乏與社群溝通而深感抱歉。</p>
<p>儘管我們認為之前的部分更新檔目標已經成功實現,但其他如神族與人類的對戰相關等目標仍有待完成。</p>
<p>某些改動最初得到的社群回饋不一,還導致意外後果,尤其是針對颶風飛彈車的問題,因此我們需要重新審視這些變更。</p>
<p>在接下來的更新檔中,我們會採取更謹慎的做法,專注於少數關鍵目標,改善目前的遊戲生態。</p>
<p>參與平衡小組的軟體工程師認為,人族對蟲族以及神族對蟲族的情況不需要任何重大的平衡性變動。</p>
<h4>平衡性小組 5.0.13 版目標</h4>
<ul>
<li>精細改善神族與人類對戰情況。
<ul>
<li>主要會改動人類單位。</li>
</ul>
</li>
<li>解決颶風飛彈車一波流和寡婦詭雷空投等最具壓制性的開局對玩家造成的困擾。</li>
<li>採納地圖編輯社群提議的各項遊戲體驗更新以及小規模改動,給予競技地圖設計更大的自由度。</li>
</ul>
<hr>
<h2>平衡性更新</h2>
<h3>一般</h3>
<ul>
<li>工兵攻擊距離從 0.1 格提高至 0.2 格。</li>
<li>工兵本體範圍(與地形/建築碰撞)從 0.375 格降低至 0.3125 格。
<ul>
<li>調整高能瓦斯湧源的軌跡規模(維持以往工兵與湧源的互動情形)。</li>
</ul>
</li>
</ul>
<!-- ASSET IMAGE 1 -->
<div style="display: flex; width: 100%; justify-content: center;">
<figure><a href="https://bnetcmsus-a.akamaihd.net/cms/page_media/LBR1I47MJTSJ1709832558651.gif" target="_blank"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/LBR1I47MJTSJ1709832558651.gif" referrerpolicy="no-referrer"></a>
<figcaption style="width: 95%; text-align: center;">
<p style="text-align: left;"><i>讓地圖編輯器能夠創造「僅容工兵通過的路徑」。</i></p>
</figcaption>
</figure>
</div>
<ul>
<li>如今位於蟲苔外的「蟲族岩石」會損失生命值。</li>
</ul>
<!-- ASSET IMAGE 2 -->
<div style="display: flex; width: 100%; justify-content: center;">
<figure><a href="https://bnetcmsus-a.akamaihd.net/cms/page_media/OLOLHXYDJRCT1709832558696.gif" target="_blank"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/OLOLHXYDJRCT1709832558696.gif" referrerpolicy="no-referrer"></a>
<figcaption style="width: 95%; text-align: center;">
<p style="text-align: left;"><i>讓地圖編輯器可以創造出會隨著時間損失生命值的岩石,<br>
能夠在地圖上隨著時間自然地開闢出路徑。</i></p>
</figcaption>
</figure>
</div>
<ul>
<li>如今可透過可摧毀的岩塔破壞礦場。</li>
</ul>
<!-- ASSET IMAGE 3 -->
<p style="text-align: center;"><a class="lightbox" href="" style="text-align: -webkit-center;" target="_blank"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/Q8BMSLED97Y31709832558957.gif" referrerpolicy="no-referrer"></a></p>
<h3>人類</h3>
<p><b>解放者</b></p>
<ul>
<li>強化彈道距離加成由 3 格降低至 2 格。</li>
</ul>
<p><b>寡婦詭雷</b></p>
<ul>
<li>需要升級鑽地爪而非建造兵工廠,才能獲得在重新裝填下使用隱形術的能力。</li>
<li>擴散傷害範圍從 1.75 格降低至 1.5 格。</li>
<li>如今潛進敵方單位攻擊範圍時,會向敵人發送攻擊警報。
<ul>
<li>但若是敵方進入已遁地的寡婦詭雷攻擊範圍內,則不會發送警報。</li>
</ul>
</li>
<li>瞄準線與目標單位變得更顯眼。</li>
<li>縮減波及範圍以降低射擊的最大影響(由於單位聚集方式,射擊對礦區的影響較大)。</li>
<li>減少在遊戲中期於神族基地空投以兵工廠掩護的寡婦詭雷,導致遊戲直接分出勝負的情形。</li>
<li>如今加強視覺效果並加入警報功能,提供反擊的機會。</li>
</ul>
<!-- ASSET IMAGE 4 -->
<p style="text-align: center;"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/page_media/6OVUV6L1VZUB1709832560334.gif" style="text-align: -webkit-center;" target="_blank"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/6OVUV6L1VZUB1709832560334.gif" referrerpolicy="no-referrer"></a></p>
<p><b>兵工廠</b></p>
<ul>
<li>費用從 150 點晶礦 / 100 點瓦斯降低至 150 點晶礦 / 50 點瓦斯。</li>
</ul>
<p><b>電機工程所</b></p>
<ul>
<li>步兵武器 / 裝甲升級費用 100/175/250 降低至 100/150/200。</li>
</ul>
<p><b>颶風飛彈車</b></p>
<ul>
<li>武器冷卻時間從 0.48 秒提高至 0.58 秒。</li>
<li>如今鎖定目標的冷卻時間從 0 秒提高至 2.86 秒。</li>
<li>如今武器增添砲台追蹤功能,開火延遲從 0.119 降低至 0.036。</li>
<li>生命值從 110 點提高至 130 點。</li>
</ul>
<p><b>渡鴉</b></p>
<ul>
<li>干擾矩陣不再能夠瞄準已被干擾矩陣瞄準或影響的單位。</li>
</ul>
<h3>蟲族</h3>
<p><b>孵化所 / 蟲巢 / 蟲穴</b></p>
<ul>
<li>「蟲苔擴散」的範圍由 12 格提高至 13 格。</li>
</ul>
<p><b>感染蟲</b></p>
<ul>
<li>「真菌增生」的範圍從 9 格提高至 10 格。</li>
<li>遁地時的視野範圍從 10 格降低至 8 格。</li>
<li>鑽出時間從 0.357 - 0.714 秒延長至 0.625 - 0.714 秒。
<ul>
<li>隨機延遲影響鑽出時間。</li>
</ul>
</li>
<li>擴大已遁地感染蟲移動時的視覺效果規模。</li>
</ul>
<p><b>王蟲</b></p>
<ul>
<li>運輸王蟲的變形時間從 12.14 秒延長至 15 秒。</li>
<li>運輸王蟲的移動速度由 1.10 提高為 1.28(使用蟲殼導流時從 2.83 提高到 3.00)。</li>
</ul>
<h3>神族</h3>
<p><b>觀察者</b></p>
<ul>
<li>生產時間從 21.4 秒縮短到 17.9 秒。</li>
<li>生命值 / 護盾值由 40 / 20 點提高為 40 / 30 點。</li>
<li>單位尺寸提高 10% / 監視模式的動畫速度提高 75%。</li>
</ul>
<p><b>哨衛</b></p>
<ul>
<li>傷害從 6 點提升至 6 點(對護盾時 +4)。</li>
<li>刪除輕甲屬性類別。</li>
</ul>
<p><b>水晶塔</b></p>
<ul>
<li>視野範圍從 9 格提高至 10 格。</li>
</ul>
<hr>
<h2>錯誤修正與遊戲體驗更新</h2>
<ul>
<li>如今非攻城模式的攻城坦克炮台會追蹤先前攻擊的單位。</li>
<li>修正攻城坦克偶爾不會顯示攻擊動畫的問題。</li>
<li>修正死神 KD8 炸藥動畫的問題。</li>
<li>修正鬼魂狙擊提示說明未能對幽能顯示額外傷害的問題</li>
<li>修正毒爆蟲會對坡道造成額外傷害的問題。</li>
<li>如今所有指定的王蟲類型(空降/預設)皆可啟動在王蟲身上產生蟲苔的能力。</li>
<li>遁地獸子群組的優先順位提高(如今比劫毀蟲要高)。</li>
<li>修正不朽者被單位包圍或部分受力場籠罩時不會開火的問題。</li>
<li>如今不朽者炮台會追蹤先前攻擊的單位。</li>
<li>修正聖母艦匿蹤力場增益效果的提示說明問題。</li>
<li>修正數個和召喚相關的問題。
<ul>
<li>不再包括已召喚的單位。</li>
<li>如今所有召喚技能皆會取消教士的幽能轉移和裂光球的淨化光球。</li>
</ul>
</li>
<li>暴風艦的地質減穩器升級現在也適用於以飛行建築為目標的攻擊。</li>
<li>修正守衛者護盾無法施予與哨衛位於不同懸崖層數單位的問題。</li>
<li>修正特定高能瓦斯湧源枯竭時,視覺影像沒有隨之更新的問題。</li>
<li>修正小地圖上岩石外觀的問題。</li>
<li>修正多個治療聖殿相關的問題。</li>
<li>修正颶風飛彈車的鎖定目標會對隱藏單位生效的問題(鎖定永遠無法終止的問題)。</li>
<li>修正藉由護盾充能器充能的模型在霧中可見的問題。</li>
<li>修正啟用自動施放時,無法停止護盾充能器為建築充能的問題。</li>
<li>修正裂光球以非傳輸稜鏡的運輸裝置空投時受到不同影響的問題。</li>
<li>修正加速區域與抑制區域會影響地面建築的問題。</li>
</ul>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24078322/ii5-0-13</link>
<guid isPermaLink="false">24078322</guid>
<pubDate>Tue, 26 Mar 2024 18:05:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>更新說明</category>
</item>
<item>
<title>更新檔 5.0.11 的第二次快速修正現已上線。趕快來查看所有細節吧!</title>
<description><header class="ContentHeader"><div class="subheading">StarCraft II</div><blz-header size="medium"><h1 slot="heading">StarCraft II 5.0.11 Hotfix 2 Patch Notes</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2023-08-22T18:32:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="StarCraft II 5.0.11 Hotfix 2 Patch Notes"></blz-image></header><section class="blog"><h2>BUG FIXES</h2>
<h3>GENERAL</h3>
<ul>
<li>Fixed killing enemy Creep Tumors or Stasis Wards resetting the stalemate timer.</li>
<li>Fixed an issue with right clicking some destructible rocks and collapsible towers triggering an attack command.</li>
<li>Fixed an issue with flying units and Colossus not always revealing what is on very high cliff levels.</li>
<li>Fixed an issue with landed Terran buildings knocking back Lurkers and Archons moving close to them.</li>
<li>Fixed an issue with some Structures having a kill counter with no means to kill.</li>
<li>Reduced the animation speed of Inhibitor and Acceleration Zones to improve readability.</li>
<li>Fixed help menu's glossary not listing certain abilities and upgrades.</li>
<li>Fixed issues with doodads and neutral structures having a blob shadow on low graphic settings which is hidden behind the model.</li>
<li>Fixed an issue with destructible ice having a barely visible selection radius.</li>
<li>Fixed an issue with destructible ice having a larger model than its collision size.</li>
<li>Fixed collapsible towers not generating outlines for units behind them.</li>
<li>Fixed destructible rocks not being consistent with selection radius, armor name and description.</li>
<li>Fixed minor issues with critters:
<ul>
<li>Fixed Thorned Lizzard having the wrong death model on low graphic settings.</li>
<li>Fixed Dirgle Beetle showing an armor icon.</li>
<li>Fixed Cleaning Bot attempting to play non-existing sounds.</li>
</ul>
</li>
<li>Fixed miscellaneous data entries relevant for mapmakers:
<ul>
<li>Fixed an issue where Shakuras Statues Small doodad has a too high variation count.</li>
<li>Fixed Unbuildable Plates not generating an image in fog.</li>
<li>Fixed Dynamic Pathing Blocker 1x1/2x2 not generating an image in fog and requiring to be scouted.</li>
<li>Fixed Destructible Ramp Diagonal Huge having wrong model and wireframe.</li>
<li>Added map icons to destructible Garage doodads.</li>
</ul>
</li>
<li>Fixed an issue where Oliveira's portrait was misspelled.</li>
</ul>
<hr>
<h3>TERRAN</h3>
<p><b>General</b></p>
<ul>
<li>Fixed an issue with Structure's Landing placeholder model moving when the landing site is blocked.</li>
<li>Fixed an issue with Ghost Nova skin and Liberators not displaying an outline when behind tall structures.</li>
<li>Fixed SCVs and MULEs being able to repair hallucinations.</li>
</ul>
<p><b>Orbital Command</b></p>
<ul>
<li>Fixed an issue with Orbital Command's placeholder model looking like the Command Center on low graphic settings.</li>
<li>Fixed an issue where Orbital Command had no ghost-landing actor.</li>
</ul>
<p><b>Raven</b></p>
<ul>
<li>Fixed Interference Matrix not forcing Interceptors to return to the Carrier</li>
<li>Fixed an issue where the impact model of Interference Matrix was not displayed.</li>
</ul>
<p><b>Reaper</b></p>
<ul>
<li>Fixed KD8 Charge being listed in the Observer's Structures Leaderboard.</li>
</ul>
<p><b>Thor</b></p>
<ul>
<li>Fixed an issue with one mode transition showing a Cancel button.</li>
</ul>
<hr>
<h3>PROTOSS</h3>
<p><b>General</b></p>
<ul>
<li>Fixed an issue with Recall and Blink revealing to the enemy where a unit in combat teleported to.</li>
<li>Fixed Pylons and Stargates showing a blob shadow during Warp In on low graphic settings.</li>
</ul>
<p><b>Colossus</b></p>
<ul>
<li>Fixed an issue where Extended Thermal Lance raised the weapon range to 10 instead of 9.</li>
<li>Fixed an issue with Colossus not triggering shield impact animations when attacking a targeted, friendly unit.</li>
</ul>
<p><b>Oracle</b></p>
<ul>
<li>Added cooldown display to the weapon icon.</li>
<li>Added weapon range indicator when hovering over the command card button.</li>
</ul>
<p><b>Shield Battery</b></p>
<ul>
<li>Fixed selection circle clipping through the ground during the Warp In animation.</li>
<li>Fixed an issue which caused the creation of a duplicated model during Warp In.</li>
<li>Fixed an issue with skins displaying the wrong model.</li>
<li>Removed the blob shadow which was displayed on low graphic settings.</li>
<li>Fixed an issue with the beam not being created when switching targets.</li>
<li>Fixed an issue with sounds being played twice.</li>
<li>Fixed an issue where the Shield battery cancel button was not visible.</li>
<li>Fixed an issue where the Shield battery stop ability was not visible.</li>
</ul>
<p><b>Stalker</b></p>
<ul>
<li>Fixed an issue with Blink animation model being visible to the enemy when it is located just outside vision range.</li>
</ul>
<hr>
<h3>ZERG</h3>
<p><b>Baneling</b></p>
<ul>
<li>Fixed an issue where Banelings did not deal damage to its target when it is located on another cliff level.</li>
<li>Fixed an issue where Banelings did not trigger shield impact models on a friendly target.</li>
<li>Fixed an issue with Baneling not always playing the correct death sound when attacking.</li>
</ul>
<p><b>Lurker</b></p>
<ul>
<li>Fixed unburrowed Lurker's weapon not being displayed as disabled.</li>
</ul>
<p><b>Spine and Spore Crawlers</b></p>
<ul>
<li>Fixed an issue with Spine Crawler attack sounds being heard from several screens away.</li>
<li>Fixed an animation issue when Spine and Spore Crawlers were aborting their Root.</li>
<li>Fixed Spine and Spore Crawlers showing an outdated icon in the UI while rooting.</li>
</ul>
<p><b>Swarm Host</b></p>
<ul>
<li>Fixed an issue preventing Swarm Host's Burrow/Unburrow hotkey from being changeable.</li>
</ul>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/23987086/5-0-11</link>
<guid isPermaLink="false">23987086</guid>
<pubDate>Tue, 22 Aug 2023 18:32:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>更新說明</category>
</item>
<item>
<title>Battle.net 將開放支援港幣(HKD) | Hong Kong Dollar (HKD) currency coming to Battle.net</title>
<description><header class="ContentHeader"><div class="subheading">Battle.net</div><blz-header size="medium"><h1 slot="heading">Battle.net 將開放支援港幣(HKD) | Hong Kong Dollar (HKD) currency coming to Battle.net</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2023-02-24T10:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/or/ORP71TIVVWGV1655227204227.jpg" alt="Battle.net 將開放支援港幣(HKD) | Hong Kong Dollar (HKD) currency coming to Battle.net"></blz-image></header><section class="blog"><p>為了提供粉絲更多元的付款選項來購買喜愛的遊戲與服務,我們會定期評估 Battle.net® 平台上支援付款的幣別。近日在經過評估之後,我們計畫將於Battle.net 平台上新增港幣(HKD)幣別。</p>
<p>此次調整預計將在 2023 年 3 月 28 日正式上線。本次更新中,符合轉換港幣資格的玩家目前所持有之 Battle.net 點數將會根據最近期的即期匯率進行換算。另外,受本次改動所影響之玩家可能會看到價格上的調整。針對本次調整,我們為玩家準備了一些常見問答集。若有任何更進一步的問題,請<a href="https://tw.battle.net/support/zh/help/product/services/316/322/solution" target="_blank">聯繫客服團隊</a>。</p>
<p><strong>問:哪些玩家會在</strong><strong> Battle.net </strong><strong>上看到幣別的調整?</strong></p>
<p>答:Battle.net 帳號的地區為香港或澳門的玩家將會看到此一調整。</p>
<p><strong>問:在 3 月 28 日之後,我還能在 Battle.net 上以其他幣種來進行交易嗎?</strong></p>
<p>答:Battle.net 帳號的地區為香港或澳門的玩家未來將只能使用港幣進行交易。</p>
<p><strong>問:</strong><strong>Battle.net </strong><strong>點數餘額從台幣轉為港幣的匯率是多少?</strong></p>
<p>答:匯率為臺灣銀行於 3 月 27 日公布的港幣收盤<a href="https://rate.bot.com.tw/xrt?Lang=zh-TW" target="_blank">即期匯率</a>。</p>
<p><strong>問:這項調整對當前</strong><strong> Battle.net </strong><strong>商品的售價會有什麼影響?</strong></p>
<p>答:調整上線後,Battle.net 帳號的地區為香港或澳門的玩家將以港幣的價格購買商品。</p>
<p><strong>問:若我不想轉換幣別,我可以要求退還當前剩餘的</strong><strong> Battle.net </strong><strong>點數嗎?</strong></p>
<p>答:可以,玩家可以在 3 月 26 日之前向客服支援提出要求。若玩家在指定日期前沒有提出請求,則視同同意此調整。</p>
<p><strong>問:誰符合退款的資格?</strong></p>
<p>答:Battle.net 帳號的地區為香港或澳門,且當地銀行帳號與 Battle.net 帳號使用者名稱相符的玩家有資格要求退款。退款會以原始銷售使用之幣種退還。玩家可以<a href="https://tw.battle.net/support/zh/help/product/services/334/2098/solution" target="_blank">聯絡客服團隊尋求支援</a>。</p>
<p><strong>問:我何時會收到退款?</strong></p>
<p>答:自收到玩家申請的第一個工作日起,一般會於 30 個工作日內完成退款流程。</p>
<p><strong>問:我可以修改我</strong><strong> Battle.net </strong><strong>帳號中的地區嗎?</strong></p>
<p>答:更多相關細節請參考<a href="https://tw.battle.net/support/zh/article/7656" target="_blank">這篇支援文章</a>。</p>
<p></p>
<p>我們線上見!</p>
<p></p>
<p align="center">######</p>
<p></p>
<p>To provide our fans with various payment options to purchase their beloved games and services, Battle.net® regularly reviews the currencies we support on the platform. Following the most recent assessment, we are planning to add the Hong Kong Dollar (HKD) currency to the platform.</p>
<p>We anticipate these changes will go live March 28, 2023. As part of this update, Battle.net balance currently held by players eligible for the HKD currency will be converted at the latest spot exchange rate. In addition, players in regions affected by this change of currency may see some prices being adjusted. We are here to help and provide answers on this change. You can also <a href="https://us.battle.net/support/en/help/product/services/334/2098/solution" target="_blank" title="https://support.blizzard.com/">contact customer support</a> if you have further questions or concerns.</p>
<p><strong>Q: Who will see the currency change on Battle.net?</strong></p>
<p>A: Players whose Battle.net account’s Region is Hong Kong or Macau.</p>
<p><strong>Q: Can I still choose other currencies to make purchase on Battle.net after March 28?</strong></p>
<p>A: Players whose Battle.net account’s Region is Hong Kong or Macau can only use Hong Kong Dollar.</p>
<p><strong>Q: What is the exchange rate to convert my current Battle.net balance from TWD to HKD?</strong></p>
<p>A: The exchange rate will be the HKD closing spot rate on March 27 as published by the Bank of Taiwan (<a href="https://rate.bot.com.tw/xrt?Lang=en-US" target="_blank">LINK</a>)</p>
<p><strong>Q: What impact will this change have on current Battle.net pricing?</strong></p>
<p>A: Once the conversion takes place, all players with account Region as Hong Kong or Macau will be subject to HKD pricing</p>
<p><strong>Q: If I do not wish to change the currency, can I request to refund my currently held Battle.net balance?</strong></p>
<p>A: Yes, players can submit their request to customer support before March 26. Players who have not submitted the request by such date will be deemed to have agreed to the change.</p>
<p><strong>Q: Who are eligible to request the refund?</strong></p>
<p>A: Players whose Battle.net accounts’ Region are Hong Kong or Macau, and have local bank accounts that match their Battle.net account usernames. The refund will be supplied in the original sales transaction currency. Players can <a href="https://us.battle.net/support/en/help/product/services/334/2098/solution" target="_blank">contact customer support</a> for assistance.</p>
<p><strong>Q: When can I expect to receive my refund?</strong></p>
<p>A: It normally takes 30 business days to complete the refund after the first working day of receiving player’s application.</p>
<p><strong>Q: Can I change my Battle.net account Region?</strong></p>
<p>A: Please refer to <a href="https://us.battle.net/support/en/article/7656" target="_blank">this support article</a> for more information.</p>
<p>We'll see you online!</p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/23913675/battle-net-hkd-hong-kong-dollar-hkd-currency-coming-to-battle-net</link>
<guid isPermaLink="false">23913675</guid>
<pubDate>Fri, 24 Feb 2023 10:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>《星海爭霸 II》快速修正更新檔 5.0.11 說明</title>
<description><header class="ContentHeader"><div class="subheading">《星海爭霸II》</div><blz-header size="medium"><h1 slot="heading">《星海爭霸 II》快速修正更新檔 5.0.11 說明</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2023-01-30T19:15:26.779Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="《星海爭霸 II》快速修正更新檔 5.0.11 說明"></blz-image></header><section class="blog"><h2>錯誤修正</h2>
<ul>
<li>修正了跟隨敵方單位的單位只會在 2 格內的距離攻擊它們(例如:幽影後的教士),而非 6 格內距離的問題。</li>
<li>修正了碉堡中,死神在最大距離不會造成傷害的問題。</li>
<li>修正了裝載巨像使其遠離目標時,可能無法造成傷害的問題。</li>
<li>修正了巨像對自己的單位無法造成傷害的問題。</li>
<li>修正了蟲穴有 11 格的視野,而非 12 格的問題。</li>
<li>修正了颶風飛彈車的磁場加速器升級會對重甲單位提高 20 點傷害,而非對所有單位提高 10 點傷害的問題。</li>
<li>修正了蟲穴的攻擊目標優先度為 12,而非 11 的問題。</li>
</ul>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/23897177/ii-5-0-11</link>
<guid isPermaLink="false">23897177</guid>
<pubDate>Mon, 30 Jan 2023 19:15:26 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>《星海爭霸 II》更新檔 5.0.11 說明</title>
<description><header class="ContentHeader"><div class="subheading">《星海爭霸II》</div><blz-header size="medium"><h1 slot="heading">《星海爭霸 II》更新檔 5.0.11 說明</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2023-01-23T18:52:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="《星海爭霸 II》更新檔 5.0.11 說明"></blz-image></header><section class="blog"><p>為了亞頓的榮耀</p>
<p>更新檔 5.0.11 來啦,其中有一系列的平衡更新、遊戲操作體驗改善與錯誤修正。這些改動都是由《星海爭霸 II》玩家社群、職業玩家、內容創作者、賽事團體與組織共同努力的結果。我們想在此感謝這些人所付出的心力才會有此次的更新。<br>
–《星海爭霸 II》團隊</p>
<hr>
<h2>對戰</h2>
<h4>工作單位</h4>
<ul>
<li>現在不必等到減速完成後才能開始攻擊。</li>
</ul>
<blockquote><strong>開發者備註:</strong>由於工作單位的採礦行為讓他們減速較為緩慢,使得他們在玩家下達指令攻擊附近單位時反應性變得十分不佳。</blockquote>
<hr>
<h2>蟲族</h2>
<h4>蟲苔瘤</h4>
<ul>
<li>冷卻時間從 10.71 秒提高至 13.57 秒。</li>
<li>視野從 11 格降低為 10 格。</li>
</ul>
<blockquote><strong>開發者備註:</strong>因為現在視線距離與蟲苔瘤造成的蟲苔擴散相符,所以對蟲族視野可及之處做了一些調整。同時也稍微降低了蟲族玩家在遊戲前期蟲苔擴散的數量,特別是在一個小區域內有多個蟲苔瘤,或是沒有單位(像是惡狼)之配置的情況下來抑制蟲苔的發展。</blockquote>
<h4>孵化所、蟲巢、蟲穴</h4>
<ul>
<li>蟲苔擴散的間隔從 0.3 降為 0.25(建築擴散蟲苔的速度提高 20%。但這不會影響蟲苔瘤擴散蟲苔的速度)。</li>
<li>視野從 10、11 、12 格統一提高為 12 格。</li>
</ul>
<blockquote><strong>開發者備註:</strong>正如同對蟲苔瘤視野的改動,我們也提高了視野範圍來與蟲苔擴散的範圍相符。而蟲苔擴散速度提高是為了讓玩家能更一致地封住路徑,同時也能幫助玩家在遊戲前期做好防禦部署。</blockquote>
<h4>飛蟒</h4>
<ul>
<li>在施放劫持後,飛蟒在 0.57 秒內便無法移動或使用技能。</li>
</ul>
<blockquote><strong>開發者備註:</strong>這樣的調整能夠防止飛蟒同一時間劫持 2 個單位,也讓飛蟒在成功劫持後更容易遭到擊殺。</blockquote>
<h4>雷獸</h4>
<ul>
<li>單位尺寸縮小 12.5%。</li>
<li>目標在雷獸攻擊取消之前可移動的距離從 1 格提高至 1.25 格(開始攻擊的距離沒有改變)。</li>
</ul>
<blockquote><strong>開發者備註:</strong>因為雷獸龐大的體積,以及比其他蟲族近戰單位更為緩慢的移動速度,使得它們經常會被蟲族的單位卡住。這樣的調整能夠幫助它們更容易進到戰鬥之中。</blockquote>
<h4>刺蛇</h4>
<ul>
<li>「肌力增強」在蟲苔外的移動速度加成從 0.79 提高為 0.98。</li>
<li>開火延遲從 0.15 降低至 0.1<i>(開火延遲是指一個單位完成攻擊所需的時間。降低這個延遲能讓玩家在攻擊之間的空檔進行移動)</i>。</li>
</ul>
<blockquote><strong>開發者備註:</strong>刺蛇高度的開火延遲與快速攻擊組合讓搭配的效果大打折扣。因為在地圖上從戰鬥中撤退時,讓刺蛇容易成為敵人的目標,所以我們便提高了蟲苔的速度,讓部隊能更容易撤退並重新部署。</blockquote>
<h4>寄生王蟲</h4>
<ul>
<li>移動速度從 1.97 提高至 2.24。</li>
<li>孵化寄生蟲的持續時間從 5.71 縮短至 3.57。</li>
</ul>
<blockquote><strong>開發者備註:</strong>寄生王蟲緩慢的移動速度迫使玩家只能處於被動直到地圖被挖盡為止,讓遊戲的步調變得十分緩慢。因為寄生蟲很難被清除,寄生蟲的持續時間也遭縮短來削弱它們的戰鬥能力。同時也防止蟲族在比寄生王蟲攻擊距離還遠的位置持續派出一波又一波的寄生蟲。</blockquote>
<h4>劫毀蟲</h4>
<ul>
<li>建造時間從 8.57 秒提高至 12.14 秒,並移除了最高可長達 0.36 秒的隨機延遲。</li>
</ul>
<blockquote><strong>開發者備註:</strong>這樣迫使了蟲族必須及早準備來抵禦攻擊,同時也降低了在戰鬥中將蟑螂變異為劫毀蟲來治療它們的強度。這樣玩家在 ZvT 與 ZvZ 中能更容易抵禦以蟑螂為基礎的全力攻擊。</blockquote>
<h2>神族</h2>
<h4>護盾充能器</h4>
<ul>
<li>充能器超載的護盾充能速率從 100% 降低至 50%。<i>(護盾充能總計從 1440 降低至 1080)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>在之前,除非護盾充能器能夠被摧毀,充能器超載在失效前無論有多大的部隊落差,使得玩家很難展開戰鬥。如果玩家的部隊大幅領先的話,這樣的調整應該能讓攻擊者有機會可以交戰。</blockquote>
<h4>觀察者</h4>
<ul>
<li>移動速度由 2.63 提高為 2.82。</li>
<li>重力加速器的移動速度加成從 1.31 提高至 1.41,並維持 50% 的速度提升。</li>
<li>單位尺寸提高 10%。<i>(僅提高視覺大小,使依調整不會對距離或是也造成影響)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>這樣的調整是為了獎勵玩家使用觀察者來偵察或是遏止蟲苔擴張,也讓觀察者能更容易跟上神族部隊。尺寸提高則是為了幫助對手在主動尋找時更容易到觀察者,因為在假定對手沒有注意到你行動的情況下做出決定,可能會帶來很嚴重的後果。</blockquote>
<h4>執政官</h4>
<ul>
<li>與建築碰撞的範圍從 0.75 降低至 0.56<i>(讓執政官能夠穿過建築之間為一格的間隙了。此一調整不會對與其他單位的碰撞造成影響)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>這樣執政官在神族基地中更容易抵禦像是飛螳這樣的單位。同時也能防止召回時,執政官被建築卡住的窘竟。</blockquote>
<h4>高階聖堂武士</h4>
<ul>
<li>移動速度由 2.63 提高為 2.82。</li>
</ul>
<blockquote><strong>開發者備註:</strong>提高了以地面單位為主的部隊在高階聖堂武士支援下之移動速度,讓它們在地圖上能更方便地移動。與飛蟒劫持的削弱搭配後,這應該能減少與神族空中部隊組合的飛蟒透過持續性傷害帶來的效果與價值。</blockquote>
<h4>裂光球</h4>
<ul>
<li>淨化光球的範圍從 1.5 秒降低至 1.3575。</li>
</ul>
<blockquote><strong>開發者備註:</strong>我們降低了裂光球對沒有注意到的玩家可能會造成的最大傷害,同時也避免過度影響其隔開敵人地面單位的區域控制,或是遠距離消除駐守單位的能力。</blockquote>
<h4>航空母艦</h4>
<ul>
<li>攔截機的攻擊目標優先度從 20 降低為 19。<i>(現在攻擊者會以其他目標為優先,而非攔截機)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>對大多數不同實力水平的玩家來說,當敵方玩家的部隊著重在摧毀自己的航空母艦時(像是航空母艦與腐化飛蟲),想與它們交戰可是難上加難。這讓玩家能以更有效且實際的方式來使用單位與航空母艦交戰,同時也能在交戰期間做出微控操作。</blockquote>
<h4>哨衛</h4>
<ul>
<li>生產時間從 26.4 秒縮短到 22.9 秒。</li>
<li>移動速度從 3.15 提高至 3.5。</li>
</ul>
<blockquote><strong>開發者備註:</strong>這讓哨衛在遊戲前期能有幻影分身來盡早展開偵察,同時也幫助它們在使用守衛者護盾時能夠跟上神族部隊。</blockquote>
<h4>冶煉廠</h4>
<ul>
<li>所有等級 1 升級研發時間從 128.6 秒降低至 121.6 秒。</li>
<li>所有等級 2 升級研發時間從 153.6 秒降低至 144.6 秒。</li>
<li>所有等級 3 升級研發時間從 178.6 秒降低至 167.9 秒。</li>
</ul>
<blockquote><strong>開發者備註:</strong>最近神族的地面戰鬥都很依賴裂光球。在裂光球與充能器超載遭削弱後,盡早的升級應該能夠為地面部隊補償戰鬥上的強度。</blockquote>
<h4>黑暗聖堂武士</h4>
<ul>
<li>暗影步法的攻擊延遲從 0.75 秒縮短至 0.71 秒。<i>(時間會依據普通遊戲速度進行標準化)</i></li>
</ul>
<h2>人類</h2>
<h4>維京戰機(戰機模式)</h4>
<ul>
<li>開火延遲從 0.12 降低為 0.04。<i>(戰機模式是維京戰機的飛行模式)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>維京戰機有著緩慢的移動速度與對空中單位的高開火延遲,讓玩家除了只能 Shift 點擊敵方空中單位之外,便很難有效進行微控。當對手將注意力放在它們之上時,玩家便可進行有效的微控。</blockquote>
<h4>解放者</h4>
<ul>
<li>費用從 150 點晶礦 / 150 點瓦斯降低為 150 點晶礦 / 125 點瓦斯。</li>
</ul>
<blockquote><strong>開發者備註:</strong>當蟲族在遊戲前期建造更多后蟲之後,解放者的使用率便逐漸下降,且在進到後期以解放者來對抗神族的消耗也太高了。</blockquote>
<h4>幽靈特務</h4>
<ul>
<li>移除「強化衝擊波」升級。</li>
<li>電磁脈衝彈範圍從 1.5 格提高至 1.75 格。</li>
<li>在「精準狙擊」施法期間,若目標移動至距離幽靈特務 14 格以上的地點,該技能將被取消。<i>(精準狙擊的施放距離為 10)</i></li>
<li>精準狙擊現在可以手動取消了。</li>
</ul>
<blockquote><strong>開發者備註:</strong>我們降低了電磁脈衝彈的最大化效果,來削弱幽靈特務在遊戲後期與神族部隊與施法者的戰鬥能力,同時在研發強化衝擊波升級之前,便能夠立即帶來強力的效果。幽靈特務在移動到人類部隊附近時便需要全力發動攻擊,作為撤退單位在使用掃描來獲得視野時便會成為砲灰。而降低精準狙擊的距離上限將減少幽靈特務對上生物單位時可能會有的懲罰效果。現在這個技能能夠手動取消讓玩家在幽靈特務受到威脅時有更多微控空間,特別是在它很明顯無法完成施法的情況下。</blockquote>
<h4>女妖轟炸機</h4>
<ul>
<li>「高速旋翼飛行器」的研發時間從 121.4 秒縮短為 100 秒。</li>
<li>「高速旋翼飛行器」的升級費用從 150 點晶礦 / 150 點瓦斯降低為 125 點晶礦 / 125 點瓦斯。</li>
</ul>
<blockquote><strong>開發者備註:</strong>降低了女妖轟炸機速度研發所需要的消耗,因為過去的投資帶來的效果實在是太不成正比了。</blockquote>
<h4>颶風飛彈車</h4>
<ul>
<li>「磁場加速器」升級的傷害加成從對重甲單位 +20 點傷害改為對所有單位 +10 點傷害。</li>
<li>現在鎖定目標會以威脅颶風飛彈車的空中單位為優先目標(反地面攻擊的空中單位、施法單位)。</li>
<li>鎖定目標的自動施放距離從 7 格提高至 7.5 格<i>(與《蟲族之心》至《虛空之遺》對武器「掃描距離」的改動相似,將自動施放的距離提高,讓警界式移動的颶風飛彈車在發現目標前不會移動低於鎖定目標的實際施放距離。這個技能依舊會在 7 格的距離施放)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>因為許多人類軍工廠單位過於專精在特定角色上,我們希望磁場加速器的傷害改動讓該單位能稍微完善一些。讓鎖定目標以空中單位為優先將幫助玩家與飛螳和異化蟲之間的戰鬥,來避免鎖定目標全都使用在異化蟲上,而使得機械大軍在空中握有極大的優勢。</blockquote>
<h4>感應塔</h4>
<ul>
<li>雷達範圍從 30 格降低為 27 格。</li>
</ul>
<blockquote><strong>開發者備註:</strong>保守設置感應塔將很難偵測到人類的位置,使得遊戲速度大大減緩,特別是在 TvT 的時候。這將減少攻擊的警示時間,又或是迫使玩家將感應塔建造在更前線的位置,讓對手有機會能夠摧毀它們。</blockquote>
<h4>渡鴉</h4>
<ul>
<li>生產所需的瓦斯從 200 點降低為 150 點。</li>
<li>建造時間從 42.9 秒縮短至 34.3 秒。</li>
<li>移除「科維反應爐」升級。</li>
<li>反裝甲飛彈的降低裝甲值效果從 3 點降低為 2 點。<i>(降低了受影響單位上的顏色提示減益效果)</i></li>
<li>自動砲台的持續時間從 10 秒降低至 7.9 秒。</li>
<li>自動砲台的生命值從 150 點降低至 100 點。</li>
<li>自動砲台的基礎裝甲值從 1 點降低至 0 點。</li>
<li>自動砲台不再會受新型鋼鐵裝甲影響。</li>
</ul>
<blockquote><strong>開發者備註:</strong>藉由降低投資消耗,讓作為偵測單位之渡鴉的存活力能夠提升。也因為投資門檻降低,反裝甲飛彈的某些優勢也遭到移除。另外,自動砲塔的耐久效果也大幅降低,來削弱在 TvT 中過於強勢的自動砲塔策略,同時也避免大幅影響渡鴉在 TvP 中使用自動砲塔來騷擾的技能。</blockquote>
<hr>
<h2>其他錯誤修正/遊戲體驗改動</h2>
<h4>女妖轟炸機</h4>
<ul>
<li>第一發飛彈在攻擊完成後不再會延遲被 0.11 秒了<i>(女妖轟炸機之前在第一發飛彈發射前就可以開始移動。另外,雖然 2 個飛彈之間依舊有 0.11 秒的間隔,但第二發飛彈也會快 0.11 秒來發射。</i></li>
</ul>
<h4>軍工廠</h4>
<ul>
<li>最大生成半徑提高 1 格。</li>
</ul>
<h4>寡婦詭雷</h4>
<ul>
<li>鑽出/遁地的隨機延遲從 0.36 秒降低至 0.18 秒。<i>(平均時間維持相同)</i></li>
<li>未經手動指定情況下,不會再以蟲族蟲繭為目標。</li>
<li>未經手動指定情況下,不會再以受到神經寄生的單位為目標。現在這個行為與其他單位一致。</li>
</ul>
<h4>颶風飛彈車</h4>
<ul>
<li>修正「鎖定目標」在颶風飛彈車被裝載到運輸部隊上後可能會進入冷卻的錯誤。</li>
<li>未經手動指定情況下,鎖定目標不會再以蟲族蟲繭為目標。</li>
</ul>
<h4>護盾充能器</h4>
<ul>
<li>修正重複下達「停止」指令可以提高護盾恢復速率的錯誤。</li>
<li>修正動畫模組在霧氣中會生成圖片的錯誤。</li>
<li>修正充能的提示沒有根據遊戲速度來調整數值的錯誤。</li>
</ul>
<h4>教士</h4>
<ul>
<li>修正同時選取躍傳的教士時,玩家無法對其他教士下達取消「幽影」技能指令的錯誤。</li>
<li>現在「幽影」技能期間也可被裝載到傳輸稜鏡內,下達此指令後「幽影」會自動取消。</li>
</ul>
<h4>后蟲</h4>
<ul>
<li>修正第一個蟲苔瘤可被取消的錯誤。</li>
<li>現在生成後 0.6 秒內不會使下達之基本指令失效了。</li>
</ul>
<h4>遁地獸</h4>
<ul>
<li>鑽出的隨機延遲從 0.36 秒降低至 0.18 秒。<i>(平均時間維持相同)</i></li>
<li>現在攻擊不會再被某些低處地形裝飾物給擋住了。</li>
<li>修正裝載至運輸部隊中的單位會受到傷害的錯誤。</li>
</ul>
<h4>刺蛇</h4>
<ul>
<li>現在近戰與遠程攻擊擁有相同的攻擊冷卻時間與攻擊動畫速度。<i>(之前近戰攻擊有較長的動畫以及較短的冷卻時間)</i></li>
<li>修正下達蛻變為遁地獸之指令後馬上下達智慧指令會取消蛻變指令的錯誤。</li>
<li>移除了變異遁地獸的隨機延遲,並添加了基本建造時間的平均延遲。</li>
</ul>
<h4>靜滯詭雷</h4>
<ul>
<li>攻擊目標優先度從 10 提高至 20。<i>攻擊者不再會略過靜滯詭雷以其他目標為優先了。現在它們的優先程度皆相同。</i></li>
<li>現在能對靜滯單位下達基本指令,並且會在靜滯效果結束後執行。</li>
</ul>
<h4>渡鴉</h4>
<ul>
<li>修正無法對受到干擾矩陣影響的單位下達停止指令的錯誤。</li>
<li>修正對受到干擾矩陣影響的單位下達警戒式移動指令時,敵方進入攻擊距離內時單位仍不會發動攻擊的錯誤。</li>
<li>現在干擾矩陣會暫停不朽者屏障之冷卻時間一段正確的時間(從 5.7 秒至 7.9 秒)。</li>
</ul>
<h4>百生獸</h4>
<ul>
<li>孵化蝗蟲不再會中斷當前的指令。</li>
</ul>
<h4>孵化所、蟲巢、蟲穴</h4>
<ul>
<li>小隊優先性從孵化所>蟲巢>蟲穴改為蟲穴>蟲巢>孵化所。</li>
</ul>
<h4>一般</h4>
<ul>
<li>修正礦騾可以指揮中心附近的瓦斯精煉廠為目標空投的錯誤。</li>
<li>修正地下蠕蟲會顯示非預期之行為的錯誤。</li>
<li>修正飛螳的攻擊每次彈跳時都會播放發動攻擊音效之錯誤。</li>
<li>修正下達蛻變為劫毀蟲之指令後馬上下達智慧指令會取消蛻變指令的錯誤。</li>
<li>修正下達蛻變為遁地獸之指令後馬上下達智慧指令會取消蛻變指令的錯誤。</li>
<li>修正無法以佇列方式對異化蟲下達蛻變為毒爆蟲指令之錯誤。</li>
<li>修正異化蟲與百生獸在鑽出時不會回應指令的錯誤。</li>
<li>修正對解放者下達取消攻城模式之指令後,有一瞬間不會回應部份指令的錯誤。</li>
<li>修正雷神在高衝擊彈模式中不會與蝗蟲碰撞的錯誤。</li>
<li>修正雷神使用了泰拉朵造型時會友的攻擊動畫錯誤。</li>
<li>修正多個不正確的升級與單位分數之錯誤(玩家獲得多少「分數」理應與合計的資源消耗相同)。</li>
<li>修正特定飛行單位/建築在飛過水面時不會造成波紋的錯誤。空中單位的高度已標準化,讓所有單位皆會造成波紋。</li>
<li>修正同時使用群體召喚群體召喚(聖母艦)與戰術召回(星核)時會將召回單位移動到不正確位置的錯誤。</li>
<li>修正劫毀蟲的酸蝕體液動畫會覆蓋遁地動畫的錯誤。</li>
<li>修正與使用者介面互動時,護盾充能器充能不會顯示其距離的錯誤。</li>
<li>修正改變躍傳速度不會改變動畫速度的錯誤。</li>
<li>修正自動施放護盾充能器會以黑暗聖殿為目標的錯誤。</li>
<li>修正死神是以另一隻手投擲 KD8 炸藥的錯誤。</li>
<li>修正變形蟲在神經寄生後會永久切換勢力的錯誤。現在神經寄生會使變異無效。</li>
<li>修正遁地的百生獸與與劫毀蟲會與其他遁地的單位碰撞的錯誤。現在研發掘地爪後,蟑螂會改變它們的碰撞範圍了。</li>
<li>修正狂戰士的第二下攻擊會對靜滯、遭抬起,或遙遠的單位造成傷害的錯誤。現在受到傷害的最大距離為 2.1。</li>
<li>修正后蟲的第二下攻擊會對正在運輸、靜滯、遭抬起,或遙遠的單位造成傷害的錯誤。現在受到她近戰攻擊傷害的最大距離為 5。</li>
<li>修正死神的第二下攻擊會對正在運輸、靜滯、遭抬起,或遙遠的單位造成傷害的錯誤。現在受到傷害的最大距離為 7。</li>
<li>修正雷神的第二下攻擊會對正在運輸、靜滯,或遭抬起的單位造成傷害的錯誤。</li>
<li>修正巨像的攻擊會對靜滯、遭抬起,或遙遠的單位造成傷害的錯誤。現在受到傷害的最大距離為 9(升級後會 +2)。</li>
<li>修正醫療艇會治療受到靜滯影響之單位的錯誤。</li>
<li>修正護盾充能器會為受到靜滯影響之單位充能的錯誤。</li>
</ul>
<hr>
<h2>地圖庫</h2>
<p>1v1 的地圖庫已經過更新,並加入了下列新地圖:</p>
<ul>
<li>Altitude LE</li>
<li>Ancient Cistern LE</li>
<li>Babylon LE</li>
<li>Dragon Scales LE</li>
<li>Gresvan LE</li>
<li>NeoHumanity LE</li>
<li>Royal Blood LE</li>
</ul>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/23893118/ii-5-0-11</link>
<guid isPermaLink="false">23893118</guid>
<pubDate>Mon, 23 Jan 2023 18:52:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>《星海爭霸 II》公開測試伺服器更新檔 5.0.11 說明</title>
<description><header class="ContentHeader"><div class="subheading">《星海爭霸II》</div><blz-header size="medium"><h1 slot="heading">《星海爭霸 II》公開測試伺服器更新檔 5.0.11 說明</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2022-12-07T23:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="《星海爭霸 II》公開測試伺服器更新檔 5.0.11 說明"></blz-image></header><section class="blog"><p>為了亞頓的榮耀<br>
我們很期待推出更新檔 5.0.11,本次更新內含各式由社群成員完成的平衡改動、錯誤修正以及操作體驗改善。</p>
<hr>
<h2>蟲族</h2>
<h4>蟲苔瘤</h4>
<ul>
<li>冷卻時間從 11 秒提高至 13 秒。</li>
<li>視野從 11 格降低為 10 格。</li>
</ul>
<h4>孵化所、蟲巢、蟲穴</h4>
<ul>
<li>蟲苔擴散的間隔從 0.3 降為 0.25。</li>
<li>視野從 10、11、12 格統一提高為 12 格。</li>
</ul>
<h4>飛蟒</h4>
<ul>
<li>「劫持」新增 0.71 秒的施法時間(期間不可移動或使用其他技能)。</li>
</ul>
<h4>雷獸</h4>
<ul>
<li>單位尺寸縮小 12.5%。</li>
<li>發動攻擊到擊中前的攻擊判定距離從 1 格改為 1.4 格(目標移動超過此距離即判定未命中)。</li>
</ul>
<h4>刺蛇</h4>
<ul>
<li>「肌力增強」提供的移動速度加成從 0.79 提高為 1.05。</li>
<li>每秒輸出傷害從 0.15 點降低為 0.1 點。</li>
</ul>
<h4>寄生王蟲</h4>
<ul>
<li>移動速度由 1.97 提高為 2.3。</li>
</ul>
<h4>寄生蟲</h4>
<ul>
<li>持續時間從 5.71 秒降低至 3.57 秒。</li>
</ul>
<h4>劫毀蟲</h4>
<ul>
<li>生產時間從 8.6 秒提高為 12.9 秒。</li>
</ul>
<hr>
<h2>神族</h2>
<h4>護盾充能器</h4>
<ul>
<li>充能器超載的充能速率從 200% 降低至 150%。</li>
</ul>
<h4>觀察者</h4>
<ul>
<li>移動速度由 2.63 提高為 2.82。</li>
<li>單位尺寸提高 17.5%。</li>
</ul>
<h4>執政官</h4>
<ul>
<li>現在可通過開口為一格的築牆了。(與其他單位的碰撞體積不受影響)。</li>
</ul>
<h4>高階聖堂武士</h4>
<ul>
<li>移動速度由 2.63 提高為 2.82。</li>
</ul>
<h4>裂光球</h4>
<ul>
<li>淨化光球範圍從 1.5 格降低為 1.35 格。</li>
</ul>
<h4>航空母艦</h4>
<ul>
<li>攔截機的護盾值從 40 點降低為 30 點。</li>
<li>攔截機的攻擊目標優先度從 20 降低為 19。</li>
<li>攔截機在目標周圍的飛行半徑提高。</li>
</ul>
<h4>哨衛</h4>
<ul>
<li>生產時間從 26.4 秒縮短到 22.9 秒。</li>
</ul>
<h4>冶煉廠</h4>
<ul>
<li>所有等級 1 升級研發時間縮短 7 秒。</li>
<li>所有等級 2 升級研發時間縮短 9 秒。</li>
<li>所有等級 3 升級研發時間縮短 11 秒。</li>
</ul>
<hr>
<h2>人類</h2>
<h4>幽靈特務</h4>
<ul>
<li>移除「強化衝擊波」升級。</li>
<li>電磁脈衝彈的基本範圍從 1.5 格提高至 1.75 格。</li>
<li>在「精準狙擊」施法期間,若目標移動至距離幽靈特務 13.5 格以上的地點,該技能將被取消(施法距離為 10 格)。</li>
</ul>
<h4>女妖轟炸機</h4>
<ul>
<li>「高速旋翼飛行器」的升級時間從 121 秒縮短為 100 秒。</li>
<li>「高速旋翼飛行器」的升級費用從 150 點晶礦 / 150 點瓦斯降低為 125 點晶礦 / 125 點瓦斯。</li>
</ul>
<h4>颶風飛彈車</h4>
<ul>
<li>「磁場加速器」升級的傷害加成從對重甲單位 +20 點傷害改為對所有單位 +10 點傷害。</li>
</ul>
<h4>感應塔</h4>
<ul>
<li>雷達範圍從 30 格降低為 27 格。</li>
</ul>
<h4>渡鴉(重製)</h4>
<ul>
<li>生產所需的瓦斯從 200 點降低為 150 點。</li>
<li>生產時間從 43 秒縮短為 30 秒。</li>
<li>起始能量從 50 點提高至 75 點。</li>
<li>干擾矩陣持續時間從 11 秒降低為 8 秒。</li>
<li>反裝甲飛彈的降低裝甲值效果從 3 點降低為 2 點。</li>
<li>移除「科維反應爐」升級。</li>
<li>自動砲台的能量消耗從 50 點提高為 75 點。</li>
</ul>
<hr>
<h2>其他錯誤修正/遊戲體驗改動</h2>
<h4>所有單位</h4>
<ul>
<li>索敵範圍從 5 格降低為 2 格(單位跟隨目標時,相隔距離落在索敵範圍內則會從移動狀態進入攻擊狀態)。</li>
</ul>
<h4>黑暗聖堂武士</h4>
<ul>
<li>瞬移後發動攻擊之間隔從 0.75 秒降低為 0.71 秒(數字已依據普通遊戲速度進行標準化)。</li>
</ul>
<h4>軍工廠</h4>
<ul>
<li>最大生成半徑提高 1 格。</li>
</ul>
<h4>寡婦詭雷</h4>
<ul>
<li>鑽出/遁地的隨機延遲從 0.36 秒降低為 0.18 秒(平均時間維持相同)。</li>
<li>未經手動指定情況下,不會再以蟲族蟲卵為目標。</li>
</ul>
<h4>颶風飛彈車</h4>
<ul>
<li>修正「鎖定目標」在颶風飛彈車被裝載到醫療艇上後可能會進入冷卻的錯誤。</li>
<li>現在未經手動指定情況下,「鎖定目標」不會以蟲族蟲卵為目標。</li>
</ul>
<h4>護盾充能器</h4>
<ul>
<li>修正重複下達「停止」指令可以提高護盾恢復速率的錯誤。</li>
</ul>
<h4>教士</h4>
<ul>
<li>修正同時選取尚未躍傳完成的教士時,玩家無法對其他教士下達取消「幽影」技能指令的錯誤。</li>
<li>現在「幽影」技能期間也可被裝載到傳輸稜鏡內,下達此指令後「幽影」會自動取消。</li>
</ul>
<h4>后蟲</h4>
<ul>
<li>修正第一個蟲苔瘤可被取消的錯誤。</li>
<li>現在生成後 0.6 秒內不會使某些下達之指令失效了。</li>
</ul>
<h4>遁地獸</h4>
<ul>
<li>現在攻擊不會再被某些低處地形裝飾物給擋住了。</li>
</ul>
<h4>星軌指揮總部</h4>
<ul>
<li>修正礦騾可以指揮中心附近的瓦斯精煉廠為目標空投的錯誤。</li>
</ul>
<h4>刺蛇</h4>
<ul>
<li>修正刺蛇在近戰距離攻速較高的錯誤。</li>
<li>修正下達蛻變為遁地獸之指令後馬上下達智慧指令會取消蛻變指令的錯誤。</li>
</ul>
<h4>靜滯詭雷</h4>
<ul>
<li>攻擊目標優先度從 10 提高至 20。</li>
<li>玩家可對受到靜滯影響的單位下達任何非建造之指令(原本只能下達移動指令)。單位會在靜滯失效後執行指令。</li>
</ul>
<h4>渡鴉</h4>
<ul>
<li>修正無法對受到干擾矩陣影響的單位下達停止指令的錯誤。</li>
<li>修正對受到干擾矩陣影響的單位下達警戒式移動指令時,敵方進入攻擊距離內時單位仍不會發動攻擊的錯誤。</li>
</ul>
<h4>地下蠕蟲</h4>
<ul>
<li>修正上次更新檔推出後出現的視覺效果錯誤(地下蠕蟲的蟲苔行為)。</li>
</ul>
<h4>飛螳</h4>
<ul>
<li>修正飛螳的攻擊每次彈跳時都會播放發動攻擊音效之錯誤。</li>
</ul>
<h4>異化蟲</h4>
<ul>
<li>修正無法以佇列方式對異化蟲下達蛻變為毒爆蟲指令之錯誤。</li>
</ul>
<h4>異化蟲/百生獸</h4>
<ul>
<li>修正異化蟲與百生獸在鑽出時不會回應指令的錯誤。</li>
</ul>
<h4>蟑螂</h4>
<ul>
<li>修正下達蛻變為劫毀蟲之指令後馬上下達智慧指令會取消蛻變指令的錯誤。</li>
</ul>
<h4>解放者</h4>
<ul>
<li>修正對解放者下達取消攻城模式之指令後,有一瞬間不會回應部份指令 |
TonyRL
reviewed
Dec 22, 2024
lib/routes/blizzard/news.ts
Outdated
item.pubDate = content('.ArticleDetail-subHeadingLeft time').attr('timestamp'); | ||
|
||
return item; | ||
cache.tryGet(item.guid, async () => { |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Suggested change
cache.tryGet(item.guid, async () => { | |
cache.tryGet(item.link, async () => { |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
fixed
Successfully generated as following: http://localhost:1200/blizzard/news - Success ✔️<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0">
<channel>
<title>All News</title>
<link>https://news.blizzard.com/en-us</link>
<atom:link href="http://localhost:1200/blizzard/news" rel="self" type="application/rss+xml"></atom:link>
<description>All News - Powered by RSSHub</description>
<generator>RSSHub</generator>
<webMaster>[email protected] (RSSHub)</webMaster>
<language>en</language>
<lastBuildDate>Sun, 22 Dec 2024 17:13:15 GMT</lastBuildDate>
<ttl>5</ttl>
<item>
<title>Hotfixes: December 20, 2024</title>
<description><header class="ContentHeader"><div class="subheading">World of Warcraft</div><blz-header size="medium"><h1 slot="heading">Hotfixes: December 20, 2024</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2024-12-21T02:50:10.395Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/bl/BL8EX3SEWIR31724719440084.png" alt="Hotfixes: December 20, 2024"></blz-image></header><section class="blog"><p>Here you'll find a list of hotfixes that address various issues related to World of Warcraft: The War Within, Cataclysm Classic, Season of Discovery, WoW Classic Era, and Hardcore. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.</p>
<h2><strong style="font-size: 1.5em;">Hotfixes</strong></h2>
<hr>
<p><strong><span style="color: #daa520;">December 20, 2024</span></strong></p>
<p><strong>Achievements</strong></p>
<ul>
<li><em>Khaz Algar Safari</em> now awards Waxwick as intended.</li>
<li>Fixed an issue with <em>They're Both Footballs</em>?. Using each toy will now count toward achievement progress.</li>
</ul>
<p><strong>Classes</strong></p>
<ul>
<li>Increased the amount of threat that tanks generate to help smooth out initial snap threat issues and help tanks better keep up with some of the more-threatening damage specs.</li>
<li><strong>Hunter</strong>
<ul>
<li>Dark Ranger - Fixed an issue with Shadow Surge dealing less damage than intended.</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li>Frostfire - Fixed an issue with Excess Frost not reducing Comet Storm / Meteorite's cooldown the intended amount.</li>
</ul>
</li>
</ul>
<p><strong>Creatures and NPCs</strong></p>
<ul>
<li>Zexel no longer hides in the barrel when surrounded by the snapdragons.</li>
</ul>
<p><strong>Dungeons</strong></p>
<ul>
<li><strong>Siege of Boralus</strong>
<ul>
<li>Addressed an issue where Singing Steel is inflicting more damage than intended.</li>
</ul>
</li>
<li><strong>Lost City of the Tol'vir</strong>
<ul>
<li>Fixed a bug that was causing Augh to not drop his equipment drops in Timewalking.</li>
<li>Fixed a legacy Timewalking issue where Augh and High Prophet Barim had their loot swapped in Timewalking.</li>
</ul>
</li>
<li><strong>Throne of the Tides</strong>
<ul>
<li>Fixed a bug where the new scaling in Timewalking would not allow low level players to interact with Neptulon's Cache.</li>
</ul>
</li>
</ul>
<p><strong>Items</strong></p>
<ul>
<li>Fixed an issue where the Earthen tabards that can be bought with Flame-Blessed Iron weren't learnable appearances.</li>
<li>Added Titan Disc Fragments as a drop for the Siren Isle quest “Archives: Seeking History”. You should be able to find them by slaying rare spawns, event bosses, and looting chests.</li>
<li><strong>Cyrce’s Circlet</strong>
<ul>
<li>Fixed an issue where the Fathomdweller's Runed Citrine wasn't updating often.</li>
<li>Fixed an issue that caused Thunderlord's Crackling Citrine's damage to not be reduced in PvP combat.</li>
<li>All Singing Citrines are now available.
<ul>
<li><em>Developers’ notes: This allows players to acquire all of them in the current week. The gems belonging to the goblins, Arathi, and Earthen should come from doing events on the isle that are started at the Siren Isle Command Map. After getting them once, you’ll be able to buy them and store them in your Warbank for your alts as usual. The gems that belong to enemy factions should now be purchasable from Taljori, the Tortollan vendor sitting on the large rock behind Bargus.</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Quests</strong></p>
<ul>
<li>Fixed an issue causing “On a Paler Horse” to not function.</li>
<li>Removed the extra action button from the quest "Rock n' Stone Revival" to avoid unfortunate overlap with the Go-Pack. The quest still has the tool button attached to the quest objective for activating the stones.</li>
<li>Horde players that have faction transferred from Alliance should now be able to complete the Andorhal experience in the Western Plaguelands.</li>
</ul>
<p><strong>WoW’s 20<sup>th</sup> Anniversary</strong></p>
<ul>
<li>Players must now be level 30 to accept and turn-in the Celebration Crate quests. Alyxx will continue to be available to turn the crate quests in after the celebration ends in a year-round location.</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>The Orgrimmar Commendation Officer in Orgrimmar and the Ironforge Commendation Officer in Ironforge now sell items for Commendation Signets. The items sold by other factions (Zandalar Tribe, Timbermaw Hold, Thorium Brotherhood, Steamweedle Cartel, Cenarion Circle, Hydraxian Waterlords, and Argent Dawn) can now be purchased from these two vendors.</li>
<li>The new Flask recipes from Ahn'Qiraj can now be traded to others who were eligible to loot them, with a two-hour timer.</li>
<li><strong>Hunter</strong>
<ul>
<li>The 4-piece T2.5 ranged Hunter set will no longer launch additional Kill Shots against player targets. The cooldown reset will still occur. Its tooltip will be updated later.</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li>Shock and Awe's buff is now removed when talents or gear are changed.</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li>Fixed a bug where Circle of Healing from Priests with the 4-piece set bonus from the Temple of Ahn'Qiraj was healing more targets than intended.</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li>The benefit of the Shaman tank 4-piece set from Ahn'Qiraj will now cancel if the Shaman unequips the set.</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>The T2.5 damage Warlock 2-piece set bonus will no longer incorrectly grant more than 30 stacks of Shadow Vulnerability when combined with Shadowflame.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 17, 2024</span></strong></p>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Added a Rune Broker vendor to every starting area. This vendor will provide access to all class runes at level 1.
<ul>
<li><em>Developers’ notes: Some discoveries in the game world may not function properly if you learn the related rune ability from items purchased on this vendor.</em></li>
</ul>
</li>
<li>Fixed an issue that prevented Ring Specialization runes from being available on Rune Brokers.</li>
<li>Increased the drop rates of Hive Thistle, Small Obsidian Shards, and Large Obsidian Shards in Silithus and Ahn'Qiraj. Every herb node in Silithus is now guaranteed to have 2-4 Hive Thistle. All Large Obsidian nodes now always have 1-2 Large Obsidian Shards and 3-5 Small Obsidian Shards. All Small Obsidian nodes now always have 2-4 Small Obsidian Shards and a (larger than before) chance of a Large Obsidian Shard.
<ul>
<li><em>Developers’ notes: These changes only apply to new spawns of the nodes, so until every node has been re-spawned, there may still be some that behave as they did before the change.</em></li>
</ul>
</li>
<li><strong>Temple of Ahn'Qiraj</strong>
<ul>
<li>Fixed an issue that caused the Twin Emperors to continue spawning Eye Tentacles after combat had expired.</li>
<li>Fixed an issue that caused the Twin Emperors to fail to respawn.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 13, 2024</span></strong></p>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Tarnished Undermine Real drops in Molten Core and Blackwing Lair increased to 3 per boss (was 1).</li>
<li>Damaged Undermine Supply Crates cost increased to 10 (was 5), and will now always contain some of the new Ahn’Qiraj crafting reagents, Scarabs, Idols from the Ruins or an Idol from the Temple of Ahn’Qiraj.</li>
<li>Using any of the world buff consumable items will no longer cause party and raid members to stop eating or drinking.</li>
<li><strong>Ruins of Ahn'Qiraj</strong>
<ul>
<li>Activating an Obelisk inside the raid will no longer interrupt player's eating or drinking.</li>
<li>The Obelisk to continue opting into the Descent into Madness has been shifted to be underneath the large water pipe that leads down to the encounter space.</li>
<li>Moam and Ayamiss have had their health reduced.</li>
<li>Noxious Burst should now correctly grab targets to deal damage on detonation and not application.</li>
<li>Non-boss-enemy drops from Ruins of Ahn'Qiraj have been added and distributed across the first three bosses (previously were only obtainable from the chests).</li>
</ul>
</li>
<li><strong>Temple of Ahn'Qiraj</strong>
<ul>
<li>Activating an Obelisk inside the raid will no longer interrupt player's eating or drinking.</li>
<li>Ouro should no longer summon the Eye of C'thun if the Descent into Madness is not active.</li>
<li>Noxious Burst should now correctly grab targets to deal damage to on detonation and not application.</li>
<li><strong>C'thun</strong>
<ul>
<li>Tentacles should no longer spawn while C'thun is vulnerable in Phase 2.</li>
<li>Digestive Acid once again stacks.</li>
<li>The frequency at which some tentacles spawn has been reduced.</li>
</ul>
</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 11, 2024</span></strong></p>
<p><strong>Cataclysm Classic</strong></p>
<ul>
<li>Fixed an issue with Shatter and Frostfire Bolt that caused other spells to sometimes benefit from Shatter when they should not.</li>
<li>Fixed a problem with the Hunter 4-piece Tier 12 set bonus where its effect was not being properly consumed by some Shots.</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Removed gear from player-characters who obtained it from an unintentionally available testing NPC.</li>
<li>The new relics that are crafted from Ahn'Qiraj are no longer Unique.</li>
<li>Players dying outside the entrance to the areas of the Gates of Ahn'Qiraj, The Scarab Dais, or The Scarab Wall will no longer use the same graveyard as those who die inside Ruins or Temple of Ahn'Qiraj raids.</li>
<li><strong>Paladin</strong>
<ul>
<li>Divine Light will now correctly activate Scarab Brooch.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 10, 2024</span></strong></p>
<p><strong>Dungeons and Raids</strong></p>
<ul>
<li><strong>Nerub-ar Palace</strong>
<ul>
<li><strong>The Silken Court</strong>
<ul>
<li>Stinging Swarm now releases only 4 Swarms (was 5), and having 4 stacks of Stinging Swarm now triggers Stinging Delirium on Mythic difficulty.</li>
<li>Stinging Swarm damage taken percent per stack increased to 25% (was 20%) on Mythic difficulty.</li>
<li>Decreased Shattershell Scarab melee damage by 15% on Mythic difficulty.</li>
<li>Increased number of stacks of Void Degeneration and Burning Touch that trigger Touch of Death to 5 (was 4) on Mythic difficulty.</li>
<li>Being damaged by Web Bombs no longer create Motes on Mythic difficulty.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Elixir of the Ironside now grants 450 armor.
<ul>
<li><em>Developers’ notes: This makes it so that consuming an Elixir of Superior Defense alongside an Elixir of the Ironside has no added benefit.</em></li>
</ul>
</li>
<li><strong>Ahn’Qiraj</strong>
<ul>
<li>Some Obelisks for the Descent into Madness have been moved to more accessible, easily visible locations.</li>
<li>Huhuran's berserk should now correctly clear after she resets.</li>
<li>Obelisks that were not triggered should now be correctly unavailable after a boss is defeated. The Descent into Madness should now correctly shut off after a boss is defeated if their respective Obelisk is not interacted with.</li>
<li>The Gilded Scarab should now properly award loot when defeated.</li>
<li>The hard mode caches in the Ruins of Ahn'Qiraj raid will now contain keys for the instance's scarab coffers.</li>
<li>Master Loot and item trading work once again for Viscidus and Princess Huhuran in Ahn'Qiraj from the Caches of Wagering.</li>
<li>Ouro should now correctly respawn if he despawns during his burrow phase.</li>
<li>Reduced the health of Fankriss and his spawn, and Spawn of Fankriss damage reduced.</li>
<li>Increased the health of many of the creatures inside the Ruins of Ahn'Qiraj.</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li>Fixed an issue where Druids were able to use Shred from in front of a target if they were very close to the target. It now properly always requires behind (unless they have the Season of Discovery set bonus that removes this restriction).</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li>The 3-piece Ruins of Ahn'Qiraj set bonus for Rogues will now correctly reduce the cost of Crimson Tempest.</li>
</ul>
</li>
<li><strong>Warrior</strong>
<ul>
<li>Revenge Rank 6 now correctly benefits from attack power.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 9, 2024</span></strong></p>
<p><strong>Cataclysm Classic</strong></p>
<ul>
<li>Alysrazor now has additional safeguards in place to teleport her to the ground after being defeated and allow her corpse to be looted.</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li><strong>Ahn’Qiraj</strong>
<ul>
<li>New flasks from Ahn'Qiraj now stack to 20 (was 1). Older flasks stack to 5, unchanged.</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li>Moonkin Form now grants 3 spell damage per level (was 2).</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li>The Shadow T2.5 2-piece set bonus will now correctly launch a free Mind Flay when starting the first cast of Mind Flay.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 4, 2024</span></strong></p>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Anachronos will now allow you to get another Scepter of the Shifting Sands if yours is misplaced.</li>
<li>The Season of Discovery versions of the original Darkmoon Cards are now obtainable from their quests.</li>
<li>Songflower Lullaby, Dark Fortune of Damage, and Blessing of Neptulon will no longer cancel when entering instances.</li>
<li>Players can now go into Blackwing Lair and change any Tier 2 items with Tier 1 set bonuses back into the Tier 2 item with Tier 2 set bonuses.</li>
<li>Draught of the Sands for Hunters and Rogues will no longer erroneously stack under certain conditions.</li>
<li>Unbalancing Strike from the Twin Emperors encounter in the Temple of Ahn’Qiraj will no longer affect the bonus attack power or spell damage gained from Defender’s Resolve. You will always gain these stats based on your pre-Unbalancing Strike defense skill.</li>
<li><strong>Druid</strong>
<ul>
<li>Moonkin Form now grants 3 spell damage per level (was 2).</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li>Tranquilizing Shot will no longer consume a stack of Lock and Load.</li>
<li>Resourcefulness no longer erroneously reduces the cooldown of Deterrence.</li>
<li>Tranquilizing Shot will once again correctly work against the SIlithid Darter during the Hunter Quest chain.</li>
<li>Swapping off of Rapid Killing to Lock and Load now prevents the use of Lock and Load for 60 seconds.</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li>Fire Mage Tier 2.5 4-piece bonus decreased to 10% (was 20%).</li>
<li>Fire Mage Ruins of Ahn'Qiraji 3-piece set bonus decreased to 9% (was 20%).</li>
<li>Living Bomb now has an additional line of text that reads: "Living Bomb benefits from all talents and effects that trigger from or modify Scorch" allowing ticks of Living Bomb and the Explosion to apply Fire Vulnerability if talented.</li>
<li>Fingers of Frost has a 25% chance to activate (was 15%).</li>
<li>Ice Lance damage from spell power increased by 300%.</li>
<li>Ice Lance deals 400% damage to frozen targets (was 300%).</li>
<li>The Ice Lance rune now has a passive that states "When your other frost spells deal damage to a non-player-controlled target, they increase the target's damage taken from your next Ice Lance by 20%. This effect stacks up to 5 times and requires the Winter's Chill talent."</li>
<li>Wrath of Cenarius will now correctly proc from Balefire Bolt, Spellfrost Bolt, and Frozen Orb.</li>
<li>Mages can no longer consume another mage's Glaciate stacks.</li>
</ul>
</li>
</ul>
<ul>
<li><strong>Priest</strong>
<ul>
<li>The T2.5 Shadow Priest 4-piece set bonus has been decreased to 10% increased Mind Spike damage (was 20%).</li>
<li>The T1 6-piece Shadow set bonus will now correctly consume the Melting Faces buff after casting Mind Flay.</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li>The Draught of the Sands now has a version for Rogues available from vendors.</li>
<li>Unbalancing Strike from the Twin Emperor’s encounter in the Temple of Ahn’Qiraj will no longer cause the Rogue to lose any of their Physical Damage Reduction gained through their defense skill and Blade Dance.</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li>Different ranks of Flame Shock will no longer stack.</li>
<li>Flame Shock’s original sound effect has been restored.</li>
<li>Lava Lash's bonus damage from Flametongue Weapon reduced from to 100% (was 125%).</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>Scythe of Chaos will no longer kill your pet, but instead dismiss it, allowing it to retain its buffs when resummoned.</li>
<li>Warlock pets will now correctly inherit their master's Fire or Shadow spell hit chance based on whichever is higher.</li>
<li>Warlock pets will now correctly gain full value of spell hit chance for their spells.</li>
<li>Warlock pets will now correctly gain 80% of their master's spell hit as physical hit.</li>
<li>Warlock pets will gain -0.5 reduction to their chance to be dodged or parried if any ring rune is engraved on their master.</li>
<li>The Tank Warlock T2 two-piece set bonus will no longer use the target's health to life tap if you are in a neutral city.</li>
<li>If Mark of Chaos is applied by Curse of Agony, Mark of Chaos will now linger for 3 seconds after the Curse of Agony aura fades.
<ul>
<li><em>Developers’ notes: This is to allow Warlocks who are using Curse of Agony to have a window where they can let their Curse of Agony fully fade, and not lose the raid’s Mark of Chaos debuff before they reapply it. This will eliminate the need to clip the end of a Curse of Agony in order to benefit the raid.</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">December 2, 2024</span></strong></p>
<p><strong>Season of Discovery</strong></p>
<ul>
<li><strong>Blackwing Lair</strong>
<ul>
<li>Applying at least 1 affix in Blackwing Lair will now add an additional item to the loot cache. This item will be one of your faction’s 8 class trinkets.</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li>Feral damage 2-piece Tier 2.5 set bonus now increases Shred damage by 15% (was 20%).</li>
<li>Mangle (Bear) Threat modifier increased to 1.5x threat per damage (was 1.0x threat per damage).</li>
<li>Lacerate's impact Threat modifier decreased to 3.33x threat per damage (was 3.5x threat per damage).</li>
<li>Lacerate's damage over time Threat modifier decreased to 3.33x threat per damage (was 3.5x threat per damage).
<ul>
<li><em>Developers’ notes: The threat changes are intended to assist in snap threat for Tank Druids, giving more value to using Berserk on the opening of a fight while retaining the value in stacking a lacerate.</em></li>
</ul>
</li>
<li><em>The following Balance Druid updates were implemented on November 19, 2024:</em>
<ul>
<li>Improved Frenzied Regeneration can no longer be used in Moonkin Form</li>
<li>Survival Instincts can no longer be used in Moonkin Form</li>
<li>Dreamstate’s increase to Nature and Arcane damage taken, can no longer be applied to players.</li>
<li><em>Developers’ notes: These changes are targeted at Moonkin's frustrations in PvP encounters. They will still have an option in these slots rune-wise for PvP, albeit way less durable or bursty, in the form of Elune's Fire. Dreamstate will still provide the mana regeneration in PvP. This also made room for the talent adjustments made recently to buff up Improved Moonfire and Moonfury.</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><strong>Hunter</strong>
<ul>
<li>Ranged Hunter Tier 2.5 2-set bonus is now a 20% increase to Kill Shot damage against non-player-controlled targets.</li>
<li>Swapping to the Kill Shot rune will now correctly place it on a 12 second cooldown (was 15 seconds), adjusted for its new base cooldown.</li>
<li>Swapping off of the Kill Shot rune will now place Flanking Strike on a 12 second cooldown, and prevent the stacking of Sniper Training for 12 seconds as well.</li>
<li>Hunter Pets will now benefit from equipped gear on the Hunter that reduces the chance to be dodged or parried.</li>
<li>Swapping Rapid Killing to Lock and Load now prevents the use of Lock and Load for 60 seconds.</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li>The cooldown of Cold Snap has been reduced to 5 minutes (was 10 minutes).</li>
<li>Fire Mage Tier 2.5 4-piece bonus decreased to 15% (was 20%).</li>
<li>Fire Mage Ruins of Ahn'Qiraji 3-piece set bonus decreased to 15% (was 20%).</li>
<li>Living Bomb now has an additional line of text that reads: "Living Bomb benefits from all talents and effects that trigger from or modify Scorch" allowing ticks of Living Bomb and the Explosion to apply Fire Vulnerability if talented.</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li>Tier 2.5 Holy Paladin set 4-set bonus has been updated – Your heals on your Beacon of Light target also heal the nearest friendly injured target for 90% as much (was 30%).</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">November 26, 2024</span></strong></p>
<p><strong>Classes</strong></p>
<ul>
<li><strong>Death Knight</strong>
<ul>
<li><strong>Blood</strong>
<ul>
<li><em>Developers’ notes: The tuning updates done to the Deathbringer hero talent tree at the beginning of the patch have notably affected Blood’s output more than Frost. The damage effects of the keystone and the capstone talents are being increased to make Deathbringer a more competitive choice again.</em></li>
<li>Deathbringer: Reaper’s Mark initial and stacking damage increased by 25%.</li>
<li>Deathbringer: Exterminate damage increased by 25%.</li>
<li>Deathbringer: Wave of Souls damage increased by 25%.</li>
</ul>
</li>
<li><strong>Frost</strong>
<ul>
<li><em>Developers’ notes: We are looking to increase Frost’s single-target damage while bringing down their AoE damage to help create a healthier damage profile.</em></li>
<li>Obliterate damage increased by 12%.</li>
<li>Frost Strike damage increased by 12%.</li>
<li>Breath of Sindragosa damage reduced by 10%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li><strong>Feral</strong>
<ul>
<li>Rip, Rake, and Rampant Ferocity damage increased by 10%. Does not apply to PvP combat.</li>
<li>Apex Predator’s chance to trigger against multiple targets increased slightly.</li>
<li>Druid of the Claw: Strike for the Heart increases the critical strike chance and damage of Shred, Swipe, and Mangle by 15% (was 10%).</li>
</ul>
</li>
<li><strong>Guardian</strong>
<ul>
<li>Druid of the Claw: Strike for the Heart increases the critical strike chance and damage of Shred, Swipe, and Mangle by 15% (was 10%).</li>
</ul>
</li>
<li><strong>Restoration</strong>
<ul>
<li>Swiftmend healing increased by 25%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li><strong>Survival</strong>
<ul>
<li><em>Developers’ notes: Survival has found a lot of success with its 11.0.5 update to Merciless Blow in concert with Pack Leader’s bleed synergies. We’re adjusting it slightly to ensure the build is still competitive, but not quite as dominant.</em></li>
<li>Merciless Blow damage reduced by 15%. Does not apply to PvP combat.</li>
<li>Pack Leader: Vicious Hunt damage reduced by 20%. Does not apply to PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li><em>Developers’ notes: Frostfire is still underperforming for both Frost and Fire. We’re targeting buffs to Frostfire’s various procs and providing a more substantial throughput buff via Fire Mastery’s Haste value.</em></li>
<li><strong>Fire</strong>
<ul>
<li><em>Developers’ notes: Fire has been underperforming in single target and could use some help. Rather than distribute this bonus through a myriad of spells, we’re opting to put most of our budget into Pyroblast to ensure this spell is keeping pace with the rest of Fire’s kit.</em></li>
<li>Frostfire: Fire Mastery now grants 2% Haste (was 1%).</li>
<li>Frostfire: Isothermic Core Comet Storm effectiveness increased to 200% (was 150%).</li>
<li>Frostfire: Frostfire Burst damage increased by 25%.</li>
<li>Frostfire: Frostfire Infusion damage increased by 50%.</li>
<li>Frostfire: Excess Frost cooldown reduction increased to 10 seconds (was 5 seconds).</li>
<li>Ashen Feather Phoenix Flames damage bonus increased to 50% (was 25%).</li>
<li>Pyroblast damage increased by 8%.</li>
<li>Meteor direct damage increased by 25%.</li>
</ul>
</li>
<li><strong>Frost</strong>
<ul>
<li>Frostfire: Fire Mastery now grants 2% Haste (was 1%). Does not apply to PvP combat.</li>
<li>Frostfire: Isothermic Core Meteor effectiveness increased to 150% (was 100%). Does not apply to PvP combat.</li>
<li>Frostfire: Frostfire Burst damage increased by 25%. Does not apply to PvP combat.</li>
<li>Frostfire: Frostfire Infusion damage increased by 50%. Does not apply to PvP combat.</li>
<li>Frostfire: Excess Frost cooldown reduction increased to 10 seconds (was 5 seconds). Does not apply to PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Monk</strong>
<ul>
<li><strong>Windwalker</strong>
<ul>
<li>Conduit of the Celestials: Strength of the Black Ox damage increased by 100%.</li>
<li>Conduit of the Celestials: Flight of the Red Crane damage increased by 100%.</li>
<li>Conduit of the Celestials: Courage of the White Tiger damage increased by 35%.</li>
<li>Fists of Fury damage increased by 20%.</li>
<li>Blackout Kick damage increased by 8%.</li>
<li>Flurry of Xuen damage increased by 40%.</li>
<li>Courageous Impulse now increases the damage of your next Blackout Kick by 200% (was 125%).</li>
<li>Shadowboxing Treads now increases the damage of Blackout Kick by 20% (was 10%) and causes additional Blackout Kicks at 80% effectiveness (was 70%).</li>
<li><em>Developers’ notes: We’re looking to increase Windwalker’s overall performance in AoE and single target through targeted adjustments to a few baseline spells, as well as to push some underrepresented talents for increased build diversity.</em></li>
</ul>
</li>
<li><strong>Mistweaver</strong>
<ul>
<li>Conduit of the Celestials: Courage of the White Tiger damage increased by 35%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li><strong>Protection</strong>
<ul>
<li>Lightsmith: Divine Inspiration’s chance to proc an Armament decreased by 50% for Protection specialization.</li>
<li>Lightsmith: Divine Guidance damage reduced by 20% for Protection specialization.</li>
<li>Lightsmith: Forge’s Reckoning damage reduced by 15% for Protection specialization.</li>
<li>Refining Fire damage reduced by 10%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li><strong>Holy</strong>
<ul>
<li>Holy Word: Serenity healing increased by 25%.</li>
<li>Holy Word: Sanctify healing increased by 25%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li><em>Developers’ notes: Deathstalker as a hero talent choice has been underserving Subtlety compared to the alternative choice of Trickster, especially in AoE circumstances. Black Powder is used far more frequently as Deathstalker than as Trickster and is receiving a sizable damage increase. Additionally, Deathstalker’s Plague damage effects are being increased (for Subtlety only) to better align the overall contribution of each hero talent choice.</em></li>
<li>Subtlety
<ul>
<li>Deathstalker: Plague damage effects increased by 45%.</li>
<li>Black Powder damage increased by 20%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li><strong>Elemental</strong>
<ul>
<li>Farseer: Chain Lightning damage from Ancestors increased by 30%.</li>
<li>Farseer: Lava Burst damage from Ancestors increased by 15%.</li>
<li>Farseer: Latent Wisdom now increases Ancestor spell damage by 25% (was 20%).</li>
<li>Farseer: Routine Communication now has an 8% chance to trigger (was 5%).</li>
<li>Farseer: Maelstrom Supremacy now increases the damage Earth Shock, Elemental, Blast, and Earthquake by 15% (was 8%).</li>
</ul>
</li>
<li><strong>Restoration</strong>
<ul>
<li>Farseer: Chain Lightning damage from Ancestors increased by 30%.</li>
<li>Farseer: Lava Burst damage from Ancestors increased by 15%.</li>
</ul>
</li>
<li><strong>Enhancement</strong>
<ul>
<li><em>Developers’ notes: We’re reducing the power of Maelstrom Weapon spenders for Enhancement to lower their overall damage output.</em></li>
<li>All Maelstrom Weapon spender damage reduced by 8%. This does not affect PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warrior</strong>
<ul>
<li><em>Developers’ notes: Colossus Warriors are meant to be innately tough and hard to kill, so we’re increasing their overall resilience. This is particularly aimed at helping level the field between Mountain Thane and Colossus for Protection Warriors, more passive resistance for Colossus versus Mountain Thane’s more active mitigation playstyle.</em></li>
<li><strong>Arms</strong>
<ul>
<li>Colossus: Mountain of Muscle and Scars now reduces damage taken by 5% (was 2.5%).</li>
<li>Colossus: Dominance of the Colossus now causes enemies damaged by Demolish to deal up to 10% less damage to you (was 5%).</li>
</ul>
</li>
<li><strong>Protection</strong>
<ul>
<li>Colossus: Mountain of Muscle and Scars now reduces damage taken by 5% (was 2.5%).</li>
<li>Colossus: Dominance of the Colossus now causes enemies damaged by Demolish to deal up to 10% less damage to you (was 5%).</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Player versus Player</strong></p>
<ul>
<li><strong>Death Knight</strong>
<ul>
<li><strong>Blood</strong>
<ul>
<li>Death Strike damage reduced by 35% in PvP combat.</li>
</ul>
</li>
<li><strong>Unholy</strong>
<ul>
<li>Festering Wound damage increased by 15% in PvP combat.</li>
<li>Festermight is now 65% effective in PvP combat (was 50%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Demon Hunter</strong>
<ul>
<li><em>Developers’ notes: Havoc’s sustained damage outside of cooldowns has been notably low, so a few related skills are getting damage increases.</em></li>
<li>Havoc
<ul>
<li>Immolation Aura damage increased by 20%</li>
<li>Demon’s Bite damage increased by 18%</li>
<li>Demon Blades damage increased by 18%</li>
<li>Felblade damage increased by 20%</li>
</ul>
</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li><strong>Restoration</strong>
<ul>
<li>Wildstalker: Symbiotic Blooms healing increased by 25% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li><strong>Marksmanship</strong>
<ul>
<li><em>Developers’ notes: Marksmanship damage has been lower than we’d like in general, and in particular their effectiveness against casters has not been shining, so we’re putting more power into their physical based abilities.</em></li>
<li>Dark Ranger: Black Arrow damage increased by 12% in PvP combat.</li>
<li>Aimed Shot damage increased by 15% in PvP combat.</li>
<li>Rapid Fire damage increased by 15% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li><strong>Arcane</strong>
<ul>
<li><em>Developers’ notes: We’re shifting Arcane’s damage profile a bit away from burst damage and into their consistent damage and increasing the effectiveness of Sunfury to increase hero talent diversity.</em></li>
<li>Sunfury: Spellfire Spheres grant 2% increased spell damage in PvP combat (was 1%).</li>
<li>Sunfury: Lingering Embers grant 2% increased spell damage in PvP combat (was 1%).</li>
<li>Sunfury: All Arcane Phoenix damage increased by 20% in PvP combat (Greater Pyroblast and Arcane Surge are not increased).</li>
<li>Arcanosphere damage increased by 40%.</li>
<li>Arcane Surge now increases damage by 20% in PvP combat (was 25%).</li>
<li>Arcane Missiles damage increased by 10% in PvP combat.</li>
<li>Arcane Blast damage increased by 10% in PvP combat.</li>
<li>Arcane Barrage damage increased by 15% in PvP combat.</li>
<li>Arcane Bombardment now increases Arcane Barrage’s damage by 20% (was 40%) in PvP combat.</li>
</ul>
</li>
<li><strong>Fire</strong>
<ul>
<li>Sunfury: Spellfire Spheres grant 2% increased spell damage in PvP combat (was 1%).</li>
<li>Sunfury: Lingering Embers grant 2% increased spell damage in PvP combat (was 1%).</li>
<li>Sunfury: All Arcane Pheonix damage increased by 20% in PvP combat besides Greater Pyroblast and Arcane Surge.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Monk</strong>
<ul>
<li><strong>Windwalker</strong>
<ul>
<li>Dance of the Wind now increases dodge chance by 2% per stack in PvP combat (was 10%).</li>
<li><em>Developers’ notes: This change moves Dance of the Wind below the base hit chance threshold even at max stacks.</em></li>
</ul>
</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li><strong>Retribution</strong>
<ul>
<li>Eye for an Eye damage increased by 50% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li>Mindgames damage and healing reversal increased by 40%.</li>
<li><strong>Holy</strong>
<ul>
<li>Flash Heal healing increased by 10% in PvP combat.</li>
<li>Heal healing increased by 10% in PvP combat.</li>
<li>Power Word: Life healing increased by 10% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li><strong>Elemental</strong>
<ul>
<li>Additional Lava Bursts from Primordial Wave now deal 25% of normal damage in PvP combat (was 50%).</li>
<li>Chain Lightning damage increased by 10% in PvP combat.</li>
<li>Lightning Bolt damage increased by 10% in PvP combat.</li>
<li>Earth Shock damage reduced by 15% in PvP combat.</li>
<li>Lava Burst damage increased b 15% in PvP combat.</li>
<li>Charged Conduit now increases the damage bonus of Lightning Rod by 50% in PvP combat (was 25%).</li>
<li>Storm Elemental’s haste bonus is now 50% more effective in PvP combat.</li>
</ul>
</li>
<li><strong>Restoration</strong>
<ul>
<li>Lava Burst damage increased by 30% in PvP combat.</li>
<li>Flame Shock damage increased by 30% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li><strong>Affliction</strong>
<ul>
<li>Hellcaller: Blackened Soul damage increased by 15%.</li>
<li>Hellcaller: Mark of Peroth’arn now increases the critical strike damage of Wither by 25% in PvP combat (was 10%).</li>
<li>Hellcaller: Zevrim’s Resilience is now 60% more effective in PvP combat.</li>
</ul>
</li>
<li><strong>Destruction</strong>
<ul>
<li>Hellcaller: Zevrim’s Resilience is now 60% more effective in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warrior</strong>
<ul>
<li><strong>Fury</strong>
<ul>
<li>Mountain Thane: Lightning Strike damage increased by 50% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li><strong>Chronoboon Displacer</strong>
<ul>
<li>Items that share exclusivity with world buffs (Horn of the Dawn, Songflower Seed, Shimmering Globe, Overseer's Anvil, "Defective" Magic 8-Ball, Firewater Cauldron (stacking change only), and Spirit Conch):
<ul>
<li>Will no longer be removed if the person with the consumable leaves raid.</li>
<li>Will extend the duration of the appropriate world buff instead of replacing it.</li>
<li>Now stack up to 5.</li>
<li><em>Known issue: these consumable items list their duration as Until Cancelled instead of 1 or 2 hours. That will be corrected in another hotfix.</em></li>
</ul>
</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li>Improved Moonfire now correctly increases the damage of Starfall.</li>
<li>Improved Moonfire and Moonfury no longer affect base damage of their associated spells.</li>
<li>Improved Moonfire and Moonfury now affect the entire damage of their associated spells.</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li>Tranquilizing Shot no longer has a minimum range.</li>
<li>Trueshot Aura will now grant the Marksmanship Hunter using it 100/150/200 additional ranged attack power (was 50/75/100).</li>
<li>Melee T2.5 set 2-piece bonus now increases Wyvern Strike damage over time by 50%, and increases the maximum focus of your pet by 50 (was Increases Wyvern Strike damage over time by 50%).</li>
<li>Melee T2.5 set 4-piece bonus now increases the impact damage of Mongoose Bite and all Strikes by 15% (was 10%).</li>
<li>Beast Mastery rune now increases your pet's damage and health by 15% (was 10%).</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li>Shadow Priest T2.5 set -piece bonus now increases the damage of Mind Spike by 20% (was 30%).</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li>5 damage set 2-piece bonus will now only affect Saber Slash and Mutilate (was Sinister Strike and Saber Slash).</li>
<li>5 tank set 2-piece bonus will now persist for 10 seconds after using Main Gauche (was tied to having the Parry buff active, and fell off when an attack was parried).</li>
<li>The Attack Power ratio on Instant Poison with Deadly Brew has been increased to 5% (was 3%).</li>
<li>Slaughter from the Shadows Ambush and Backstab increased against non-players increased to 60% (was 50%).</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li>5 Enhancement 2-piece bonus that increases the damage of Stormstrike and Lava Lash by 50%, is now twice as effective for 2-handed weapons.</li>
<li>5 Enhancement 4-piece bonus now causes your Stormstrike, Lava Lash, and Lava Burst critical strikes to burn your target for 30% of the damage done over 4 seconds (was only Stormstrike and Lava Lash).</li>
<li>Ruins of Ahn'Qiraj 3-piece set will now correctly increase the damage of Lava Burst from Overload.</li>
<li>5 Enhancement 4-piece bonus will now correctly work with Off-hand Stormstrike.</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>Haunt's increase to Shadow damage over time effects increased to 40% (was 20%).</li>
<li>Haunt now correctly has a return animation.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">November 25, 2024</span></strong></p>
<p><strong>Dungeons</strong></p>
<ul>
<li><strong>Grim Batol</strong>
<ul>
<li>Fixed a Forgemaster Throngus issue where Fiery Flurry can be cancelled using line of sight.</li>
</ul>
</li>
</ul>
<p><strong>WoW's 20th Anniversary</strong></p>
<ul>
<li>Made several adjustments and improvements to Guest Relations and Ratts' Revenge.
<ul>
<li>A curious brazier belonging to Zarhym was discovered in Ratts' lair.</li>
<li>Six additional pets are now considered secret pets.</li>
<li>Resetting the enigma machine now resets connected devices.</li>
<li>The Spirits of Collection are now more accepting.</li>
<li>Fixed an issue where a shadowy Spirit of Collection was not visible after satisfying all spirits.</li>
<li>Treasure of the Wardens can now be looted by any party member.</li>
<li>Faithful Dog is now considered a dog.</li>
<li>All-Seeing Eyes now count as a gift of the old gods.</li>
<li>All devices in Ratts' lair got a good kick. They had it coming.</li>
</ul>
</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li><strong>Items</strong>
<ul>
<li>Blessed Qiraji War Axe stamina removed (was 9 stamina) and strength increased to 9 (was 0 strength).</li>
<li>Signet Ring of the Bronze Dragonflight: Timeworn damage over time effect increased to 3% per piece (was 2%).</li>
<li>Signet Ring of the Bronze Dragonflight: Timeworn extra attack effect changed to a true extra attack (can proc things), and it can now be activated the same sources that proc Hand of Justice.</li>
<li>Wrath of Cenarius is now activated by Spellfrost Bolt, Balefire Bolt, and Frozen Orb, as intended.</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li>Divine Shield will now reduce your damage dealt by 50% while active.</li>
<li>Divine Shield will no longer reduce your attack speed&nbsp;by 100% while active.</li>
<li>Temple of Ahn’Qiraj 4-piece damage set bonus updated – Your basic attacks increase the damage of your next Exorcism cast with 20 seconds by 40%, stacking up to 3 times.</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li>Main Gauche now increases Sinister Strike threat generated by 50% (was 100%).</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">November 22, 2024</span></strong></p>
<p><strong>Cataclysm Classic</strong></p>
<ul>
<li>Fixed an issue preventing players from being able to complete the Legendary quest “Delegation” if they had the teleporter opened for them to The Anvil of Conflagration.</li>
</ul>
<p><strong>Season of Discovery</strong></p>
<ul>
<li>Samantha Swifthoof will no longer patrol during the Bloodmoon Event in Strangelthorn Vale.</li>
<li>The Ahn’Qiraj War Commendation World Buff consumables will now only apply only the Dragonslayer, Warchief's, and Zandalar buffs to pets, as intended.</li>
<li>The world buff consumables from War Effort Commendations changed to cost 50 (was 100).</li>
<li><strong>Hunter</strong>
<ul>
<li>Kill Shot cooldown reduced to 12 seconds (was 15 seconds).</li>
<li>Kill Shot bonus damage increased to be 20% higher than Aimed Shot (weapon damage component unchanged at 100% of weapon damage).</li>
<li>Ahn'Qiraj ranged 2-piece bonus now decreases the cooldown on Kill Shot by 65% when targets are between 20% and 50% health (was 50% reduction).</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li>Fixed an issue with the Temple of Ahn'Qiraj 4-piece Arcane set bonus for players who did not have the Regeneration or Mass Regeneration runes equipped.</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li>Just a Flesh Wound now reduces your Dodge chance by half. Evasion still provides its full effect of +50% Dodge.</li>
<li>Just a Flesh Wound now reduces physical damage taken by 30% (was 20%), plus an additional 1% per 12 Defense above 300.</li>
<li>Threat generated from Unfair Advantage has been increased by 50%, to compensate for it triggering less often.</li>
<li>Main Gauche now generates 300% threat on impact (was 100%).</li>
<li>Main Gauche now has a 15 second cooldown (was 20 seconds).</li>
<li>Main Gauche now provides a 200% threat increase to Sinister Strike (was 150%).</li>
<li>Main Gauche now provides the Sinister Strike threat increase for 30 seconds (was 10 seconds).
<ul>
<li><em>Developers’ notes: Since before the introduction of Rogue tanks, we’ve foreseen conditions where they become untouchable by melee attacks, and while this is core to the original Rogue tank fantasy, it’s not sustainable or healthy. We're reducing avoidance and adding more consistency with damage reduction, so that Rogues can still tank, and we’re increasing the incentives on wearing Defensive gear while decreasing the incentives for wearing damage gear. Players can use Main Gauche in situations where they feel they want to actively mitigate incoming damage, instead of using it to maintain a buff. We’re planning to make additional adjustments to Rogue tanks, as well as to other classes and set bonuses in Ahn'Qiraj, prior to its release.</em></li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li>Shield Mastery will now provide 4 Spell Power per point of Defense (was 2).</li>
<li>Ahn'Qiraj Shaman tank set 2-piece bonus now also can trigger from Lava Burst and Molten Blast.</li>
<li>Ahn'Qiraj Shaman tank set 4-piece bonus now also increases all threat generated by 20%, and all damage done by 10%.</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>Haunt's duration increased to 15 seconds (was 12 seconds).</li>
<li>Unstable Affliction's base damage (before spell power) increased by approximately 120% over its duration. Feedback damage from being dispelled remains the same.</li>
<li>Ahn'Qiraj damage 4-piece bonus now increases Fire damage by 5% per stack, stacking up to 2 times (was 2% stacking 5 times).</li>
<li>Ahn'Qiraj damage 2-piece now also increases Shadow Bolt damage by 10%, and now also allows Chaos Bolt to trigger the Improved Shadow Bolt talent.</li>
<li>Ahn'Qiraj tank 4-piece now allows the effects of Demonic Sacrifice to persist while having a pet active, as long as the Warlock does not resummon the sacrificed pet. Warlocks may still only have one Demonic Sacrifice effect.</li>
<li>Demonic Grace can be used while a Warlock has no pet active.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>WoW Classic Era</strong></p>
<ul>
<li><strong>Blackwing Lair</strong>
<ul>
<li>Fixed an issue that could prevent Nefarian from respawning after a wipe.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">November 20, 2024</span></strong></p>
<p><strong>Classes</strong></p>
<ul>
<li><strong>Hunter</strong>
<ul>
<li><strong>Beast Mastery</strong>
<ul>
<li>Ik'thik Colossus are a bit less large when tamed.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Player versus Player</strong></p>
<ul>
<li>Fixed an issue that prevented players who met the Battleground Blitz rating requirement from purchasing Forged Equipment Chest.</li>
</ul>
<p><strong>Timewalking</strong></p>
<ul>
<li>Weekly Timewalking quests now require level 30 to drop item rewards.
<ul>
<li><em>Developers’ notes: Players from level 10-29 are still able to engage with Timewalking, however, we do not want to incentivize creating a character for one run and then deleting the character.</em></li>
</ul>
</li>
</ul>
<p><strong>WoW’s 20<sup>th</sup> Anniversary</strong></p>
<ul>
<li><strong>Ratts’ Revenge</strong>
<ul>
<li>Fixed an issue where statues would follow you without a rope.</li>
<li>Fixed an issue where the “Hear” puzzle could be solved by an unintended bug. Characters who already received the reward for this puzzle will keep their progress, but other characters will need to figure out the intended solution.</li>
<li>Ratts’ password is now present.</li>
<li>The “Light of Love” is now more accepting.</li>
</ul>
</li>
</ul>
<hr>
<p><strong><span style="color: #daa520;">November 18, 2024</span></strong></p& ... |
http://localhost:1200/blizzard/news/zh-tw - Success ✔️<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0">
<channel>
<title>All News</title>
<link>https://news.blizzard.com/zh-tw</link>
<atom:link href="http://localhost:1200/blizzard/news/zh-tw" rel="self" type="application/rss+xml"></atom:link>
<description>All News - Powered by RSSHub</description>
<generator>RSSHub</generator>
<webMaster>[email protected] (RSSHub)</webMaster>
<language>en</language>
<lastBuildDate>Sun, 22 Dec 2024 17:13:18 GMT</lastBuildDate>
<ttl>5</ttl>
<item>
<title>本週《魔獸世界》新聞:海妖島內容更新現已推出,以及更多精彩內容!</title>
<description><header class="ContentHeader"><div class="subheading">《魔獸世界》</div><blz-header size="medium"><h1 slot="heading">本週《魔獸世界》新聞:海妖島內容更新現已推出,以及更多精彩內容!</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-12-20T18:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/pe/PE79AWP1TA2V1734560458298.png" alt="本週《魔獸世界》新聞:海妖島內容更新現已推出,以及更多精彩內容!"></blz-image></header><section class="blog"><p></p>
<h2><span style="color:#DAA520;"><strong>回應海妖島的呼喚──現已推出!</strong></span></h2>
<aside class="video-container pull-right">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" scrolling="no" src="https://www.youtube-nocookie.com/embed/fnwOpBhOjN8?cc_load_policy=1;" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>勇闖充滿謎團與混亂的<em>《地心之戰™》</em>最新內容更新──海妖島。探索謎團重重的戶外區域、為你和你的分身角色收集新物品和獎勵、體驗全新的戰役章節──達拉然後記和小心有坑的序章不散暗影,以及更多內容!</p>
<p>隨著狂怒的暴風在海妖島上肆虐,啟程前往挑戰每週輪替敵人的探險之旅,同時解開圍繞著廢棄的庫爾提拉斯艾澤萊晶岩礦坑的費解新謎團。</p>
<p>尋找位於根基大廳的黎明,展開<a href="https://www.wowhead.com/ptr/quest=84719/the-expedition-awaits?brl" target="_blank"><em>正在等候的探險</em></a>任務線並踏上前往海妖島的旅程。 勇敢的冒險者,只有你才能揭曉曾在這裡居住和勞作的人的命運。與哥布林、土靈和阿拉希遠征隊一同前往海妖島的中心,了解更多關於「歌唱水晶」的事。</p>
<p>我們很期待能見證你在冒險途中闖蕩海妖島的壯舉。請閱讀<a href="https://worldofwarcraft.blizzard.com/news/24165119">我們的文章</a>以獲知未來的新內容。</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>在佳節特賣期間享最高五折優惠!</strong></span></h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/sf/SF0G1JW44KH21734040870858.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/sf/SF0G1JW44KH21734040870858.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>冬天爺爺的雪橇帶來了大量的佳節優惠好禮,你可以贈送<em>《地心之戰》</em>、透過遊戲服務折扣來換換口味,或是利用角色直升服務讓你的英雄跟上最新進度,也別忘了以優惠入手多個可愛寵物和坐騎,以及更多優惠!</p>
<ul>
<li>利用《地心之戰》七折優惠重返戰鬥,從基本、英雄或史詩版中挑選一個來展開全新冒險。</li>
<li>購買指定坐騎、寵物、玩具與塑形最多可享五折優惠,為持續擴大的收藏增添新物品。</li>
<li>購買《魔獸世界》和《魔獸世界》經典版的指定遊戲服務最高可享七折優惠。</li>
</ul>
<p>更多關於這些優惠的細節,請參考我們<a href="https://worldofwarcraft.blizzard.com/news/24167167/">先前發布的文章</a>以獲知更多資訊。</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>WoWCast:在下次內容更新前往幽坑城</strong></span></h2>
<aside class="video-container pull-right">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" src="https://www.youtube-nocookie.com/embed/VEQ5lQ6Jf9E?cc_load_policy=1;" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>與戰場暨競技場遊戲設計師 David Hollings、首席助理任務設計師 Mark Kelada,以及主持人社群經理 Bethany Hudson 一同參加 WoWCast,深入地底的幽坑城,並進一步了解下一次《地心之戰:小心有坑》的更新。</p>
<p>這裡的局勢要比表面上看起來複雜得多;哥布林的政治凶險萬分,在牽涉到薩拉塔斯時,更是充滿了難以言喻的東西。記得在新的一年留意公開測試伺服器 (PTR) 的動態。請閱讀<a href="https://worldofwarcraft.blizzard.com/news/24166264">我們的文章</a>以獲知未來的新內容。</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>《魔獸世界》經典 20 週年紀念版第 2 階段將在 1 月 10 日登場</strong></span></h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/aq/AQ6Q2YWE051P1734483935185.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/aq/AQ6Q2YWE051P1734483935185.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>與更新版榮譽系統、經典戰場「戰歌峽谷」和「奧特蘭克山谷」的開幕,以及厄運之槌和世界首領「艾索雷苟斯」與「卡札克」的推出一同迎接新年的到來。&nbsp;</p>
<p><strong>推出時間表:&nbsp;</strong></p>
<ul>
<li>1 月 10 日:階段 2 包含更新版榮譽系統、厄運之槌和世界首領「艾索雷苟斯」與「卡札克」。&nbsp;</li>
<li>1 月 17 日:「戰歌峽谷」和「奧特蘭克山谷」戰場開放&nbsp;</li>
</ul>
<p>週年慶版的第 2 階段將會帶來《魔獸世界》經典時期伺服器和探索賽季目前正在使用的更新版榮譽系統。在階段推出時,榮譽上限將會設為等級 11,並在之後的黑翼之巢團隊副本推出後不久提升至等級 14。&nbsp;&nbsp;</p>
<p>此階段也會推出厄運之槌地城和世界首領「艾索雷苟斯」與「卡札克」,提供給玩家更多能夠挑戰的刺激遭遇戰。準備好在台灣時間 1 月 10 日早上 6 點與全球同步奔赴戰場。&nbsp;</p>
<p>請參考我們<a href="https://worldofwarcraft.blizzard.com/news/24167661" target="_blank">先前發布的文章</a>以獲知更多資訊。</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>立即歡慶冬幕節吧!</strong></span></h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_header/b6/B6NI3WOYKQBT1734138187853.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/b6/B6NI3WOYKQBT1734138187853.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>與地精一同享受冬幕節吧!</p>
<p>任何事都是擋不住燻木牧場的大夥兒的,他們來勢洶洶,準備要散播佳節的歡樂氣息,順便從玩家身上賺點錢。艾澤拉斯的冬幕節已然到來,各式各樣美艷的華服以及令人食指大動的美食都會登場,陪伴玩家一起慶祝。</p>
<p><span style="color:#DAA520;"><strong>時間:</strong></span>12 月 20 日至 1 月 6 日<br>
<span style="color:#DAA520;"><strong>地點:</strong></span>你可以在奧格瑪和鐵爐堡接取初始活動任務,而節慶裝飾則是在艾澤拉斯各處都找得到。</p>
<p>看啊!歡慶的季節──冬幕節現已在<em>《地心之戰》</em>到來,要塞掛上了佳節裝飾、新禮物成堆擺放在樹下,而全新物品也已登場,讓玩家的收藏持續擴大──包含節慶商人販售的全新佳節絲線。</p>
<p>更多有關玩家可以參加的節慶活動,請參考<a href="https://worldofwarcraft.blizzard.com/news/24165123">我們的文章</a>。</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>閱讀《地心之戰》漫畫:《季節》</strong></span></h2>
<aside class="video-container pull-right">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" scrolling="no" src="https://www.youtube-nocookie.com/embed/nzOCxNQOIU0?cc_load_policy=1;" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>隨著冬幕節越來越近,艾澤拉斯各處的人準備與自己珍視的人聚在一起。流傳中的洛薩之子也不例外。但在享用團聚大餐之前,有件事讓艾蘭里亞‧風行者放心不下:薩拉塔斯仍在外頭、隨時準備出擊。即使站在充滿冬幕節氣氛的裝飾前,這位虛無精靈的楷模也不禁擔憂:這樣平和的日子是不是不多了…</p>
<p style="text-align: center;"><a class="btn btn-default btn-lg" href="https://bnetcmsus-a.akamaihd.net/cms/template_resource/TEFHLG7PQIL41734383405326.pdf" target="_blank" type="button">下載漫畫</a></p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>準時報到 1 月貿易站,享受蒸汽動力的樂趣</strong></span></h2>
<p>在 1 月貿易站中,你會有充裕的時間好好享受,還有蒸汽動力奇物等你來入手。在本月,使用武器庫:綠色發條裝置收藏品為自己全副武裝。</p>
<p>存好你的標幣──我們將會在 2 月歡慶貿易站的第二次週年慶,並在當月帶來額外的獎勵條功能。玩家可透過多種活動來獲得額外的 500 商人的標幣,還可以購買多項物品,包括過去推出的塑形、坐騎、寵物、玩具,和過去的每月限定獎勵。你可以在當月的兩名全新事件商人處找到這些物品。</p>
<figure class="pull-right">
<div class="image"><img alt=" " src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/2WRGQ6CLGHPF1734478518158.png" referrerpolicy="no-referrer"></div>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>武器庫:綠色發條裝置收藏品</strong></span><br>
<em>「用各式各樣的發條裝置迎接新的一年。」</em><br>
包含:披風/背部、雙手錘、拳套武器、槍、盾牌</p>
</figcaption>
</figure>
<p>點開<strong>冒險指南(按鍵:Shift-J)後</strong>,完成<strong>旅行者日誌</strong>上列舉的活動,就可以獲得本月的額外獎勵「<strong>武器庫:綠色發條裝置收藏品</strong>」。穿上裝備,以動力全開的狀態踏上任何冒險。</p>
<p>玩家只要拜訪在暴風城法師區外的 T&amp;W(托妮與威德)或是前往奧格瑪葛羅瑪許堡旁的貞希芮貿易站,就可以查看每個月上架的最新好康物品囉。</p>
<p>玩家也能拜訪多恩島上多恩諾加主城(熔爐地)的貿易站,托妮與威德的代表和貞希芮貿易站都會在這裡開張營業。</p>
<h5><span style="color:#DAA520;">這裡是一些 1 月份的商品</span></h5>
<aside class="gallery">
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE4SYCLA34G1734478518165.png"><img alt="亮麗日芒孔雀" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE4SYCLA34G1734478518165.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>亮麗日芒孔雀坐騎</strong></span></p>
</figcaption>
</figure>
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/T5ZSTJWRZ3A81734478518668.png"><img alt="發條烏菲寵物" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/T5ZSTJWRZ3A81734478518668.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>發條烏菲寵物</strong></span></p>
</figcaption>
</figure>
</aside>
<p>閱讀我們<a href="http://worldofwarcraft.blizzard.com/news/24166331/" target="_blank">先前發布的文章</a>,了解 1 月貿易站開放選購的<strong><em>所有</em></strong>商品細節,以及入手它們的辦法。</p>
<p>新加入或回歸<em>《魔獸世界》</em>和<em>《地心之戰》</em>的勇士們若想知道更多細節,可參考<a href="http://worldofwarcraft.blizzard.com/news/24131507" target="_blank">貿易站導覽</a>來深入了解所有你必須知道的資訊,內容從貿易站的位置,涵蓋到如何透過旅行者日誌獲得額外商人的標幣。</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>立即報名參加<em>大推進</em>!</strong></span></h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/oe/OELCEQ7XZK0O1733877509826.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/oe/OELCEQ7XZK0O1733877509826.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>大推進將在 2025 年 1 月回歸!立即報名,爭取成為第一屆<em>《地心之戰》</em>大推進的冠軍,並透過完成時光試煉來獲得阿爾加淬鍊旌旗。</p>
<p>時光試煉將於 1 月 23 日開始──這是一個為期 5 天的資格賽階段,任何報名的隊伍將在錦標賽伺服器中盡可能將鑰石推進到更高的等級。時光試煉前 16 名的隊伍將會晉級到 2 月 1 日舉行的分組賽,期間他們將要爭分奪秒地推進預先分配好的鑰石,並在 <a href="https://www.twitch.tv/warcraft" target="_blank">Twitch</a> 與 <a href="https://www.youtube.com/@Warcraft" target="_blank">YouTube</a> 進行直播。最後的 8 支隊伍將會晉級到大推進全球總決賽,爭奪 $200,000(美元)的獎金,還能贏得第一屆<em>《地心之戰》</em>大推進的冠軍頭銜!</p>
<p>大推進的報名<a href="https://rio.gg/tgptwws1" target="_blank">現已在 Raider.IO 開放</a>。在 1 月 18 日前報名即有機會獲得阿爾加淬鍊旌旗和總計超過 $260,000 (美元)的獎金。</p>
<p>在 1 月 23 日的時光試煉開始前,我們要對<em>《地心之戰™》</em>大推進的整體賽制做出一些改動。這些改動是為了讓錦標賽的整個直播階段毫無冷場,而我們也很期待看到它們在賽季期間的表現。別忘了在我們<a href="http://worldofwarcraft.blizzard.com/news/24166813/" target="_blank">之前發布的文章</a>中閱讀這些改動等更多資訊。</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>與 Razer 一同歡慶《魔獸世界®》20 週年</strong></span></h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/ZL416PHJNFZC1734033954641.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/ZL416PHJNFZC1734033954641.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>使用支援 Razer Chroma RGB 功能的頂尖 Razer 配備,在艾澤拉斯繼續展開令人永生難忘的精彩冒險。在限定期間內購買,你還能獲得鐵甲奪天獸、珊瑚潛獵者浪魟和拉澤許 B 坐騎和寵物。</p>
<p>從 2024 年 12 月 5 日開始至售完為止,成為第一批入手 Razer Naga V2 Pro、Razer Blackwidow V4 Pro、Razer Kraken V4 Pro、Razer Firefly V2 Pro 或 Razer Mouse Dock Pro 的玩家,並獲得下列的傳說級活動組合包物品,其中包含:鐵甲奪天獸、珊瑚潛獵者浪魟和拉澤許 B。</p>
<p>前往 <a href="https://blizz.ly/4ixiLHo" target="_blank">Razer 官方網站</a>了解詳情!</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>立即伸出援手──以雷文組合包來支持 CureDuchenne</strong></span></h2>
<aside class="video-container pull-right">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" src="https://www.youtube-nocookie.com/embed/l4gFFKXmYH4?si=lY84aMQAogFMs1lH" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>將雷文組合包加入收藏,並支持 CureDuchenne 這個非營利組織,來加速裘馨氏症的治療研究,並協助改善這些病患的照護資源。不過動作要快!這個惹人憐愛的組合包只販售到台灣時間 2025 年 1 月 8 日凌晨 2 點。</p>
<p>受《伊貝林:在魔幻世界登入人生》紀錄片那震撼人心的故事所啟發,其中紀錄了患有裘馨氏肌肉失養症的挪威《魔獸世界®》玩家──Mats “Ibelin” Steen 的傳奇故事,<a href="https://www.netflix.com/title/81759420" target="_blank">現已在 Netflix 推出</a>。你可以將雷文組合包加入收藏,並支持 CureDuchenne 這個非營利組織,來加速裘馨氏症的治療研究,並協助改善這些病患的照護資源。</p>
<p>販售雷文組合包的所有收益都將用於支持 CureDuchenne,這是一家致力於治療研究、病患照護,以及在改善和延長受漸進性裘馨氏肌肉失養症的患者壽命方面實現創新的全球非營利領導組織。</p>
<p>「雷文」在挪威語中的意思為「狐狸」,而不論你是要闖蕩現代版<em>《魔獸世界》</em>的卡茲阿爾加深淵,還是<em>《浩劫與重生》經典版</em>的破碎世界,這個好奇的小夥伴都已經等不及要陪伴你一同探索艾澤拉斯的秘密了。此外,組合包也包含了現代版《魔獸世界》的雷文的舒適寵物背包—這是一個帶有熟睡雷文的可愛塑型背包物品。</p>
<p style="text-align: center;"><a class="btn btn-default btn-lg" href="https://blizz.ly/48hKbMV" target="_blank" type="button">立即把雷文組合包添加到你的收藏中!</a></p>
<hr class="image-divider">
<h2><span style="color:#DAA520;"><strong>入手商人的鑲金雷龍的機會即將結束!</strong></span></h2>
<aside class="pull-right">
<div style="text-align: right;">
<video action="" and="" animation="" controls="controls" engineering="" in="" machinery="" moving="" of="" preload="auto" sparks="" src="https://bnetcmsus-a.akamaihd.net/cms/connect_thumbnail/zy/ZYSQWXLWB98U1729787760066.mp4" station="" style="width:98%" the="" video="" with=""></video>
</div>
</aside>
<p>商人的鑲金雷龍將在不久後從商店永久下架。趕快在 2025 年 1 月 7 日前入手這頭令人敬畏的坐騎!</p>
<p>用令人嘖嘖稱奇的商人的鑲金雷龍來慶祝聯盟和部落之間的友誼。這個坐騎帶有 20 週年紀念主題的韁繩,上面還鑲嵌了代表《魔獸世界》資料片的寶石。與莫登和奇利亞一同騎著這頭宏偉的贊達拉野獸闖蕩艾澤拉斯的世界,將拍賣場和郵件隨身帶著走!</p>
<p>別忘了,你也可以透過魔獸代幣購買全新的鑲金坐騎。在拍賣場中以金幣購買的魔獸代幣可以兌換成 Battle.net 戰網幣餘額。透過<a href="https://battle.net/support/article/31218" target="_blank">支援文章</a>深入瞭解更多內容。</p>
<p style="text-align: center;"><a class="btn btn-default btn-lg" href="https://blizz.ly/4fAmsKv" target="_blank" type="button">造訪暴雪商店</a></p>
<hr class="image-divider">
<p>隨著我們一起度過這週的冒險,並持續關注<a href="https://worldofwarcraft.blizzard.com/news" target="_blank">《魔獸世界》的官方新聞網站</a>,了解最新的內容開發進度。</p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24165126/%E6%9C%AC%E9%80%B1%E3%80%8A%E9%AD%94%E7%8D%B8%E4%B8%96%E7%95%8C%E3%80%8B%E6%96%B0%E8%81%9E%EF%BC%9A%E6%B5%B7%E5%A6%96%E5%B3%B6%E5%85%A7%E5%AE%B9%E6%9B%B4%E6%96%B0%E7%8F%BE%E5%B7%B2%E6%8E%A8%E5%87%BA%EF%BC%8C%E4%BB%A5%E5%8F%8A%E6%9B%B4%E5%A4%9A%E7%B2%BE%E5%BD%A9%E5%85%A7%E5%AE%B9%EF%BC%81</link>
<guid isPermaLink="false">24165126</guid>
<pubDate>Fri, 20 Dec 2024 18:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>本週《魔獸世界》新聞</category>
</item>
<item>
<title>準時報到 1 月貿易站,享受蒸汽動力的樂趣</title>
<description><header class="ContentHeader"><div class="subheading">《魔獸世界》</div><blz-header size="medium"><h1 slot="heading">準時報到 1 月貿易站,享受蒸汽動力的樂趣</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-12-20T17:59:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/fr/FR6D19UUO59O1734478481858.png" alt="準時報到 1 月貿易站,享受蒸汽動力的樂趣"></blz-image></header><section class="blog"><p></p>
<p>在 1 月貿易站中,你會有充裕的時間好好享受,還有蒸汽動力奇物等你來入手。在本月,使用武器庫:綠色發條裝置收藏品為自己全副武裝。</p>
<blockquote><strong>在 2 月歡慶貿易站的第二次週年慶</strong><br>
<br>
存好你的標幣──我們將會在 2 月歡慶貿易站的第二次週年慶,並在當月帶來額外的獎勵條功能。玩家可透過多種活動來獲得額外的 500 商人的標幣,還可以購買多項物品,包括過去推出的塑形、坐騎、寵物、玩具,和過去的每月限定獎勵。你可以在當月的兩名全新事件商人處找到這些物品。</blockquote>
<hr class="image-divider">
<aside class="center-block">
<div class="image"><img alt="多恩諾加的貿易站" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/tz/TZ9DT87R3QU81724451426997.png" referrerpolicy="no-referrer"></div>
</aside>
<aside class="gallery">
<figure><img alt="暴風城的托妮與威德貿易站" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/XRXVEO0S585Y1670826120823.png" referrerpolicy="no-referrer"></figure>
<figure><img alt="奧格瑪的贊希莉貿易站" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/5QSH8KA2QTA01670826120883.png" referrerpolicy="no-referrer"></figure>
</aside>
<p>玩家只要拜訪在暴風城法師區外的 T&amp;W**(托妮與威德)或是前往奧格瑪葛羅瑪許堡旁的貞希芮貿易站,就可以查看每個月上架的最新好康物品***囉。玩家也能拜訪多恩島上多恩諾加主城(熔爐地)的貿易站,托妮與威德的代表和貞希芮貿易站都會在這裡開張營業。</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>1 月進駐的部分好物</strong></span></h3>
<p>以下是 1 月貿易站能看到的部分好物。也別忘了去拜訪商人,來瀏覽上架的所有物品。</p>
<h4><span style="color:#DAA520;">寵物、坐騎與玩具</span></h4>
<h5><span style="color:#DAA520;">坐騎</span></h5>
<!-- Insert Brilliant Sunburst Peafowl image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE4SYCLA34G1734478518165.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE4SYCLA34G1734478518165.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>亮麗日芒孔雀</strong></span><br>
<em>「有了這隻鳥,羽毛永遠不會退流行。」</em><br>
坐騎</p>
</figcaption>
</figure>
<!-- Insert Wind-Up Wuffi image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/T5ZSTJWRZ3A81734478518668.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/T5ZSTJWRZ3A81734478518668.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>發條烏菲</strong></span><br>
<em>「有一張這麼可愛的臉龐,烏菲相信你終究會成為最棒的朋友。」</em><br>
寵物</p>
</figcaption>
</figure>
<hr class="image-divider">
<h4><span style="color:#DAA520;">護甲塑形外觀</span></h4>
<!-- Insert Steam-Powered Golden Cloak image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/58YOY2D4W4XC1734478518714.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/58YOY2D4W4XC1734478518714.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>蒸汽動力金色披風</strong></span><br>
<em>「感覺越來越重了。」</em><br>
背部/披風</p>
</figcaption>
</figure>
<!-- Insert Ensemble: Green Clockwork Attire image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/TCWTTOJG8N4D1734478518144.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/TCWTTOJG8N4D1734478518144.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><strong style="color: rgb(218, 165, 32); text-align: center;">綠色發條裝束</strong><br>
<em>「只要穿上它,誰還需要知道時間?」</em><br>
包含:頭部、肩部、胸部、腰部、腿部、腳部、腕部、手部和背部/披風</p>
</figcaption>
</figure>
<hr class="image-divider">
<h4><span style="color:#DAA520;">武器塑形外觀</span></h4>
<!-- Insert Golden Clockwork Power Hammer image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/S3T4QU6KJ9E81734478518638.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/S3T4QU6KJ9E81734478518638.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>金色發條動力錘</strong></span><br>
<em>「雖然是在機械岡發現,但沒有任何機械地精能拿起它。難道是暗示著更早之前的機甲文明的存在?」</em><br>
雙手錘</p>
</figcaption>
</figure>
<!--Steamwheedle Artifact Extractor image-->
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/JIDM3CZ9NMUR1734478519084.png"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/JIDM3CZ9NMUR1734478519084.png" referrerpolicy="no-referrer"></a>
<figcaption>
<p style="text-align: center;"><strong><span style="color:#DAA520;">熱砂文物提取器</span></strong><br>
<em>「比任何鏟子都快!」- 加茲里斯‧輪鎖</em><br>
副手</p>
</figcaption>
</figure>
<hr class="image-divider">
<h3><span style="color:#DAA520;">本月額外獎勵</span></h3>
<!-- Purple Snugglefin Romper image-->
<figure class="center-block">
<div class="image"><img alt=" " src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/2WRGQ6CLGHPF1734478518158.png" referrerpolicy="no-referrer"></div>
<figcaption>
<p style="text-align: center;"><span style="color:#DAA520;"><strong>武器庫:綠色發條裝置收藏品</strong></span><br>
<em>「用各式各樣的發條裝置迎接新的一年。」</em><br>
包含:披風/背部、雙手錘、拳套武器、槍、盾牌</p>
</figcaption>
</figure>
<p>點開<strong>冒險指南(按鍵:Shift-J)<sup>***</sup></strong>後,完成<strong>旅行者日誌</strong>上列舉的活動,就可以獲得本月的額外獎勵「<strong>武器庫:綠色發條裝置收藏品</strong>」。穿上裝備,以動力全開的狀態踏上任何冒險。</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;">入手不懈正義重擔塑形外觀套裝</span></h3>
<p>在貿易站獲得十二次每月特殊獎勵的玩家將會被獎勵全新的成就「貿易站狂熱者」,再加上可變換顏色的新塑形外觀──不懈正義重擔塑形套裝,以及兩件代表變色塑形外觀白天與黑夜版本的非變色套裝,總共三件套裝!</p>
<figure class="center-block">
<div class="image"><img alt="圖片左邊為在太陽下穿著金綠色套裝的夜精靈,右邊則是在月光下穿著銀白色套裝的夜精靈。" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/v7/V74IO3RICL0S1702087178540.jpg" referrerpolicy="no-referrer"></div>
<figcaption><em>不懈正義重擔塑形外觀套裝包含 9 個部位:頭部、肩部、胸部、腰部、腿部、腳部、腕部、手部和背部(披風)。</em></figcaption>
</figure>
<p>你不需要不間斷地獲得特殊獎勵十二次才能獲得成就和塑形套裝。</p>
<hr class="image-divider">
<h2><span style="color:#DAA520;">運作方式</span></h2>
<h3><span style="color:#DAA520;">每個月獲得標幣</span></h3>
<p>每月月初,擁有信譽良好的活躍帳號的玩家會從收藏箱自動收到 500 商人的標幣。如果你的帳號中沒有活躍的遊戲時間,或是在新月份開始時沒有訂閱,別擔心。當你確實擁有遊戲時間或活躍的訂閱資格時,你會在該月的第一天獲得標幣獎勵。每個人收到的數量都相同,不會受到你購買遊戲時間的方式影響。</p>
<h3><span style="color:#DAA520;">旅行者日誌</span></h3>
<p>完成全新旅行者日誌中的每月活動吧。每個月都會有輪替的主題系列活動。這些活動會提供額外的機會,讓你最多可以賺取 500&nbsp;額外的商人的標幣。你每個月透過完成活動可以獲得的標幣上限是固定的,所以你每個月都不需要完成日誌中所有的活動。你可以從各種好玩的遊戲內活動中進行選擇,輕鬆賺取標幣。玩家可以選擇繼續用平常玩遊戲的方法來賺取標幣,比如說完成任務、在戰場上競爭、參與節日活動,甚至是挑戰傳奇鑰石難度地城。不過你也可以選擇參與為當月獨家設計的活動。</p>
<h3><span style="color:#DAA520;">凍結一項商品</span></h3>
<p>若你在這個月結束前還尚未購買你認為「必買」的物品的話,不用擔心。你可以「凍結」一項商品,這樣就可以晚一些時間再購買了。物品凍結之後將會永久保留,直到購買或更換為止。</p>
<p>如果這個月上架的物品不是你喜歡的話,可以等看看之後會推出什麼好物,再使用商人的標幣購買吧。商人的標幣不會遺失,且尚未花費的標幣也會續存到下個月來使用。</p>
<hr class="image-divider">
<p>從我們的官方網站上的<a href="https://worldofwarcraft.blizzard.comnews/24131507/" target="_blank">新聞文章</a>來了解更多貿易站相關的資訊吧。</p>
<p><em>*貿易站功能在《魔獸世界》經典版遊戲中無法使用。</em><br>
<em>**需要《魔獸世界》訂閱或遊戲時間</em><br>
<em>***需要達到等級 10 才可使用冒險指南。</em></p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24166331/1</link>
<guid isPermaLink="false">24166331</guid>
<pubDate>Fri, 20 Dec 2024 17:59:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>立即伸出援手──以雷文組合包來支持 CureDuchenne</title>
<description><header class="ContentHeader"><div class="subheading">《魔獸世界》</div><blz-header size="medium"><h1 slot="heading">立即伸出援手──以雷文組合包來支持 CureDuchenne</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-12-20T17:31:26.838Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/2p/2PETNLE9D3D21729721548665.png" alt="立即伸出援手──以雷文組合包來支持 CureDuchenne"></blz-image></header><section class="blog"><p></p>
<p>雷文組合包受《伊貝林:在魔幻世界登入人生》紀錄片(<a href="https://www.netflix.com/title/81759420" target="_blank">現已在 Netflix 上播映</a>)那震撼人心的故事所啟發&nbsp;,其中紀錄了患有裘馨氏肌肉失養症的挪威《魔獸世界®》玩家──Mats “Ibelin” Steen 的傳奇故事。你可以將 雷文組合包加入收藏,並支持 CureDuchenne 這個非營利組織,來加速裘馨氏症的治療研究,並協助改善這些病患的照護資源。&nbsp;</p>
<p>販售雷文組合包的所有收益*都將用於支持 CureDuchenne,這是一家致力於治療研究、病患照護,以及在改善和延長受漸進性裘馨氏肌肉失養症的患者壽命方面實現創新的全球非營利領導組織。</p>
<!--Insert Reven Pack Video-->
<aside class="video-container center-block">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" src="https://youtube.com/embed/82OOPd8wtEw" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>「雷文」在挪威語中的意思為「狐狸」,而不論你是要闖蕩現代版<em>《魔獸世界》</em>的卡茲阿爾加深淵,還是<em>《浩劫與重生》經典版</em>的破碎世界,這個好奇的小夥伴都已經等不及要陪伴你一同探索艾澤拉斯的秘密了。此外,組合包也包含了現代版《魔獸世界》的雷文的舒適寵物背包—這是一個帶有熟睡雷文的可愛塑型背包物品。</p>
<p style="text-align: center;"><a class="btn btn-default" href="https://blizz.ly/48hKbMV" target="_blank" type="button">立即把雷文組合包添加到你的收藏中!</a></p>
<p>別忘了觀賞啟發這個組合包,並<a href="https://www.netflix.com/title/81759420" target="_blank">現已在 Netflix 上播映</a>的《伊貝林:在魔幻世界登入人生》紀錄片。</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>關於 CureDuchenne</strong></span></h3>
<p>CureDuchenne 是一家致力於治療研究、病患照護,以及在改善和延長裘馨氏肌肉失養症(一種在全世界影響約 30 萬人的進行性神經肌肉疾病)患者的壽命方面實現創新的全球非營利領導組織。CureDuchenne 透過資助早期科學實驗來加快裘馨氏症治療方法的研究,&nbsp;目標是為每個受裘馨氏症影響的患者提供治療&nbsp;,不論他們的住處、語言或經濟狀況。&nbsp;我們也透過教育和延伸服務為家庭提供援助,並提高全世界裘馨氏症患者的照護標準,包含那些居住在服務水準匱乏社區的患者。前往&nbsp;<a href="https://http/www.cureduchenne.org/" target="_blank" title="http://www.cureduchenne.org/">www.cureduchenne.org</a>&nbsp;了解詳情。</p>
<ul>
<li>Facebook:<a href="https://www.facebook.com/cureduchenne" target="_blank">https://www.facebook.com/cureduchenne</a><a href="https://www.facebook.com/cureduchenne" target="_blank">&nbsp;</a>&nbsp;</li>
<li>Instagram:<a href="http://https//www.instagram.com/cureduchenne/" target="_blank">https://www.instagram.com/cureduchenne/</a><a href="http://https//www.instagram.com/cureduchenne/" target="_blank">&nbsp;</a>&nbsp;</li>
<li>X:<a href="https://x.com/CureDuchenne" target="_blank">https://x.com/CureDuchenne</a></li>
<li>YouTube:&nbsp;<a href="http://www.youtube.com/user/CureDuchenneMD" target="_blank">http://www.youtube.com/user/CureDuchenneMD</a></li>
<li>LinkedIn:<a href="https://www.linkedin.com/company/cureduchenne" target="_blank">https://www.linkedin.com/company/cureduchenne</a></li>
</ul>
<hr class="image-divider">
<p><em>*暴雪娛樂會將販售「雷文組合包」數位組合包的所得,扣除掉任何退款、退貨、交易費用和增值稅,或其他類似的已付稅款後,全數捐贈給 CureDuchenne。此版本的物品為僅在此次活動開放的特別版物品。</em><br>
<em>**雷文組合包僅開放購買至台灣時間 2025 年 1 月 8 日凌晨 1 點止。</em><br>
<em>***購買此數位物品即表示同意。</em></p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24150578/cureduchenne</link>
<guid isPermaLink="false">24150578</guid>
<pubDate>Fri, 20 Dec 2024 17:31:26 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>入手商人的鑲金雷龍的機會即將結束!</title>
<description><header class="ContentHeader"><div class="subheading">《魔獸世界》</div><blz-header size="medium"><h1 slot="heading">入手商人的鑲金雷龍的機會即將結束!</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-12-20T17:15:20.836Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/0a/0AMHSCD8TZ1R1729787723434.png" alt="入手商人的鑲金雷龍的機會即將結束!"></blz-image></header><section class="blog"><p></p>
<p>用令人嘖嘖稱奇的商人的鑲金雷龍*來慶祝聯盟和部落之間的友誼。這個坐騎帶有 20 週年慶典主題的韁繩,上面還鑲嵌了代表《魔獸世界》資料片的寶石。與莫登和奇利亞一同騎著這頭宏偉的贊達拉野獸闖蕩艾澤拉斯的世界,將拍賣場和郵件隨身帶著走!</p>
<!--Insert Brutosaur mp4 video-->
<center>
<video controls="" preload="auto" src="https://bnetcmsus-a.akamaihd.net/cms/connect_thumbnail/zy/ZYSQWXLWB98U1729787760066.mp4" style="width:100%"></video>
</center>
<!--Insert Brutosaur image with two vendors-->
<figure class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/NBHSCX9Z1MH71729787813192.png" referrerpolicy="no-referrer"></div>
<figcaption><em>「莫登和奇利亞從未想過他們跨陣營的新貿易夥伴關係會帶來多少成果。直到現在,他們終於能夠買下這隻美好生物,好在冒險中協助他們。當然,是鑲金風格囉。」</em></figcaption>
</figure>
<!--Insert Brutosaur Image Side Shot-->
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/UAL70BPCHW3I1729787813259.png" referrerpolicy="no-referrer"></div>
</aside>
<p>在 2025 年 1 月 7 日前造訪暴雪商店或遊戲內商店,把這個新坐騎添加到你的收藏*之中吧。</p>
<p style="text-align: center;"><a class="btn btn-default" href="https://blizz.ly/4fAmsKv" target="_blank" type="button">造訪暴雪商店</a></p>
<hr class="image-divider">
<p><em>*坐騎無法在魔獸經典版遊戲中使用。</em><br>
<em>**購買此數位物品即表示同意。</em><br>
<em>***開放購買至 2025 年 1 月 7 日止。</em></p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24150149/%E5%85%A5%E6%89%8B%E5%95%86%E4%BA%BA%E7%9A%84%E9%91%B2%E9%87%91%E9%9B%B7%E9%BE%8D%E7%9A%84%E6%A9%9F%E6%9C%83%E5%8D%B3%E5%B0%87%E7%B5%90%E6%9D%9F%EF%BC%81</link>
<guid isPermaLink="false">24150149</guid>
<pubDate>Fri, 20 Dec 2024 17:15:20 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>立即購買</category>
</item>
<item>
<title>提高警覺!暴雪娛樂防詐宣導</title>
<description><header class="ContentHeader"><div class="subheading">Battle.net</div><blz-header size="medium"><h1 slot="heading">提高警覺!暴雪娛樂防詐宣導</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-12-20T06:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/t0/T0WW7ZU5L2IN1642642647045.png" alt="提高警覺!暴雪娛樂防詐宣導"></blz-image></header><section class="blog"><p>近期詐騙案件頻傳,敬請玩家保持警覺,避免上當受騙。</p>
<p>請避免在非官方平台購買本公司之遊戲點數、產品及/或服務,並切勿匯款給來源不明的商家。此外,請不要將物品、金幣或公會銀行的權限授予任何您不信任的人,也請注意妥善保管帳號密碼等個人資訊。切勿在來歷不明的網站輸入帳號密碼或個人資料(如身份證號碼、銀行卡號等),以免遭不法分子利用。值得一提的是,暴雪員工絕不會向玩家索要物品或金幣。</p>
<p>若我們確認發生詐騙行為,將對相關檢舉帳號採取適當措施。然而,請注意,玩家應自行採取必要的防護措施,因為在此情況下,我們無法恢復被盜物品或金幣。</p>
<p>如有疑似詐騙情況,請撥打 165 反詐騙諮詢專線進行求證,或隨時聯繫本公司客服以協助查證。您的安全是我們最關心的事,請務必提高警覺,保護自己的權益。</p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24166333/%E6%8F%90%E9%AB%98%E8%AD%A6%E8%A6%BA%EF%BC%81%E6%9A%B4%E9%9B%AA%E5%A8%9B%E6%A8%82%E9%98%B2%E8%A9%90%E5%AE%A3%E5%B0%8E</link>
<guid isPermaLink="false">24166333</guid>
<pubDate>Fri, 20 Dec 2024 06:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>WoWCast:在下次內容更新前往幽坑城</title>
<description><header class="ContentHeader"><div class="subheading">《魔獸世界》</div><blz-header size="medium"><h1 slot="heading">WoWCast:在下次內容更新前往幽坑城</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-12-19T18:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/nh/NH2NR8YJGYVW1734484739301.png" alt="WoWCast:在下次內容更新前往幽坑城"></blz-image></header><section class="blog"><p></p>
<p>與戰場暨競技場遊戲設計師 David Hollings、首席助理任務設計師 Mark Kelada,以及主持人社群經理 Bethany Hudson 一同參加 WoWCast,深入地底的幽坑城,並進一步了解下一次《地心之戰:小心有坑》的更新。</p>
<aside class="video-container center-block">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" src="https://www.youtube.com/embed/VEQ5lQ6Jf9E?cc_load_policy=1;" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<hr class="image-divider">
<h3><span style="color:#DAA520;">前往幽坑城</span></h3>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/NU2A479D0UVC1734485531276.png" referrerpolicy="no-referrer"></div>
</aside>
<p>玩家將深入幽坑城這個哥布林城市,它是哥布林貿易帝國的首都!這座城市不同於我們在《魔獸世界》中見過的任何城市,它見證了哥布林身為科技和鍊金術的專家,所具備的智慧和創意。隨著冒險繼續,我們會更加了解哥布林的文化和社會,這些都是過去無從得見的。我們會知道他們看重的事物、他們試圖解決的問題——一切使得他們真正獨特的因素,以及他們的社會群體所具備的能力。我們會略略深入挖掘除了他們的幽默和爆裂物之外的內容,雖然仍然可以發現爆炸不斷和很多混亂。</p>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/8OB9ITV12NRA1734485531836.png" referrerpolicy="no-referrer"></div>
</aside>
<p>你所涉足的幽坑城正面臨加里維克斯與暗融之間的衝突急遽升溫。</p>
<p>&nbsp;在幽坑城之中,你將遭遇四大哥布林集團:熱砂企業、黑水、污水企業,以及風險投資公司。每個集團都是由惡名昭彰的哥布林經營,例如蒙特‧加茲魯維、大財主里維加茲、馬林‧諾格弗格,以及更多人物。另外還有一個集團稍後揭曉。支持哪個集團完全由你決定。</p>
<p>你在幽坑城中的體驗會隨你友好的集團而不同。隨著劇情進行,你將可自訂在幽坑城中駕駛的車輛,並取得全新變形外觀、玩具,以及更多內容。</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>駕駛 D.R.I.V.E. 在地底奔馳</strong></span></h3>
<p>拉風的簡名需要酷炫的意涵,哥布林們十分重視 D.R.I.V.E. 的意義。它象徵著載具體驗動態&nbsp;革命性&nbsp;改良 (Dynamic and Revolutionary Improvements to Vehicular, Experiences),&nbsp;你將能在城鎮中盡情穿梭。玩家在早期就可以獲得一輛專為幽坑城設計的可自訂載具。你將在幽坑城的道路上將運動能力發揮到極致,以超越地面坐騎的速度穿過城中的大街小巷。</p>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/IWF30C91MOOV1734485531209.png" referrerpolicy="no-referrer"></div>
</aside>
<p>在提升愛車的過程中,你將會和塔魯菈奶奶見面,她會給你「運送和搬運」活動來取得貨幣來為愛車購買零件。</p>
<p>玩家可以調整車輛的特性,例如調整配色、購買零件來增加一點抓地力,讓車子更有力地擁抱道路;或是進行調整,使車子在甩尾過彎時飄移和滑行。想要更快地加速嗎?那麼你可能必須犧牲一點速度。如何自行設定愛車的特性,完全由你決定。</p>
<p>參加時空守衛競速,駕馭在四條不同賽道的雙向競速手感。</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>迎接全新探究</strong></span></h3>
<p>將推出兩個全新探究:9 號挖掘場以及後街水閘。大多數現有的《地心之戰》探究也將加入哥布林主題探究的新變形。玩家們也將體驗全新的澤克維爾類型遭遇,獲得諸多全新獎勵,包括可供自訂的探究者的哥布林奔走者坐騎,並可經由挑戰模式獲得其金色變形。</p>
<p>後街水閘位於幽坑城地下水道。你將會更加了解暗融在下水道中幹些什麼勾當,並一睹哥布林文化鮮為人知的一面。</p>
<p>9 號挖掘場位於鳴響深淵南方,途經機會營地的所在地。玩家會在這裡目睹虛無腐化蔓延泰坦遺跡,以及虛無和泰坦間如火如荼的衝突。</p>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/YTHYACVM9ZYW1734485531449.png" referrerpolicy="no-referrer"></div>
</aside>
<p>繼續與布萊恩‧銅鬚在<em>《地心之戰》</em>探究中的冒險在第 2 賽季裡,布萊恩也將獲得全新的坦克專精,讓他可運用遠程坦克技能協助在探究中著重於治療的玩家。在加入更多等級後,玩家將可在過程中持續提升布萊恩的等級。</p>
<p>探究中加入全新哥布林主題珍品,在冒險中加入不同元素,其中一種全新珍品可讓布萊恩呼叫機甲,供玩家在探究裡駕駛。</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>地心之戰第 2 賽季</strong></span></h3>
<p>在小心有坑內容更新的一週後,第 2 賽季帶來一個稱為兇殘牢籠的全新 PvP 競技場。在這座小型競技場裡,玩家經由柵門落入場中,而競技場中央設有金屬坡道。</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>全新地城——「水閘行動」</strong></span></h3>
<p>這個位於鳴響深淵中的全新地城中,有最多四個首領遭遇戰。「水閘行動」以幽坑城的故事為背景,玩家要盡速阻止一群哥布林炸毀水壩;若是這個水壩被破壞,會為鳴響深淵帶來滅頂之災。</p>
<p>這個全新地城將立刻開放,加入《地心之戰》第 2 賽季的地城庫,提供英雄、傳奇及傳奇鑰石難度,另外還有四個同期地城,以及三個懷舊地城:機械岡工坊、晶喜鎮,以及苦痛劇場。</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>全新團隊副本——「解放幽坑城」</strong></span></h3>
<aside class="center-block">
<div class="image"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/VHL3SJWE1G041734485531890.png" referrerpolicy="no-referrer"></div>
</aside>
<p>在小心有坑內容更新的一週後,玩家將可體驗擁有 8 個首領的全新團隊副本地城,它將帶著你走過城市街道,進入壯麗的嘉樂宮——在充滿色彩和奢華的表面之下,隱藏著其擁有者——&nbsp;加里維克斯的黑暗秘密。在這裡得遵循哥布林的處世規則,這也使得遭遇變得十分滑稽。玩家可預期在混沌之鍋等遭遇中可以看到大猩猩和機械暴龍的對決、一台射出火焰的坦克,以及一個讓你陶醉於加里維克斯樂風的 DJ 首領戰,最後迎戰加里維克斯以及他的奇幻機制。</p>
<p>這些遭遇也將帶來幾種以華麗的嘉樂宮為主題的史詩坐騎現身艾澤拉斯,此外還可獲得全新裝備套裝與套裝加成。2 件套裝加成將隨角色類型而異,而 4 件套裝加成將以專精為導向,以便發揮各自的特色。</p>
<p>&nbsp;在團隊副本退出一週後,玩家便可遊玩團隊副本地城的劇情模式。</p>
<hr class="image-divider">
<p>這裡的局勢要比表面上看起來複雜得多;哥布林的政治凶險萬分,在牽涉到薩拉塔斯時,更是充滿了難以言喻的東西。記得在新的一年留意公開測試伺服器 (PTR) 的動態。</p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24166264/wowcast</link>
<guid isPermaLink="false">24166264</guid>
<pubDate>Thu, 19 Dec 2024 18:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>謝謝你們滿載勇氣與冒險的一年!</title>
<description><header class="ContentHeader"><div class="subheading">暗黑破壞神 永生不朽</div><blz-header size="medium"><h1 slot="heading">謝謝你們滿載勇氣與冒險的一年!</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-12-19T17:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/c5/C56ZA8CGOJW61734397149041.jpg" alt="謝謝你們滿載勇氣與冒險的一年!"></blz-image></header><section class="blog"><p>親愛的冒險者:</p>
<p>隨著飢渴之月在 2024 年最後一次落下,讓我們一起回顧《暗黑破壞神 永生不朽》這一年來的精彩旅程吧。在過去的幾個月,聖休亞瑞的守護者──也就是你們,勇敢挺身而出,對抗席捲而來的黑暗,在這個險峻的世界中譜寫自己的傳奇。我們也要感謝在 gamescom 和 CCXP 現場與我們並肩作戰的玩家,你們在賽事中奮勇殺敵,擊敗了無數的地獄骨匣首領。</p>
<p>回顧過去,我們見證了恐懼之王迪亞布羅的回歸,以及他麾下最強大的統領──首位石腐怪亞貝其特和地獄新娘,他們召喚了無數的惡魔大軍。陰森恐怖的世界之冠區域推出,帶來了令人畏懼的全新挑戰,每一個挑戰都考驗著玩家的技巧、勇氣和堅毅。與這些強敵的戰鬥讓聖休亞瑞受到了重創,而這些難以磨滅的傷痕將在未來數年持續發揮影響。</p>
<p>你們共同經歷了無數戰鬥,透過全新的巔峰樹和無情的地獄骨匣首領歷練,掌握了全新力量,並見證了歷史性的時刻──與<i>《魔獸世界》</i>聯動合作。在<i>永恆之戰</i>中,我們與巫妖王展開了史詩級的對決,不僅獲得了橫跨暴雪宇宙的造型獎勵,也為慶祝《魔獸世界》20 週年增添了不少光彩。</p>
<p>要完成這些冒險絕非易事,其恰恰展現了你們奉獻與團結一心的精神。大家共同<b>創造了 980,000 名風暴使</b>,歷經<b> 4.8 億次玩家死亡</b>,並投入超過<b> 2 百萬小時的釣魚時光</b>。想必最勇猛的英雄也有需要休息之時!</p>
<p>但這正是我們翻開新頁、展開嶄新一年之際。烈焰地獄永無止息,我們亦然。</p>
<p>聖休亞瑞或許挺過了今年的浩劫,但更可怕的考驗才正要來臨。2025 年,《暗黑破壞神 永生不朽》將步入<b>「瘋狂時代」</b>。背叛迪亞布羅後的<b>亞貝其特</b>,懷帶著更邪惡的計畫回來了。他將帶你深入神秘而古老的原始森林,那裡的大自然本身就蘊藏著難以理解的危險。這片未知的土地上,棲息著古老的元靈和可怕的野獸,將考驗著我們每個人的極限。</p>
<p>全新任務將深入聖休亞瑞的核心,而在混亂之中,隨著<b>新職業</b>登場,你將以全新的方式進行冒險,同時還有更多的聯動活動等你來體驗。拿起武器,繼續冒險吧。聖休亞瑞的未來與其深藏的秘密,就等著你去揭開。</p>
<p>各位,衷心感謝你們,感謝你們義無反顧地跳入黑暗。謝謝你們的熱情參與和寶貴意見,正是你們對暴雪宇宙的熱愛,讓我們走到了一起。你們是<i>《暗黑破壞神 永生不朽》</i>的核心靈魂,你們的熱情是我們前進的動力。我們深感榮幸能與各位並肩作戰,將這段黑暗而精彩的故事繼續寫下去。</p>
<p>祝大家假期愉快,我們瘋狂時代見。</p>
<p>《暗黑破壞神》總經理<br>
Rod Fergusson</p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24165044/%E8%AC%9D%E8%AC%9D%E4%BD%A0%E5%80%91%E6%BB%BF%E8%BC%89%E5%8B%87%E6%B0%A3%E8%88%87%E5%86%92%E9%9A%AA%E7%9A%84%E4%B8%80%E5%B9%B4%EF%BC%81</link>
<guid isPermaLink="false">24165044</guid>
<pubDate>Thu, 19 Dec 2024 17:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>社群</category>
</item>
<item>
<title>立即歡慶冬幕節吧!</title>
<description><header class="ContentHeader"><div class="subheading">《魔獸世界》</div><blz-header size="medium"><h1 slot="heading">立即歡慶冬幕節吧!</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-12-19T02:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/b6/B6NI3WOYKQBT1734138187853.png" alt="立即歡慶冬幕節吧!"></blz-image></header><section class="blog"><p></p>
<p>與地精一同享受冬幕節吧!</p>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_header/b3/B3DGNG0V3B5P1576190383422.jpg"><img src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/b3/B3DGNG0V3B5P1576190383422.jpg" referrerpolicy="no-referrer"></a></div>
</aside>
<p>任何事是擋不住燻木牧場的大夥兒的,他們來勢洶洶,準備要散播佳節的歡樂氣息,順便從玩家身上賺點錢。艾澤拉斯的冬幕節已然到來,各式各樣美艷的華服以及令人食指大動的美食都會登場,陪伴玩家一起慶祝。</p>
<blockquote>
<p><span style="color:#DAA520;"><strong>時間:</strong></span>12 月 19 日至 1 月 5 日<br>
<span style="color:#DAA520;"><strong>地點:</strong></span>你可以在奧格瑪和鐵爐堡接取初始活動任務,而節慶裝飾則是在艾澤拉斯各處都找得到。</p>
</blockquote>
<hr class="image-divider">
<h3><span style="color:#DAA520;">在<em>《地心之戰》</em>中歡慶新年</span></h3>
<p>事實後來歡慶了,艾澤拉斯的冬幕節已然到來!城塞裡充滿著節慶的歡快氣氛,樹下也堆著滿滿的禮物,我們也為大家的收藏增添了許多新物品。</p>
<h5><span style="color:#DAA520;">佳節小物造就快樂英雄</span></h5>
<p>從佳節商人手中取得最新的節慶裝扮吧,像是節慶紅色節日和節慶綠色節日塑形套裝(外套、背心、毛衣、上衣、長褲、短褲、靴子和腰帶)。另外還有有趣的玩具和戰寵等你來收集,每天玩家都有機會來打倒脾氣暴躁的格林奇,並獲得<a href="https://www.wowhead.com/ptr/npc=233564/grunch?brl">格蘭奇</a>。</p>
<aside class="gallery">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/FTVKTALJRW651734135957137.jpg"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/FTVKTALJRW651734135957137.jpg" referrerpolicy="no-referrer"></a></div>
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/1N8A6DGN4T5I1734135957058.jpg"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/1N8A6DGN4T5I1734135957058.jpg" referrerpolicy="no-referrer"></a></div>
</aside>
<h5><span style="color:#DAA520;">可惡的格林奇(依然)不好應付</span></h5>
<p>在綁架梅特森的惡作劇之後,可惡的格林奇帶來了全新的獎勵來加大賭注。我們敢打包票,只要你飽餐完燻木牧場上等的美食與飲品,一定就能終止他在希爾斯布萊德丘陵的恐怖統治。為了讓這趟征途更加有趣,玩家可以從多恩諾加搭乘節慶雪橇前往鐵爐堡或奧格瑪來拯救梅特森。</p>
<aside class="gallery">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/Q2FR9QQUW2GR1734135957511.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/Q2FR9QQUW2GR1734135957511.png" referrerpolicy="no-referrer"></a></div>
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/WQCRTKQGH4GX1576190407492.jpg"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/WQCRTKQGH4GX1576190407492.jpg" referrerpolicy="no-referrer"></a></div>
</aside>
<h5><span style="color:#DAA520;">給歡樂獵人的限時可馴服寵物</span></h5>
<p>英雄獵人們在冬幕節期間可獲得一個神秘且可馴服的新寵物,但只有換上最符合佳節氣氛的裝扮才看得到。前往在時光之穴中的<a href="https://www.wowhead.com/zone=2367/old-hillsbrad-foothills?brl">希爾斯布萊德丘陵舊址</a>地城,並多加留意<a href="https://www.wowhead.com/ptr/npc=235095/dreaming-festive-reindeer?brl">夢境節慶馴鹿</a>吧。玩家必須穿上(或塑形)新的節慶綠色節日或節慶紅色節日的胸甲、腰部、靴子、長褲(或短褲)裝扮,或是<a href="https://www.wowhead.com/outfit=50883/winter-veil-outfit?brl">冬幕節外觀</a>(帽子、胸甲和靴子),或是透過 <a href="https://www.wowhead.com/item=139337/disposable-winter-veil-suits?brl">可拋棄式冬幕節服裝</a>玩具獲得加成效果。</p>
<aside class="gallery">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/GWPHBKYTB2K21734135957270.jpg"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/GWPHBKYTB2K21734135957270.jpg" referrerpolicy="no-referrer"></a></div>
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/LM38P9L0W3GY1734135957134.jpg"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/LM38P9L0W3GY1734135957134.jpg" referrerpolicy="no-referrer"></a></div>
</aside>
<h5><span style="color:#DAA520;">跟著一同歡慶的首領</span></h5>
<p>愉快的季節讓艾澤拉斯多名首領備受啟發,他們決定換上帽子、戰利品和佳節裝飾來分享輕快的喜悅之情。但是,別被矇騙了。他們那悲慘的動機可不會被佳節的精神所改變,你得和往常一樣奮勇戰鬥才能確保他們不會把這個季節搞砸。下列是跟上佳節氣氛的新首領:</p>
<ul>
<li>聖焰隱修院的女院長莫普芮</li>
<li>破曉者號的代言者影冠</li>
<li>燼釀酒莊的班克‧鳴蜂</li>
<li>奈幽巴宮殿的錫克朗</li>
</ul>
<h5><span style="color:#DAA520;">給冬天狂歡者一個飛吻</span></h5>
<p>在冬幕節期間,在艾澤拉斯各處給冬天狂歡者一個飛吻,就可以獲得<a href="https://www.wowhead.com/item=21519/mistletoe?brl">槲寄生</a>、<a href="https://www.wowhead.com/item=21212/fresh-holly?brl">新鮮的冬青</a>或<a href="https://www.wowhead.com/item=34191/handful-of-snowflakes?brl">一捧雪花</a>,並可用來完成多項冬幕節成就。</p>
<hr class="image-divider">
<h3><span style="color:#DAA520;">冬幕節夥伴和好物</span></h3>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/1Y465JXZX3DP1576190407472.jpg"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/1Y465JXZX3DP1576190407472.jpg" referrerpolicy="no-referrer"></a></div>
</aside>
<p>光顧鐵爐堡或奧格瑪的燻木牧場攤位,並點擊鴻羽皮皮即可取得<a href="https://ptr.wowhead.com/item=174865/a-tiny-winter-hat?brl" target="_blank">一頂小冬帽</a>。當你召喚皮皮與你一起冒險時,他將穿著完美的冬幕節服裝出現,而且下巴還會掛一縷可愛的鬍鬚。</p>
<p>前往鐵爐堡的銀行外、奧格瑪智慧谷的瞰臺上、或是破碎群島的達拉然,盡情欣賞巨大雪景擺飾。解放潛在於內心深處的冬天爺爺魂,奇幻冒險等著你。你還可以輸入 /dance 跳舞,帶給身旁的人歡笑。<sup>*</sup></p>
<hr class="image-divider">
<h3><span style="color:#DAA520;"><strong>《魔獸世界》經典版和 20 週年慶伺服器的冬幕節</strong></span></h3>
<blockquote>
<p><span style="color:#DAA520;"><strong>時間:</strong></span>12 月 15 日至 1 月 2 日<br>
<span style="color:#DAA520;"><strong>地點:</strong></span>你可以在奧格瑪和鐵爐堡接取初始活動任務,而節慶裝飾則是在各個地方都找得到。</p>
</blockquote>
<hr class="image-divider">
<p>別忘了在 12 月 25 號打開所有的禮物,看看冬天爺爺給你準備了什麼好東西!前往 <a href="http://www.wowhead.com/guides/world-events/holidays/feast-of-winter-veil?brl">Wowhead 的節日指南</a>,瞭解更多有關冬幕節的內容。</p>
<p>*/kiss 和 /dance 指令請適度而為。副作用包含歡樂與笑聲。在食用燻木牧場的節慶美食後請至少等待 30 分,以避免不愉快的副作用。</p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24165123/%E7%AB%8B%E5%8D%B3%E6%AD%A1%E6%85%B6%E5%86%AC%E5%B9%95%E7%AF%80%E5%90%A7%EF%BC%81</link>
<guid isPermaLink="false">24165123</guid>
<pubDate>Thu, 19 Dec 2024 02:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>限時活動</category>
</item>
<item>
<title>回應海妖島的呼喚──現已推出!</title>
<description><header class="ContentHeader"><div class="subheading">《魔獸世界》</div><blz-header size="medium"><h1 slot="heading">回應海妖島的呼喚──現已推出!</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-12-18T23:45:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/5w/5WBXH2Y9BRSN1734460363294.png" alt="回應海妖島的呼喚──現已推出!"></blz-image></header><section class="blog"><p></p>
<p>勇闖充滿謎團與混亂的<em>《地心之戰™》</em>最新內容更新──海妖島。探索謎團重重的戶外區域、為你和你的分身角色收集新物品和獎勵、體驗全新的戰役章節──達拉然後記和小心有坑的序章不散暗影,以及更多內容!</p>
<aside class="video-container center-block">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" scrolling="no" src="https://www.youtube-nocookie.com/embed/fnwOpBhOjN8?cc_load_policy=1;" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<aside class="video-container center-block">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" scrolling="no" src="https://www.youtube-nocookie.com/embed/4fqbBo_JJEk?cc_load_policy=1;" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<hr class="image-divider">
<h3><span style="color:#DAA520;">可探索的全新區域</span></h3>
<aside class="video-container pull-right">
<div class="video"><iframe allowfullscreen="true" frameborder="0" height="315" scrolling="no" src="https://www.youtube-nocookie.com/embed/vbXcFW7g-o0?cc_load_policy=1;" width="560" referrerpolicy="no-referrer"></iframe></div>
</aside>
<p>隨著狂怒的暴風在海妖島上肆虐,啟程前往挑戰每週輪替敵人的探險之旅,同時解開圍繞著廢棄的庫爾提拉斯艾澤萊晶岩礦坑的費解新謎團。</p>
<p>尋找位於根基大廳的黎明,展開<a href="https://www.wowhead.com/ptr/quest=84719/the-expedition-awaits?brl" target="_blank"><em>正在等候的探險</em></a>任務線並踏上前往海妖島的旅程。 勇敢的冒險者,只有你才能揭曉曾在這裡居住和勞作的人的命運。與哥布林、土靈和阿拉希遠征隊一同前往海妖島的中心,了解更多關於「歌唱水晶」的事。</p>
<p>當英勇的玩家在與新舊敵人奮戰時,可獲得<strong>祝焰鐵</strong>這個全新貨幣,並可用來兌換坐騎、寵物、裝備和塑形。它還可以用來開啟島嶼上的其中一座(有三座)挖掘場,讓玩家可以面對一名強大的敵人,並藉此獲得獨特獎勵。</p>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/h4/H41O8AG012R61733879101438.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/h4/H41O8AG012R61733879101438.png" referrerpolicy="no-referrer"></a></div>
</aside>
<p>完成海妖島介紹故事的任務線──<a href="https://www.wowhead.com/ptr/quest=84724/the-radiant-vault?brl?brl" target="_blank">璀璨寶庫</a>之後,即可獲得強大的新戒指:<strong>賽斯的飾環</strong>。完成一系列教導你如何持續升級戒指的任務,以提升其物品等級並獲得全新能力,幫助你在海妖島上暢行無阻──繼續閱讀以了解更多細節。</p>
<p>在冒險途中,獲得能夠鑲嵌至<strong>賽斯的飾環</strong>的<strong>歌唱黃水晶</strong>。這些黃水晶的效果可以相互組合,獲得更強力的效果,玩家也可以依照需求來鑲嵌與拆裝。</p>
<h5><span style="color:#DAA520;">獲得一對電閃雷鳴的全新飛翼</span></h5>
<p>當你在島上收集物品時,就能幫忙將一隻全新的電能風暴烏鴉坐騎──『海妖之眼』斯拉伊爾從牠的束縛中解放出來,為你的冒險增添一點火花。</p>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/yb/YB4AWF7JIVUI1733876905985.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/yb/YB4AWF7JIVUI1733876905985.png" referrerpolicy="no-referrer"></a></div>
</aside>
<hr class="image-divider">
<h4><span style="color:#DAA520;">以陸、海、空三種方式移動</span></h4>
<p>雖然在完全升級賽斯的飾環後能夠飛行,但由於海怒暴風的肆虐,海妖島上的強風將導致其從一開始會是禁飛區域。</p>
<p>完成一系列升級飾環的任務之後,即可掌控沒那麼強烈的風,賦予你除了最猛烈的暴風之外,所有風都能駕馭的能力。</p>
<p>若要升級賽斯的飾環,每週將會解鎖一個任務,將其完成可獲得新能力,只要戴上戒指便能在島上為你提供幫助。就算你錯過了一兩週也不必擔心,你可以在接下來的幾週將錯過的任務連帶新任務一併完成。</p>
<blockquote>
<ul>
<li><strong>第 1 週</strong>:完成<a href="https://www.wowhead.com/ptr/quest=84724/the-radiant-vault?brl" target="_blank">璀璨寶庫</a>任務線以獲得賽斯的飾環,並學習如何鑲嵌和取出寶石。</li>
<li><strong>第 2 週</strong>:完成<a href="https://www.wowhead.com/ptr/quest=85653/dipping-a-toe?brl" target="_blank">小心摸索</a>以獲得<a href="https://www.wowhead.com/ptr/spell=470197/blessing-of-the-seadweller?brl" target="_blank">海居者的祝福</a>,其效果為在海妖島附近的海域時,獲得海底行走、水下尋寶、水下呼吸的能力,且大幅提高游泳速度。</li>
<li><strong>第 3 週</strong>:完成<a href="https://www.wowhead.com/ptr/quest=85654/juicing-up-and-storming-out?brl" target="_blank">風馳電掣</a>以獲得<a href="https://www.wowhead.com/ptr/spell=470167/superjuiced?brl" target="_blank">超級充能</a>,使你在海妖島的海怒暴風中,獲得啟動 TR-06 打擊者和 N.U.K.U.L.A.R. 目標標定器的能力。</li>
<li><strong>第 4 週</strong>:完成<a href="https://www.wowhead.com/ptr/quest=85655/unleashing-her-power?brl" target="_blank">釋放她的力量</a>以獲得<a href="https://www.wowhead.com/ptr/spell=470168/cyrces-zephyr?brl" target="_blank">賽斯的微風</a>,使你裝備賽斯的飾環且在海妖島上時,你的法術和技能有一定機率召喚賽斯的微風,在 3 秒內施放每個現有的歌唱黃水晶技能。</li>
<li><strong>第 5 週</strong>:完成<a href="https://www.wowhead.com/ptr/quest=85656/the-singing-bandit-catcher?brl" target="_blank">歌唱強盜捕捉者</a>以獲得<a href="https://www.wowhead.com/ptr/spell=470169/thieves-of-the-siren?brl" target="_blank">海妖竊賊</a>能力,使你可以揪出試圖在海妖島竊取財寶的隱身敵人。經常可以發現他們試著從島上最強大的生物那裡偷竊祝焰鐵。</li>
<li><strong>第 6 週</strong>:完成這一系列任務的最後一個任務──<a href="https://www.wowhead.com/ptr/quest=85657/cyrce-would-be-so-proud?brl" target="_blank">賽斯會很驕傲</a>,以獲得<a href="https://www.wowhead.com/ptr/spell=470170/wings-of-the-siren?brl" target="_blank">海妖之翼</a>能力,賦予你控制風的被動能力,使你可以在海妖島上飛行。</li>
</ul>
</blockquote>
<hr class="image-divider">
<h3><span style="color:#DAA520;">為熱愛冒險的玩家準備的新事件</span></h3>
<h5><span style="color:#DAA520;">新特殊任務:風暴正在醞釀</span></h5>
<p>海妖島經常被可怕的風暴襲擊。這場海怒暴風驚動了波濤大海深處的各種強大生物,導致牠們開始襲擊島嶼。</p>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/8S47Q8J9SHQN1733877629217.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/8S47Q8J9SHQN1733877629217.png" referrerpolicy="no-referrer"></a></div>
</aside>
<h5><span style="color:#DAA520;">新公共活動:挖掘行動</span></h5>
<p>由遠征隊在島上主導的三場挖掘行動,正等待著急不可耐的寶藏獵人。貢獻<strong>祝焰鐵</strong>以開啟沉溺巢穴、排水之地或震顫窪地。進入之後,完成事件即可獲得貴重的戰利品與獎勵!</p>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/SINNY5CVGH6L1733877629260.png"><img src="https://bnetcmsus-a.akamaihd.net/cms/content_entr ... |
http://localhost:1200/blizzard/news/zh-tw/starcraft2 - Success ✔️<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0">
<channel>
<title>《星海爭霸II》</title>
<link>https://news.blizzard.com/zh-tw/?filter=starcraft-2</link>
<atom:link href="http://localhost:1200/blizzard/news/zh-tw/starcraft2" rel="self" type="application/rss+xml"></atom:link>
<description>《星海爭霸II》 - Powered by RSSHub</description>
<generator>RSSHub</generator>
<webMaster>[email protected] (RSSHub)</webMaster>
<language>en</language>
<lastBuildDate>Sun, 22 Dec 2024 17:13:22 GMT</lastBuildDate>
<ttl>5</ttl>
<item>
<title>《星海爭霸 II》更新檔 5.0.14 說明</title>
<description><header class="ContentHeader"><div class="subheading">《星海爭霸II》</div><blz-header size="medium"><h1 slot="heading">《星海爭霸 II》更新檔 5.0.14 說明</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-11-25T19:38:05.491Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="《星海爭霸 II》更新檔 5.0.14 說明"></blz-image></header><section class="blog"><p>《星海爭霸》平衡社群小組在此向大家致意!<br>
我們很高興能在幾週的 PTR 測試後,釋出了最後一系列的平衡更新,包括幾項 PTR 的小型調整。我們很感謝整個玩家社群積極地舉辦競賽、進行遊戲,並為新的平衡更新提供意見。我們希望這次更新能夠改善遊戲環境,讓玩家和觀賽者能有更好的體驗。</p>
<hr>
<h2>神族與人類的前期對戰</h2>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>我們認為能量恢復技能終於在神族的配置中找到了定位,而且在多個情境下,都能有效地偵察與防禦。有了下方的幾項小型調整後,我們認為相較於上個版本,神族對上人類的前期對戰穩定性,整體改善了許多。</em></p>
</blockquote>
<h4>星核</h4>
<ul>
<li>護盾充能器滿能量的啟動距離從 10 提高至 12 格(與最近星核的最大距離)。</li>
<li>能量恢復的距離從 10 提高至 12 格(與最近星核的最大距離)。</li>
</ul>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>距離提高,能讓神族玩家在放置護盾充能器時不只能防守基地,同時能拓展空間,也不會提高護盾充能器的侵略能力。</em></p>
</blockquote>
<h2>其他變更</h2>
<h4>聖母艦</h4>
<ul>
<li>模型大小改回 5.0.11 版本的數值(提高)。</li>
</ul>
<h4>雷獸</h4>
<ul>
<li>模型大小改回 5.0.10 版本的數值(提高)。</li>
</ul>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>我們會聽取社群玩家對這些強力單位的建議。聖母艦將回到其初始的強度,而把大小提高到 5.0.11 版也很符合這次的調整。因為劫持不再是反制手段,這項調整也能稍微幫助神族對抗蟲族時,能更有效地對其他單位射擊。而雷獸的改動,縮小模型大小的最初構想是為了降低其卡在盟友單位後方的情況,而這個問題也在本次更新擋中的推進優先程度改動下一併修正。</em></p>
</blockquote>
<h4>刪除變動</h4>
<ul>
<li>移除雷神爆炸彈武器的改動。</li>
</ul>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>我們聽到了人類玩家和其他種族玩家的回饋,說明他們對這項改動不甚喜歡,因為這不會引發全新玩法,同時也嚴重地負面影響了原本的遊戲方式。我們依舊會為雷神進行改動,但這個單位會暫時改回 5.0.13 的版本。</em></p>
</blockquote>
<h2>遊戲後期疑慮</h2>
<h4>鬼魂削弱</h4>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>我們聽見多位專精人類玩家對鬼魂削弱有許多疑慮,平衡社群小組對這項改動的意見也不一致。但是,我們也相信這項改動是社群玩家想要的,因此我們會在 5.0.14 版中對鬼魂的補給值進行削弱,同時也會持續觀察這項改動對人類對蟲族和神族對戰的影響。</em></p>
</blockquote>
<h4>蟲族對神族</h4>
<blockquote>
<p><strong>平衡社群小組備註:</strong><em>繼聖母艦不再能被劫持,且神族部隊的遊戲後期強度在暴風艦改動後變得更強,我們對蟲族和神族遊戲後期的各方面感到疑慮。我們聽到許多對這類對戰的實驗性改動建議,但會需要頻繁測試,這也會造成更新延遲推出。因此,我們暫時不會推出任何實驗性的改動,同時也會細細觀察這類對戰的遊戲環境。</em></p>
</blockquote>
<hr>
<h2>完整更新改動日誌</h2>
<h3>神族</h3>
<h4>星核</h4>
<ul>
<li>護盾充能器滿能量的最大啟動距離從 10 提高至 12 格。</li>
<li>移除充能器超載。</li>
<li>新技能:<b>能量恢復</b>(50 點能量/60 秒冷卻時間)
<ul>
<li>為星核 12 格距離內的任何單位或建築恢復 100 點能量。</li>
</ul>
</li>
</ul>
<h4>護盾充能器</h4>
<ul>
<li>護盾值/生命值由 150/150 點提高為 200/200 點。</li>
</ul>
<h4>追獵者</h4>
<ul>
<li>傳送門的訓練時間從 30 秒縮短至 27 秒。</li>
</ul>
<h4>巨像</h4>
<ul>
<li>護盾值/生命值由 150/200 點變更為 100/250 點。</li>
</ul>
<h4>暴風艦</h4>
<ul>
<li>補給消耗從 5 降低至 4 單位。</li>
<li>對空攻擊距離從 14 降低為 13 格。</li>
</ul>
<h4>不朽者</h4>
<ul>
<li>費用從 275 點晶礦/100 點瓦斯降低至 250 點晶礦/100 點瓦斯。</li>
<li>武器冷卻時間從 1.04 秒提高至 1.14 秒。</li>
</ul>
<h4>裂光球</h4>
<ul>
<li>淨化光球的範圍從 1.375 提高至 1.5 格。</li>
<li>淨化光球的傷害從 145 點(對護盾為 200 點)降低至 100 點(對護盾為 200 點)。</li>
</ul>
<h4>聖母艦</h4>
<ul>
<li>費用從 300 點晶礦/300 點高能瓦斯提高為 400 點晶礦/400 點高能瓦斯。</li>
<li>補給消耗從 6 單位提高至 8 單位。</li>
<li>現在聖母艦不再能被劫持鎖定。</li>
<li>傷害從 6x6 點提高至 6x4x4 點(對一個單位為 36 點傷害,對四個單位則每個造成 24 點傷害)。</li>
<li>模型大小改回 5.0.11 版本的數值(提高)。</li>
</ul>
<h3>人類</h3>
<h4>颶風飛彈車</h4>
<ul>
<li>改回 5.0.11 版。</li>
</ul>
<h4>回收</h4>
<ul>
<li>現在受到傷害便會取消回收。</li>
<li>現在敵人可以看到回收計時器。</li>
</ul>
<h4>行星要塞</h4>
<ul>
<li>裝甲值由 3 降低為 2 點。</li>
</ul>
<h4>感應塔</h4>
<ul>
<li>費用從 125 點晶礦/100 點瓦斯降低至 100 點晶礦/50 點瓦斯。</li>
<li>雷達範圍從 27 格降低為 22 格。</li>
<li>現在可被回收。</li>
</ul>
<h4>星軌指揮總部</h4>
<ul>
<li>空投:額外補給會使目標補給站當前/最大生命值提高至 500 點。</li>
</ul>
<h4>幽靈特務</h4>
<ul>
<li>補給消耗從 2 單位提高至 3 單位。</li>
</ul>
<h3>蟲族</h3>
<h4>后蟲</h4>
<ul>
<li>費用從 150 點晶礦/0 點高能瓦斯提高為 175 點晶礦/0 點高能瓦斯。</li>
</ul>
<h4>孵化所</h4>
<ul>
<li>費用從 300 點晶礦/0 點瓦斯降低至 275 點晶礦/0 點瓦斯。</li>
</ul>
<h4>孢子爬行蟲</h4>
<ul>
<li>傷害從 15 點提高至 20 點。</li>
<li>生命值從 400 點降低至 300 點。</li>
</ul>
<h4>刺蛇</h4>
<ul>
<li>肌力增強的蟲苔速度加成由 1.03 點降低至 0.74 點。</li>
<li>全新研發:<b>奈米肌聚力</b>(研發全新刺擊技能)
<ul>
<li>費用:100 點晶礦/100 點瓦斯,64 秒需要蟲巢。</li>
<li>刺擊技能(先前稱為突擊)會使移動速度提高 100%,持續 0.71 秒。</li>
</ul>
</li>
</ul>
<h4>感染蟲</h4>
<ul>
<li>現在微生物護罩在單位離開護罩後會持續 3.6 秒。</li>
</ul>
<h4>雷獸</h4>
<ul>
<li>盟友推進優先度從 0 提高至 1 級(現在在移動時會將盟友單位推開)。</li>
<li>代謝合成的移動速度加成由 0.82 點降低至 0.57 點。</li>
<li>模型大小改回 5.0.10 版本的數值(提高)。</li>
</ul>
<h3>錯誤修正與遊戲體驗更新</h3>
<ul>
<li>現在星軌指揮總部的觀測儀掃描會使用隊伍顏色。</li>
<li>現在指揮中心、星核和孵化所會自動在晶礦場集合。</li>
<li>等待瓦斯精煉廠、瓦斯萃取巢或瓦斯處理廠的工人不再會被視為閒置單位。</li>
<li>太空工程車在建造時的隨機移動延遲從 3.57- 7.14 調整至 4.64- 6.07(相同平均值)。</li>
<li>為感染蟲、惡狼、戰狼增添指令欄的圖示,來顯示尚未升級的被動技能。</li>
<li>恢復先前攻城坦克和不朽者的追蹤改動,因其造成意料外的重新鎖定行為。</li>
<li>修正障目毒霧會使特定近戰單位的攻擊更容易被取消的問題。</li>
<li>修正障目毒霧會使行星防禦部隊在特定角度下,不會攻擊近戰範圍內之單位的問題。</li>
<li>修正在迷霧中對特定類型的石頭下達指令的問題。</li>
<li>修正變形蟲狂戰士的移動動畫速度問題。</li>
<li>調整刺蛇的移動動畫速度,使其與實際移動速度相符。</li>
<li>修正重力光束可在 0.04 秒內被傳送/運輸技能取消的問題。</li>
<li>修正當目標離開範圍/陣亡或者沒有其他單位在攻擊距離內時,遁地獸的攻擊可以被取消的問題。</li>
<li>修正颶風飛彈車的最大鎖定範圍問題。</li>
</ul>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24162754/ii-5-0-14</link>
<guid isPermaLink="false">24162754</guid>
<pubDate>Mon, 25 Nov 2024 19:38:05 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>關於尚未使用完的《魔獸世界》小時制遊戲時間之調整</title>
<description><header class="ContentHeader"><div class="subheading">《魔獸世界》</div><blz-header size="medium"><h1 slot="heading">關於尚未使用完的《魔獸世界》小時制遊戲時間之調整</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-07-15T10:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/or/ORP71TIVVWGV1655227204227.jpg" alt="關於尚未使用完的《魔獸世界》小時制遊戲時間之調整"></blz-image></header><section class="blog"><p>持續優化 Battle.net 付費系統以提供玩家良好的購買流程與服務體驗,對我們來說,至關重要。因應付費系統升級,若玩家 Battle.net 帳號內仍有 2020 年 8 月 10 日前購入且尚未使用完的《魔獸世界》小時制之遊戲時間,該時數將於&nbsp;2024 年 8 月 12 日當周轉換成 Battle.net 點數。針對本次調整,我們為玩家準備了一些常見問答集。若有更進一步的問題,請<a href="https://tw.battle.net/support/zh/help/product/wow/166/2177/solution">聯繫客服團隊</a>。</p>
<p><strong>問:</strong><strong>我該如何查看</strong><strong> Battle.net </strong><strong>帳號內是否仍有未使用的《魔獸世界》小時制之遊戲時間?</strong></p>
<p>答:請前往 https://account.battle.net/overview 並登入您的 Battle.net 帳號,在下方的「訂購方案 &amp; 遊戲時間」中,以「分鐘」為單位所顯示之剩餘遊戲時間,即為您尚未使用的《魔獸世界》小時制遊戲時間。</p>
<p><strong>問:未使用完的《魔獸世界》小時制之遊戲時間轉換成等值&nbsp;</strong><strong>Battle.net </strong><strong>點數的計算公式為何?</strong></p>
<p>答:我們將以 2020 年 8 月 10 日前所販售之 30 小時遊戲時間、售價為台幣 150 元為基準,按照您所剩餘遊戲時間之比例,轉換為等值的 Battle.net 點數。</p>
<p><strong>問:我何時可以收到等值的</strong><strong> Battle.net </strong><strong>點數?</strong></p>
<p>答:轉換作業預計將於&nbsp;2024 年 8 月底前陸續完成。</p>
<p style="text-align: center;">#####</p>
<p>Continuously optimizing the Battle.net payment system to provide players with a great purchasing process and service experience is crucial to us. Due to the system upgrade, if a Battle.net account still has unused World of Warcraft <strong>hourly game time</strong> purchased before August 10, 2020, this unused hourly game time will be converted into Battle.net Balances the week of August 12, 2024.</p>
<p></p>
<p>We are here to help and provide answers on this change. You can also <a href="https://us.battle.net/support/en/help/product/wow/166/2177/solution">contact customer support</a> if you have further questions.</p>
<p></p>
<p><strong>Q: How do I check if there is unused World of Warcraft hourly game time in my Battle.net account?</strong></p>
<p>A: Please visit <a href="https://account.battle.net/overview">https://account.battle.net/overview</a> and log in to your Battle.net account.</p>
<p>If you find game time displayed in “minutes” under the “Subscriptions &amp; Game Time” section, that represents your unused hourly game time.</p>
<p></p>
<p><strong>Q: What is the conversion rate for unused World of Warcraft hourly game time into equivalent Battle.net Balances?</strong></p>
<p>A: We will use the 30-hour game time sold before August 10, 2020, priced at TWD 150, as the basis. Your remaining unused hourly game time will be converted into an equivalent value of Battle.net Balance proportionally.</p>
<p></p>
<p><strong>Q: When can I receive the equivalent Battle.net Balances in my account?</strong></p>
<p>A: The conversion is expected to be completed gradually by the end of August 2024.</p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24104600/%E9%97%9C%E6%96%BC%E5%B0%9A%E6%9C%AA%E4%BD%BF%E7%94%A8%E5%AE%8C%E7%9A%84%E3%80%8A%E9%AD%94%E7%8D%B8%E4%B8%96%E7%95%8C%E3%80%8B%E5%B0%8F%E6%99%82%E5%88%B6%E9%81%8A%E6%88%B2%E6%99%82%E9%96%93%E4%B9%8B%E8%AA%BF%E6%95%B4</link>
<guid isPermaLink="false">24104600</guid>
<pubDate>Mon, 15 Jul 2024 10:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>《星海爭霸 II》5.0.13 更新檔說明</title>
<description><header class="ContentHeader"><div class="subheading">《星海爭霸II》</div><blz-header size="medium"><h1 slot="heading">《星海爭霸 II》5.0.13 更新檔說明</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2024-03-26T18:05:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="《星海爭霸 II》5.0.13 更新檔說明"></blz-image></header><section class="blog"><p>我們這次推出的 5.0.13 更新檔中包含各式各樣的地圖庫與平衡性更新。感謝 ESL、平衡社群小組和地圖編輯社群全體夥伴的貢獻,我們才能順利推出 5.0.13 版。</p>
<hr>
<h2>地圖庫更新</h2>
<h3>1v1</h3>
<ul>
<li>黃金光環 LE</li>
<li>戴爾塔基地 LE</li>
<li>海洋之源 LE</li>
<li>後生青年 LE</li>
<li>安菲翁 LE</li>
<li>緋紅庭院 LE</li>
<li>王朝 LE</li>
<li>昴宿六 LE</li>
<li>幽魂之河 LE</li>
</ul>
<h3>2v2</h3>
<ul>
<li>卡塔拉斯克 CE</li>
<li>分歧地帶 CE</li>
<li>夜景 CE</li>
<li>綠寶石之城 CE</li>
<li>重型火砲 LE</li>
<li>綠溢設施</li>
<li>取回控制 LE</li>
<li>洛斯卡利安 LE</li>
<li>灰石峽谷</li>
</ul>
<h3>3v3</h3>
<ul>
<li>閃擊回防 CE</li>
<li>黑色基地 2E</li>
<li>沙塵暴 CE</li>
<li>山嶺隘口 CE</li>
<li>哨兵 CE</li>
<li>叢林深處 LE</li>
<li>秘密議會壁壘</li>
<li>迷霧沼澤</li>
<li>地底洞穴</li>
</ul>
<h3>4v4</h3>
<ul>
<li>阿萊尼飛地 CE</li>
<li>謎團 CE</li>
<li>分餾廠</li>
<li>咬文嚼字 CE</li>
<li>多工處理 CE</li>
<li>協同合作 LE</li>
<li>遺忘禁地</li>
<li>船艦遺骸 LE</li>
<li>圖奧內拉 LE</li>
</ul>
<hr>
<h2>對戰</h2>
<h4>5.0.12 版平衡性小組</h4>
<p>更新檔 5.0.12 不僅是社群平衡小組的重要工作,也是一次寶貴的學習機會。我們非常感謝各位在先前更新檔推出期間所給予的回饋,也為我們缺乏與社群溝通而深感抱歉。</p>
<p>儘管我們認為之前的部分更新檔目標已經成功實現,但其他如神族與人類的對戰相關等目標仍有待完成。</p>
<p>某些改動最初得到的社群回饋不一,還導致意外後果,尤其是針對颶風飛彈車的問題,因此我們需要重新審視這些變更。</p>
<p>在接下來的更新檔中,我們會採取更謹慎的做法,專注於少數關鍵目標,改善目前的遊戲生態。</p>
<p>參與平衡小組的軟體工程師認為,人族對蟲族以及神族對蟲族的情況不需要任何重大的平衡性變動。</p>
<h4>平衡性小組 5.0.13 版目標</h4>
<ul>
<li>精細改善神族與人類對戰情況。
<ul>
<li>主要會改動人類單位。</li>
</ul>
</li>
<li>解決颶風飛彈車一波流和寡婦詭雷空投等最具壓制性的開局對玩家造成的困擾。</li>
<li>採納地圖編輯社群提議的各項遊戲體驗更新以及小規模改動,給予競技地圖設計更大的自由度。</li>
</ul>
<hr>
<h2>平衡性更新</h2>
<h3>一般</h3>
<ul>
<li>工兵攻擊距離從 0.1 格提高至 0.2 格。</li>
<li>工兵本體範圍(與地形/建築碰撞)從 0.375 格降低至 0.3125 格。
<ul>
<li>調整高能瓦斯湧源的軌跡規模(維持以往工兵與湧源的互動情形)。</li>
</ul>
</li>
</ul>
<!-- ASSET IMAGE 1 -->
<div style="display: flex; width: 100%; justify-content: center;">
<figure><a href="https://bnetcmsus-a.akamaihd.net/cms/page_media/LBR1I47MJTSJ1709832558651.gif" target="_blank"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/LBR1I47MJTSJ1709832558651.gif" referrerpolicy="no-referrer"></a>
<figcaption style="width: 95%; text-align: center;">
<p style="text-align: left;"><i>讓地圖編輯器能夠創造「僅容工兵通過的路徑」。</i></p>
</figcaption>
</figure>
</div>
<ul>
<li>如今位於蟲苔外的「蟲族岩石」會損失生命值。</li>
</ul>
<!-- ASSET IMAGE 2 -->
<div style="display: flex; width: 100%; justify-content: center;">
<figure><a href="https://bnetcmsus-a.akamaihd.net/cms/page_media/OLOLHXYDJRCT1709832558696.gif" target="_blank"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/OLOLHXYDJRCT1709832558696.gif" referrerpolicy="no-referrer"></a>
<figcaption style="width: 95%; text-align: center;">
<p style="text-align: left;"><i>讓地圖編輯器可以創造出會隨著時間損失生命值的岩石,<br>
能夠在地圖上隨著時間自然地開闢出路徑。</i></p>
</figcaption>
</figure>
</div>
<ul>
<li>如今可透過可摧毀的岩塔破壞礦場。</li>
</ul>
<!-- ASSET IMAGE 3 -->
<p style="text-align: center;"><a class="lightbox" href="" style="text-align: -webkit-center;" target="_blank"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/Q8BMSLED97Y31709832558957.gif" referrerpolicy="no-referrer"></a></p>
<h3>人類</h3>
<p><b>解放者</b></p>
<ul>
<li>強化彈道距離加成由 3 格降低至 2 格。</li>
</ul>
<p><b>寡婦詭雷</b></p>
<ul>
<li>需要升級鑽地爪而非建造兵工廠,才能獲得在重新裝填下使用隱形術的能力。</li>
<li>擴散傷害範圍從 1.75 格降低至 1.5 格。</li>
<li>如今潛進敵方單位攻擊範圍時,會向敵人發送攻擊警報。
<ul>
<li>但若是敵方進入已遁地的寡婦詭雷攻擊範圍內,則不會發送警報。</li>
</ul>
</li>
<li>瞄準線與目標單位變得更顯眼。</li>
<li>縮減波及範圍以降低射擊的最大影響(由於單位聚集方式,射擊對礦區的影響較大)。</li>
<li>減少在遊戲中期於神族基地空投以兵工廠掩護的寡婦詭雷,導致遊戲直接分出勝負的情形。</li>
<li>如今加強視覺效果並加入警報功能,提供反擊的機會。</li>
</ul>
<!-- ASSET IMAGE 4 -->
<p style="text-align: center;"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/page_media/6OVUV6L1VZUB1709832560334.gif" style="text-align: -webkit-center;" target="_blank"><img alt="" src="https://bnetcmsus-a.akamaihd.net/cms/page_media/6OVUV6L1VZUB1709832560334.gif" referrerpolicy="no-referrer"></a></p>
<p><b>兵工廠</b></p>
<ul>
<li>費用從 150 點晶礦 / 100 點瓦斯降低至 150 點晶礦 / 50 點瓦斯。</li>
</ul>
<p><b>電機工程所</b></p>
<ul>
<li>步兵武器 / 裝甲升級費用 100/175/250 降低至 100/150/200。</li>
</ul>
<p><b>颶風飛彈車</b></p>
<ul>
<li>武器冷卻時間從 0.48 秒提高至 0.58 秒。</li>
<li>如今鎖定目標的冷卻時間從 0 秒提高至 2.86 秒。</li>
<li>如今武器增添砲台追蹤功能,開火延遲從 0.119 降低至 0.036。</li>
<li>生命值從 110 點提高至 130 點。</li>
</ul>
<p><b>渡鴉</b></p>
<ul>
<li>干擾矩陣不再能夠瞄準已被干擾矩陣瞄準或影響的單位。</li>
</ul>
<h3>蟲族</h3>
<p><b>孵化所 / 蟲巢 / 蟲穴</b></p>
<ul>
<li>「蟲苔擴散」的範圍由 12 格提高至 13 格。</li>
</ul>
<p><b>感染蟲</b></p>
<ul>
<li>「真菌增生」的範圍從 9 格提高至 10 格。</li>
<li>遁地時的視野範圍從 10 格降低至 8 格。</li>
<li>鑽出時間從 0.357 - 0.714 秒延長至 0.625 - 0.714 秒。
<ul>
<li>隨機延遲影響鑽出時間。</li>
</ul>
</li>
<li>擴大已遁地感染蟲移動時的視覺效果規模。</li>
</ul>
<p><b>王蟲</b></p>
<ul>
<li>運輸王蟲的變形時間從 12.14 秒延長至 15 秒。</li>
<li>運輸王蟲的移動速度由 1.10 提高為 1.28(使用蟲殼導流時從 2.83 提高到 3.00)。</li>
</ul>
<h3>神族</h3>
<p><b>觀察者</b></p>
<ul>
<li>生產時間從 21.4 秒縮短到 17.9 秒。</li>
<li>生命值 / 護盾值由 40 / 20 點提高為 40 / 30 點。</li>
<li>單位尺寸提高 10% / 監視模式的動畫速度提高 75%。</li>
</ul>
<p><b>哨衛</b></p>
<ul>
<li>傷害從 6 點提升至 6 點(對護盾時 +4)。</li>
<li>刪除輕甲屬性類別。</li>
</ul>
<p><b>水晶塔</b></p>
<ul>
<li>視野範圍從 9 格提高至 10 格。</li>
</ul>
<hr>
<h2>錯誤修正與遊戲體驗更新</h2>
<ul>
<li>如今非攻城模式的攻城坦克炮台會追蹤先前攻擊的單位。</li>
<li>修正攻城坦克偶爾不會顯示攻擊動畫的問題。</li>
<li>修正死神 KD8 炸藥動畫的問題。</li>
<li>修正鬼魂狙擊提示說明未能對幽能顯示額外傷害的問題</li>
<li>修正毒爆蟲會對坡道造成額外傷害的問題。</li>
<li>如今所有指定的王蟲類型(空降/預設)皆可啟動在王蟲身上產生蟲苔的能力。</li>
<li>遁地獸子群組的優先順位提高(如今比劫毀蟲要高)。</li>
<li>修正不朽者被單位包圍或部分受力場籠罩時不會開火的問題。</li>
<li>如今不朽者炮台會追蹤先前攻擊的單位。</li>
<li>修正聖母艦匿蹤力場增益效果的提示說明問題。</li>
<li>修正數個和召喚相關的問題。
<ul>
<li>不再包括已召喚的單位。</li>
<li>如今所有召喚技能皆會取消教士的幽能轉移和裂光球的淨化光球。</li>
</ul>
</li>
<li>暴風艦的地質減穩器升級現在也適用於以飛行建築為目標的攻擊。</li>
<li>修正守衛者護盾無法施予與哨衛位於不同懸崖層數單位的問題。</li>
<li>修正特定高能瓦斯湧源枯竭時,視覺影像沒有隨之更新的問題。</li>
<li>修正小地圖上岩石外觀的問題。</li>
<li>修正多個治療聖殿相關的問題。</li>
<li>修正颶風飛彈車的鎖定目標會對隱藏單位生效的問題(鎖定永遠無法終止的問題)。</li>
<li>修正藉由護盾充能器充能的模型在霧中可見的問題。</li>
<li>修正啟用自動施放時,無法停止護盾充能器為建築充能的問題。</li>
<li>修正裂光球以非傳輸稜鏡的運輸裝置空投時受到不同影響的問題。</li>
<li>修正加速區域與抑制區域會影響地面建築的問題。</li>
</ul>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/24078322/ii5-0-13</link>
<guid isPermaLink="false">24078322</guid>
<pubDate>Tue, 26 Mar 2024 18:05:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>更新說明</category>
</item>
<item>
<title>更新檔 5.0.11 的第二次快速修正現已上線。趕快來查看所有細節吧!</title>
<description><header class="ContentHeader"><div class="subheading">StarCraft II</div><blz-header size="medium"><h1 slot="heading">StarCraft II 5.0.11 Hotfix 2 Patch Notes</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="en-us" timestamp="2023-08-22T18:32:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="StarCraft II 5.0.11 Hotfix 2 Patch Notes"></blz-image></header><section class="blog"><h2>BUG FIXES</h2>
<h3>GENERAL</h3>
<ul>
<li>Fixed killing enemy Creep Tumors or Stasis Wards resetting the stalemate timer.</li>
<li>Fixed an issue with right clicking some destructible rocks and collapsible towers triggering an attack command.</li>
<li>Fixed an issue with flying units and Colossus not always revealing what is on very high cliff levels.</li>
<li>Fixed an issue with landed Terran buildings knocking back Lurkers and Archons moving close to them.</li>
<li>Fixed an issue with some Structures having a kill counter with no means to kill.</li>
<li>Reduced the animation speed of Inhibitor and Acceleration Zones to improve readability.</li>
<li>Fixed help menu's glossary not listing certain abilities and upgrades.</li>
<li>Fixed issues with doodads and neutral structures having a blob shadow on low graphic settings which is hidden behind the model.</li>
<li>Fixed an issue with destructible ice having a barely visible selection radius.</li>
<li>Fixed an issue with destructible ice having a larger model than its collision size.</li>
<li>Fixed collapsible towers not generating outlines for units behind them.</li>
<li>Fixed destructible rocks not being consistent with selection radius, armor name and description.</li>
<li>Fixed minor issues with critters:
<ul>
<li>Fixed Thorned Lizzard having the wrong death model on low graphic settings.</li>
<li>Fixed Dirgle Beetle showing an armor icon.</li>
<li>Fixed Cleaning Bot attempting to play non-existing sounds.</li>
</ul>
</li>
<li>Fixed miscellaneous data entries relevant for mapmakers:
<ul>
<li>Fixed an issue where Shakuras Statues Small doodad has a too high variation count.</li>
<li>Fixed Unbuildable Plates not generating an image in fog.</li>
<li>Fixed Dynamic Pathing Blocker 1x1/2x2 not generating an image in fog and requiring to be scouted.</li>
<li>Fixed Destructible Ramp Diagonal Huge having wrong model and wireframe.</li>
<li>Added map icons to destructible Garage doodads.</li>
</ul>
</li>
<li>Fixed an issue where Oliveira's portrait was misspelled.</li>
</ul>
<hr>
<h3>TERRAN</h3>
<p><b>General</b></p>
<ul>
<li>Fixed an issue with Structure's Landing placeholder model moving when the landing site is blocked.</li>
<li>Fixed an issue with Ghost Nova skin and Liberators not displaying an outline when behind tall structures.</li>
<li>Fixed SCVs and MULEs being able to repair hallucinations.</li>
</ul>
<p><b>Orbital Command</b></p>
<ul>
<li>Fixed an issue with Orbital Command's placeholder model looking like the Command Center on low graphic settings.</li>
<li>Fixed an issue where Orbital Command had no ghost-landing actor.</li>
</ul>
<p><b>Raven</b></p>
<ul>
<li>Fixed Interference Matrix not forcing Interceptors to return to the Carrier</li>
<li>Fixed an issue where the impact model of Interference Matrix was not displayed.</li>
</ul>
<p><b>Reaper</b></p>
<ul>
<li>Fixed KD8 Charge being listed in the Observer's Structures Leaderboard.</li>
</ul>
<p><b>Thor</b></p>
<ul>
<li>Fixed an issue with one mode transition showing a Cancel button.</li>
</ul>
<hr>
<h3>PROTOSS</h3>
<p><b>General</b></p>
<ul>
<li>Fixed an issue with Recall and Blink revealing to the enemy where a unit in combat teleported to.</li>
<li>Fixed Pylons and Stargates showing a blob shadow during Warp In on low graphic settings.</li>
</ul>
<p><b>Colossus</b></p>
<ul>
<li>Fixed an issue where Extended Thermal Lance raised the weapon range to 10 instead of 9.</li>
<li>Fixed an issue with Colossus not triggering shield impact animations when attacking a targeted, friendly unit.</li>
</ul>
<p><b>Oracle</b></p>
<ul>
<li>Added cooldown display to the weapon icon.</li>
<li>Added weapon range indicator when hovering over the command card button.</li>
</ul>
<p><b>Shield Battery</b></p>
<ul>
<li>Fixed selection circle clipping through the ground during the Warp In animation.</li>
<li>Fixed an issue which caused the creation of a duplicated model during Warp In.</li>
<li>Fixed an issue with skins displaying the wrong model.</li>
<li>Removed the blob shadow which was displayed on low graphic settings.</li>
<li>Fixed an issue with the beam not being created when switching targets.</li>
<li>Fixed an issue with sounds being played twice.</li>
<li>Fixed an issue where the Shield battery cancel button was not visible.</li>
<li>Fixed an issue where the Shield battery stop ability was not visible.</li>
</ul>
<p><b>Stalker</b></p>
<ul>
<li>Fixed an issue with Blink animation model being visible to the enemy when it is located just outside vision range.</li>
</ul>
<hr>
<h3>ZERG</h3>
<p><b>Baneling</b></p>
<ul>
<li>Fixed an issue where Banelings did not deal damage to its target when it is located on another cliff level.</li>
<li>Fixed an issue where Banelings did not trigger shield impact models on a friendly target.</li>
<li>Fixed an issue with Baneling not always playing the correct death sound when attacking.</li>
</ul>
<p><b>Lurker</b></p>
<ul>
<li>Fixed unburrowed Lurker's weapon not being displayed as disabled.</li>
</ul>
<p><b>Spine and Spore Crawlers</b></p>
<ul>
<li>Fixed an issue with Spine Crawler attack sounds being heard from several screens away.</li>
<li>Fixed an animation issue when Spine and Spore Crawlers were aborting their Root.</li>
<li>Fixed Spine and Spore Crawlers showing an outdated icon in the UI while rooting.</li>
</ul>
<p><b>Swarm Host</b></p>
<ul>
<li>Fixed an issue preventing Swarm Host's Burrow/Unburrow hotkey from being changeable.</li>
</ul>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/23987086/5-0-11</link>
<guid isPermaLink="false">23987086</guid>
<pubDate>Tue, 22 Aug 2023 18:32:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>更新說明</category>
</item>
<item>
<title>Battle.net 將開放支援港幣(HKD) | Hong Kong Dollar (HKD) currency coming to Battle.net</title>
<description><header class="ContentHeader"><div class="subheading">Battle.net</div><blz-header size="medium"><h1 slot="heading">Battle.net 將開放支援港幣(HKD) | Hong Kong Dollar (HKD) currency coming to Battle.net</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2023-02-24T10:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/or/ORP71TIVVWGV1655227204227.jpg" alt="Battle.net 將開放支援港幣(HKD) | Hong Kong Dollar (HKD) currency coming to Battle.net"></blz-image></header><section class="blog"><p>為了提供粉絲更多元的付款選項來購買喜愛的遊戲與服務,我們會定期評估 Battle.net® 平台上支援付款的幣別。近日在經過評估之後,我們計畫將於Battle.net 平台上新增港幣(HKD)幣別。</p>
<p>此次調整預計將在 2023 年 3 月 28 日正式上線。本次更新中,符合轉換港幣資格的玩家目前所持有之 Battle.net 點數將會根據最近期的即期匯率進行換算。另外,受本次改動所影響之玩家可能會看到價格上的調整。針對本次調整,我們為玩家準備了一些常見問答集。若有任何更進一步的問題,請<a href="https://tw.battle.net/support/zh/help/product/services/316/322/solution" target="_blank">聯繫客服團隊</a>。</p>
<p><strong>問:哪些玩家會在</strong><strong> Battle.net </strong><strong>上看到幣別的調整?</strong></p>
<p>答:Battle.net 帳號的地區為香港或澳門的玩家將會看到此一調整。</p>
<p><strong>問:在 3 月 28 日之後,我還能在 Battle.net 上以其他幣種來進行交易嗎?</strong></p>
<p>答:Battle.net 帳號的地區為香港或澳門的玩家未來將只能使用港幣進行交易。</p>
<p><strong>問:</strong><strong>Battle.net </strong><strong>點數餘額從台幣轉為港幣的匯率是多少?</strong></p>
<p>答:匯率為臺灣銀行於 3 月 27 日公布的港幣收盤<a href="https://rate.bot.com.tw/xrt?Lang=zh-TW" target="_blank">即期匯率</a>。</p>
<p><strong>問:這項調整對當前</strong><strong> Battle.net </strong><strong>商品的售價會有什麼影響?</strong></p>
<p>答:調整上線後,Battle.net 帳號的地區為香港或澳門的玩家將以港幣的價格購買商品。</p>
<p><strong>問:若我不想轉換幣別,我可以要求退還當前剩餘的</strong><strong> Battle.net </strong><strong>點數嗎?</strong></p>
<p>答:可以,玩家可以在 3 月 26 日之前向客服支援提出要求。若玩家在指定日期前沒有提出請求,則視同同意此調整。</p>
<p><strong>問:誰符合退款的資格?</strong></p>
<p>答:Battle.net 帳號的地區為香港或澳門,且當地銀行帳號與 Battle.net 帳號使用者名稱相符的玩家有資格要求退款。退款會以原始銷售使用之幣種退還。玩家可以<a href="https://tw.battle.net/support/zh/help/product/services/334/2098/solution" target="_blank">聯絡客服團隊尋求支援</a>。</p>
<p><strong>問:我何時會收到退款?</strong></p>
<p>答:自收到玩家申請的第一個工作日起,一般會於 30 個工作日內完成退款流程。</p>
<p><strong>問:我可以修改我</strong><strong> Battle.net </strong><strong>帳號中的地區嗎?</strong></p>
<p>答:更多相關細節請參考<a href="https://tw.battle.net/support/zh/article/7656" target="_blank">這篇支援文章</a>。</p>
<p></p>
<p>我們線上見!</p>
<p></p>
<p align="center">######</p>
<p></p>
<p>To provide our fans with various payment options to purchase their beloved games and services, Battle.net® regularly reviews the currencies we support on the platform. Following the most recent assessment, we are planning to add the Hong Kong Dollar (HKD) currency to the platform.</p>
<p>We anticipate these changes will go live March 28, 2023. As part of this update, Battle.net balance currently held by players eligible for the HKD currency will be converted at the latest spot exchange rate. In addition, players in regions affected by this change of currency may see some prices being adjusted. We are here to help and provide answers on this change. You can also <a href="https://us.battle.net/support/en/help/product/services/334/2098/solution" target="_blank" title="https://support.blizzard.com/">contact customer support</a> if you have further questions or concerns.</p>
<p><strong>Q: Who will see the currency change on Battle.net?</strong></p>
<p>A: Players whose Battle.net account’s Region is Hong Kong or Macau.</p>
<p><strong>Q: Can I still choose other currencies to make purchase on Battle.net after March 28?</strong></p>
<p>A: Players whose Battle.net account’s Region is Hong Kong or Macau can only use Hong Kong Dollar.</p>
<p><strong>Q: What is the exchange rate to convert my current Battle.net balance from TWD to HKD?</strong></p>
<p>A: The exchange rate will be the HKD closing spot rate on March 27 as published by the Bank of Taiwan (<a href="https://rate.bot.com.tw/xrt?Lang=en-US" target="_blank">LINK</a>)</p>
<p><strong>Q: What impact will this change have on current Battle.net pricing?</strong></p>
<p>A: Once the conversion takes place, all players with account Region as Hong Kong or Macau will be subject to HKD pricing</p>
<p><strong>Q: If I do not wish to change the currency, can I request to refund my currently held Battle.net balance?</strong></p>
<p>A: Yes, players can submit their request to customer support before March 26. Players who have not submitted the request by such date will be deemed to have agreed to the change.</p>
<p><strong>Q: Who are eligible to request the refund?</strong></p>
<p>A: Players whose Battle.net accounts’ Region are Hong Kong or Macau, and have local bank accounts that match their Battle.net account usernames. The refund will be supplied in the original sales transaction currency. Players can <a href="https://us.battle.net/support/en/help/product/services/334/2098/solution" target="_blank">contact customer support</a> for assistance.</p>
<p><strong>Q: When can I expect to receive my refund?</strong></p>
<p>A: It normally takes 30 business days to complete the refund after the first working day of receiving player’s application.</p>
<p><strong>Q: Can I change my Battle.net account Region?</strong></p>
<p>A: Please refer to <a href="https://us.battle.net/support/en/article/7656" target="_blank">this support article</a> for more information.</p>
<p>We'll see you online!</p>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/23913675/battle-net-hkd-hong-kong-dollar-hkd-currency-coming-to-battle-net</link>
<guid isPermaLink="false">23913675</guid>
<pubDate>Fri, 24 Feb 2023 10:00:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>《星海爭霸 II》快速修正更新檔 5.0.11 說明</title>
<description><header class="ContentHeader"><div class="subheading">《星海爭霸II》</div><blz-header size="medium"><h1 slot="heading">《星海爭霸 II》快速修正更新檔 5.0.11 說明</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2023-01-30T19:15:26.779Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="《星海爭霸 II》快速修正更新檔 5.0.11 說明"></blz-image></header><section class="blog"><h2>錯誤修正</h2>
<ul>
<li>修正了跟隨敵方單位的單位只會在 2 格內的距離攻擊它們(例如:幽影後的教士),而非 6 格內距離的問題。</li>
<li>修正了碉堡中,死神在最大距離不會造成傷害的問題。</li>
<li>修正了裝載巨像使其遠離目標時,可能無法造成傷害的問題。</li>
<li>修正了巨像對自己的單位無法造成傷害的問題。</li>
<li>修正了蟲穴有 11 格的視野,而非 12 格的問題。</li>
<li>修正了颶風飛彈車的磁場加速器升級會對重甲單位提高 20 點傷害,而非對所有單位提高 10 點傷害的問題。</li>
<li>修正了蟲穴的攻擊目標優先度為 12,而非 11 的問題。</li>
</ul>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/23897177/ii-5-0-11</link>
<guid isPermaLink="false">23897177</guid>
<pubDate>Mon, 30 Jan 2023 19:15:26 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>《星海爭霸 II》更新檔 5.0.11 說明</title>
<description><header class="ContentHeader"><div class="subheading">《星海爭霸II》</div><blz-header size="medium"><h1 slot="heading">《星海爭霸 II》更新檔 5.0.11 說明</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2023-01-23T18:52:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="《星海爭霸 II》更新檔 5.0.11 說明"></blz-image></header><section class="blog"><p>為了亞頓的榮耀</p>
<p>更新檔 5.0.11 來啦,其中有一系列的平衡更新、遊戲操作體驗改善與錯誤修正。這些改動都是由《星海爭霸 II》玩家社群、職業玩家、內容創作者、賽事團體與組織共同努力的結果。我們想在此感謝這些人所付出的心力才會有此次的更新。<br>
–《星海爭霸 II》團隊</p>
<hr>
<h2>對戰</h2>
<h4>工作單位</h4>
<ul>
<li>現在不必等到減速完成後才能開始攻擊。</li>
</ul>
<blockquote><strong>開發者備註:</strong>由於工作單位的採礦行為讓他們減速較為緩慢,使得他們在玩家下達指令攻擊附近單位時反應性變得十分不佳。</blockquote>
<hr>
<h2>蟲族</h2>
<h4>蟲苔瘤</h4>
<ul>
<li>冷卻時間從 10.71 秒提高至 13.57 秒。</li>
<li>視野從 11 格降低為 10 格。</li>
</ul>
<blockquote><strong>開發者備註:</strong>因為現在視線距離與蟲苔瘤造成的蟲苔擴散相符,所以對蟲族視野可及之處做了一些調整。同時也稍微降低了蟲族玩家在遊戲前期蟲苔擴散的數量,特別是在一個小區域內有多個蟲苔瘤,或是沒有單位(像是惡狼)之配置的情況下來抑制蟲苔的發展。</blockquote>
<h4>孵化所、蟲巢、蟲穴</h4>
<ul>
<li>蟲苔擴散的間隔從 0.3 降為 0.25(建築擴散蟲苔的速度提高 20%。但這不會影響蟲苔瘤擴散蟲苔的速度)。</li>
<li>視野從 10、11 、12 格統一提高為 12 格。</li>
</ul>
<blockquote><strong>開發者備註:</strong>正如同對蟲苔瘤視野的改動,我們也提高了視野範圍來與蟲苔擴散的範圍相符。而蟲苔擴散速度提高是為了讓玩家能更一致地封住路徑,同時也能幫助玩家在遊戲前期做好防禦部署。</blockquote>
<h4>飛蟒</h4>
<ul>
<li>在施放劫持後,飛蟒在 0.57 秒內便無法移動或使用技能。</li>
</ul>
<blockquote><strong>開發者備註:</strong>這樣的調整能夠防止飛蟒同一時間劫持 2 個單位,也讓飛蟒在成功劫持後更容易遭到擊殺。</blockquote>
<h4>雷獸</h4>
<ul>
<li>單位尺寸縮小 12.5%。</li>
<li>目標在雷獸攻擊取消之前可移動的距離從 1 格提高至 1.25 格(開始攻擊的距離沒有改變)。</li>
</ul>
<blockquote><strong>開發者備註:</strong>因為雷獸龐大的體積,以及比其他蟲族近戰單位更為緩慢的移動速度,使得它們經常會被蟲族的單位卡住。這樣的調整能夠幫助它們更容易進到戰鬥之中。</blockquote>
<h4>刺蛇</h4>
<ul>
<li>「肌力增強」在蟲苔外的移動速度加成從 0.79 提高為 0.98。</li>
<li>開火延遲從 0.15 降低至 0.1<i>(開火延遲是指一個單位完成攻擊所需的時間。降低這個延遲能讓玩家在攻擊之間的空檔進行移動)</i>。</li>
</ul>
<blockquote><strong>開發者備註:</strong>刺蛇高度的開火延遲與快速攻擊組合讓搭配的效果大打折扣。因為在地圖上從戰鬥中撤退時,讓刺蛇容易成為敵人的目標,所以我們便提高了蟲苔的速度,讓部隊能更容易撤退並重新部署。</blockquote>
<h4>寄生王蟲</h4>
<ul>
<li>移動速度從 1.97 提高至 2.24。</li>
<li>孵化寄生蟲的持續時間從 5.71 縮短至 3.57。</li>
</ul>
<blockquote><strong>開發者備註:</strong>寄生王蟲緩慢的移動速度迫使玩家只能處於被動直到地圖被挖盡為止,讓遊戲的步調變得十分緩慢。因為寄生蟲很難被清除,寄生蟲的持續時間也遭縮短來削弱它們的戰鬥能力。同時也防止蟲族在比寄生王蟲攻擊距離還遠的位置持續派出一波又一波的寄生蟲。</blockquote>
<h4>劫毀蟲</h4>
<ul>
<li>建造時間從 8.57 秒提高至 12.14 秒,並移除了最高可長達 0.36 秒的隨機延遲。</li>
</ul>
<blockquote><strong>開發者備註:</strong>這樣迫使了蟲族必須及早準備來抵禦攻擊,同時也降低了在戰鬥中將蟑螂變異為劫毀蟲來治療它們的強度。這樣玩家在 ZvT 與 ZvZ 中能更容易抵禦以蟑螂為基礎的全力攻擊。</blockquote>
<h2>神族</h2>
<h4>護盾充能器</h4>
<ul>
<li>充能器超載的護盾充能速率從 100% 降低至 50%。<i>(護盾充能總計從 1440 降低至 1080)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>在之前,除非護盾充能器能夠被摧毀,充能器超載在失效前無論有多大的部隊落差,使得玩家很難展開戰鬥。如果玩家的部隊大幅領先的話,這樣的調整應該能讓攻擊者有機會可以交戰。</blockquote>
<h4>觀察者</h4>
<ul>
<li>移動速度由 2.63 提高為 2.82。</li>
<li>重力加速器的移動速度加成從 1.31 提高至 1.41,並維持 50% 的速度提升。</li>
<li>單位尺寸提高 10%。<i>(僅提高視覺大小,使依調整不會對距離或是也造成影響)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>這樣的調整是為了獎勵玩家使用觀察者來偵察或是遏止蟲苔擴張,也讓觀察者能更容易跟上神族部隊。尺寸提高則是為了幫助對手在主動尋找時更容易到觀察者,因為在假定對手沒有注意到你行動的情況下做出決定,可能會帶來很嚴重的後果。</blockquote>
<h4>執政官</h4>
<ul>
<li>與建築碰撞的範圍從 0.75 降低至 0.56<i>(讓執政官能夠穿過建築之間為一格的間隙了。此一調整不會對與其他單位的碰撞造成影響)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>這樣執政官在神族基地中更容易抵禦像是飛螳這樣的單位。同時也能防止召回時,執政官被建築卡住的窘竟。</blockquote>
<h4>高階聖堂武士</h4>
<ul>
<li>移動速度由 2.63 提高為 2.82。</li>
</ul>
<blockquote><strong>開發者備註:</strong>提高了以地面單位為主的部隊在高階聖堂武士支援下之移動速度,讓它們在地圖上能更方便地移動。與飛蟒劫持的削弱搭配後,這應該能減少與神族空中部隊組合的飛蟒透過持續性傷害帶來的效果與價值。</blockquote>
<h4>裂光球</h4>
<ul>
<li>淨化光球的範圍從 1.5 秒降低至 1.3575。</li>
</ul>
<blockquote><strong>開發者備註:</strong>我們降低了裂光球對沒有注意到的玩家可能會造成的最大傷害,同時也避免過度影響其隔開敵人地面單位的區域控制,或是遠距離消除駐守單位的能力。</blockquote>
<h4>航空母艦</h4>
<ul>
<li>攔截機的攻擊目標優先度從 20 降低為 19。<i>(現在攻擊者會以其他目標為優先,而非攔截機)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>對大多數不同實力水平的玩家來說,當敵方玩家的部隊著重在摧毀自己的航空母艦時(像是航空母艦與腐化飛蟲),想與它們交戰可是難上加難。這讓玩家能以更有效且實際的方式來使用單位與航空母艦交戰,同時也能在交戰期間做出微控操作。</blockquote>
<h4>哨衛</h4>
<ul>
<li>生產時間從 26.4 秒縮短到 22.9 秒。</li>
<li>移動速度從 3.15 提高至 3.5。</li>
</ul>
<blockquote><strong>開發者備註:</strong>這讓哨衛在遊戲前期能有幻影分身來盡早展開偵察,同時也幫助它們在使用守衛者護盾時能夠跟上神族部隊。</blockquote>
<h4>冶煉廠</h4>
<ul>
<li>所有等級 1 升級研發時間從 128.6 秒降低至 121.6 秒。</li>
<li>所有等級 2 升級研發時間從 153.6 秒降低至 144.6 秒。</li>
<li>所有等級 3 升級研發時間從 178.6 秒降低至 167.9 秒。</li>
</ul>
<blockquote><strong>開發者備註:</strong>最近神族的地面戰鬥都很依賴裂光球。在裂光球與充能器超載遭削弱後,盡早的升級應該能夠為地面部隊補償戰鬥上的強度。</blockquote>
<h4>黑暗聖堂武士</h4>
<ul>
<li>暗影步法的攻擊延遲從 0.75 秒縮短至 0.71 秒。<i>(時間會依據普通遊戲速度進行標準化)</i></li>
</ul>
<h2>人類</h2>
<h4>維京戰機(戰機模式)</h4>
<ul>
<li>開火延遲從 0.12 降低為 0.04。<i>(戰機模式是維京戰機的飛行模式)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>維京戰機有著緩慢的移動速度與對空中單位的高開火延遲,讓玩家除了只能 Shift 點擊敵方空中單位之外,便很難有效進行微控。當對手將注意力放在它們之上時,玩家便可進行有效的微控。</blockquote>
<h4>解放者</h4>
<ul>
<li>費用從 150 點晶礦 / 150 點瓦斯降低為 150 點晶礦 / 125 點瓦斯。</li>
</ul>
<blockquote><strong>開發者備註:</strong>當蟲族在遊戲前期建造更多后蟲之後,解放者的使用率便逐漸下降,且在進到後期以解放者來對抗神族的消耗也太高了。</blockquote>
<h4>幽靈特務</h4>
<ul>
<li>移除「強化衝擊波」升級。</li>
<li>電磁脈衝彈範圍從 1.5 格提高至 1.75 格。</li>
<li>在「精準狙擊」施法期間,若目標移動至距離幽靈特務 14 格以上的地點,該技能將被取消。<i>(精準狙擊的施放距離為 10)</i></li>
<li>精準狙擊現在可以手動取消了。</li>
</ul>
<blockquote><strong>開發者備註:</strong>我們降低了電磁脈衝彈的最大化效果,來削弱幽靈特務在遊戲後期與神族部隊與施法者的戰鬥能力,同時在研發強化衝擊波升級之前,便能夠立即帶來強力的效果。幽靈特務在移動到人類部隊附近時便需要全力發動攻擊,作為撤退單位在使用掃描來獲得視野時便會成為砲灰。而降低精準狙擊的距離上限將減少幽靈特務對上生物單位時可能會有的懲罰效果。現在這個技能能夠手動取消讓玩家在幽靈特務受到威脅時有更多微控空間,特別是在它很明顯無法完成施法的情況下。</blockquote>
<h4>女妖轟炸機</h4>
<ul>
<li>「高速旋翼飛行器」的研發時間從 121.4 秒縮短為 100 秒。</li>
<li>「高速旋翼飛行器」的升級費用從 150 點晶礦 / 150 點瓦斯降低為 125 點晶礦 / 125 點瓦斯。</li>
</ul>
<blockquote><strong>開發者備註:</strong>降低了女妖轟炸機速度研發所需要的消耗,因為過去的投資帶來的效果實在是太不成正比了。</blockquote>
<h4>颶風飛彈車</h4>
<ul>
<li>「磁場加速器」升級的傷害加成從對重甲單位 +20 點傷害改為對所有單位 +10 點傷害。</li>
<li>現在鎖定目標會以威脅颶風飛彈車的空中單位為優先目標(反地面攻擊的空中單位、施法單位)。</li>
<li>鎖定目標的自動施放距離從 7 格提高至 7.5 格<i>(與《蟲族之心》至《虛空之遺》對武器「掃描距離」的改動相似,將自動施放的距離提高,讓警界式移動的颶風飛彈車在發現目標前不會移動低於鎖定目標的實際施放距離。這個技能依舊會在 7 格的距離施放)</i></li>
</ul>
<blockquote><strong>開發者備註:</strong>因為許多人類軍工廠單位過於專精在特定角色上,我們希望磁場加速器的傷害改動讓該單位能稍微完善一些。讓鎖定目標以空中單位為優先將幫助玩家與飛螳和異化蟲之間的戰鬥,來避免鎖定目標全都使用在異化蟲上,而使得機械大軍在空中握有極大的優勢。</blockquote>
<h4>感應塔</h4>
<ul>
<li>雷達範圍從 30 格降低為 27 格。</li>
</ul>
<blockquote><strong>開發者備註:</strong>保守設置感應塔將很難偵測到人類的位置,使得遊戲速度大大減緩,特別是在 TvT 的時候。這將減少攻擊的警示時間,又或是迫使玩家將感應塔建造在更前線的位置,讓對手有機會能夠摧毀它們。</blockquote>
<h4>渡鴉</h4>
<ul>
<li>生產所需的瓦斯從 200 點降低為 150 點。</li>
<li>建造時間從 42.9 秒縮短至 34.3 秒。</li>
<li>移除「科維反應爐」升級。</li>
<li>反裝甲飛彈的降低裝甲值效果從 3 點降低為 2 點。<i>(降低了受影響單位上的顏色提示減益效果)</i></li>
<li>自動砲台的持續時間從 10 秒降低至 7.9 秒。</li>
<li>自動砲台的生命值從 150 點降低至 100 點。</li>
<li>自動砲台的基礎裝甲值從 1 點降低至 0 點。</li>
<li>自動砲台不再會受新型鋼鐵裝甲影響。</li>
</ul>
<blockquote><strong>開發者備註:</strong>藉由降低投資消耗,讓作為偵測單位之渡鴉的存活力能夠提升。也因為投資門檻降低,反裝甲飛彈的某些優勢也遭到移除。另外,自動砲塔的耐久效果也大幅降低,來削弱在 TvT 中過於強勢的自動砲塔策略,同時也避免大幅影響渡鴉在 TvP 中使用自動砲塔來騷擾的技能。</blockquote>
<hr>
<h2>其他錯誤修正/遊戲體驗改動</h2>
<h4>女妖轟炸機</h4>
<ul>
<li>第一發飛彈在攻擊完成後不再會延遲被 0.11 秒了<i>(女妖轟炸機之前在第一發飛彈發射前就可以開始移動。另外,雖然 2 個飛彈之間依舊有 0.11 秒的間隔,但第二發飛彈也會快 0.11 秒來發射。</i></li>
</ul>
<h4>軍工廠</h4>
<ul>
<li>最大生成半徑提高 1 格。</li>
</ul>
<h4>寡婦詭雷</h4>
<ul>
<li>鑽出/遁地的隨機延遲從 0.36 秒降低至 0.18 秒。<i>(平均時間維持相同)</i></li>
<li>未經手動指定情況下,不會再以蟲族蟲繭為目標。</li>
<li>未經手動指定情況下,不會再以受到神經寄生的單位為目標。現在這個行為與其他單位一致。</li>
</ul>
<h4>颶風飛彈車</h4>
<ul>
<li>修正「鎖定目標」在颶風飛彈車被裝載到運輸部隊上後可能會進入冷卻的錯誤。</li>
<li>未經手動指定情況下,鎖定目標不會再以蟲族蟲繭為目標。</li>
</ul>
<h4>護盾充能器</h4>
<ul>
<li>修正重複下達「停止」指令可以提高護盾恢復速率的錯誤。</li>
<li>修正動畫模組在霧氣中會生成圖片的錯誤。</li>
<li>修正充能的提示沒有根據遊戲速度來調整數值的錯誤。</li>
</ul>
<h4>教士</h4>
<ul>
<li>修正同時選取躍傳的教士時,玩家無法對其他教士下達取消「幽影」技能指令的錯誤。</li>
<li>現在「幽影」技能期間也可被裝載到傳輸稜鏡內,下達此指令後「幽影」會自動取消。</li>
</ul>
<h4>后蟲</h4>
<ul>
<li>修正第一個蟲苔瘤可被取消的錯誤。</li>
<li>現在生成後 0.6 秒內不會使下達之基本指令失效了。</li>
</ul>
<h4>遁地獸</h4>
<ul>
<li>鑽出的隨機延遲從 0.36 秒降低至 0.18 秒。<i>(平均時間維持相同)</i></li>
<li>現在攻擊不會再被某些低處地形裝飾物給擋住了。</li>
<li>修正裝載至運輸部隊中的單位會受到傷害的錯誤。</li>
</ul>
<h4>刺蛇</h4>
<ul>
<li>現在近戰與遠程攻擊擁有相同的攻擊冷卻時間與攻擊動畫速度。<i>(之前近戰攻擊有較長的動畫以及較短的冷卻時間)</i></li>
<li>修正下達蛻變為遁地獸之指令後馬上下達智慧指令會取消蛻變指令的錯誤。</li>
<li>移除了變異遁地獸的隨機延遲,並添加了基本建造時間的平均延遲。</li>
</ul>
<h4>靜滯詭雷</h4>
<ul>
<li>攻擊目標優先度從 10 提高至 20。<i>攻擊者不再會略過靜滯詭雷以其他目標為優先了。現在它們的優先程度皆相同。</i></li>
<li>現在能對靜滯單位下達基本指令,並且會在靜滯效果結束後執行。</li>
</ul>
<h4>渡鴉</h4>
<ul>
<li>修正無法對受到干擾矩陣影響的單位下達停止指令的錯誤。</li>
<li>修正對受到干擾矩陣影響的單位下達警戒式移動指令時,敵方進入攻擊距離內時單位仍不會發動攻擊的錯誤。</li>
<li>現在干擾矩陣會暫停不朽者屏障之冷卻時間一段正確的時間(從 5.7 秒至 7.9 秒)。</li>
</ul>
<h4>百生獸</h4>
<ul>
<li>孵化蝗蟲不再會中斷當前的指令。</li>
</ul>
<h4>孵化所、蟲巢、蟲穴</h4>
<ul>
<li>小隊優先性從孵化所>蟲巢>蟲穴改為蟲穴>蟲巢>孵化所。</li>
</ul>
<h4>一般</h4>
<ul>
<li>修正礦騾可以指揮中心附近的瓦斯精煉廠為目標空投的錯誤。</li>
<li>修正地下蠕蟲會顯示非預期之行為的錯誤。</li>
<li>修正飛螳的攻擊每次彈跳時都會播放發動攻擊音效之錯誤。</li>
<li>修正下達蛻變為劫毀蟲之指令後馬上下達智慧指令會取消蛻變指令的錯誤。</li>
<li>修正下達蛻變為遁地獸之指令後馬上下達智慧指令會取消蛻變指令的錯誤。</li>
<li>修正無法以佇列方式對異化蟲下達蛻變為毒爆蟲指令之錯誤。</li>
<li>修正異化蟲與百生獸在鑽出時不會回應指令的錯誤。</li>
<li>修正對解放者下達取消攻城模式之指令後,有一瞬間不會回應部份指令的錯誤。</li>
<li>修正雷神在高衝擊彈模式中不會與蝗蟲碰撞的錯誤。</li>
<li>修正雷神使用了泰拉朵造型時會友的攻擊動畫錯誤。</li>
<li>修正多個不正確的升級與單位分數之錯誤(玩家獲得多少「分數」理應與合計的資源消耗相同)。</li>
<li>修正特定飛行單位/建築在飛過水面時不會造成波紋的錯誤。空中單位的高度已標準化,讓所有單位皆會造成波紋。</li>
<li>修正同時使用群體召喚群體召喚(聖母艦)與戰術召回(星核)時會將召回單位移動到不正確位置的錯誤。</li>
<li>修正劫毀蟲的酸蝕體液動畫會覆蓋遁地動畫的錯誤。</li>
<li>修正與使用者介面互動時,護盾充能器充能不會顯示其距離的錯誤。</li>
<li>修正改變躍傳速度不會改變動畫速度的錯誤。</li>
<li>修正自動施放護盾充能器會以黑暗聖殿為目標的錯誤。</li>
<li>修正死神是以另一隻手投擲 KD8 炸藥的錯誤。</li>
<li>修正變形蟲在神經寄生後會永久切換勢力的錯誤。現在神經寄生會使變異無效。</li>
<li>修正遁地的百生獸與與劫毀蟲會與其他遁地的單位碰撞的錯誤。現在研發掘地爪後,蟑螂會改變它們的碰撞範圍了。</li>
<li>修正狂戰士的第二下攻擊會對靜滯、遭抬起,或遙遠的單位造成傷害的錯誤。現在受到傷害的最大距離為 2.1。</li>
<li>修正后蟲的第二下攻擊會對正在運輸、靜滯、遭抬起,或遙遠的單位造成傷害的錯誤。現在受到她近戰攻擊傷害的最大距離為 5。</li>
<li>修正死神的第二下攻擊會對正在運輸、靜滯、遭抬起,或遙遠的單位造成傷害的錯誤。現在受到傷害的最大距離為 7。</li>
<li>修正雷神的第二下攻擊會對正在運輸、靜滯,或遭抬起的單位造成傷害的錯誤。</li>
<li>修正巨像的攻擊會對靜滯、遭抬起,或遙遠的單位造成傷害的錯誤。現在受到傷害的最大距離為 9(升級後會 +2)。</li>
<li>修正醫療艇會治療受到靜滯影響之單位的錯誤。</li>
<li>修正護盾充能器會為受到靜滯影響之單位充能的錯誤。</li>
</ul>
<hr>
<h2>地圖庫</h2>
<p>1v1 的地圖庫已經過更新,並加入了下列新地圖:</p>
<ul>
<li>Altitude LE</li>
<li>Ancient Cistern LE</li>
<li>Babylon LE</li>
<li>Dragon Scales LE</li>
<li>Gresvan LE</li>
<li>NeoHumanity LE</li>
<li>Royal Blood LE</li>
</ul>
</section></description>
<link>https://news.blizzard.com/zh-tw/article/23893118/ii-5-0-11</link>
<guid isPermaLink="false">23893118</guid>
<pubDate>Mon, 23 Jan 2023 18:52:00 GMT</pubDate>
<author>Blizzard Entertainment</author>
<category>最新消息</category>
</item>
<item>
<title>《星海爭霸 II》公開測試伺服器更新檔 5.0.11 說明</title>
<description><header class="ContentHeader"><div class="subheading">《星海爭霸II》</div><blz-header size="medium"><h1 slot="heading">《星海爭霸 II》公開測試伺服器更新檔 5.0.11 說明</h1><div class="details" slot="description"><div>Blizzard Entertainment</div><blz-timestamp lang="zh-tw" timestamp="2022-12-07T23:00:00Z"></blz-timestamp></div></blz-header><blz-image src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/kd/KD50BBXYHMBR1554829677265.jpg" alt="《星海爭霸 II》公開測試伺服器更新檔 5.0.11 說明"></blz-image></header><section class="blog"><p>為了亞頓的榮耀<br>
我們很期待推出更新檔 5.0.11,本次更新內含各式由社群成員完成的平衡改動、錯誤修正以及操作體驗改善。</p>
<hr>
<h2>蟲族</h2>
<h4>蟲苔瘤</h4>
<ul>
<li>冷卻時間從 11 秒提高至 13 秒。</li>
<li>視野從 11 格降低為 10 格。</li>
</ul>
<h4>孵化所、蟲巢、蟲穴</h4>
<ul>
<li>蟲苔擴散的間隔從 0.3 降為 0.25。</li>
<li>視野從 10、11、12 格統一提高為 12 格。</li>
</ul>
<h4>飛蟒</h4>
<ul>
<li>「劫持」新增 0.71 秒的施法時間(期間不可移動或使用其他技能)。</li>
</ul>
<h4>雷獸</h4>
<ul>
<li>單位尺寸縮小 12.5%。</li>
<li>發動攻擊到擊中前的攻擊判定距離從 1 格改為 1.4 格(目標移動超過此距離即判定未命中)。</li>
</ul>
<h4>刺蛇</h4>
<ul>
<li>「肌力增強」提供的移動速度加成從 0.79 提高為 1.05。</li>
<li>每秒輸出傷害從 0.15 點降低為 0.1 點。</li>
</ul>
<h4>寄生王蟲</h4>
<ul>
<li>移動速度由 1.97 提高為 2.3。</li>
</ul>
<h4>寄生蟲</h4>
<ul>
<li>持續時間從 5.71 秒降低至 3.57 秒。</li>
</ul>
<h4>劫毀蟲</h4>
<ul>
<li>生產時間從 8.6 秒提高為 12.9 秒。</li>
</ul>
<hr>
<h2>神族</h2>
<h4>護盾充能器</h4>
<ul>
<li>充能器超載的充能速率從 200% 降低至 150%。</li>
</ul>
<h4>觀察者</h4>
<ul>
<li>移動速度由 2.63 提高為 2.82。</li>
<li>單位尺寸提高 17.5%。</li>
</ul>
<h4>執政官</h4>
<ul>
<li>現在可通過開口為一格的築牆了。(與其他單位的碰撞體積不受影響)。</li>
</ul>
<h4>高階聖堂武士</h4>
<ul>
<li>移動速度由 2.63 提高為 2.82。</li>
</ul>
<h4>裂光球</h4>
<ul>
<li>淨化光球範圍從 1.5 格降低為 1.35 格。</li>
</ul>
<h4>航空母艦</h4>
<ul>
<li>攔截機的護盾值從 40 點降低為 30 點。</li>
<li>攔截機的攻擊目標優先度從 20 降低為 19。</li>
<li>攔截機在目標周圍的飛行半徑提高。</li>
</ul>
<h4>哨衛</h4>
<ul>
<li>生產時間從 26.4 秒縮短到 22.9 秒。</li>
</ul>
<h4>冶煉廠</h4>
<ul>
<li>所有等級 1 升級研發時間縮短 7 秒。</li>
<li>所有等級 2 升級研發時間縮短 9 秒。</li>
<li>所有等級 3 升級研發時間縮短 11 秒。</li>
</ul>
<hr>
<h2>人類</h2>
<h4>幽靈特務</h4>
<ul>
<li>移除「強化衝擊波」升級。</li>
<li>電磁脈衝彈的基本範圍從 1.5 格提高至 1.75 格。</li>
<li>在「精準狙擊」施法期間,若目標移動至距離幽靈特務 13.5 格以上的地點,該技能將被取消(施法距離為 10 格)。</li>
</ul>
<h4>女妖轟炸機</h4>
<ul>
<li>「高速旋翼飛行器」的升級時間從 121 秒縮短為 100 秒。</li>
<li>「高速旋翼飛行器」的升級費用從 150 點晶礦 / 150 點瓦斯降低為 125 點晶礦 / 125 點瓦斯。</li>
</ul>
<h4>颶風飛彈車</h4>
<ul>
<li>「磁場加速器」升級的傷害加成從對重甲單位 +20 點傷害改為對所有單位 +10 點傷害。</li>
</ul>
<h4>感應塔</h4>
<ul>
<li>雷達範圍從 30 格降低為 27 格。</li>
</ul>
<h4>渡鴉(重製)</h4>
<ul>
<li>生產所需的瓦斯從 200 點降低為 150 點。</li>
<li>生產時間從 43 秒縮短為 30 秒。</li>
<li>起始能量從 50 點提高至 75 點。</li>
<li>干擾矩陣持續時間從 11 秒降低為 8 秒。</li>
<li>反裝甲飛彈的降低裝甲值效果從 3 點降低為 2 點。</li>
<li>移除「科維反應爐」升級。</li>
<li>自動砲台的能量消耗從 50 點提高為 75 點。</li>
</ul>
<hr>
<h2>其他錯誤修正/遊戲體驗改動</h2>
<h4>所有單位</h4>
<ul>
<li>索敵範圍從 5 格降低為 2 格(單位跟隨目標時,相隔距離落在索敵範圍內則會從移動狀態進入攻擊狀態)。</li>
</ul>
<h4>黑暗聖堂武士</h4>
<ul>
<li>瞬移後發動攻擊之間隔從 0.75 秒降低為 0.71 秒(數字已依據普通遊戲速度進行標準化)。</li>
</ul>
<h4>軍工廠</h4>
<ul>
<li>最大生成半徑提高 1 格。</li>
</ul>
<h4>寡婦詭雷</h4>
<ul>
<li>鑽出/遁地的隨機延遲從 0.36 秒降低為 0.18 秒(平均時間維持相同)。</li>
<li>未經手動指定情況下,不會再以蟲族蟲卵為目標。</li>
</ul>
<h4>颶風飛彈車</h4>
<ul>
<li>修正「鎖定目標」在颶風飛彈車被裝載到醫療艇上後可能會進入冷卻的錯誤。</li>
<li>現在未經手動指定情況下,「鎖定目標」不會以蟲族蟲卵為目標。</li>
</ul>
<h4>護盾充能器</h4>
<ul>
<li>修正重複下達「停止」指令可以提高護盾恢復速率的錯誤。</li>
</ul>
<h4>教士</h4>
<ul>
<li>修正同時選取尚未躍傳完成的教士時,玩家無法對其他教士下達取消「幽影」技能指令的錯誤。</li>
<li>現在「幽影」技能期間也可被裝載到傳輸稜鏡內,下達此指令後「幽影」會自動取消。</li>
</ul>
<h4>后蟲</h4>
<ul>
<li>修正第一個蟲苔瘤可被取消的錯誤。</li>
<li>現在生成後 0.6 秒內不會使某些下達之指令失效了。</li>
</ul>
<h4>遁地獸</h4>
<ul>
<li>現在攻擊不會再被某些低處地形裝飾物給擋住了。</li>
</ul>
<h4>星軌指揮總部</h4>
<ul>
<li>修正礦騾可以指揮中心附近的瓦斯精煉廠為目標空投的錯誤。</li>
</ul>
<h4>刺蛇</h4>
<ul>
<li>修正刺蛇在近戰距離攻速較高的錯誤。</li>
<li>修正下達蛻變為遁地獸之指令後馬上下達智慧指令會取消蛻變指令的錯誤。</li>
</ul>
<h4>靜滯詭雷</h4>
<ul>
<li>攻擊目標優先度從 10 提高至 20。</li>
<li>玩家可對受到靜滯影響的單位下達任何非建造之指令(原本只能下達移動指令)。單位會在靜滯失效後執行指令。</li>
</ul>
<h4>渡鴉</h4>
<ul>
<li>修正無法對受到干擾矩陣影響的單位下達停止指令的錯誤。</li>
<li>修正對受到干擾矩陣影響的單位下達警戒式移動指令時,敵方進入攻擊距離內時單位仍不會發動攻擊的錯誤。</li>
</ul>
<h4>地下蠕蟲</h4>
<ul>
<li>修正上次更新檔推出後出現的視覺效果錯誤(地下蠕蟲的蟲苔行為)。</li>
</ul>
<h4>飛螳</h4>
<ul>
<li>修正飛螳的攻擊每次彈跳時都會播放發動攻擊音效之錯誤。</li>
</ul>
<h4>異化蟲</h4>
<ul>
<li>修正無法以佇列方式對異化蟲下達蛻變為毒爆蟲指令之錯誤。</li>
</ul>
<h4>異化蟲/百生獸</h4>
<ul>
<li>修正異化蟲與百生獸在鑽出時不會回應指令的錯誤。</li>
</ul>
<h4>蟑螂</h4>
<ul>
<li>修正下達蛻變為劫毀蟲之指令後馬上下達智慧指令會取消蛻變指令的錯誤。</li>
</ul>
<h4>解放者</h4>
<ul>
<li>修正對解放者下達取消攻城模式之指令後,有一瞬間不會回應部份指令 |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Involved Issue / 该 PR 相关 Issue
Close #17790
Example for the Proposed Route(s) / 路由地址示例
New RSS Route Checklist / 新 RSS 路由检查表
Puppeteer
Note / 说明
此次更换了 api 请求新闻的方式,api 接口里有个 newsUrl 指向网页,但有些网址会被重定向跳转,例如:
但实际不影响使用,只是这类接口返回的地址可能会返回英文版的 description,我认为是小部分链接才会如此所以是可以接受的。我也观察了整个api接口数据以及页面结构数据,都是没有返回我提到的真实链接的…