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Added Zeus vehicle rekit module #887

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@pool011 pool011 commented Jun 21, 2023

When merged this pull request will add a module that will do the following:

  • Allow for Cav vehicles to be quickly resupplied and initialized.
  • Create medical variants of those vehicles mid game at the zeus's discretion.

It will not, in it's current form, heal vehicles

@AndreasBrostrom AndreasBrostrom modified the milestones: 4.4.16, 4.4.17 Jun 22, 2023
@AndreasBrostrom AndreasBrostrom added the T-Enhancement Type: General enhancement, improvments, change or addition to scripts label Jun 22, 2023
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@AndreasBrostrom AndreasBrostrom Jun 22, 2023

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You could just repair and rearme it as well cause this is doign so much other stuff.

_objectPos setDamage 0;
_objectPos setFuel 1;

@AndreasBrostrom AndreasBrostrom modified the milestones: 4.4.17, 4.4.16, 4.4.18 Jun 26, 2023
@AndreasBrostrom AndreasBrostrom added the WIP This pull request is work in progress do not merge label Jul 5, 2023
@AndreasBrostrom AndreasBrostrom modified the milestones: 4.4.18, 4.4.19 Jul 6, 2023
@AndreasBrostrom AndreasBrostrom modified the milestones: 4.4.19, 4.5.0 Jul 27, 2023
@pool011 pool011 modified the milestones: 4.5.0, backlog Jul 30, 2023
@AndreasBrostrom AndreasBrostrom changed the title Vehicle rekit module Added Zeus vehicle rekit module Nov 7, 2023
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