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actions-user committed Jun 22, 2023
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<description><![CDATA[Latest News from Unreal Cafe]]></description>
<link>https://unreal.cafe</link>
<generator>Unreal Cafe</generator>
<lastBuildDate>Thu, 22 Jun 2023 04:42:16 GMT</lastBuildDate>
<lastBuildDate>Thu, 22 Jun 2023 05:32:12 GMT</lastBuildDate>
<atom:link href="https://unreal.cafe/rss.xml" rel="self" type="application/rss+xml"/>
<pubDate>Tue, 20 Jun 2023 00:00:00 GMT</pubDate>
<item>
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<p><img src="/static/praxis-35.jpeg" alt=""></p>
<p><img src="/static/praxis-36.jpeg" alt=""></p>
<p><img src="/static/praxis-37.jpeg" alt=""></p>
]]></description>
<link>https://unreal.cafe/#21th-june-2023</link>
<guid isPermaLink="false">21th June 2023</guid>
<pubDate>Wed, 21 Jun 2023 00:00:00 GMT</pubDate>
</item>
<item>
<title><![CDATA[21th June 2023]]></title>
<description><![CDATA[<p>The third session I attended was <strong>Photorealistic Digital Doubles for Feature Films: Technical Processing and Applications</strong> with Duncan Jones &amp; Lyle Hardwicke.</p>
<p>To quote the schedule:</p>
<blockquote>
<p>Myriad Studios works at the leading edge of film and gaming technology, customising solutions using LiDAR, Cyber Scanning, Texturing and Photogrammetry to create high detail 3D digital doubles and simulations essential to the modern film, game, virtual reality and augmented reality production. This session will discuss how Myriad combines the power of Reality Capture and Unreal Engine to meet film production needs and exceed client expectations.</p>
</blockquote>
<p>It was a really great and interesting talk!</p>
<p>Here's some photos of the slides:</p>
<p><img src="/static/myriad-01.jpeg" alt=""></p>
<p><img src="/static/myriad-02.jpeg" alt=""></p>
<p><img src="/static/myriad-03.jpeg" alt=""></p>
<p><img src="/static/myriad-04.jpeg" alt=""></p>
<p><img src="/static/myriad-05.jpeg" alt=""></p>
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<p><img src="/static/myriad-07.jpeg" alt=""></p>
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<p><img src="/static/myriad-14.jpeg" alt=""></p>
<p><img src="/static/myriad-15.jpeg" alt=""></p>
<p><img src="/static/myriad-16.jpeg" alt=""></p>
<p><img src="/static/myriad-17.jpeg" alt=""></p>
<p><img src="/static/myriad-18.jpeg" alt=""></p>
<p><img src="/static/myriad-19.jpeg" alt=""></p>
<p><img src="/static/myriad-20.jpeg" alt=""></p>
<p><img src="/static/myriad-21.jpeg" alt=""></p>
<p><img src="/static/myriad-22.jpeg" alt=""></p>
<p><img src="/static/myriad-23.jpeg" alt=""></p>
<p><img src="/static/myriad-24.jpeg" alt=""></p>
<p><img src="/static/myriad-25.jpeg" alt=""></p>
<p><img src="/static/myriad-26.jpeg" alt=""></p>
<p><img src="/static/myriad-27.jpeg" alt=""></p>
<p><img src="/static/myriad-28.jpeg" alt=""></p>
<p><img src="/static/myriad-29.jpeg" alt=""></p>
<p><img src="/static/myriad-30.jpeg" alt=""></p>
<p><img src="/static/myriad-31.jpeg" alt=""></p>
]]></description>
<link>https://unreal.cafe/#21th-june-2023</link>
<guid isPermaLink="false">21th June 2023</guid>
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<guid isPermaLink="false">21th June 2023</guid>
<pubDate>Wed, 21 Jun 2023 00:00:00 GMT</pubDate>
</item>
<item>
<title><![CDATA[22nd June 2023]]></title>
<description><![CDATA[<p>Today is day two (and the final day) of <strong>Unreal Fest 2023</strong> in the Gold Coast. Woohoo!</p>
<p><img src="/static/gold-coast.jpeg" alt=""></p>
<p>I'll be around at Unreal Fest all day, so if you see me, come and say &quot;hi&quot;.</p>
<p>I'll continue to document the sessions I attend here. Enjoy!</p>
]]></description>
<link>https://unreal.cafe/#22nd-june-2023</link>
<guid isPermaLink="false">22nd June 2023</guid>
<pubDate>Thu, 22 Jun 2023 00:00:00 GMT</pubDate>
</item>
<item>
<title><![CDATA[22nd June 2023]]></title>
<description><![CDATA[<p><strong>Sam Anderson</strong> (Technical Marketing Manager @ Epic Games) just did an epic presentation that blew my mind.</p>
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<p><img src="/static/liam-36.jpeg" alt=""></p>
<p><img src="/static/liam-37.jpeg" alt=""></p>
<p><img src="/static/liam-38.jpeg" alt=""></p>
]]></description>
<link>https://unreal.cafe/#22nd-june-2023</link>
<guid isPermaLink="false">22nd June 2023</guid>
<pubDate>Thu, 22 Jun 2023 00:00:00 GMT</pubDate>
</item>
<item>
<title><![CDATA[22nd June 2023]]></title>
<description><![CDATA[<p>The fourth session I attended was <strong>An Artist’s Path to Becoming a Successful Unreal Generalist</strong> by Nathan Farquhar (Lead Digital Artist, Wētā FX).</p>
<p>The schedule says:</p>
<blockquote>
<p>Ever wonder how someone can end up working on projects ranging from films to Fortnite? Join Nathan Farquhar from Weta FX on a deep dive into his journey becoming a successful Unreal Engine Generalist with case studies, insights and tips along the way.</p>
</blockquote>
<p>It was a really great talk covering what makes a really useful/great Unreal Generalist.</p>
<p>There's the slides:</p>
<p><img src="/static/weta-talk-1.jpeg" alt=""></p>
<p><img src="/static/weta-talk-2.jpeg" alt=""></p>
<p><img src="/static/weta-talk-3.jpeg" alt=""></p>
<p><img src="/static/weta-talk-4.jpeg" alt=""></p>
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<p><img src="/static/weta-talk-15.jpeg" alt=""></p>
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<p><img src="/static/weta-talk-24.jpeg" alt=""></p>
<p><img src="/static/weta-talk-25.jpeg" alt=""></p>
<p><img src="/static/weta-talk-26.jpeg" alt=""></p>
<p><img src="/static/weta-talk-27.jpeg" alt=""></p>
<p><img src="/static/weta-talk-28.jpeg" alt=""></p>
<p><img src="/static/weta-talk-29.jpeg" alt=""></p>
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<p><img src="/static/weta-talk-34.jpeg" alt=""></p>
<p><img src="/static/weta-talk-35.jpeg" alt=""></p>
<p><img src="/static/weta-talk-36.jpeg" alt=""></p>
<p><img src="/static/weta-talk-37.jpeg" alt=""></p>
<p><img src="/static/weta-talk-38.jpeg" alt=""></p>
<p><img src="/static/weta-talk-39.jpeg" alt=""></p>
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<p><img src="/static/weta-talk-50.jpeg" alt=""></p>
<p><img src="/static/weta-talk-51.jpeg" alt=""></p>
]]></description>
<link>https://unreal.cafe/#22nd-june-2023</link>
<guid isPermaLink="false">22nd June 2023</guid>
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