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Releases: 2bnb/2bnb-essentials

v4.1.0

13 Oct 05:42
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  • Added: Swap Barrel Compat
  • Added: Explosives Compat
  • Added: Hearing Compat

v4.0.3

12 Oct 22:18
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  • Updated Mod Dependencies. It's only supposed to have ACE and CBA as dependencies but another snuck in.

v4.0.2

26 Aug 01:58
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  • Added: Custom Patches for the new 2BNB Logo, and 3 new Pride Flags - Gay, New and Transgender
  • Fixed: Default Loadouts for EOD, LMG and Blank. They were missing essential equipment, and the latter had a watch instead of an Altimeter watch

v4.0.1

11 Aug 05:25
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  • Fixed: Default Loadouts (Blank & Crew) that were causing issues in the ACE Arsenal, and Crew had the wrong helmet.
  • Updated: Mod Dependencies

v4.0.0

09 Aug 11:45
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  • Changed: Default Loadouts now have our new German loadouts, and the Norwegian ones are obviously gone.
  • Fixed: Deploy interactions were showing for dead vehicles, which doesn't make sense since.. they're dead and cannot be changed.

Note: In the archived mod below and the Steam Workshop upload, the Mount Up PBO has been removed. It isn't functioning correctly with the new modpack.

v3.0.0

15 Feb 10:32
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  • Added: A new "Deploy" feature, accessed through ACE interacting with any vehicle. This allows anyone to change the appearance of their vehicles, including placing camonetting on their tanks, adding the cages, and even removing sights off the door gunners on the Blackhawks, etc. In the future this will be limited to certain roles (probably engineers) or if the person carries a toolkit. This has yet to be decided. The plan is for this to become its own mod/addon at some point. - #6
  • Added: 2 new custom patches in preparation for our move from BiBo's European Flags mod to the new World Flags mod. This new mod adds more flags of the world... but it's missing the Scottish and Welsh flags. - #40
  • Fixed: Climates weren't being sorted in the Addon Options settings menu. Now they are, making it easier to manage them. - #1

v2.0.0

01 Jan 05:44
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Changed: All Achilles modules and functions to use Zeus Enhanced's (ZEN) framework instead,
Added: Barracks Functions to the ZEN context menu for whenever the Zeus selects or hovers over one or more objects.
Added: 2BNB Alternate Medic Patch by Seth - #38

v1.2.0

24 Dec 10:04
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Removed: Virolahti Chinese localisations/names
Changed: Module logging to be more useful in figuring out why 2BNB Zeus Modules show up whenever they feel like it...

v1.1.1

04 Dec 19:48
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Fixed (Temporary): Zeus modules showing up inconsistently... Sometimes they'd show, sometimes not. I've stuck a bunch of logging for this and I'll see what's going on after a bit of testing in operations...

v1.1.0

03 Nov 09:52
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Added: New "Outlaw" Arsenal Whitelist to the 2BNB Barracks function
Fixed: Respawn Timer resetting to mission value when the player dies a second time, after Zeus has changed it - #3
Fixed: Zeus Modules not showing despite required dependencies being loaded