The prototype of a Dialogue Node System realized in Unity 2021.1.11.
- Multiple nodes available:
- Character Node and Replique Node (to add characters and text lines as well as audio),
- Background Node and UI Node (to change the background image and to apply effects to the UI),
- Support for branching dialogues (BranchNode for logic, ChoiceNode for multiple answers, conditional StartNodes to start the dialogue at different points),
- Support for sortable event callbacks with the EventNode,
- Flexible save system with .CSV files,
- Ability to write dialogue in multiple langugages,
- A demo example scene,
- Support for controller and keyboard inputs.