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if we have time, we can set max players at game creation. default to 1 or 2 and a max of five, maybe?
on join screen, it will do a check if hand.game.count == game.max, then it will be hidden? set open to false?
The text was updated successfully, but these errors were encountered:
if we have time, we can set max players at game creation. default to 1 or 2 and a max of five, maybe?
on join screen, it will do a check if hand.game.count == game.max, then it will be hidden? set open to false?
The text was updated successfully, but these errors were encountered: