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Added support for Stellaris in version 2.0.*
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AleksanderGondek committed Feb 22, 2018
1 parent 8355eb6 commit a7ff0f3
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5 changes: 3 additions & 2 deletions Readme.md
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Stellaris - Mod - Filthy casual mode
=======
![Mod version](https://img.shields.io/badge/version-1.5.1-brightgreen.svg)
![Stellaris version](https://img.shields.io/badge/stellaris--version-1.9.1-blue.svg)
![Mod version](https://img.shields.io/badge/version-2.0.0-brightgreen.svg)
![Stellaris version](https://img.shields.io/badge/stellaris--version-2.0.0-blue.svg)

[This mod](http://steamcommunity.com/sharedfiles/filedetails/?id=741819051) goal is to make game significantly easier by adding edicts (usable only by human player) which grant various benefits to the empire at no maintenance costs.

Expand All @@ -20,6 +20,7 @@ Visual overview
![Screenshot](/assets/screenshot-midas.png)
![Screenshot](/assets/screenshot-tesla.png)
![Screenshot](/assets/screenshot-hermes.png)
![Screenshot](/assets/screenshot-hephaestus.png)
![Screenshot](/assets/screenshot-god-mode.png)

License
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Binary file modified assets/screenshot-gandhi.png
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Binary file modified assets/screenshot-god-mode.png
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Binary file added assets/screenshot-hephaestus.png
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Binary file modified assets/screenshot-hermes.png
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Binary file modified assets/screenshot-midas.png
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Binary file modified assets/screenshot-omnissiah.png
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Binary file modified assets/screenshot-tesla.png
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2 changes: 1 addition & 1 deletion filthy_casual_mode.mod
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Expand Up @@ -6,4 +6,4 @@ tags={
}
picture="unlock.png"
remote_file_id="741819051"
supported_version="1.9.*"
supported_version="2.0.*"
19 changes: 12 additions & 7 deletions filthy_casual_mode/common/edicts/blessing_of_gandhi.lua
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@@ -1,21 +1,26 @@
country_edict = {
name = "blessing_of_gandhi"

# 2^20 seems to be max number
length = 1048576
cost = {
influence = 0
}

modifier = {
pop_happiness = 0.5
pop_robot_production_output = 0.25
pop_war_happiness = 0.5
pop_other_species_happiness = 0.75
pop_government_ethic_attraction = 0.75
country_trust_growth = 0.75
}

influence_cost = 0
potential = {
}

allow = {
prerequisites = {
}

ai_weight = {
weight = 0
}

prerequisites = {
}
}
16 changes: 10 additions & 6 deletions filthy_casual_mode/common/edicts/blessing_of_hephaestus.lua
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@@ -1,22 +1,26 @@
country_edict = {
name = "blessing_of_hephaestus"

# 2^20 seems to be max number
length = 1048576
cost = {
influence = 0
}

modifier = {
planet_army_build_speed_mult = 1.5
planet_building_cost_mult = -0.75
planet_building_build_speed_mult = 1.2
building_time_mult = -1.2
spaceport_ship_build_speed_mult = 1.5
}

influence_cost = 0
potential = {
}

allow = {
prerequisites = {
}

ai_weight = {
weight = 0
}

prerequisites = {
}
}
18 changes: 10 additions & 8 deletions filthy_casual_mode/common/edicts/blessing_of_hermes.lua
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@@ -1,24 +1,26 @@
country_edict = {
name = "blessing_of_hermes"

# 2^20 seems to be max number
length = 1048576
cost = {
influence = 0
}

modifier = {
ship_ftl_jumpdrive_range_mult = 10
ship_ftl_warp_range_mult = 10
ship_ftl_wormhole_range_mult = 10
ship_ftl_wormhole_speed_mult = 10
ship_interstellar_speed_mult = 10
ship_winddown_mult = -10
ship_windup_mult = -10
}

influence_cost = 0
potential = {
}

allow = {
prerequisites = {
}

ai_weight = {
weight = 0
}

prerequisites = {
}
}
25 changes: 15 additions & 10 deletions filthy_casual_mode/common/edicts/blessing_of_midas.lua
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@@ -1,23 +1,28 @@
country_edict = {
name = "blessing_of_midas"

# 2^20 seems to be max number
length = 1048576
cost = {
influence = 0
}

modifier = {
tile_resource_energy_mult = 0.5
tile_resource_minerals_mult = 0.5
tile_resource_food_mult = 0.5
country_resource_influence_mult = 0.95
country_resource_energy_mult = 0.75
country_resource_minerals_mult = 0.75
country_resource_food_mult = 0.75
country_resource_unity_mult = 0.95
country_trade_attractiveness = 0.25
country_resource_influence_mult = 0.95
country_resource_unity_mult = 0.85
}

influence_cost = 0
potential = {
}

allow = {
prerequisites = {
}

ai_weight = {
weight = 0
}

prerequisites = {
}
}
59 changes: 29 additions & 30 deletions filthy_casual_mode/common/edicts/blessing_of_omnissiah.lua
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@@ -1,55 +1,54 @@
country_edict = {
name = "blessing_of_omnissiah"

# 2^20 seems to be max number
length = 1048576
cost = {
influence = 0
}

modifier = {
all_technology_research_speed = 0.05
army_attack_morale_mult = 0.3
army_defense_morale_mult = 0.5
army_upkeep_mult = -0.33
building_time_mult = -0.1
category_biology_research_speed_mult = 0.05
category_industry_research_speed_mult = 0.05
category_materials_research_speed_mult = 0.05
category_statecraft_research_speed_mult = 0.05
country_engineering_tech_research_speed = 0.05
country_physics_tech_research_speed = 0.05
country_society_tech_research_speed = 0.05
country_ship_upgrade_cost_mult = -0.2
country_leader_cap = 3
country_naval_cap_mult = 0.3
country_physics_tech_research_speed = 0.05
country_resource_influence_mult = 0.75
country_resource_energy_mult = 0.45
country_resource_minerals_mult = 0.45
country_resource_food_mult = 0.45
country_resource_unity_mult = 0.5
country_sector_cap_add = 6
country_trust_growth = 0.15
country_ship_upgrade_cost_mult = -0.2
country_society_tech_research_speed = 0.05
country_trade_attractiveness = 0.1
pop_ethic_shift = -0.4
country_trust_growth = 0.15
leader_age = 127
planet_building_build_speed_mult = 0.2
planet_building_cost_mult = -0.1
pop_happiness = 0.3
pop_robot_production_output = 0.1
pop_war_happiness = 0.1
pop_other_species_happiness = 0.5
army_upkeep_mult = -0.33
army_attack_morale_mult = 0.3
army_defense_morale_mult = 0.5
navy_size_mult = 0.1
ship_upkeep_mult = -0.25
pop_robot_production_output = 0.1
science_ship_survey_speed = 0.05
ship_anomaly_generation_chance_mult = 0.05
ship_reparation_speed_mult = 0.1
spaceport_ship_build_speed_mult = 0.33
tile_resource_energy_mult = 0.35
tile_resource_minerals_mult = 0.35
tile_resource_food_mult = 0.35
country_resource_influence_mult = 0.65
country_resource_unity_mult = 0.45
planet_sensor_range_mult = 0.2
planet_building_cost_mult = -0.1
planet_building_build_speed_mult = 0.2
planet_border_mult = 0.25
building_time_mult = -0.1
leader_age = 127
ship_upkeep_mult = -0.25
}

influence_cost = 0
potential = {
}

allow = {
prerequisites = {
}

ai_weight = {
weight = 0
}

prerequisites = {
}
}
15 changes: 10 additions & 5 deletions filthy_casual_mode/common/edicts/blessing_of_tesla.lua
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@@ -1,5 +1,12 @@
country_edict = {
name = "blessing_of_tesla"

# 2^20 seems to be max number
length = 1048576
cost = {
influence = 0
}

modifier = {
all_technology_research_speed = 0.45
category_biology_research_speed_mult = 0.45
Expand All @@ -11,15 +18,13 @@ country_edict = {
country_society_tech_research_speed = 0.45
}

influence_cost = 0
potential = {
}

allow = {
prerequisites = {
}

ai_weight = {
weight = 0
}

prerequisites = {
}
}
23 changes: 15 additions & 8 deletions filthy_casual_mode/common/edicts/god_mode.lua
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@@ -1,22 +1,29 @@
country_edict = {
name = "god_mode"

# 2^20 seems to be max number
length = 1048576
cost = {
influence = 0
}

modifier = {
all_technology_research_speed = 999.0
country_resource_influence_mult = 99.0
country_resource_energy_mult = 999.0
country_resource_minerals_mult = 999.0
country_resource_food_mult = 999.0
country_resource_unity_mult = 999.0
pop_happiness = 999.0
tile_resource_energy_mult = 999.0
tile_resource_minerals_mult = 999.0
tile_resource_food_mult = 999.00
}

influence_cost = 0
potential = {
}

allow = {
prerequisites = {
}

ai_weight = {
weight = 0
}

prerequisites = {
}
}
8 changes: 4 additions & 4 deletions filthy_casual_mode/description for steam.txt
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Expand Up @@ -2,7 +2,7 @@ Adds five different edicts, which grants player various benefits. All those edic

The most significant edict is called "Blessing of Omnissiah" which grants huge boots to every aspect of the game (see screenshot).

For players that wish more targeted (or temporary) increases, 5 other edicts are included:
For players that wish more targeted (or temporary) increases, 6 other edicts are included:
[list]
[*]Blessing of Gandhi - improves population happiness, both in war and at peace.
[*]Blessing of Midas - boosts resources output rate from tiles.
Expand All @@ -14,9 +14,9 @@ For players that wish more targeted (or temporary) increases, 5 other edicts are

Mod was inspired on "Easy Mode", which sadly seems no longer to be updated.

Stellaris version requirement: 1.9.*
Tested under version: 1.9.1 (83d2) with all dlcs.
Current mod version: 1.5.1
Stellaris version requirement: 2.0.*
Tested under version: 2.0.0 (daf0) with all dlcs (except for Apocalypse).
Current mod version: 2.0.0
Github page for posting issues/ideas/contributing: https://github.com/AleksanderGondek/stellaris-mod-filthy-casual-mode

[b]How to enable[/b]: Press [i]F6[/i] to open Edicts screen and there please select any edict that matches your needs.
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