Releases: 2bnb/2bnb-essentials
Releases · 2bnb/2bnb-essentials
v4.1.0
v4.0.3
- Updated Mod Dependencies. It's only supposed to have ACE and CBA as dependencies but another snuck in.
v4.0.2
- Added: Custom Patches for the new 2BNB Logo, and 3 new Pride Flags - Gay, New and Transgender
- Fixed: Default Loadouts for EOD, LMG and Blank. They were missing essential equipment, and the latter had a watch instead of an Altimeter watch
v4.0.1
- Fixed: Default Loadouts (Blank & Crew) that were causing issues in the ACE Arsenal, and Crew had the wrong helmet.
- Updated: Mod Dependencies
v4.0.0
- Changed: Default Loadouts now have our new German loadouts, and the Norwegian ones are obviously gone.
- Fixed: Deploy interactions were showing for dead vehicles, which doesn't make sense since.. they're dead and cannot be changed.
Note: In the archived mod below and the Steam Workshop upload, the Mount Up PBO has been removed. It isn't functioning correctly with the new modpack.
v3.0.0
- Added: A new "Deploy" feature, accessed through ACE interacting with any vehicle. This allows anyone to change the appearance of their vehicles, including placing camonetting on their tanks, adding the cages, and even removing sights off the door gunners on the Blackhawks, etc. In the future this will be limited to certain roles (probably engineers) or if the person carries a toolkit. This has yet to be decided. The plan is for this to become its own mod/addon at some point. - #6
- Added: 2 new custom patches in preparation for our move from BiBo's European Flags mod to the new World Flags mod. This new mod adds more flags of the world... but it's missing the Scottish and Welsh flags. - #40
- Fixed: Climates weren't being sorted in the Addon Options settings menu. Now they are, making it easier to manage them. - #1
v2.0.0
v1.2.0
Removed: Virolahti Chinese localisations/names
Changed: Module logging to be more useful in figuring out why 2BNB Zeus Modules show up whenever they feel like it...
v1.1.1
Fixed (Temporary): Zeus modules showing up inconsistently... Sometimes they'd show, sometimes not. I've stuck a bunch of logging for this and I'll see what's going on after a bit of testing in operations...