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signals.go
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signals.go
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// +build linux
package main
import (
"os"
"os/signal"
"syscall"
"github.com/Sirupsen/logrus"
"github.com/opencontainers/runc/libcontainer"
"github.com/opencontainers/runc/libcontainer/utils"
)
const signalBufferSize = 2048
// newSignalHandler returns a signal handler for processing SIGCHLD and SIGWINCH signals
// while still forwarding all other signals to the process.
func newSignalHandler(tty *tty) *signalHandler {
// ensure that we have a large buffer size so that we do not miss any signals
// incase we are not processing them fast enough.
s := make(chan os.Signal, signalBufferSize)
// handle all signals for the process.
signal.Notify(s)
return &signalHandler{
tty: tty,
signals: s,
}
}
// exit models a process exit status with the pid and
// exit status.
type exit struct {
pid int
status int
}
type signalHandler struct {
signals chan os.Signal
tty *tty
}
// forward handles the main signal event loop forwarding, resizing, or reaping depending
// on the signal received.
func (h *signalHandler) forward(process *libcontainer.Process) (int, error) {
// make sure we know the pid of our main process so that we can return
// after it dies.
pid1, err := process.Pid()
if err != nil {
return -1, err
}
// perform the initial tty resize.
h.tty.resize()
for s := range h.signals {
switch s {
case syscall.SIGWINCH:
h.tty.resize()
case syscall.SIGCHLD:
exits, err := h.reap()
if err != nil {
logrus.Error(err)
}
for _, e := range exits {
logrus.WithFields(logrus.Fields{
"pid": e.pid,
"status": e.status,
}).Debug("process exited")
if e.pid == pid1 {
// call Wait() on the process even though we already have the exit
// status because we must ensure that any of the go specific process
// fun such as flushing pipes are complete before we return.
process.Wait()
return e.status, nil
}
}
default:
logrus.Debugf("sending signal to process %s", s)
if err := syscall.Kill(pid1, s.(syscall.Signal)); err != nil {
logrus.Error(err)
}
}
}
return -1, nil
}
// reap runs wait4 in a loop until we have finished processing any existing exits
// then returns all exits to the main event loop for further processing.
func (h *signalHandler) reap() (exits []exit, err error) {
var (
ws syscall.WaitStatus
rus syscall.Rusage
)
for {
pid, err := syscall.Wait4(-1, &ws, syscall.WNOHANG, &rus)
if err != nil {
if err == syscall.ECHILD {
return exits, nil
}
return nil, err
}
if pid <= 0 {
return exits, nil
}
exits = append(exits, exit{
pid: pid,
status: utils.ExitStatus(ws),
})
}
}
func (h *signalHandler) Close() error {
return h.tty.Close()
}