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Fix SSAO or find alternative #30

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xycaleth opened this issue Apr 10, 2016 · 3 comments
Open

Fix SSAO or find alternative #30

xycaleth opened this issue Apr 10, 2016 · 3 comments
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@xycaleth
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I believe SSAO is broken at the moment and/or impacts FPS quite a lot.

Need to investigate whether this is worth fixing, or if there are better alternatives.

@xycaleth xycaleth added the bug label Apr 10, 2016
@SomaZ
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SomaZ commented Apr 10, 2016

SmileTheory changed the ssao shader in the ioquake repository. maybe you want to look over the changes he made.

@DT85
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DT85 commented Apr 11, 2016

I say just dump it if it's not performing well and just put HBAO as a possible distant future enhancement.

@SomaZ
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SomaZ commented Apr 11, 2016

I guess the SSAO performs so badly because you have to compute the normals of the scene (also multiple times) instead of getting them in the first place. Another guess is that there is no real fix for it right now. The hbao shader i wrote has some bugs right now, but with the help of xycaleth we might get it working properly.

@xycaleth xycaleth modified the milestone: Milestone 3 May 1, 2016
xycaleth pushed a commit that referenced this issue Jun 9, 2018
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