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FModel v4.4.3.6

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@4sval 4sval released this 26 May 17:32

FModel 4.4.3

Patch-6 Update

Oof, long time no see, right?
A new update has just been released, mainly to transfer changes from QA/Beta to a new fresh Stable release. However that's not it.

Newly added

  • Collisions can be previewed in the 3D Viewer.
  • Fortnite Lego build instruction blueprints can be previewed if they are opened from a JBID package.
  • UEFormat by @halfuwu has been added as a supported mesh export format in the settings. It supports many features that were previously not possible with the dead ActorX format. You can read its source code, and find its importer here. It will become our default format at some point so get used to it.

Bug Fixes and Improvements

  • Preview shader has been much improved, meshes should look better than ever.
  • Non-encrypted archives containing encrypted packages will be locked until a working aes key is set for them.
  • A single vertex can now be influenced by up to 8 bones for both preview and export.
  • There's a time multiplier under World in the 3D Viewer if you want to speed up animations.
  • Gltf mesh export format has been fixed.
  • Custom UE versions are now separated from normal UE versions and they will show from what normal UE version they are based on. You can find them if you click the yellow glowing checkbox next to the selector.
  • FModel will visually show archives being loaded and mounted.
  • Many many many more fixes and small improvements I can't remember.

Supported New Games

  • Way too many, read this

Full Changelog: 4.4.3.5...4.4.3.6