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Headless Client Blacklist Button #668

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Quailsnap opened this issue May 4, 2022 · 0 comments
Open

Headless Client Blacklist Button #668

Quailsnap opened this issue May 4, 2022 · 0 comments
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feature Adds a new feature

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@Quailsnap
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Is your feature request related to a problem?
Units on the Headless Client have trouble executing certain scripted waypoints: transport unload, land, etc.

Solution you'd like:
It'd be better to keep those particular units local to the Zeus. A checkbox on the expanded AI menus somewhere to toggle common Headless Client blacklist variables would make that easy.

Alternatives you've considered:

Additional context:
ACE3 HC blacklist var: this setVariable ["acex_headless_blacklist", true];

@Quailsnap Quailsnap added the feature Adds a new feature label May 4, 2022
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