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min-stack.py
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min-stack.py
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"""
155. Min Stack
Easy
Design a stack that supports push, pop, top, and retrieving the minimum element in constant time.
Implement the MinStack class:
MinStack() initializes the stack object.
void push(int val) pushes the element val onto the stack.
void pop() removes the element on the top of the stack.
int top() gets the top element of the stack.
int getMin() retrieves the minimum element in the stack.
Example 1:
Input
["MinStack","push","push","push","getMin","pop","top","getMin"]
[[],[-2],[0],[-3],[],[],[],[]]
Output
[null,null,null,null,-3,null,0,-2]
Explanation
MinStack minStack = new MinStack();
minStack.push(-2);
minStack.push(0);
minStack.push(-3);
minStack.getMin(); // return -3
minStack.pop();
minStack.top(); // return 0
minStack.getMin(); // return -2
Constraints:
-231 <= val <= 231 - 1
Methods pop, top and getMin operations will always be called on non-empty stacks.
At most 3 * 104 calls will be made to push, pop, top, and getMin.
"""
# V0
# IDEA : STACK
# IDEA :
# -> USE A STACK TO STORAGE MIN VALUE IN THE STACK WHEN EVERY PUSH
# -> SO WE CAN RETURN getMin IN CONSTANT TIEM VIA STACK ABOVE
class MinStack(object):
def __init__(self):
"""
initialize your data structure here.
"""
self.stack = []
def push(self, x):
if not self.stack:
"""
NOTE : we use stack = [(x, y)]
x is the current element
y in current MIN value in current stack
"""
### note here
self.stack.append((x, x))
### NOTICE HERE
# stack[i][1] save to min value when every push
# so the latest min in stack is at stack[-1][1]
else:
### note here
self.stack.append((x, min(x, self.stack[-1][1])))
def pop(self):
self.stack.pop()
def top(self):
return self.stack[-1][0]
def getMin(self):
# the latest min in stack is at stack[-1][1]
return self.stack[-1][1]
# V0'
# IDEA : STACK
class MinStack(object):
def __init__(self):
self.stack = []
self.min = []
def push(self, x):
self.stack.append(x)
if not self.min:
self.min.append(x)
else:
self.min.append(min(self.min[-1], x))
def pop(self):
self.stack.pop()
self.min.pop()
def top(self):
return self.stack[-1]
def getMin(self):
return self.min[-1]
# V0
# IDEA : heap
# TODO : validate if below is correct
from heapq import *
class MinStack:
def __init__(self):
self.stack = []
self.size = 0
def push(self, val):
heappush(self.stack, val)
self.size += 1
def pop(self):
if self.size > 0:
tmp = self.stack.pop(-1)
self.size -= 1
return tmp
def top(self):
if self.size > 0:
return self.stack[-1]
def getMin(self):
if self.size > 0:
self.size -= 1
return heappop(self.stack)
#return nsmallest(1, self.stack)
# V1
# https://blog.csdn.net/fuxuemingzhu/article/details/79253237
# IDEA : STACK
class MinStack(object):
def __init__(self):
"""
initialize your data structure here.
"""
self.stack = []
def push(self, x):
"""
:type x: int
:rtype: void
"""
if not self.stack:
self.stack.append((x, x))
else:
self.stack.append((x, min(x, self.stack[-1][1])))
def pop(self):
"""
:rtype: void
"""
return self.stack.pop()[0]
def top(self):
"""
:rtype: int
"""
return self.stack[-1][0]
def getMin(self):
"""
:rtype: int
"""
return self.stack[-1][1]
def print_stack(self):
print (self.stack)
### Test case
s=MinStack()
assert s.__init__() == None
assert s.push(-2) == None
assert s.push(0) == None
assert s.push(-3) == None
assert s.getMin() == -3
assert s.pop() == -3
assert s.top() ==0
s=MinStack()
assert s.__init__() == None
assert s.push(100) == None
assert s.push(99) == None
assert s.pop() == 99
assert s.top() ==100
# V1''
# https://blog.csdn.net/fuxuemingzhu/article/details/79253237
class MinStack(object):
def __init__(self):
"""
initialize your data structure here.
"""
self.stack = []
self.min = []
def push(self, x):
"""
:type x: int
:rtype: void
"""
self.stack.append(x)
if not self.min:
self.min.append(x)
else:
self.min.append(min(self.min[-1], x))
def pop(self):
"""
:rtype: void
"""
self.stack.pop()
self.min.pop()
def top(self):
"""
:rtype: int
"""
return self.stack[-1]
def getMin(self):
"""
:rtype: int
"""
return self.min[-1]
# V1''''
# https://www.cnblogs.com/zuoyuan/p/4091870.html
# stack1 : regular stack
# stack2 : stack for return minimum in-stack element
class MinStack:
# @param x, an integer
def __init__(self):
self.stack1 = []
self.stack2 = []
# @return an integer
def push(self, x):
self.stack1.append(x)
if len(self.stack2) == 0 or x <= self.stack2[-1]:
self.stack2.append(x)
# @return nothing
def pop(self):
top = self.stack1[-1]
self.stack1.pop()
if top == self.stack2[-1]:
self.stack2.pop()
# @return an integer
def top(self):
return self.stack1[-1]
# @return an integer
def getMin(self):
return self.stack2[-1]
# V1'''''
class MinStack:
def __init__(self):
self.min = None
self.stack = []
# @param x, an integer
# @return an integer
def push(self, x):
if not self.stack:
self.stack.append(0)
self.min = x
else:
self.stack.append(x - self.min)
if x < self.min:
self.min = x
# @return nothing
def pop(self):
x = self.stack.pop()
if x < 0:
self.min = self.min - x
# @return an integer
def top(self):
x = self.stack[-1]
if x > 0:
return x + self.min
else:
return self.min
# @return an integer
def getMin(self):
return self.min
# V1'''''''
# Time: O(n)
# Space: O(n)
class MinStack2:
def __init__(self):
self.stack, self.minStack = [], []
# @param x, an integer
# @return an integer
def push(self, x):
self.stack.append(x)
if len(self.minStack):
if x < self.minStack[-1][0]:
self.minStack.append([x, 1])
elif x == self.minStack[-1][0]:
self.minStack[-1][1] += 1
else:
self.minStack.append([x, 1])
# @return nothing
def pop(self):
x = self.stack.pop()
if x == self.minStack[-1][0]:
self.minStack[-1][1] -= 1
if self.minStack[-1][1] == 0:
self.minStack.pop()
# @return an integer
def top(self):
return self.stack[-1]
# @return an integer
def getMin(self):
return self.minStack[-1][0]
# if __name__ == "__main__":
# stack = MinStack()
# stack.push(-1)
# print([stack.top(), stack.getMin()])
# V1'''''''''
# Time: O(n)
# Space: O(1)
class MinStack(object):
def __init__(self):
self.min = None
self.stack = []
# @param x, an integer
# @return an integer
def push(self, x):
if not self.stack:
self.stack.append(0)
self.min = x
else:
self.stack.append(x - self.min)
if x < self.min:
self.min = x
# @return nothing
def pop(self):
x = self.stack.pop()
if x < 0:
self.min = self.min - x
# @return an integer
def top(self):
x = self.stack[-1]
if x > 0:
return x + self.min
else:
return self.min
# @return an integer
def getMin(self):
return self.min
# V2
# Time: O(n)
# Space: O(n)
class MinStack2(object):
def __init__(self):
self.stack, self.minStack = [], []
# @param x, an integer
# @return an integer
def push(self, x):
self.stack.append(x)
if len(self.minStack):
if x < self.minStack[-1][0]:
self.minStack.append([x, 1])
elif x == self.minStack[-1][0]:
self.minStack[-1][1] += 1
else:
self.minStack.append([x, 1])
# @return nothing
def pop(self):
x = self.stack.pop()
if x == self.minStack[-1][0]:
self.minStack[-1][1] -= 1
if self.minStack[-1][1] == 0:
self.minStack.pop()
# @return an integer
def top(self):
return self.stack[-1]
# @return an integer
def getMin(self):
return self.minStack[-1][0]
# V3
# time: O(1)
# space: O(n)
class MinStack3(object):
def __init__(self):
self.stack = []
def push(self, x):
if self.stack:
current_min = min(x, self.stack[-1][0])
self.stack.append((current_min, x))
else:
self.stack.append((x, x))
def pop(self):
return self.stack.pop()[1]
def top(self):
return self.stack[-1][1]
def getMin(self):
return self.stack[-1][0]
# V8
# Time: O(1), amortized
# Space: O(n)
class Queue(object):
# initialize your data structure here.
def __init__(self):
self.A, self.B = [], []
# @param x, an integer
# @return nothing
def push(self, x):
self.A.append(x)
# @return an integer
def pop(self):
self.peek()
return self.B.pop()
# @return an integer
def peek(self):
if not self.B:
while self.A:
self.B.append(self.A.pop())
return self.B[-1]
# @return an boolean
def empty(self):
return not self.A and not self.B