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Need some help understanding interaction with games. #681

Answered by tryone144
RobertZenz asked this question in Q&A
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_NET_WM_BYPASS_COMPOSITOR stops picom from rendering the screen (so effectively disables VSync on picom's side). Your X server most likely renders without VSync.

Running your game in a "borderless fullscreen window" renders the game inside an X window which is then displayed by the X server (and, as far as I know, consequently no VSync unless your display driver supports it).

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