Releases: Cpasjuste/pemu
Releases Β· Cpasjuste/pemu
pEMU 6.7
- common: cleanup media loading code
- common: add unknown files even if it doesn't exist in gamelist.xml
- common: change menus items position
- common: fix games paths starting with ./
- common: fix medias paths with recalbox gamelist.xml format
- common: add ability to use custom gamelist.xml file in roms folders, overriding embedded (romfs) gamelist.xml
- common: add SHOW_AVAILABLE menu option to hide missing files/roms/systems from gamelist (restart required)
- ui: better handling of auto screen resolution
- ui: add font scaling option
- ui: add aspect ratio option
- ui: do not show extensions in rom list
- skins: fix start and select buttons size
- skins: fix option menu title position
- skins: remove big skin (font scaling and aspect ratio options should be enough now)
- skins: add config.cfg.override and config.cfg.override.43 support
- skins: allow/fix skin override from data directory
- pnes: bump nestopia to 1.52.0
- pnes: fix data paths (nestopia saves, etc...)
- pfbneo: bump fbneo to latest git revision
- pgen: bump Genesis-Plus-GX to latest git revision (c3f02f9c9059e7f4898dd73feac57ef610e22db0)
- pgen: fix vita audio crackling (fps drops)
- psnes: bump to latest git revision (153965e5f2fbb0b638868ac3fa89ff8b0363d22c)
- vita, 3ds, windows: fix compilation
- vita: enable cps3 driver back (OPTION_LIGHT)
- vita: fix app version in sfo creation
- switch(pnes): invert A/B buttons by default
- switch: force 720p resolution
pEMU 6.6
- pfbn: support latest fbneo core (25f8e93)
- pfbn: fix memory leak on stop
- pfbn: fix default dip switch values (fix red hearth, some megadrive gamesβ¦
- common: fix adding favorites in some cases
- common: revert roms paths to default if not available
- pnes/vita: should fix zip loading
- android: add android support (wip)
pEMU 6.5
pEMU 6.5
Notes
- please report bugs here
Changelog
- pgen: fix hidden roms when file extension len is 2 (switch/vita/ps4)
- vita: fix fps counter
- pgen: fix sram loading
- common: disable config overwrite by default
- input: fix inputs not always cleared before processing
- pgen: fix emulation for roms size > 8MB
- pnes: remove load_archive hacks (use libarchive)
- pnes: use 0ldsk00l repo
- linux: hopefully fix missing shared libaries
pEMU 6.4
pEMU 6.4
Notes
- please report bugs here
Changelog
- pgen: check for missing mega-cd bios on loading
- pgen: save per game mega-cd backup ram
- pgen: fix state saving (vita)
- pgen: fix scd_bram_cart.brm size
- pgen: add sram saving support
- psnes: remove deprecated high res option
- psnes: add AUDIO_SYNC option (on: perfect audio, off: minor audio stuttering in favor of fps)
- vita: add more optimisations flags (improve fps)
- vita: add WAIT_RENDERING option (improve fps but not working with effects)
- common: fix wrong keys assignment in help bar (hopefully)
- common: improve audio handling
pEMU 6.3
pEMU 6.3
Notes
- please report bugs here
Changelog
- pfbneo: support latest fbneo core (eda8ae4)
- pfbneo: update arcade gamelist.xml
- psnes: fix missing game in gamelist (Elfaria - The Isle of the Blest (Japan).zip)
- common: fix video snap delay option
- pgen: fix gamegear resolution and centering
- pgen: add unknown files to correct system
- pgen: add mega-cd chd support
- common: use rom filepath hash for unknown roms id (fix very slow roms discovery)
- pgen: do not add mega-cd bin files to roms listing
- psnes: create saves directory on startup
pEMU 6.2
pEMU 6.2
Notes
- please report bugs here
Changelog
- sdl2_audio: fill buffer with silence if nothing to play (fix pnes audio crap on game start)
- psnes: fix audio buffer overlflow (fix random crashes)
- psnes: fix minor remaining audio crackling (perfect audio now, hopefully)
- psnes: improve/simplify rendering code
- psnes: update to latest snes9x revision (8c0a4a4)
- windows: fix crackling audio
- gamelist: fix game id calculation (random crashes on unknown roms)
- windows: fix pnes compilation
pEMU 6.1
pEMU 6.1
Notes
- report bugs here
- if coming from a version less than 6.0, you will need to delete all the "gamelist" xml files from the emulators data folders (and delete the "skins" folder too). The "gamelist" xml files format changed from this version, and they are now embedded in the platforms "romfs" (vpk, pkg, nro..). If they are found in the data folder then they will override the ones in "romfs", which is not what we want.
Changelog
pEMU 6.0
pEMU 6.0
Notes
- report bugs here
- if coming from a version less than 6.0, you will need to delete all the "gamelist" xml files from the emulators data folders (and delete the "skins" folder too). The "gamelist" xml files format changed from this version, and they are now embedded in the platforms "romfs" (vpk, pkg, nro..). If they are found in the data folder then they will override the ones in "romfs", which is not what we want.
Changelog
- common: add new emulator (pgen: genesis-plus-gx port)
- common: update gamelists
- common: fix preview images and videos links
- ui: only show know files extensions in rom list
- ui: fix favorites preview images and videos
- input: add rotation support back (wip)
- skins: enable font filtering back, remove big_preview skin
- skins: add "config.cfg.override" file support for skin overriding
- skins: code and data cleanup
- skins: improve scaling
- psnes: fix crackling audio in some games (zelda, ff6...)
- vita: remove slow pvr support (fix framerate on a lot of games)
- vita: fix input rotation (wip)
- switch: refactor inputs (use sdl2 gamecontroller and new sdl2 automatic single joycons handling)
- switch: update buttons gfx
- windows: fix compilation, code improvements
- android: add android support (wip)
- and more...
pEMU 5.2
- common: fix audio sync (50hz roms in psnes/pnes and a few games like seiken densetsu 3)
- common(skins): make menu text outline bigger
- common(skins): fix fonts vertical positions
- common: fix font padding and outline position
- common: update gamelists (move to emulationstation format, lower memory usage)
- pfbneo: fix some games detected as clones (X-Men - Konami, ...)
- switch (pnes/psnes): update romlist help texture
- switch: fix single joycon mode for new c2d input (thanks R-YaTian)
- vita: add vita support back
- vita: add romlist help texture
- vita: set 2x scaling by default
- vita: remove non working or too slow shaders
- vita: fix slow directory listing (slow startup)
- vita(fbneo): disable console games for now (todo: fix excessive fbneo binary size). Note that a lot of large games like ms5 won't work anymore for now...
- linux: add buttons gfx, enable some joystick buttons (wip)
- common: general improvements to enhance the user's experience...
pEMU 5.1
- pfbneo: fix some games (sfiii2,...) and megadrive system (sf2,...)
- pfbneo: fix video reinit code (mainly used by megadrive games)
- pfbneo: update gamelist.xml (fix mslug hacks system set as atomiswave, some clones, hacks and hb...)
- pfbneo: fix tg16 system id
- pfbneo: add/fix diagnostic and reset keys (press start 3 secondes for diag, coin 3 secondes for reset)
- pfbneo: fix Victory (Comsoft) system
- pfbneo: major input refactor (fix mortal kombat, outrun, etc...)
- pfbneo: handle fire6/fire7 (L2/R2) buttons
- pfbneo: use integers when possible for game list filtering (speed up system filtering)
- pfbneo: fix some flipped games orientation (comad..)
- pfbneo: use hiscore.dat from romfs
- pfbneo: remove audio sync option (automatically enabled when force 60hz option is disabled)
- pfbneo (switch): fix/invert fire buttons
- psnes: fix 50hz audio
- psnes (switch): update skins textures
- pnes: update gamelist.xml
- pnes: fix paths (for NstDatabase.xml, etc...)
- pnes: always force audio sync
- pnes: use romfs for NstDatabase.xml
- pnes: update nestopia to latest git revision (c103378)
- pnes: fix states menu
- pnes (ps4): fix datadir
- pnes/psnes: disable auto aspect ratio scaling mode
- pnes/psnes: improve scaling
- common: improve audio code/quality
- common: use zip names by default for rom listing
- common: fix per emulator config override
- common: fix L/R system switch on non fbneo cores
- common: fix messagebox title width
- common: add status box for info messages, add very few tips
- common: use point filtering for fonts
- common: correctly handle games aspect ratio
- common: add scaling mode option (auto/aspect/integer)
- switch: change menus buttons to L/R, fire 5/6 to ZL/ZR
- switch: fix slow (roms) loading at startup
- switch: fix for latest devkitpro changes
- switch: fix some shaders
- ps4: fix a lot of crashing games (memory fix)
- ps4: enable video previews
- ps4: fix default inputs configuration (L STICK for start, R STICK for coins, etc..)