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SoftMaxKernel.cpp
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SoftMaxKernel.cpp
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#include <memory>
#define TORCH_ASSERT_ONLY_METHOD_OPERATORS
#include <ATen/native/cpu/SoftmaxKernel.h>
#include <algorithm>
#include <iterator>
#include <numeric>
#include <ATen/Dispatch.h>
#include <ATen/Parallel.h>
#include <ATen/TensorIterator.h>
#include <ATen/OpMathType.h>
#include <ATen/core/Tensor.h>
#include <ATen/cpu/vec/functional.h>
#include <ATen/cpu/vec/vec.h>
#include <c10/util/Optional.h>
#include <c10/util/irange.h>
// [Note AVX-SSE transitions] In general we avoid calls into cmath for code
// compiled with AVX/AVX2 This is because of SSE-AVX transitions and a bug in
// Glibc2.23 See https://bugs.launchpad.net/ubuntu/+source/glibc/+bug/1663280
//
// On grainsize: The grainsize is chosen to roughly get GRAIN_SIZE number of
// computations per task. Each task works across dim_size elements. 16 should be
// a very rough approximation of the number of computations per dim_size element
// by counting simple computations (*, +, -) as 1 and exp or log as 4.
//
// We use a chunk size such that it'd fit in L1D.
namespace at::native {
namespace {
template <typename scalar_t>
inline void _vec_log_softmax_lastdim(
scalar_t* input_data_base,
scalar_t* output_data_base,
int64_t outer_size,
int64_t dim_size) {
using Vec = vec::Vectorized<vec::vec_scalar_t<scalar_t>>;
// Coincidentally, at::internal::GRAIN_SIZE is 32768, which is equal to the
// size of L1D cache on many processors. Some processors have 48 KB L1D cache
// nowadays, so maybe in the future, we can leverage the knowledge of a
// machine's L1D cache size.
int64_t CHUNK_SIZE = std::max<int64_t>(
1,
at::internal::GRAIN_SIZE / (sizeof(scalar_t) * dim_size));
int64_t grain_size = internal::GRAIN_SIZE / (16 * dim_size);
parallel_for(0, outer_size, grain_size, [&](int64_t begin, int64_t end) {
// MSVC requires such a declaration of dynamic arrays
// Source: https://stackoverflow.com/a/33423538
auto tmp_sum_scalar = std::make_unique<scalar_t[]>(CHUNK_SIZE);
auto max_input_arr = std::make_unique<scalar_t[]>(CHUNK_SIZE);
for (int64_t ii = begin; ii < end; ii += CHUNK_SIZE) {
int64_t loop_end = CHUNK_SIZE;
if (ii + CHUNK_SIZE > end)
loop_end = end - ii;
for (const auto j : c10::irange(loop_end)) {
int64_t i = ii + j;
scalar_t* input_data = input_data_base + i * dim_size;
max_input_arr[j] = vec::reduce_all<scalar_t>(
[](Vec& x, Vec& y) { return vec::maximum(x, y); },
input_data,
dim_size);
}
for (const auto j : c10::irange(loop_end)) {
int64_t i = ii + j;
scalar_t* input_data = input_data_base + i * dim_size;
scalar_t max_input = max_input_arr[j];
tmp_sum_scalar[j] = vec::map_reduce_all<scalar_t>(
[max_input](Vec x) { return (x - Vec(max_input)).exp(); },
[](Vec x, Vec y) { return x + y; },
input_data,
dim_size);
}
// See [Note AVX-SSE transitions] for why this should call the
// vectorized version (aside from perf improvements).
vec::map(
[](Vec x) { return x.log(); },
tmp_sum_scalar.get(),
tmp_sum_scalar.get(),
loop_end);
for (const auto j : c10::irange(loop_end)) {
int64_t i = ii + j;
scalar_t* input_data = input_data_base + i * dim_size;
scalar_t* output_data = output_data_base + i * dim_size;
scalar_t tmp_sum = tmp_sum_scalar[j];
scalar_t max_input = max_input_arr[j];
// It's necessary to keep the order of the operations below.
// In some cases that input is large digits and the difference
// is small, if we compute `max_input` plus `tmp_sum` before,
// there would be a numerical problem. See an example in
// https://github.com/pytorch/pytorch/issues/11752#issuecomment-422883379
vec::map(
[tmp_sum, max_input](Vec x) {
return x - Vec(max_input) - Vec(tmp_sum);
},
output_data,
input_data,
dim_size);
}
}
});
}
template <typename scalar_t>
inline void _vec_softmax_lastdim(
scalar_t* input_data_base,
scalar_t* output_data_base,
int64_t outer_size,
int64_t dim_size) {
using Vec = vec::Vectorized<scalar_t>;
int64_t grain_size = internal::GRAIN_SIZE / (16 * dim_size);
parallel_for(0, outer_size, grain_size, [&](int64_t begin, int64_t end) {
for (const auto i : c10::irange(begin, end)) {
scalar_t* input_data = input_data_base + i * dim_size;
scalar_t* output_data = output_data_base + i * dim_size;
scalar_t max_input = vec::reduce_all<scalar_t>(
[](Vec& x, Vec& y) { return vec::maximum(x, y); },
input_data,
dim_size);
vec::map(
[max_input](Vec x) { return (x - Vec(max_input)).exp(); },
output_data,
input_data,
dim_size);
scalar_t tmp_sum = vec::reduce_all<scalar_t>(
[](Vec x, Vec y) { return x + y; }, output_data, dim_size);
tmp_sum = 1 / tmp_sum;
vec::map(
[tmp_sum](Vec x) { return x * Vec(tmp_sum); },
output_data,
output_data,
dim_size);
}
});
}
template <>
inline void _vec_softmax_lastdim<BFloat16>(
BFloat16* input_data_base,
BFloat16* output_data_base,
int64_t outer_size,
int64_t dim_size) {
using bVec = vec::Vectorized<BFloat16>;
using fVec = vec::Vectorized<float>;
int64_t grain_size = internal::GRAIN_SIZE / (16 * dim_size);
parallel_for(0, outer_size, grain_size, [&](int64_t begin, int64_t end) {
// thread local temp buffer.
auto buffer = std::make_unique<float []>(dim_size);
float* buffer_data = buffer.get();
for (const auto i : c10::irange(begin, end)) {
BFloat16* input_data = input_data_base + i * dim_size;
BFloat16* output_data = output_data_base + i * dim_size;
// reduce to max and cache float input data
fVec max_fvec = fVec(-std::numeric_limits<float>::infinity());
int64_t d0 = 0;
for (; d0 < dim_size - (dim_size % bVec::size()); d0 += bVec::size()) {
bVec data_bvec = bVec::loadu(input_data + d0);
fVec data_fvec0, data_fvec1;
std::tie(data_fvec0, data_fvec1) = convert_bfloat16_float(data_bvec);
max_fvec = vec::maximum(max_fvec, data_fvec0);
max_fvec = vec::maximum(max_fvec, data_fvec1);
data_fvec0.store(buffer_data + d0);
data_fvec1.store(buffer_data + d0 + fVec::size());
}
float max_val = vec::vec_reduce_all([](fVec& x, fVec& y) { return vec::maximum(x, y); }, max_fvec);
for (; d0 < dim_size; d0++) {
float data_val = input_data[d0];
max_val = std::max(max_val, data_val);
buffer_data[d0] = data_val;
}
// map (x - max).exp() and reduce to sum
fVec sum_fvec = fVec(float(0));
int64_t d1 = 0;
for (; d1 < dim_size - (dim_size % fVec::size()); d1 += fVec::size()) {
fVec data_fvec = (fVec::loadu(buffer_data + d1) - fVec(max_val)).exp();
sum_fvec += data_fvec;
data_fvec.store(buffer_data + d1);
}
float sum_val = vec::vec_reduce_all([](fVec& x, fVec& y) { return x + y; }, sum_fvec);
for (; d1 < dim_size; d1++) {
float data_val = std::exp(buffer_data[d1] - max_val);
sum_val += data_val;
buffer_data[d1] = data_val;
}
sum_val = 1 / sum_val;
int64_t d2 = 0;
for (; d2 < dim_size - (dim_size % bVec::size()); d2 += bVec::size()) {
fVec out_fvec0 = fVec::loadu(buffer_data + d2) * fVec(sum_val);
fVec out_fvec1 = fVec::loadu(buffer_data + d2 + fVec::size()) * fVec(sum_val);
bVec out_bvec = convert_float_bfloat16(out_fvec0, out_fvec1);
out_bvec.store(output_data + d2);
}
for (; d2 < dim_size; d2++) {
output_data[d2] = BFloat16(buffer_data[d2] * sum_val);
}
}
});
}
template <typename scalar_t, bool log_softmax>
inline void _vec_host_softmax_backward_lastdim(
scalar_t* grad_input_data_base,
scalar_t* grad_data_base,
scalar_t* output_data_base,
int64_t outer_size,
int64_t dim_size) {
using Vec = vec::Vectorized<at::opmath_type<scalar_t>>;
int64_t grain_size = internal::GRAIN_SIZE / (16 * dim_size);
if (grain_size < 1)
grain_size = 1;
parallel_for(
0,
outer_size,
grain_size,
[&](int64_t begin, int64_t end) {
for (const auto i : c10::irange(begin, end)) {
scalar_t* grad_input_data = grad_input_data_base + i * dim_size;
scalar_t* grad_data = grad_data_base + i * dim_size;
scalar_t* output_data = output_data_base + i * dim_size;
// NOLINTNEXTLINE(cppcoreguidelines-pro-type-member-init)
scalar_t sum;
if (log_softmax) {
sum = vec::reduce_all<scalar_t>(
[](Vec& x, Vec& y) { return x + y; }, grad_data, dim_size);
} else {
sum = vec::map2_reduce_all<scalar_t>(
[](Vec x, Vec y) { return x * y; },
[](Vec x, Vec y) { return x + y; },
grad_data,
output_data,
dim_size);
}
if (log_softmax) {
vec::map2(
[sum](Vec x, Vec y) { return x - ((y.exp()) * Vec(sum)); },
grad_input_data,
grad_data,
output_data,
dim_size);
} else {
vec::map2(
[sum](Vec x, Vec y) { return (x - Vec(sum)) * y; },
grad_input_data,
grad_data,
output_data,
dim_size);
}
}
});
}
template <typename scalar_t>
inline void _vec_softmax_backward(
scalar_t* grad_input_data_base,
scalar_t* grad_output_data_base,
scalar_t* output_data_base,
int64_t outer_size,
int64_t inner_size,
int64_t dim_size) {
using Vec = vec::Vectorized<scalar_t>;
int64_t outer_stride = dim_size * inner_size;
int64_t BLOCK_SIZE = 128 * 1024;
int64_t CHUNK_SIZE = std::max<int64_t>(
BLOCK_SIZE / dim_size / sizeof(scalar_t), Vec::size());
CHUNK_SIZE = CHUNK_SIZE / Vec::size() * Vec::size();
int64_t num_chunks = divup(inner_size, CHUNK_SIZE);
int64_t grain_size = internal::GRAIN_SIZE / (16 * dim_size * CHUNK_SIZE);
parallel_for(
0, outer_size * num_chunks, grain_size, [&](int64_t begin, int64_t end) {
// thread local temp buffer that holds vertical sum result
auto buffer = std::make_unique<scalar_t[]>(CHUNK_SIZE);
scalar_t* tmp_sum_data = buffer.get();
for (int64_t i = begin; i < end; i++) {
int64_t outer_idx = i / num_chunks;
int64_t k = i % num_chunks;
int64_t inner_idx_begin = k * CHUNK_SIZE;
int64_t size = std::min(CHUNK_SIZE, inner_size - inner_idx_begin);
// init
Vec zero_vec = Vec(scalar_t(0));
int64_t d0 = 0;
for (; d0 < size - (size % Vec::size()); d0 += Vec::size()) {
zero_vec.store(tmp_sum_data + d0);
}
for (; d0 < size; d0++) {
tmp_sum_data[d0] = scalar_t(0);
}
// compute sum of grad_output * output
for (int64_t dim_idx = 0; dim_idx < dim_size; dim_idx++) {
int64_t offset = outer_idx * outer_stride + dim_idx * inner_size +
inner_idx_begin;
scalar_t* grad_output_ptr = grad_output_data_base + offset;
scalar_t* output_ptr = output_data_base + offset;
int64_t d1 = 0;
for (; d1 < size - (size % Vec::size()); d1 += Vec::size()) {
Vec grad_output_vec = Vec::loadu(grad_output_ptr + d1);
Vec output_vec = Vec::loadu(output_ptr + d1);
Vec sum_vec = Vec::loadu(tmp_sum_data + d1);
sum_vec += grad_output_vec * output_vec;
sum_vec.store(tmp_sum_data + d1);
}
for (; d1 < size; d1++) {
tmp_sum_data[d1] += grad_output_ptr[d1] * output_ptr[d1];
}
}
// compute output * (grad_output - sum)
for (int64_t dim_idx = 0; dim_idx < dim_size; dim_idx++) {
int64_t offset = outer_idx * outer_stride + dim_idx * inner_size +
inner_idx_begin;
scalar_t* grad_output_ptr = grad_output_data_base + offset;
scalar_t* output_ptr = output_data_base + offset;
scalar_t* grad_input_ptr = grad_input_data_base + offset;
int64_t d2 = 0;
for (; d2 < size - (size % Vec::size()); d2 += Vec::size()) {
Vec grad_output_vec = Vec::loadu(grad_output_ptr + d2);
Vec output_vec = Vec::loadu(output_ptr + d2);
Vec sum_vec = Vec::loadu(tmp_sum_data + d2);
Vec grad_input_vec = output_vec * (grad_output_vec - sum_vec);
grad_input_vec.store(grad_input_ptr + d2);
}
for (; d2 < size; d2++) {
grad_input_ptr[d2] = output_ptr[d2] * (grad_output_ptr[d2] - tmp_sum_data[d2]);
}
}
}
});
}
template <>
inline void _vec_softmax_backward<BFloat16>(
BFloat16* grad_input_data_base,
BFloat16* grad_output_data_base,
BFloat16* output_data_base,
int64_t outer_size,
int64_t inner_size,
int64_t dim_size) {
using bVec = vec::Vectorized<BFloat16>;
using fVec = vec::Vectorized<float>;
int64_t outer_stride = dim_size * inner_size;
int64_t BLOCK_SIZE = 128 * 1024;
int64_t CHUNK_SIZE = std::max<int64_t>(
BLOCK_SIZE / dim_size / sizeof(BFloat16), bVec::size());
CHUNK_SIZE = CHUNK_SIZE / bVec::size() * bVec::size();
int64_t num_chunks = divup(inner_size, CHUNK_SIZE);
int64_t grain_size = internal::GRAIN_SIZE / (16 * dim_size * CHUNK_SIZE);
parallel_for(
0, outer_size * num_chunks, grain_size, [&](int64_t begin, int64_t end) {
// thread local temp buffer that holds vertical sum result
auto buffer = std::make_unique<float[]>(CHUNK_SIZE);
float* tmp_sum_data = buffer.get();
// thread local buffer that holds grad_output and output data in float32
auto grad_output_buffer = std::make_unique<float[]>(dim_size * CHUNK_SIZE);
float* grad_output_buffer_data = grad_output_buffer.get();
auto output_buffer = std::make_unique<float[]>(dim_size * CHUNK_SIZE);
float* output_buffer_data = output_buffer.get();
for (int64_t i = begin; i < end; i++) {
int64_t outer_idx = i / num_chunks;
int64_t k = i % num_chunks;
int64_t inner_idx_begin = k * CHUNK_SIZE;
int64_t size = std::min(CHUNK_SIZE, inner_size - inner_idx_begin);
// init
fVec zero_fvec = fVec(float(0));
int64_t d0 = 0;
for (; d0 < size - (size % bVec::size()); d0 += bVec::size()) {
zero_fvec.store(tmp_sum_data + d0);
zero_fvec.store(tmp_sum_data + d0 + fVec::size());
}
for (; d0 < size; d0++) {
tmp_sum_data[d0] = float(0);
}
// compute sum of grad_output * output
for (int64_t dim_idx = 0; dim_idx < dim_size; dim_idx++) {
int64_t offset = outer_idx * outer_stride + dim_idx * inner_size +
inner_idx_begin;
BFloat16* grad_output_ptr = grad_output_data_base + offset;
BFloat16* output_ptr = output_data_base + offset;
float* grad_output_buffer_ptr =
grad_output_buffer_data + dim_idx * CHUNK_SIZE;
float* output_buffer_ptr =
output_buffer_data + dim_idx * CHUNK_SIZE;
int64_t d1 = 0;
for (; d1 < size - (size % bVec::size()); d1 += bVec::size()) {
bVec grad_output_bvec = bVec::loadu(grad_output_ptr + d1);
fVec grad_output_fvec0, grad_output_fvec1;
std::tie(grad_output_fvec0, grad_output_fvec1) =
convert_bfloat16_float(grad_output_bvec);
bVec output_bvec = bVec::loadu(output_ptr + d1);
fVec output_fvec0, output_fvec1;
std::tie(output_fvec0, output_fvec1) =
convert_bfloat16_float(output_bvec);
fVec sum_fvec0 = fVec::loadu(tmp_sum_data + d1);
fVec sum_fvec1 = fVec::loadu(tmp_sum_data + d1 + fVec::size());
sum_fvec0 += grad_output_fvec0 * output_fvec0;
sum_fvec1 += grad_output_fvec1 * output_fvec1;
sum_fvec0.store(tmp_sum_data + d1);
sum_fvec1.store(tmp_sum_data + d1 + fVec::size());
// cache the 'converted' float grad_output and output
grad_output_fvec0.store(grad_output_buffer_ptr + d1);
grad_output_fvec1.store(
grad_output_buffer_ptr + d1 + fVec::size());
output_fvec0.store(output_buffer_ptr + d1);
output_fvec1.store(output_buffer_ptr + d1 + fVec::size());
}
for (; d1 < size; d1++) {
float grad_output_val = float(grad_output_ptr[d1]);
float output_val = float(output_ptr[d1]);
tmp_sum_data[d1] += grad_output_val * output_val;
grad_output_buffer_ptr[d1] = grad_output_val;
output_buffer_ptr[d1] = output_val;
}
}
// compute output * (grad_output - sum)
for (int64_t dim_idx = 0; dim_idx < dim_size; dim_idx++) {
BFloat16* grad_input_ptr = grad_input_data_base +
outer_idx * outer_stride + dim_idx * inner_size +
inner_idx_begin;
float* grad_output_buffer_ptr =
grad_output_buffer_data + dim_idx * CHUNK_SIZE;
float* output_buffer_ptr =
output_buffer_data + dim_idx * CHUNK_SIZE;
int64_t d2 = 0;
for (; d2 < size - (size % bVec::size()); d2 += bVec::size()) {
fVec sum_fvec0 = fVec::loadu(tmp_sum_data + d2);
fVec sum_fvec1 = fVec::loadu(tmp_sum_data + d2 + fVec::size());
fVec grad_output_fvec0 = fVec::loadu(grad_output_buffer_ptr + d2);
fVec grad_output_fvec1 =
fVec::loadu(grad_output_buffer_ptr + d2 + fVec::size());
fVec output_fvec0 = fVec::loadu(output_buffer_ptr + d2);
fVec output_fvec1 =
fVec::loadu(output_buffer_ptr + d2 + fVec::size());
fVec grad_input_fvec0 =
output_fvec0 * (grad_output_fvec0 - sum_fvec0);
fVec grad_input_fvec1 =
output_fvec1 * (grad_output_fvec1 - sum_fvec1);
bVec grad_input_bvec =
convert_float_bfloat16(grad_input_fvec0, grad_input_fvec1);
grad_input_bvec.store(grad_input_ptr + d2);
}
for (; d2 < size; d2++) {
grad_input_ptr[d2] = output_buffer_ptr[d2] * (grad_output_buffer_ptr[d2] - tmp_sum_data[d2]);
}
}
}
});
}
template <typename scalar_t>
inline void _vec_log_softmax_backward(
scalar_t* grad_input_data_base,
scalar_t* grad_output_data_base,
scalar_t* output_data_base,
int64_t outer_size,
int64_t inner_size,
int64_t dim_size) {
using Vec = vec::Vectorized<scalar_t>;
int64_t outer_stride = dim_size * inner_size;
int64_t BLOCK_SIZE = 128 * 1024;
int64_t CHUNK_SIZE = std::max<int64_t>(
BLOCK_SIZE / dim_size / sizeof(scalar_t), Vec::size());
CHUNK_SIZE = CHUNK_SIZE / Vec::size() * Vec::size();
int64_t num_chunks = divup(inner_size, CHUNK_SIZE);
int64_t grain_size = internal::GRAIN_SIZE / (16 * dim_size * CHUNK_SIZE);
parallel_for(
0, outer_size * num_chunks, grain_size, [&](int64_t begin, int64_t end) {
// thread local temp buffer that holds vertical sum result
auto buffer = std::make_unique<scalar_t[]>(CHUNK_SIZE);
scalar_t* tmp_sum_data = buffer.get();
for (int64_t i = begin; i < end; i++) {
int64_t outer_idx = i / num_chunks;
int64_t k = i % num_chunks;
int64_t inner_idx_begin = k * CHUNK_SIZE;
int64_t size = std::min(CHUNK_SIZE, inner_size - inner_idx_begin);
// init
Vec zero_vec = Vec(scalar_t(0));
int64_t d0 = 0;
for (; d0 < size - (size % Vec::size()); d0 += Vec::size()) {
zero_vec.store(tmp_sum_data + d0);
}
for (; d0 < size; d0++) {
tmp_sum_data[d0] = scalar_t(0);
}
// compute sum of grad_output
for (int64_t dim_idx = 0; dim_idx < dim_size; dim_idx++) {
scalar_t* grad_output_ptr = grad_output_data_base +
outer_idx * outer_stride + dim_idx * inner_size +
inner_idx_begin;
int64_t d1 = 0;
for (; d1 < size - (size % Vec::size()); d1 += Vec::size()) {
Vec grad_output_vec = Vec::loadu(grad_output_ptr + d1);
Vec sum_vec = Vec::loadu(tmp_sum_data + d1);
sum_vec += grad_output_vec;
sum_vec.store(tmp_sum_data + d1);
}
for (; d1 < size; d1++) {
tmp_sum_data[d1] += grad_output_ptr[d1];
}
}
// compute grad_output - output.exp() * sum
for (int64_t dim_idx = 0; dim_idx < dim_size; dim_idx++) {
int64_t offset = outer_idx * outer_stride + dim_idx * inner_size +
inner_idx_begin;
scalar_t* grad_output_ptr = grad_output_data_base + offset;
scalar_t* output_ptr = output_data_base + offset;
scalar_t* grad_input_ptr = grad_input_data_base + offset;
int64_t d2 = 0;
for (; d2 < size - (size % Vec::size()); d2 += Vec::size()) {
Vec grad_output_vec = Vec::loadu(grad_output_ptr + d2);
Vec output_vec = Vec::loadu(output_ptr + d2);
Vec sum_vec = Vec::loadu(tmp_sum_data + d2);
Vec grad_input_vec = grad_output_vec - output_vec.exp() * sum_vec;
grad_input_vec.store(grad_input_ptr + d2);
}
for (; d2 < size; d2++) {
grad_input_ptr[d2] = grad_output_ptr[d2] -
std::exp(output_ptr[d2]) * tmp_sum_data[d2];
}
}
}
});
}
template <>
inline void _vec_log_softmax_backward<BFloat16>(
BFloat16* grad_input_data_base,
BFloat16* grad_output_data_base,
BFloat16* output_data_base,
int64_t outer_size,
int64_t inner_size,
int64_t dim_size) {
using bVec = vec::Vectorized<BFloat16>;
using fVec = vec::Vectorized<float>;
int64_t outer_stride = dim_size * inner_size;
int64_t BLOCK_SIZE = 128 * 1024;
int64_t CHUNK_SIZE = std::max<int64_t>(
BLOCK_SIZE / dim_size / sizeof(BFloat16), bVec::size());
CHUNK_SIZE = CHUNK_SIZE / bVec::size() * bVec::size();
int64_t num_chunks = divup(inner_size, CHUNK_SIZE);
int64_t grain_size = internal::GRAIN_SIZE / (16 * dim_size * CHUNK_SIZE);
parallel_for(
0, outer_size * num_chunks, grain_size, [&](int64_t begin, int64_t end) {
// thread local temp buffer that holds vertical sum result
auto buffer = std::make_unique<float[]>(CHUNK_SIZE);
float* tmp_sum_data = buffer.get();
// thread local buffer that holds grad_output data in float32
auto grad_output_buffer = std::make_unique<float[]>(dim_size * CHUNK_SIZE);
float* grad_output_buffer_data = grad_output_buffer.get();
for (int64_t i = begin; i < end; i++) {
int64_t outer_idx = i / num_chunks;
int64_t k = i % num_chunks;
int64_t inner_idx_begin = k * CHUNK_SIZE;
int64_t size = std::min(CHUNK_SIZE, inner_size - inner_idx_begin);
// init
fVec zero_fvec = fVec(float(0));
int64_t d0 = 0;
for (; d0 < size - (size % bVec::size()); d0 += bVec::size()) {
zero_fvec.store(tmp_sum_data + d0);
zero_fvec.store(tmp_sum_data + d0 + fVec::size());
}
for (; d0 < size; d0++) {
tmp_sum_data[d0] = float(0);
}
// compute sum of grad_output
for (int64_t dim_idx = 0; dim_idx < dim_size; dim_idx++) {
BFloat16* grad_output_ptr = grad_output_data_base +
outer_idx * outer_stride + dim_idx * inner_size +
inner_idx_begin;
float* grad_output_buffer_ptr =
grad_output_buffer_data + dim_idx * CHUNK_SIZE;
int64_t d1 = 0;
for (; d1 < size - (size % bVec::size()); d1 += bVec::size()) {
bVec grad_output_bvec = bVec::loadu(grad_output_ptr + d1);
fVec grad_output_fvec0, grad_output_fvec1;
std::tie(grad_output_fvec0, grad_output_fvec1) =
convert_bfloat16_float(grad_output_bvec);
fVec sum_fvec0 = fVec::loadu(tmp_sum_data + d1);
fVec sum_fvec1 = fVec::loadu(tmp_sum_data + d1 + fVec::size());
sum_fvec0 += grad_output_fvec0;
sum_fvec1 += grad_output_fvec1;
sum_fvec0.store(tmp_sum_data + d1);
sum_fvec1.store(tmp_sum_data + d1 + fVec::size());
// cache the 'converted' float grad_output
grad_output_fvec0.store(grad_output_buffer_ptr + d1);
grad_output_fvec1.store(
grad_output_buffer_ptr + d1 + fVec::size());
}
for (; d1 < size; d1++) {
float grad_output_val = float(grad_output_ptr[d1]);
tmp_sum_data[d1] += grad_output_val;
grad_output_buffer_ptr[d1] = grad_output_val;
}
}
// compute grad_output - output.exp() * sum
for (int64_t dim_idx = 0; dim_idx < dim_size; dim_idx++) {
int64_t offset = outer_idx * outer_stride + dim_idx * inner_size +
inner_idx_begin;
BFloat16* output_ptr = output_data_base + offset;
BFloat16* grad_input_ptr = grad_input_data_base + offset;
float* grad_output_buffer_ptr =
grad_output_buffer_data + dim_idx * CHUNK_SIZE;
int64_t d2 = 0;
for (; d2 < size - (size % bVec::size()); d2 += bVec::size()) {
bVec output_bvec = bVec::loadu(output_ptr + d2);
fVec output_fvec0, output_fvec1;
std::tie(output_fvec0, output_fvec1) =
convert_bfloat16_float(output_bvec);
fVec sum_fvec0 = fVec::loadu(tmp_sum_data + d2);
fVec sum_fvec1 = fVec::loadu(tmp_sum_data + d2 + fVec::size());
fVec grad_output_fvec0 = fVec::loadu(grad_output_buffer_ptr + d2);
fVec grad_output_fvec1 =
fVec::loadu(grad_output_buffer_ptr + d2 + fVec::size());
fVec grad_input_fvec0 =
grad_output_fvec0 - output_fvec0.exp() * sum_fvec0;
fVec grad_input_fvec1 =
grad_output_fvec1 - output_fvec1.exp() * sum_fvec1;
bVec grad_input_bvec =
convert_float_bfloat16(grad_input_fvec0, grad_input_fvec1);
grad_input_bvec.store(grad_input_ptr + d2);
}
for (; d2 < size; d2++) {
grad_input_ptr[d2] = grad_output_buffer_ptr[d2] -
std::exp(float(output_ptr[d2])) * tmp_sum_data[d2];
}
}
}
});
}
template <typename scalar_t, bool LogSoftMax>
struct vec_host_softmax_lastdim {
static void apply(const Tensor& output, const Tensor& input) {
int64_t outer_size = 1;
int64_t dim_size = input.size(input.ndimension() - 1);
for (int64_t i = 0; i < input.ndimension() - 1; ++i)
outer_size *= input.size(i);
scalar_t* input_data_base = input.data_ptr<scalar_t>();
scalar_t* output_data_base = output.data_ptr<scalar_t>();
if (LogSoftMax) {
_vec_log_softmax_lastdim(
input_data_base, output_data_base, outer_size, dim_size);
} else {
_vec_softmax_lastdim(
input_data_base, output_data_base, outer_size, dim_size);
}
}
};
inline void _vec_softmax(
BFloat16* input_data_base,
BFloat16* output_data_base,
int64_t outer_size,
int64_t inner_size,
int64_t dim_size) {
using Vec = vec::Vectorized<float>;
using Vec_bf16 = vec::Vectorized<BFloat16>;
int64_t dim_stride = inner_size;
int64_t outer_stride = dim_size * dim_stride;
int64_t grain_size = internal::GRAIN_SIZE / dim_size;
int vectorized_step = Vec_bf16().size(); // Currently, we only support BFloat16 in this special implementation
parallel_for(
0, outer_size * inner_size, grain_size, [&](int64_t begin, int64_t end) {
int64_t idx = begin;
std::unique_ptr<float[]> temp_vec_input(new float[dim_size*vectorized_step]());
std::unique_ptr<float[]> temp_vec_output(new float[dim_size*vectorized_step]());
float* temp_vec_input_data = temp_vec_input.get();
float* temp_vec_output_data = temp_vec_output.get();
while (idx < end) {
int64_t outer_idx = idx / inner_size;
int64_t inner_idx = idx % inner_size;
if (((inner_idx + vectorized_step) <= inner_size) && ((idx + vectorized_step) <= end)) {
// Vectorization
BFloat16* input_data =
input_data_base + outer_idx * outer_stride + inner_idx;
BFloat16* output_data =
output_data_base + outer_idx * outer_stride + inner_idx;
// Step 1: Get max Score
Vec_bf16 max_vec_bf16 = Vec_bf16::loadu(input_data);
std::tuple<Vec, Vec> convert_result = convert_bfloat16_float(max_vec_bf16);
Vec max_vec_o1 = std::get<0>(convert_result);
Vec max_vec_o2 = std::get<1>(convert_result);
std::get<0>(convert_result).store(temp_vec_input_data);
std::get<1>(convert_result).store(temp_vec_input_data + Vec().size());
for (const auto d : c10::irange(1, dim_size)) {
Vec_bf16 input_vec_bf16 = Vec_bf16::loadu(input_data + d * dim_stride);
convert_result = convert_bfloat16_float(input_vec_bf16);
max_vec_o1 = vec::maximum(max_vec_o1, std::get<0>(convert_result));
max_vec_o2 = vec::maximum(max_vec_o2, std::get<1>(convert_result));
std::get<0>(convert_result).store(temp_vec_input_data + d*vectorized_step);
std::get<1>(convert_result).store(temp_vec_input_data + d*vectorized_step + Vec().size());
}
// Step2: Calculate sum
Vec sum_vec_o1 = Vec(0.0);
Vec sum_vec_o2 = Vec(0.0);
for (const auto d : c10::irange(dim_size)) {
Vec output_vec_o1 = Vec::loadu(temp_vec_input_data + d*vectorized_step);
Vec output_vec_o2 = Vec::loadu(temp_vec_input_data + d*vectorized_step + Vec().size());
output_vec_o1 = (output_vec_o1 - max_vec_o1).exp();
output_vec_o2 = (output_vec_o2 - max_vec_o2).exp();
output_vec_o1.store(temp_vec_output_data + d*vectorized_step);
output_vec_o2.store(temp_vec_output_data + d*vectorized_step + Vec().size());
sum_vec_o1 = sum_vec_o1 + output_vec_o1;
sum_vec_o2 = sum_vec_o2 + output_vec_o2;
}
// Step3: Unify
for (const auto d : c10::irange(dim_size)) {
Vec output_vec_o1 = Vec::loadu(temp_vec_output_data + d*vectorized_step);
Vec output_vec_o2 = Vec::loadu(temp_vec_output_data + d*vectorized_step + Vec().size());
output_vec_o1 = output_vec_o1/sum_vec_o1;
output_vec_o2 = output_vec_o2/sum_vec_o2;
Vec_bf16 output_vec_bf16 = convert_float_bfloat16(output_vec_o1, output_vec_o2);
output_vec_bf16.store(output_data + d * dim_stride);
}
idx += vectorized_step;
} else {
// Tail case(Scalar): it is exactly same logic as host_softmax
// inside aten/src/ATen/native/SoftMax.cpp. There are 2 kind of
// cases which will fall through this part:
// Case 1: For the idx at the end of total chunk for each thread, there are not enough numbers for parallization.
// Case 2: For the idx at the end of each inner_size inside thread, there are not enough numbers for parallization.
int64_t tail_number = ((idx+vectorized_step) > end) ? /*Case1*/ (end - idx) : /*Case2*/ (inner_size - inner_idx);
for (const auto i : c10::irange(tail_number)) {
outer_idx = (idx + i) / inner_size;
inner_idx = (idx + i) % inner_size;
BFloat16* input_data =
input_data_base + outer_idx * outer_stride + inner_idx;
BFloat16* output_data =
output_data_base + outer_idx * outer_stride + inner_idx;
// Step1: Get max score
float max_input = float(input_data[0]);
for (const auto d : c10::irange(1, dim_size)) {
max_input = std::max(max_input, float(input_data[d * dim_stride]));
}
// Step2: Calculate the Sum
float sum_data = 0.0;
float temp_output_data = 0.0;
for (const auto d : c10::irange(dim_size)) {
temp_output_data = std::exp(input_data[d * dim_stride] - max_input);
sum_data += temp_output_data;
output_data[d * dim_stride] = c10::BFloat16(temp_output_data);
}
// Step3: Unify
for (const auto d : c10::irange(dim_size)) {
output_data[d * dim_stride] =
c10::BFloat16(float(output_data[d * dim_stride])/sum_data);
}
}
idx += tail_number;
}
}
});
}
template <typename scalar_t>
inline void _vec_softmax(
scalar_t* input_data_base,
scalar_t* output_data_base,
int64_t outer_size,
int64_t inner_size,
int64_t dim_size) {
using Vec = vec::Vectorized<scalar_t>;
int64_t dim_stride = inner_size;
int64_t outer_stride = dim_size * dim_stride;
int64_t grain_size = internal::GRAIN_SIZE / dim_size;
int vectorized_step = Vec().size();
parallel_for(
0, outer_size * inner_size, grain_size, [&](int64_t begin, int64_t end) {
int64_t idx = begin;
while (idx < end) {
int64_t outer_idx = idx / inner_size;
int64_t inner_idx = idx % inner_size;
if (((inner_idx + vectorized_step) <= inner_size) && ((idx + vectorized_step) <= end)) {
// Vectorization
scalar_t* input_data =
input_data_base + outer_idx * outer_stride + inner_idx;
scalar_t* output_data =
output_data_base + outer_idx * outer_stride + inner_idx;
// Step 1: Get max Score
Vec max_vec = Vec::loadu(input_data);
for (const auto d : c10::irange(1, dim_size)) {
Vec input_vec = Vec::loadu(input_data + d * dim_stride);
max_vec = vec::maximum(max_vec, input_vec);
}
// Step2: Calculate sum
Vec sum_vec = Vec(0.0);
for (const auto d : c10::irange(dim_size)) {
Vec output_vec =
(Vec::loadu(input_data + d * dim_stride) - max_vec).exp();
output_vec.store(output_data + d * dim_stride);
sum_vec = sum_vec + output_vec;
}
// Step3: Unify
for (const auto d : c10::irange(dim_size)) {
Vec output_vec =
Vec::loadu(output_data + d * dim_stride) / sum_vec;
output_vec.store(output_data + d * dim_stride);
}
idx += vectorized_step;
} else {
// Tail case(Scalar): it is exactly same logic as host_softmax
// inside aten/src/ATen/native/SoftMax.cpp. There are 2 kind of
// cases which will fall through this part:
// Case 1: For the idx at the end of total chunk for each thread, there are not enough numbers for parallization.
// Case 2: For the idx at the end of each inner_size inside thread, there are not enough numbers for parallization.
int64_t tail_number = ((idx+vectorized_step) > end) ? /*Case1*/ (end - idx) : /*Case2*/ (inner_size - inner_idx);
for (const auto i : c10::irange(tail_number)) {
outer_idx = (idx + i) / inner_size;
inner_idx = (idx + i) % inner_size;
scalar_t* input_data =
input_data_base + outer_idx * outer_stride + inner_idx;
scalar_t* output_data =
output_data_base + outer_idx * outer_stride + inner_idx;
// Step1: Get max score
scalar_t max_input = input_data[0];
for (const auto d : c10::irange(1, dim_size)) {
max_input = std::max(max_input, input_data[d * dim_stride]);
}
// Step2: Calculate the Sum
scalar_t sum_data = 0;
for (const auto d : c10::irange(dim_size)) {
output_data[d * dim_stride] =
std::exp(input_data[d * dim_stride] - max_input);
sum_data += output_data[d * dim_stride];
}
// Step3: Unify
for (const auto d : c10::irange(dim_size)) {
output_data[d * dim_stride] =
output_data[d * dim_stride]/sum_data;
}
}
idx += tail_number;
}
}
});
}
// NB: fast kernel for log_softmax when dim != -1
// input shape is normalized to {outer_size, dim_size, inner_size}
//
// The algorithm requires to load input tensor 3 times, to increase parallelsim
// and cache hit rate, inner_size is blocked as:
// inner_size: {CHUNK_SIZE, CHUNK_SIZE, ..., Remainder}
//
// Parallel on {outer_size, num_chunks} and do vertical reduction on each block of
// {dim_size, CHUNK_SIZE}, block size (128KB) selected to be L2 hit.
//
template <typename scalar_t>
inline void _vec_logsoftmax(
scalar_t* input_data_base,
scalar_t* output_data_base,
int64_t outer_size,
int64_t inner_size,
int64_t dim_size) {
using Vec = vec::Vectorized<scalar_t>;
int64_t BLOCK_SIZE = 128 * 1024;
int64_t CHUNK_SIZE = std::max<int64_t>(BLOCK_SIZE / dim_size / sizeof(scalar_t), Vec::size());
CHUNK_SIZE = CHUNK_SIZE / Vec::size() * Vec::size();
int64_t num_chunks = divup(inner_size, CHUNK_SIZE);
int64_t grain_size = internal::GRAIN_SIZE / (16 * dim_size * CHUNK_SIZE);
at::parallel_for(0, outer_size * num_chunks, grain_size, [&](int64_t begin, int64_t end) {
// thread local temp buffer which holds vertical reduction result: max and sum.
auto buffer = std::make_unique<scalar_t []>(CHUNK_SIZE * 2);
scalar_t* input_max_data = buffer.get();
scalar_t* tmp_sum_data = buffer.get() + CHUNK_SIZE;
for (int64_t i = begin; i < end; i++) {
int64_t outer_idx = i / num_chunks;
int64_t k = i % num_chunks;
int64_t inner_idx_begin = k * CHUNK_SIZE;
int64_t size = std::min(CHUNK_SIZE, inner_size - inner_idx_begin);
// init
Vec zero_vec = Vec(scalar_t(0));
Vec min_vec = Vec(-std::numeric_limits<scalar_t>::infinity());
int64_t d0 = 0;
for (; d0 < size - (size % Vec::size()); d0 += Vec::size()) {
min_vec.store(input_max_data + d0);
zero_vec.store(tmp_sum_data + d0);
}
for (; d0 < size; d0++) {
input_max_data[d0] = -std::numeric_limits<scalar_t>::infinity();
tmp_sum_data[d0] = scalar_t(0);
}
// compute max
for (int64_t dim_idx = 0; dim_idx < dim_size; dim_idx++) {
scalar_t* input_ptr = input_data_base + outer_idx * dim_size * inner_size
+ dim_idx * inner_size + inner_idx_begin;
int64_t d1 = 0;
for (; d1 < size - (size % Vec::size()); d1 += Vec::size()) {
Vec data_vec = Vec::loadu(input_ptr + d1);
Vec max_vec = Vec::loadu(input_max_data + d1);
max_vec = Vec::blendv(max_vec, data_vec, data_vec > max_vec);
max_vec.store(input_max_data + d1);
}
for (; d1 < size; d1++) {
scalar_t data_val = input_ptr[d1];
scalar_t max_val = input_max_data[d1];
input_max_data[d1] = data_val > max_val ? data_val : max_val;
}
}
// compute sum of (x - max).exp()
for (int64_t dim_idx = 0; dim_idx < dim_size; dim_idx++) {
scalar_t* input_ptr = input_data_base + outer_idx * dim_size * inner_size
+ dim_idx * inner_size + inner_idx_begin;
int64_t d2 = 0;
for (; d2 < size - (size % Vec::size()); d2 += Vec::size()) {
Vec data_vec = Vec::loadu(input_ptr + d2);
Vec sum_vec = Vec::loadu(tmp_sum_data + d2);
Vec max_vec = Vec::loadu(input_max_data + d2);
sum_vec += (data_vec - max_vec).exp();
sum_vec.store(tmp_sum_data + d2);
}
for (; d2 < size; d2++) {
scalar_t data_val = input_ptr[d2];
scalar_t max_val = input_max_data[d2];
tmp_sum_data[d2] += std::exp(data_val - max_val);
}
}
// apply log
vec::map([](Vec x) { return x.log(); }, tmp_sum_data, tmp_sum_data, size);
// compute x - max - sum
for (int64_t dim_idx = 0; dim_idx < dim_size; dim_idx++) {
int64_t offset = outer_idx * dim_size * inner_size + dim_idx * inner_size + inner_idx_begin;
scalar_t* input_ptr = input_data_base + offset;
scalar_t* output_ptr = output_data_base + offset;
int64_t d3 = 0;
for (; d3 < size - (size % Vec::size()); d3 += Vec::size()) {
Vec data_vec = Vec::loadu(input_ptr + d3);
Vec max_vec = Vec::loadu(input_max_data + d3);
Vec sum_vec = Vec::loadu(tmp_sum_data + d3);
Vec out_vec = data_vec - max_vec - sum_vec;
out_vec.store(output_ptr + d3);
}
for (; d3 < size; d3++) {
output_ptr[d3] = input_ptr[d3] - input_max_data[d3] - tmp_sum_data[d3];
}
}
}
});
}
template <>
inline void _vec_logsoftmax<BFloat16>(
BFloat16* input_data_base,
BFloat16* output_data_base,
int64_t outer_size,
int64_t inner_size,
int64_t dim_size) {
using bVec = vec::Vectorized<BFloat16>;
using fVec = vec::Vectorized<float>;
int64_t BLOCK_SIZE = 128 * 1024;
int64_t CHUNK_SIZE = std::max<int64_t>(BLOCK_SIZE / dim_size / sizeof(BFloat16), bVec::size());
CHUNK_SIZE = CHUNK_SIZE / bVec::size() * bVec::size();
int64_t num_chunks = divup(inner_size, CHUNK_SIZE);
int64_t grain_size = internal::GRAIN_SIZE / (16 * dim_size * CHUNK_SIZE);
at::parallel_for(0, outer_size * num_chunks, grain_size, [&](int64_t begin, int64_t end) {