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Issues: BVE-Reborn/bve-reborn
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Implement Multi-Track Drifting
enhancement - ux
Changes to the User eXperience
#146
opened Jul 31, 2020 by
cormac-obrien
Decide If I Want to Use Bigger Brain Mesh Center Offset Calculations
enhancement - code
Changes internal to the code
#128
opened Jul 17, 2020 by
cwfitzgerald
tarpaulin coverage attributes
tooling
An issue with tools surrounding development
#100
opened Jun 27, 2020 by
xd009642
Freezes on Metal
bug
Something isn't working
crash
Program panicked or worse, hard crashed
platform - mac
Mac specific issues
#89
opened May 20, 2020 by
cwfitzgerald
Stable client interface
enhancement - capi
Changes to the c api
enhancement - code
Changes internal to the code
#83
opened May 9, 2020 by
DethRaid
uint32_t
indices
enhancement - capi
#80
opened May 8, 2020 by
DethRaid
DX12 Shaders Don't Compile
blocked - wgpu
Waiting on a wgpu feature/bug
bug
Something isn't working
crash
Program panicked or worse, hard crashed
platform - windows
Windows specific issues
#61
opened Apr 10, 2020 by
cwfitzgerald
Document build requirements
documentation
Improvements or additions to documentation
enhancement - code
Changes internal to the code
#59
opened Apr 5, 2020 by
DethRaid
Reorganize Corpus Tester
enhancement - code
Changes internal to the code
tooling
An issue with tools surrounding development
#39
opened Feb 28, 2020 by
cwfitzgerald
Animated File Section Something isn't working
different from openbve
BVE-Reborn behaves differently from openbve
StateChangeSound
is Non-Functional
bug
#35
opened Feb 23, 2020 by
cwfitzgerald
Minimize includes in Changes to the c api
bve.hpp
enhancement - capi
#32
opened Feb 18, 2020 by
DethRaid
Consistent Empty Vec Initalization
enhancement - code
Changes internal to the code
#31
opened Feb 18, 2020 by
cwfitzgerald
Allow me to register a log handler
enhancement - capi
Changes to the c api
#24
opened Feb 12, 2020 by
DethRaid
Remove underscores from C++ bindings
enhancement - capi
Changes to the c api
#21
opened Feb 11, 2020 by
DethRaid
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