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HouseRobber2.java
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HouseRobber2.java
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package LeetCodeJava.DynamicProgramming;
// https://leetcode.com/problems/house-robber-ii/
import java.util.Arrays;
public class HouseRobber2 {
// V0
// IDEA : DP, LC 198
// https://github.com/yennanliu/CS_basics/blob/master/leetcode_python/Dynamic_Programming/house-robber-ii.py
public int rob(int[] nums) {
if (nums.length == 1) {
return nums[0];
}
if (nums.length == 2) {
return Math.max(nums[0], nums[1]);
}
// Consider the scenario where the first and last houses are adjacent (nums is a "circular" array)
// so either
//
// -> case 1) we rob first and last 2 idx (e.g. 0 idx, and k-2 idx)
// -> case 2) or rob 2nd and last idx (e.g. 1 idx, and k-1 idx)
// case 1)
int max1 = robRange(nums, 0, nums.length - 2);
// case 2)
int max2 = robRange(nums, 1, nums.length - 1);
return Math.max(max1, max2);
}
// NOTE !!! define robRange(int[] nums, int start, int end)
// with start, end idx
public int robRange(int[] nums, int start, int end) {
int[] dp = new int[nums.length];
dp[start] = nums[start];
dp[start + 1] = Math.max(nums[start], nums[start + 1]);
for (int i = start + 2; i <= end; i++) {
// still the same dp logic as LC 198
dp[i] = Math.max(dp[i - 1], dp[i - 2] + nums[i]);
}
return dp[end];
}
// V0'
// IDEA : BRUTE FORCE (MODIFIED BY GPT)
// https://github.com/yennanliu/CS_basics/blob/master/leetcode_python/Dynamic_Programming/house-robber-ii.py
public int rob_(int[] nums) {
if (nums == null || nums.length == 0) {
return 0;
}
if (nums.length == 1) {
return nums[0];
}
int prevMax = 0;
int currMax = 0;
for (int i = 0; i < nums.length - 1; i++) {
int tmp = currMax;
currMax = Math.max(currMax, prevMax + nums[i]);
prevMax = tmp;
}
int rec = currMax;
prevMax = 0;
currMax = 0;
for (int i = nums.length - 1; i > 0; i--) {
int tmp = currMax;
currMax = Math.max(currMax, prevMax + nums[i]);
prevMax = tmp;
}
return Math.max(rec, currMax);
}
// V1
// https://leetcode.com/problems/house-robber-ii/solutions/4844002/beats-100-simple-to-understand/
public int robber(int[] nums) {
int n=nums.length;
int prev=nums[0];
int prev2=0;
for(int i=1;i<n;i++){
int pick=nums[i];
if(i>1) pick+=prev2;
int notpick=prev;
int curr=Math.max(pick, notpick);
prev2=prev;
prev=curr;
}
return prev;
}
public int rob_2(int[] nums) {
int n=nums.length;
if(n==1) return nums[0];
int[] ind1=new int[n-1];
int[] ind2=new int[n-1];
for(int i=0;i<n-1;i++){
ind1[i]=nums[i+1];
}
for(int i=0;i<n-1;i++){
ind2[i]=nums[i];
}
int a=robber(ind1);
int b=robber(ind2);
return Math.max(a, b);
}
// V2
// https://leetcode.com/problems/house-robber-ii/solutions/4055922/beautiful-hashmap-handling-subproblems/
// public int rob_3(int[] nums) {
// int ind=nums.length-1;
// HashMap<Pair,Integer> map=new HashMap<>();
// if(ind==0)
// return nums[0];
// else
// return Math.max(f(ind-1,nums,0,map),f(ind,nums,nums[ind],map));
// }
// public static int f(int i,int nums[],int curr,HashMap<Pair,Integer> map){
// Pair key=new Pair(i,curr);
// if(map.containsKey(key))
// return map.get(key);
// if(i<0)
// return 0;
// if(i==0){
// if(curr==0)
// return nums[0];
// else
// return 0;
// }
// int take=f(i-2,nums,curr,map)+nums[i];
// int nottake=f(i-1,nums,curr,map);
// map.put(key,Math.max(take,nottake));
// return Math.max(take,nottake);
// }
}