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[Bug]: No UI upon loading #19

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Babyhamsta opened this issue Jun 4, 2024 · 3 comments
Open
1 task done

[Bug]: No UI upon loading #19

Babyhamsta opened this issue Jun 4, 2024 · 3 comments
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bug Something isn't working

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@Babyhamsta
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Are you on the latest version of UnityExplorer?

  • Yes, I'm on the latest version of UnityExplorer.

Which release are you using?

BepInEx 5.X Mono

Which game did this occur on?

DevXUnityUnpacker Demo (http://devxdevelopment.com/Distr/Unpacker/DevXUnityUnpackerDemo-WIN.zip)

Describe the issue.

When I load the newest version of the plugin via the newest version of BepInEx it says it loaded but then doesn't appear at all even after hitting the F7 button. I assume it's due to the warning I got about the canvas ("Could not find method for type UnityEngine.Canvas and name get_renderingDisplaySize and parameters ") but I am not fully sure.

Relevant log output

[Message:   BepInEx] BepInEx 5.4.23.1 - DevXUnityUnpackerDemo-WIN (1/9/2019 5:06:00 PM)
[Info   :   BepInEx] Running under Unity v2018.3.2.11780352
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.1]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 1 plugin to load
[Info   :   BepInEx] Loading [UnityExplorer 4.12.1]
[Message:UnityExplorer] UnityExplorer 4.12.1 initializing...
[Message:UnityExplorer] [UniverseLib] UniverseLib 1.5.6 initializing...
[Message:UnityExplorer] [UniverseLib] Finished UniverseLib initial setup.
[Warning:  HarmonyX] AccessTools.Method: Could not find method for type UnityEngine.Canvas and name get_renderingDisplaySize and parameters 
[Message:   BepInEx] Chainloader startup complete
[Message:UnityExplorer] [UniverseLib] Initialized Legacy Input support
[Message:UnityExplorer] [UniverseLib] Loaded modern bundle for Unity 2018.3.2f1
[Message:UnityExplorer] [UniverseLib] UniverseLib 1.5.6 initialized.
[Message:UnityExplorer] Creating UI...
[Message:UnityExplorer] UnityExplorer 4.12.1 (Mono) initialized.

-----------------------------------------------------------------------------------------------------
Initialize engine version: 2018.3.2f1 (b3c100a4b73a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 4070 (ID=0x2786)
    Vendor:   
    VRAM:     12011 MB
    Driver:   32.0.15.5585
Begin MonoManager ReloadAssembly
- Completed reload, in  0.044 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.252200 ms
[Message:   BepInEx] BepInEx 5.4.23.1 - DevXUnityUnpackerDemo-WIN (1/9/2019 5:06:00 PM)
[Info   :   BepInEx] Running under Unity v2018.3.2.11780352
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.1]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 1 plugin to load
[Info   :   BepInEx] Loading [UnityExplorer 4.12.1]
[Message:UnityExplorer] UnityExplorer 4.12.1 initializing...
[Message:UnityExplorer] [UniverseLib] UniverseLib 1.5.6 initializing...
[Message:UnityExplorer] [UniverseLib] Finished UniverseLib initial setup.
[Warning:  HarmonyX] AccessTools.Method: Could not find method for type UnityEngine.Canvas and name get_renderingDisplaySize and parameters 
[Message:   BepInEx] Chainloader startup complete
Setting up 4 worker threads for Enlighten.
  Thread -> id: 2538 -> priority: 1 
  Thread -> id: 44fc -> priority: 1 
  Thread -> id: 4918 -> priority: 1 
  Thread -> id: 4a58 -> priority: 1 
Fallback handler could not load library C:/Users/Admin/Downloads/DevXUnityUnpackerDemo-WIN/DevXUnityUnpackerDemo-WIN_Data/Mono/data-000002825A1C2040.dll
WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
Fallback handler could not load library C:/Users/Admin/Downloads/DevXUnityUnpackerDemo-WIN/DevXUnityUnpackerDemo-WIN_Data/Mono/libc
Fallback handler could not load library C:/Users/Admin/Downloads/DevXUnityUnpackerDemo-WIN/DevXUnityUnpackerDemo-WIN_Data/Mono/libc.dll
Fallback handler could not load library C:/Users/Admin/Downloads/DevXUnityUnpackerDemo-WIN/DevXUnityUnpackerDemo-WIN_Data/Mono/libc
[Message:UnityExplorer] [UniverseLib] Initialized Legacy Input support
Fallback handler could not load library C:/Users/Admin/Downloads/DevXUnityUnpackerDemo-WIN/DevXUnityUnpackerDemo-WIN_Data/Mono/data-000002825BE48940.dll
Fallback handler could not load library C:/Users/Admin/Downloads/DevXUnityUnpackerDemo-WIN/DevXUnityUnpackerDemo-WIN_Data/Mono/data-000002825BE47120.dll
Fallback handler could not load library C:/Users/Admin/Downloads/DevXUnityUnpackerDemo-WIN/DevXUnityUnpackerDemo-WIN_Data/Mono/data-000002825BE49550.dll
[Message:UnityExplorer] [UniverseLib] Loaded modern bundle for Unity 2018.3.2f1
[Message:UnityExplorer] [UniverseLib] UniverseLib 1.5.6 initialized.
[Message:UnityExplorer] Creating UI...
Fallback handler could not load library C:/Users/Admin/Downloads/DevXUnityUnpackerDemo-WIN/DevXUnityUnpackerDemo-WIN_Data/Mono/data-000002825BE45900.dll
[Message:UnityExplorer] UnityExplorer 4.12.1 (Mono) initialized.
@Babyhamsta Babyhamsta added the bug Something isn't working label Jun 4, 2024
@yukieiji
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yukieiji commented Jun 4, 2024

Does it still not work after trying this operation?
https://github.com/yukieiji/UnityExplorer?tab=readme-ov-file#common-issues-and-solutions

@Babyhamsta
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Babyhamsta commented Jun 25, 2024

Does it still not work after trying this operation? https://github.com/yukieiji/UnityExplorer?tab=readme-ov-file#common-issues-and-solutions

Yes, I tried those and it still doesn't load. I noticed this is the case more commonly here recently. I am unsure if it's due to the Unity version or if it's BepInEx causing the issues.

The delay is working per console but I have no UI at all.

(10 second delay timer)

[Message:   BepInEx] BepInEx 5.4.23.1 - DevXUnityUnpackerDemo-WIN (1/9/2019 5:06:00 PM)
[Info   :   BepInEx] Running under Unity v2018.3.2.11780352
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.1]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 1 plugin to load
[Info   :   BepInEx] Loading [UnityExplorer 4.12.1]
[Message:UnityExplorer] UnityExplorer 4.12.1 initializing...
[Message:UnityExplorer] [UniverseLib] UniverseLib 1.5.6 initializing...
[Message:UnityExplorer] [UniverseLib] Finished UniverseLib initial setup.
[Warning:  HarmonyX] AccessTools.Method: Could not find method for type UnityEngine.Canvas and name get_renderingDisplaySize and parameters
[Message:   BepInEx] Chainloader startup complete
[Message:UnityExplorer] [UniverseLib] Initialized Legacy Input support
[Message:UnityExplorer] [UniverseLib] Loaded modern bundle for Unity 2018.3.2f1
[Message:UnityExplorer] [UniverseLib] UniverseLib 1.5.6 initialized.
[Message:UnityExplorer] Creating UI...
[Message:UnityExplorer] UnityExplorer 4.12.1 (Mono) initialized.

@Babyhamsta
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Scratch that, I found out a new update on the issue, due to the GUI's in this game UnityExplorer is being covered. Not sure if there is a z-index that could be changed to force it to be on top but that's what's happening currently.

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